v1.10.2
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GNU GENERAL PUBLIC LICENSE
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Version 3, 29 June 2007
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Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
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Everyone is permitted to copy and distribute verbatim copies
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of this license document, but changing it is not allowed.
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Preamble
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The GNU General Public License is a free, copyleft license for
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software and other kinds of works.
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The licenses for most software and other practical works are designed
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to take away your freedom to share and change the works. By contrast,
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the GNU General Public License is intended to guarantee your freedom to
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share and change all versions of a program--to make sure it remains free
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|
software for all its users. We, the Free Software Foundation, use the
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GNU General Public License for most of our software; it applies also to
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any other work released this way by its authors. You can apply it to
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your programs, too.
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|
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When we speak of free software, we are referring to freedom, not
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price. Our General Public Licenses are designed to make sure that you
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have the freedom to distribute copies of free software (and charge for
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them if you wish), that you receive source code or can get it if you
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want it, that you can change the software or use pieces of it in new
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free programs, and that you know you can do these things.
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To protect your rights, we need to prevent others from denying you
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these rights or asking you to surrender the rights. Therefore, you have
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certain responsibilities if you distribute copies of the software, or if
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you modify it: responsibilities to respect the freedom of others.
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For example, if you distribute copies of such a program, whether
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gratis or for a fee, you must pass on to the recipients the same
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freedoms that you received. You must make sure that they, too, receive
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or can get the source code. And you must show them these terms so they
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know their rights.
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|
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Developers that use the GNU GPL protect your rights with two steps:
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(1) assert copyright on the software, and (2) offer you this License
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giving you legal permission to copy, distribute and/or modify it.
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For the developers' and authors' protection, the GPL clearly explains
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that there is no warranty for this free software. For both users' and
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authors' sake, the GPL requires that modified versions be marked as
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changed, so that their problems will not be attributed erroneously to
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authors of previous versions.
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Some devices are designed to deny users access to install or run
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modified versions of the software inside them, although the manufacturer
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can do so. This is fundamentally incompatible with the aim of
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protecting users' freedom to change the software. The systematic
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pattern of such abuse occurs in the area of products for individuals to
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use, which is precisely where it is most unacceptable. Therefore, we
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have designed this version of the GPL to prohibit the practice for those
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products. If such problems arise substantially in other domains, we
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stand ready to extend this provision to those domains in future versions
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of the GPL, as needed to protect the freedom of users.
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|
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Finally, every program is threatened constantly by software patents.
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States should not allow patents to restrict development and use of
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software on general-purpose computers, but in those that do, we wish to
|
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avoid the special danger that patents applied to a free program could
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make it effectively proprietary. To prevent this, the GPL assures that
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patents cannot be used to render the program non-free.
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The precise terms and conditions for copying, distribution and
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modification follow.
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|
||||||
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TERMS AND CONDITIONS
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|
||||||
|
0. Definitions.
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||||||
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|
||||||
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"This License" refers to version 3 of the GNU General Public License.
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"Copyright" also means copyright-like laws that apply to other kinds of
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works, such as semiconductor masks.
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"The Program" refers to any copyrightable work licensed under this
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License. Each licensee is addressed as "you". "Licensees" and
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"recipients" may be individuals or organizations.
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To "modify" a work means to copy from or adapt all or part of the work
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exact copy. The resulting work is called a "modified version" of the
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earlier work or a work "based on" the earlier work.
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A "covered work" means either the unmodified Program or a work based
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on the Program.
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|
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To "propagate" a work means to do anything with it that, without
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permission, would make you directly or secondarily liable for
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infringement under applicable copyright law, except executing it on a
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computer or modifying a private copy. Propagation includes copying,
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distribution (with or without modification), making available to the
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public, and in some countries other activities as well.
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To "convey" a work means any kind of propagation that enables other
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parties to make or receive copies. Mere interaction with a user through
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a computer network, with no transfer of a copy, is not conveying.
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An interactive user interface displays "Appropriate Legal Notices"
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to the extent that it includes a convenient and prominently visible
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feature that (1) displays an appropriate copyright notice, and (2)
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tells the user that there is no warranty for the work (except to the
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extent that warranties are provided), that licensees may convey the
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work under this License, and how to view a copy of this License. If
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the interface presents a list of user commands or options, such as a
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menu, a prominent item in the list meets this criterion.
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1. Source Code.
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The "source code" for a work means the preferred form of the work
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for making modifications to it. "Object code" means any non-source
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form of a work.
