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Fix some undeclared global bugs, and horse aliases

This commit is contained in:
Wuzzy 2017-03-20 00:52:49 +01:00
parent 7731afa758
commit f41bda8cdf
3 changed files with 2 additions and 8 deletions

View File

@ -313,12 +313,6 @@ mobs:register_spawn("mobs_mc:horse", {"mcl_core:dirt_with_grass", "mcl_core:dirt
mobs:register_spawn("mobs_mc:horse2", {"mcl_core:dirt_with_grass", "mcl_core:dirt"}, 20, 9, 23000, 1, 31000) mobs:register_spawn("mobs_mc:horse2", {"mcl_core:dirt_with_grass", "mcl_core:dirt"}, 20, 9, 23000, 1, 31000)
mobs:register_spawn("mobs_mc:horse3", {"mcl_core:sand", "mcl_core:redsand"}, 20, 9, 17000, 1, 5) mobs:register_spawn("mobs_mc:horse3", {"mcl_core:sand", "mcl_core:redsand"}, 20, 9, 17000, 1, 5)
-- compatibility
mobs:alias_mob("mobs:horse", "mobs_mc:horse")
mobs:alias_mob("mobs:horse2", "mobs_mc:horse2")
mobs:alias_mob("mobs:horse3", "mobs_mc:horse3")
-- spawn eggs -- spawn eggs
-- KPV wild horse spawn eggs -- KPV wild horse spawn eggs
mobs:register_egg("mobs_mc:horse", "Spawn Brown Horse", "spawn_egg_horse.png", 0) mobs:register_egg("mobs_mc:horse", "Spawn Brown Horse", "spawn_egg_horse.png", 0)

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@ -1,7 +1,7 @@
-- Settings -- Settings
-- If true, activates achievements from other Minecraft editions (XBox, PS, etc.) -- If true, activates achievements from other Minecraft editions (XBox, PS, etc.)
local non_pc_achievement = false local non_pc_achievements = false
local S local S
if minetest.get_modpath("intllib") then if minetest.get_modpath("intllib") then

View File

@ -226,7 +226,7 @@ mcl_fences.register_fence_gate = function(id, fence_gate_name, texture, groups,
return gate_id, open_gate_id return gate_id, open_gate_id
end end
mcl_fences.register_fence_and_fence_gate = function(id, fence_name, fence_gate_name, texture, groups, hardness, blast_reistance, connects_to, sounds, sound_open, sound_close, sound_gain_open, sound_gain_close) mcl_fences.register_fence_and_fence_gate = function(id, fence_name, fence_gate_name, texture, groups, hardness, blast_resistance, connects_to, sounds, sound_open, sound_close, sound_gain_open, sound_gain_close)
local fence_id = mcl_fences.register_fence(id, fence_name, texture, groups, hardness, blast_resistance, connects_to, sounds) local fence_id = mcl_fences.register_fence(id, fence_name, texture, groups, hardness, blast_resistance, connects_to, sounds)
local gate_id, open_gate_id = mcl_fences.register_fence_gate(id, fence_gate_name, texture, groups, hardness, blast_resistance, sounds, sound_open, sound_close, sound_gain_open, sound_gain_close) local gate_id, open_gate_id = mcl_fences.register_fence_gate(id, fence_gate_name, texture, groups, hardness, blast_resistance, sounds, sound_open, sound_close, sound_gain_open, sound_gain_close)
return fence_id, gate_id, open_gate_id return fence_id, gate_id, open_gate_id