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Only extinguish flame arrow on removal

This commit is contained in:
Lizzy Fleckenstein 2021-03-19 11:37:12 +01:00
parent f3580efced
commit f3c37f49b9
1 changed files with 1 additions and 1 deletions

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@ -337,8 +337,8 @@ ARROW_ENTITY.on_step = function(self, dtime)
minetest.sound_play({name="mcl_bows_hit_other", gain=0.3}, {pos=self.object:get_pos(), max_hear_distance=16}, true) minetest.sound_play({name="mcl_bows_hit_other", gain=0.3}, {pos=self.object:get_pos(), max_hear_distance=16}, true)
end end
end end
mcl_burning.extinguish(self.object)
if not obj:is_player() then if not obj:is_player() then
mcl_burning.extinguish(self.object)
self.object:remove() self.object:remove()
end end
return return