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A "Standard Interface" means an interface that either is an official
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standard defined by a recognized standards body, or, in the case of
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interfaces specified for a particular programming language, one that
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is widely used among developers working in that language.
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The "System Libraries" of an executable work include anything, other
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than the work as a whole, that (a) is included in the normal form of
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packaging a Major Component, but which is not part of that Major
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Component, and (b) serves only to enable use of the work with that
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Major Component, or to implement a Standard Interface for which an
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implementation is available to the public in source code form. A
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"Major Component", in this context, means a major essential component
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(kernel, window system, and so on) of the specific operating system
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(if any) on which the executable work runs, or a compiler used to
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produce the work, or an object code interpreter used to run it.
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The "Corresponding Source" for a work in object code form means all
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the source code needed to generate, install, and (for an executable
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||||||
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work) run the object code and to modify the work, including scripts to
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control those activities. However, it does not include the work's
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System Libraries, or general-purpose tools or generally available free
|
||||||
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programs which are used unmodified in performing those activities but
|
||||||
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which are not part of the work. For example, Corresponding Source
|
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|
includes interface definition files associated with source files for
|
||||||
|
the work, and the source code for shared libraries and dynamically
|
||||||
|
linked subprograms that the work is specifically designed to require,
|
||||||
|
such as by intimate data communication or control flow between those
|
||||||
|
subprograms and other parts of the work.
|
||||||
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|
||||||
|
The Corresponding Source need not include anything that users
|
||||||
|
can regenerate automatically from other parts of the Corresponding
|
||||||
|
Source.
|
||||||
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|
||||||
|
The Corresponding Source for a work in source code form is that
|
||||||
|
same work.
|
||||||
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|
||||||
|
2. Basic Permissions.
|
||||||
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|
||||||
|
All rights granted under this License are granted for the term of
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||||||
|
copyright on the Program, and are irrevocable provided the stated
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||||||
|
conditions are met. This License explicitly affirms your unlimited
|
||||||
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permission to run the unmodified Program. The output from running a
|
||||||
|
covered work is covered by this License only if the output, given its
|
||||||
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content, constitutes a covered work. This License acknowledges your
|
||||||
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rights of fair use or other equivalent, as provided by copyright law.
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||||||
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|
||||||
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You may make, run and propagate covered works that you do not
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convey, without conditions so long as your license otherwise remains
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in force. You may convey covered works to others for the sole purpose
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of having them make modifications exclusively for you, or provide you
|
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with facilities for running those works, provided that you comply with
|
||||||
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the terms of this License in conveying all material for which you do
|
||||||
|
not control copyright. Those thus making or running the covered works
|
||||||
|
for you must do so exclusively on your behalf, under your direction
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||||||
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and control, on terms that prohibit them from making any copies of
|
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your copyrighted material outside their relationship with you.
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|
||||||
|
Conveying under any other circumstances is permitted solely under
|
||||||
|
the conditions stated below. Sublicensing is not allowed; section 10
|
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makes it unnecessary.
|
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|
||||||
|
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
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|
||||||
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No covered work shall be deemed part of an effective technological
|
||||||
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measure under any applicable law fulfilling obligations under article
|
||||||
|
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
||||||
|
similar laws prohibiting or restricting circumvention of such
|
||||||
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measures.
|
||||||
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|
||||||
|
When you convey a covered work, you waive any legal power to forbid
|
||||||
|
circumvention of technological measures to the extent such circumvention
|
||||||
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is effected by exercising rights under this License with respect to
|
||||||
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the covered work, and you disclaim any intention to limit operation or
|
||||||
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modification of the work as a means of enforcing, against the work's
|
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users, your or third parties' legal rights to forbid circumvention of
|
||||||
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technological measures.
|
||||||
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|
||||||
|
4. Conveying Verbatim Copies.
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||||||
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|
||||||
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You may convey verbatim copies of the Program's source code as you
|
||||||
|
receive it, in any medium, provided that you conspicuously and
|
||||||
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appropriately publish on each copy an appropriate copyright notice;
|
||||||
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keep intact all notices stating that this License and any
|
||||||
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non-permissive terms added in accord with section 7 apply to the code;
|
||||||
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keep intact all notices of the absence of any warranty; and give all
|
||||||
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recipients a copy of this License along with the Program.
|
||||||
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|
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You may charge any price or no price for each copy that you convey,
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||||||
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and you may offer support or warranty protection for a fee.
|
||||||
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||||||
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5. Conveying Modified Source Versions.
