forked from VoxeLibre/VoxeLibre
Add bed bounciness of 66% (MC 1.12 feature)
This commit is contained in:
parent
0641697404
commit
2c537b7ac7
|
@ -49,7 +49,7 @@ function mcl_beds.register_bed(name, def)
|
|||
paramtype2 = "facedir",
|
||||
is_ground_content = false,
|
||||
stack_max = 1,
|
||||
groups = {handy=1, flammable = 3, bed = 1, dig_by_piston=1, fall_damage_add_percent=-50},
|
||||
groups = {handy=1, flammable = 3, bed = 1, dig_by_piston=1, bouncy=66, fall_damage_add_percent=-50},
|
||||
_mcl_hardness = 0.2,
|
||||
_mcl_blast_resistance = 1,
|
||||
sounds = def.sounds or mcl_sounds.node_sound_wood_defaults(),
|
||||
|
@ -163,7 +163,7 @@ function mcl_beds.register_bed(name, def)
|
|||
paramtype2 = "facedir",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
groups = {handy = 1, flammable = 3, bed = 2, dig_by_piston=1, fall_damage_add_percent=-50},
|
||||
groups = {handy = 1, flammable = 3, bed = 2, dig_by_piston=1, bouncy=66, fall_damage_add_percent=-50},
|
||||
_mcl_hardness = 0.2,
|
||||
_mcl_blast_resistance = 1,
|
||||
sounds = def.sounds or mcl_sounds.node_sound_wood_defaults(),
|
||||
|
|
Loading…
Reference in New Issue