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Add screwdriver support for armor stand

This commit is contained in:
Wuzzy 2019-12-09 19:41:10 +01:00
parent 31fbe97e4e
commit 4e08e978f5
1 changed files with 9 additions and 6 deletions

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@ -83,11 +83,6 @@ local drop_armor = function(pos)
end end
end end
local on_rotate
if minetest.get_modpath("screwdriver") then
on_rotate = screwdriver.disallow
end
-- TODO: The armor stand should be an entity -- TODO: The armor stand should be an entity
minetest.register_node("3d_armor_stand:armor_stand", { minetest.register_node("3d_armor_stand:armor_stand", {
description = S("Armor Stand"), description = S("Armor Stand"),
@ -231,7 +226,15 @@ minetest.register_node("3d_armor_stand:armor_stand", {
update_entity(pos) update_entity(pos)
end, pos) end, pos)
end, end,
on_rotate = on_rotate, on_rotate = function(pos, node, user, mode)
if mode == screwdriver.ROTATE_FACE then
node.param2 = (node.param2 + 1) % 4
minetest.swap_node(pos, node)
update_entity(pos)
return true
end
return false
end,
}) })
minetest.register_entity("3d_armor_stand:armor_entity", { minetest.register_entity("3d_armor_stand:armor_entity", {