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||||||
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|
||||||
|
You may convey a work based on the Program, or the modifications to
|
||||||
|
produce it from the Program, in the form of source code under the
|
||||||
|
terms of section 4, provided that you also meet all of these conditions:
|
||||||
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|
||||||
|
a) The work must carry prominent notices stating that you modified
|
||||||
|
it, and giving a relevant date.
|
||||||
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|
||||||
|
b) The work must carry prominent notices stating that it is
|
||||||
|
released under this License and any conditions added under section
|
||||||
|
7. This requirement modifies the requirement in section 4 to
|
||||||
|
"keep intact all notices".
|
||||||
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|
||||||
|
c) You must license the entire work, as a whole, under this
|
||||||
|
License to anyone who comes into possession of a copy. This
|
||||||
|
License will therefore apply, along with any applicable section 7
|
||||||
|
additional terms, to the whole of the work, and all its parts,
|
||||||
|
regardless of how they are packaged. This License gives no
|
||||||
|
permission to license the work in any other way, but it does not
|
||||||
|
invalidate such permission if you have separately received it.
|
||||||
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|
||||||
|
d) If the work has interactive user interfaces, each must display
|
||||||
|
Appropriate Legal Notices; however, if the Program has interactive
|
||||||
|
interfaces that do not display Appropriate Legal Notices, your
|
||||||
|
work need not make them do so.
|
||||||
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|
||||||
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A compilation of a covered work with other separate and independent
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works, which are not by their nature extensions of the covered work,
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||||||
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and which are not combined with it such as to form a larger program,
|
||||||
|
in or on a volume of a storage or distribution medium, is called an
|
||||||
|
"aggregate" if the compilation and its resulting copyright are not
|
||||||
|
used to limit the access or legal rights of the compilation's users
|
||||||
|
beyond what the individual works permit. Inclusion of a covered work
|
||||||
|
in an aggregate does not cause this License to apply to the other
|
||||||
|
parts of the aggregate.
|
||||||
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|
||||||
|
6. Conveying Non-Source Forms.
|
||||||
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|
||||||
|
You may convey a covered work in object code form under the terms
|
||||||
|
of sections 4 and 5, provided that you also convey the
|
||||||
|
machine-readable Corresponding Source under the terms of this License,
|
||||||
|
in one of these ways:
|
||||||
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|
||||||
|
a) Convey the object code in, or embodied in, a physical product
|
||||||
|
(including a physical distribution medium), accompanied by the
|
||||||
|
Corresponding Source fixed on a durable physical medium
|
||||||
|
customarily used for software interchange.
|
||||||
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|
||||||
|
b) Convey the object code in, or embodied in, a physical product
|
||||||
|
(including a physical distribution medium), accompanied by a
|
||||||
|
written offer, valid for at least three years and valid for as
|
||||||
|
long as you offer spare parts or customer support for that product
|
||||||
|
model, to give anyone who possesses the object code either (1) a
|
||||||
|
copy of the Corresponding Source for all the software in the
|
||||||
|
product that is covered by this License, on a durable physical
|
||||||
|
medium customarily used for software interchange, for a price no
|
||||||
|
more than your reasonable cost of physically performing this
|
||||||
|
conveying of source, or (2) access to copy the
|
||||||
|
Corresponding Source from a network server at no charge.
|
||||||
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|
||||||
|
c) Convey individual copies of the object code with a copy of the
|
||||||
|
written offer to provide the Corresponding Source. This
|
||||||
|
alternative is allowed only occasionally and noncommercially, and
|
||||||
|
only if you received the object code with such an offer, in accord
|
||||||
|
with subsection 6b.
|
||||||
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|
||||||
|
d) Convey the object code by offering access from a designated
|
||||||
|
place (gratis or for a charge), and offer equivalent access to the
|
||||||
|
Corresponding Source in the same way through the same place at no
|
||||||
|
further charge. You need not require recipients to copy the
|
||||||
|
Corresponding Source along with the object code. If the place to
|
||||||
|
copy the object code is a network server, the Corresponding Source
|
||||||
|
may be on a different server (operated by you or a third party)
|
||||||
|
that supports equivalent copying facilities, provided you maintain
|
||||||
|
clear directions next to the object code saying where to find the
|
||||||
|
Corresponding Source. Regardless of what server hosts the
|
||||||
|
Corresponding Source, you remain obligated to ensure that it is
|
||||||
|
available for as long as needed to satisfy these requirements.
