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Make milk stop food poisoning

This commit is contained in:
Wuzzy 2017-05-21 00:19:12 +02:00
parent d241df3d1a
commit 8ce001a564
4 changed files with 30 additions and 18 deletions

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@ -1 +1,2 @@
mcl_core
mcl_hunger

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@ -132,15 +132,22 @@ minetest.register_craftitem("mcl_mobitems:cooked_rabbit", {
stack_max = 64,
})
-- TODO: Clear status effects
-- TODO: Clear *all* status effects
minetest.register_craftitem("mcl_mobitems:milk_bucket", {
description = "Milk",
_doc_items_longdesc = "Milk is very refreshing can be obtained by using a bucket on a cow. Drinking it will clear all status effects (TODO), but restores no hunger points.",
_doc_items_longdesc = "Milk is very refreshing can be obtained by using a bucket on a cow. Drinking it will cure food poisoning (in later versions: all status effects), but restores no hunger points.",
_doc_items_usagehelp = "Rightclick to drink the milk.",
inventory_image = "mcl_mobitems_bucket_milk.png",
wield_image = "mcl_mobitems_bucket_milk.png",
on_place = minetest.item_eat(0, "bucket:bucket_empty"),
on_secondary_use = minetest.item_eat(0, "bucket:bucket_empty"),
-- Clear poisoning when used
on_place = function(itemstack, player, pointed_thing)
mcl_hunger.stop_poison(player)
return minetest.do_item_eat(0, "bucket:bucket_empty", itemstack, player, pointed_thing)
end,
on_secondary_use = function(itemstack, player, pointed_thing)
mcl_hunger.stop_poison(player)
return minetest.do_item_eat(0, "bucket:bucket_empty", itemstack, player, pointed_thing)
end,
stack_max = 1,
groups = { food = 3 },
})

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@ -1,5 +1,2 @@
hudbars
intllib?
mcl_farming?
mcl_fishing?
mcl_mobitems?

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@ -57,6 +57,10 @@ local function poisonp(tick, time, time_left, damage, exhaustion, player)
if not player:is_player() then
return
end
-- Abort if poisonings have been stopped
if mcl_hunger.poisonings[player:get_player_name()] == 0 then
return
end
time_left = time_left + tick
if time_left < time then
minetest.after(tick, poisonp, tick, time, time_left, damage, exhaustion, player)
@ -76,6 +80,12 @@ local function poisonp(tick, time, time_left, damage, exhaustion, player)
end
-- Immediately stop all poisonings for this player
function mcl_hunger.stop_poison(player)
mcl_hunger.poisonings[player:get_player_name()] = 0
hb.change_hudbar(player, "health", nil, nil, "hudbars_icon_health.png", nil, "hudbars_bar_health.png")
end
function mcl_hunger.item_eat(hunger_change, replace_with_item, poisontime, poison, exhaust, sound)
return function(itemstack, user, pointed_thing)
local itemname = itemstack:get_name()
@ -184,14 +194,11 @@ end)
-- Apply simple poison effect as long there are no real status effect
-- TODO: Remove this when status effects are in place
if minetest.get_modpath("mcl_farming") then
mcl_hunger.register_food("mcl_farming:potato_item_poison", 1, "", 4, 1, 0)
end
if minetest.get_modpath("mcl_mobitems") then
mcl_hunger.register_food("mcl_mobitems:rotten_flesh", 2, "", 8, 1, 100)
mcl_hunger.register_food("mcl_mobitems:chicken_raw", 2, "", 30, 0, 100)
mcl_hunger.register_food("mcl_mobitems:spider_eye", 0, "", 4, 1, 0)
end
if minetest.get_modpath("mcl_fishing") then
mcl_hunger.register_food("mcl_fishing:pufferfish_raw", 0, "", 60, 1, 300)
end