|
||||||
|
|
||||||
|
e) Convey the object code using peer-to-peer transmission, provided
|
||||||
|
you inform other peers where the object code and Corresponding
|
||||||
|
Source of the work are being offered to the general public at no
|
||||||
|
charge under subsection 6d.
|
||||||
|
|
||||||
|
A separable portion of the object code, whose source code is excluded
|
||||||
|
from the Corresponding Source as a System Library, need not be
|
||||||
|
included in conveying the object code work.
|
||||||
|
|
||||||
|
A "User Product" is either (1) a "consumer product", which means any
|
||||||
|
tangible personal property which is normally used for personal, family,
|
||||||
|
or household purposes, or (2) anything designed or sold for incorporation
|
||||||
|
into a dwelling. In determining whether a product is a consumer product,
|
||||||
|
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||||
|
product received by a particular user, "normally used" refers to a
|
||||||
|
typical or common use of that class of product, regardless of the status
|
||||||
|
of the particular user or of the way in which the particular user
|
||||||
|
actually uses, or expects or is expected to use, the product. A product
|
||||||
|
is a consumer product regardless of whether the product has substantial
|
||||||
|
commercial, industrial or non-consumer uses, unless such uses represent
|
||||||
|
the only significant mode of use of the product.
|
||||||
|
|
||||||
|
"Installation Information" for a User Product means any methods,
|
||||||
|
procedures, authorization keys, or other information required to install
|
||||||
|
and execute modified versions of a covered work in that User Product from
|
||||||
|
a modified version of its Corresponding Source. The information must
|
||||||
|
suffice to ensure that the continued functioning of the modified object
|
||||||
|
code is in no case prevented or interfered with solely because
|
||||||
|
modification has been made.
|
||||||
|
|
||||||
|
If you convey an object code work under this section in, or with, or
|
||||||
|
specifically for use in, a User Product, and the conveying occurs as
|
||||||
|
part of a transaction in which the right of possession and use of the
|
||||||
|
User Product is transferred to the recipient in perpetuity or for a
|
||||||
|
fixed term (regardless of how the transaction is characterized), the
|
||||||
|
Corresponding Source conveyed under this section must be accompanied
|
||||||
|
by the Installation Information. But this requirement does not apply
|
||||||
|
if neither you nor any third party retains the ability to install
|
||||||
|
modified object code on the User Product (for example, the work has
|
||||||
|
been installed in ROM).
|
||||||
|
|
||||||
|
The requirement to provide Installation Information does not include a
|
||||||
|
requirement to continue to provide support service, warranty, or updates
|
||||||
|
for a work that has been modified or installed by the recipient, or for
|
||||||
|
the User Product in which it has been modified or installed. Access to a
|
||||||
|
network may be denied when the modification itself materially and
|
||||||
|
adversely affects the operation of the network or violates the rules and
|
||||||
|
protocols for communication across the network.
|
||||||
|
|
||||||
|
Corresponding Source conveyed, and Installation Information provided,
|
||||||
|
in accord with this section must be in a format that is publicly
|
||||||
|
documented (and with an implementation available to the public in
|
||||||
|
source code form), and must require no special password or key for
|
||||||
|
unpacking, reading or copying.
|
||||||
|
|
||||||
|
7. Additional Terms.
|
||||||
|
|
||||||
|
"Additional permissions" are terms that supplement the terms of this
|
||||||
|
License by making exceptions from one or more of its conditions.
|
||||||
|
Additional permissions that are applicable to the entire Program shall
|
||||||
|
be treated as though they were included in this License, to the extent
|
||||||
|
that they are valid under applicable law. If additional permissions
|
||||||
|
apply only to part of the Program, that part may be used separately
|
||||||
|
under those permissions, but the entire Program remains governed by
|
||||||
|
this License without regard to the additional permissions.
|
||||||
|
|
||||||
|
When you convey a copy of a covered work, you may at your option
|
||||||
|
remove any additional permissions from that copy, or from any part of
|
||||||
|
it. (Additional permissions may be written to require their own
|
||||||
|
removal in certain cases when you modify the work.) You may place
|
||||||
|
additional permissions on material, added by you to a covered work,
|
||||||
|
for which you have or can give appropriate copyright permission.
|
||||||
|
|
||||||
|
Notwithstanding any other provision of this License, for material you
|
||||||
|
add to a covered work, you may (if authorized by the copyright holders of
|
||||||
|
that material) supplement the terms of this License with terms:
|
||||||
|
|
||||||
|
a) Disclaiming warranty or limiting liability differently from the
|
||||||
|
terms of sections 15 and 16 of this License; or
|
||||||
|
|
||||||
|
b) Requiring preservation of specified reasonable legal notices or
|
||||||
|
author attributions in that material or in the Appropriate Legal
|
||||||
|
Notices displayed by works containing it; or
|
||||||
|
|
||||||
|
c) Prohibiting misrepresentation of the origin of that material, or
|
||||||
|
requiring that modified versions of such material be marked in
|
||||||
|
reasonable ways as different from the original version; or
|
||||||
|
|
||||||
|
d) Limiting the use for publicity purposes of names of licensors or
|
||||||
|
authors of the material; or
|
||||||
|
|
||||||
|
e) Declining to grant rights under trademark law for use of some
|
||||||
|
trade names, trademarks, or service marks; or
|
||||||
|
|
||||||
|
f) Requiring indemnification of licensors and authors of that
|
||||||
|
material by anyone who conveys the material (or modified versions of
|
||||||
|
it) with contractual assumptions of liability to the recipient, for
|
||||||
|
any liability that these contractual assumptions directly impose on
|
||||||
|
those licensors and authors.
|
||||||
|
|
||||||
|
All other non-permissive additional terms are considered "further
|
||||||
|
restrictions" within the meaning of section 10. If the Program as you
|
||||||
|
received it, or any part of it, contains a notice stating that it is
|
||||||
|
governed by this License along with a term that is a further
|
||||||
|
restriction, you may remove that term. If a license document contains
|
||||||
|
a further restriction but permits relicensing or conveying under this
|
||||||
|
License, you may add to a covered work material governed by the terms
|
||||||
|
of that license document, provided that the further restriction does
|
||||||
|
not survive such relicensing or conveying.
|
||||||
|
|
||||||
|
If you add terms to a covered work in accord with this section, you
|
||||||
|
must place, in the relevant source files, a statement of the
|
||||||
|
additional terms that apply to those files, or a notice indicating
|
||||||
|
where to find the applicable terms.
|
||||||
|
|
||||||
|
Additional terms, permissive or non-permissive, may be stated in the
|
||||||
|
form of a separately written license, or stated as exceptions;
|
||||||
|
the above requirements apply either way.
|
||||||
|
|
||||||
|
8. Termination.
|
||||||
|
|
||||||
|
You may not propagate or modify a covered work except as expressly
|
||||||
|
provided under this License. Any attempt otherwise to propagate or
|
||||||
|
modify it is void, and will automatically terminate your rights under
|
||||||
|
this License (including any patent licenses granted under the third
|
||||||
|
paragraph of section 11).
|
||||||
|
|
||||||
|
However, if you cease all violation of this License, then your
|
||||||
|
license from a particular copyright holder is reinstated (a)
|
||||||
|
provisionally, unless and until the copyright holder explicitly and
|
||||||
|
finally terminates your license, and (b) permanently, if the copyright
|
||||||
|
holder fails to notify you of the violation by some reasonable means
|
||||||
|
prior to 60 days after the cessation.
|
||||||
|
|
||||||
|
Moreover, your license from a particular copyright holder is
|
||||||
|
reinstated permanently if the copyright holder notifies you of the
|
||||||
|
violation by some reasonable means, this is the first time you have
|
||||||
|
received notice of violation of this License (for any work) from that
|
||||||
|
copyright holder, and you cure the violation prior to 30 days after
|
||||||
|
your receipt of the notice.
|
||||||
|
|
||||||
|
Termination of your rights under this section does not terminate the
|
||||||
|
licenses of parties who have received copies or rights from you under
|
||||||
|
this License. If your rights have been terminated and not permanently
|
||||||
|
reinstated, you do not qualify to receive new licenses for the same
|
||||||
|
material under section 10.
|
||||||
|
|
||||||
|
9. Acceptance Not Required for Having Copies.
|
||||||
|
|
||||||
|
You are not required to accept this License in order to receive or
|
||||||
|
run a copy of the Program. Ancillary propagation of a covered work
|
||||||
|
occurring solely as a consequence of using peer-to-peer transmission
|
||||||
|
to receive a copy likewise does not require acceptance. However,
|
||||||
|
nothing other than this License grants you permission to propagate or
|
||||||
|
modify any covered work. These actions infringe copyright if you do
|
||||||
|
not accept this License. Therefore, by modifying or propagating a
|
||||||
|
covered work, you indicate your acceptance of this License to do so.
|
||||||
|
|
||||||
|
10. Automatic Licensing of Downstream Recipients.
|
||||||
|
|
||||||
|
Each time you convey a covered work, the recipient automatically
|
||||||
|
receives a license from the original licensors, to run, modify and
|
||||||
|
propagate that work, subject to this License. You are not responsible
|
||||||
|
for enforcing compliance by third parties with this License.
|
||||||
|
|
||||||
|
An "entity transaction" is a transaction transferring control of an
|
||||||
|
organization, or substantially all assets of one, or subdividing an
|
||||||
|
organization, or merging organizations. If propagation of a covered
|
||||||
|
work results from an entity transaction, each party to that
|
||||||
|
transaction who receives a copy of the work also receives whatever
|
||||||
|
licenses to the work the party's predecessor in interest had or could
|
||||||
|
give under the previous paragraph, plus a right to possession of the
|
||||||
|
Corresponding Source of the work from the predecessor in interest, if
|
||||||
|
the predecessor has it or can get it with reasonable efforts.
|
||||||
|
|
||||||
|
You may not impose any further restrictions on the exercise of the
|
||||||
|
rights granted or affirmed under this License. For example, you may
|
||||||
|
not impose a license fee, royalty, or other charge for exercise of
|
||||||
|
rights granted under this License, and you may not initiate litigation
|
||||||
|
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||||
|
any patent claim is infringed by making, using, selling, offering for
|
||||||
|
sale, or importing the Program or any portion of it.
|
||||||
|
|
||||||
|
11. Patents.
|
||||||
|
|
||||||
|
A "contributor" is a copyright holder who authorizes use under this
|
||||||
|
License of the Program or a work on which the Program is based. The
|
||||||
|
work thus licensed is called the contributor's "contributor version".
|
||||||
|
|
||||||
|
A contributor's "essential patent claims" are all patent claims
|
||||||
|
owned or controlled by the contributor, whether already acquired or
|
||||||
|
hereafter acquired, that would be infringed by some manner, permitted
|
||||||
|
by this License, of making, using, or selling its contributor version,
|
||||||
|
but do not include claims that would be infringed only as a
|
||||||
|
consequence of further modification of the contributor version. For
|
||||||
|
purposes of this definition, "control" includes the right to grant
|
||||||
|
patent sublicenses in a manner consistent with the requirements of
|
||||||
|
this License.
|
||||||
|
|
||||||
|
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||||
|
patent license under the contributor's essential patent claims, to
|
||||||
|
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||||
|
propagate the contents of its contributor version.
|
||||||
|
|
||||||
|
In the following three paragraphs, a "patent license" is any express
|
||||||
|
agreement or commitment, however denominated, not to enforce a patent
|
||||||
|
(such as an express permission to practice a patent or covenant not to
|
||||||
|
sue for patent infringement). To "grant" such a patent license to a
|
||||||
|
party means to make such an agreement or commitment not to enforce a
|
||||||
|
patent against the party.
|
||||||
|
|
||||||
|
If you convey a covered work, knowingly relying on a patent license,
|
||||||
|
and the Corresponding Source of the work is not available for anyone
|
||||||
|
to copy, free of charge and under the terms of this License, through a
|
||||||
|
publicly available network server or other readily accessible means,
|
||||||
|
then you must either (1) cause the Corresponding Source to be so
|
||||||
|
available, or (2) arrange to deprive yourself of the benefit of the
|
||||||
|
patent license for this particular work, or (3) arrange, in a manner
|
||||||
|
consistent with the requirements of this License, to extend the patent
|
||||||
|
license to downstream recipients. "Knowingly relying" means you have
|
||||||
|
actual knowledge that, but for the patent license, your conveying the
|
||||||
|
covered work in a country, or your recipient's use of the covered work
|
||||||
|
in a country, would infringe one or more identifiable patents in that
|
||||||
|
country that you have reason to believe are valid.
|
||||||
|
|
||||||
|
If, pursuant to or in connection with a single transaction or
|
||||||
|
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||||
|
covered work, and grant a patent license to some of the parties
|
||||||
|
receiving the covered work authorizing them to use, propagate, modify
|
||||||
|
or convey a specific copy of the covered work, then the patent license
|
||||||
|
you grant is automatically extended to all recipients of the covered
|
||||||
|
work and works based on it.
|
||||||
|
|
||||||
|
A patent license is "discriminatory" if it does not include within
|
||||||
|
the scope of its coverage, prohibits the exercise of, or is
|
||||||
|
conditioned on the non-exercise of one or more of the rights that are
|
||||||
|
specifically granted under this License. You may not convey a covered
|
||||||
|
work if you are a party to an arrangement with a third party that is
|
||||||
|
in the business of distributing software, under which you make payment
|
||||||
|
to the third party based on the extent of your activity of conveying
|
||||||
|
the work, and under which the third party grants, to any of the
|
||||||
|
parties who would receive the covered work from you, a discriminatory
|
||||||
|
patent license (a) in connection with copies of the covered work
|
||||||
|
conveyed by you (or copies made from those copies), or (b) primarily
|
||||||
|
for and in connection with specific products or compilations that
|
||||||
|
contain the covered work, unless you entered into that arrangement,
|
||||||
|
or that patent license was granted, prior to 28 March 2007.
|
||||||
|
|
||||||
|
Nothing in this License shall be construed as excluding or limiting
|
||||||
|
any implied license or other defenses to infringement that may
|
||||||
|
otherwise be available to you under applicable patent law.
|
||||||
|
|
||||||
|
12. No Surrender of Others' Freedom.
|
||||||
|
|
||||||
|
If conditions are imposed on you (whether by court order, agreement or
|
||||||
|
otherwise) that contradict the conditions of this License, they do not
|
||||||
|
excuse you from the conditions of this License. If you cannot convey a
|
||||||
|
covered work so as to satisfy simultaneously your obligations under this
|
||||||
|
License and any other pertinent obligations, then as a consequence you may
|
||||||
|
not convey it at all. For example, if you agree to terms that obligate you
|
||||||
|
to collect a royalty for further conveying from those to whom you convey
|
||||||
|
the Program, the only way you could satisfy both those terms and this
|
||||||
|
License would be to refrain entirely from conveying the Program.
|
||||||
|
|
||||||
|
13. Use with the GNU Affero General Public License.
|
||||||
|
|
||||||
|
Notwithstanding any other provision of this License, you have
|
||||||
|
permission to link or combine any covered work with a work licensed
|
||||||
|
under version 3 of the GNU Affero General Public License into a single
|
||||||
|
combined work, and to convey the resulting work. The terms of this
|
||||||
|
License will continue to apply to the part which is the covered work,
|
||||||
|
but the special requirements of the GNU Affero General Public License,
|
||||||
|
section 13, concerning interaction through a network will apply to the
|
||||||
|
combination as such.
|
||||||
|
|
||||||
|
14. Revised Versions of this License.
|
||||||
|
|
||||||
|
The Free Software Foundation may publish revised and/or new versions of
|
||||||
|
the GNU General Public License from time to time. Such new versions will
|
||||||
|
be similar in spirit to the present version, but may differ in detail to
|
||||||
|
address new problems or concerns.
|
||||||
|
|
||||||
|
Each version is given a distinguishing version number. If the
|
||||||
|
Program specifies that a certain numbered version of the GNU General
|
||||||
|
Public License "or any later version" applies to it, you have the
|
||||||
|
option of following the terms and conditions either of that numbered
|
||||||
|
version or of any later version published by the Free Software
|
||||||
|
Foundation. If the Program does not specify a version number of the
|
||||||
|
GNU General Public License, you may choose any version ever published
|
||||||
|
by the Free Software Foundation.
|
||||||
|
|
||||||
|
If the Program specifies that a proxy can decide which future
|
||||||
|
versions of the GNU General Public License can be used, that proxy's
|
||||||
|
public statement of acceptance of a version permanently authorizes you
|
||||||
|
to choose that version for the Program.
|
||||||
|
|
||||||
|
Later license versions may give you additional or different
|
||||||
|
permissions. However, no additional obligations are imposed on any
|
||||||
|
author or copyright holder as a result of your choosing to follow a
|
||||||
|
later version.
|
||||||
|
|
||||||
|
15. Disclaimer of Warranty.
|
||||||
|
|
||||||
|
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||||
|
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||||
|
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||||
|
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||||
|
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||||
|
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||||
|
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||||
|
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||||
|
|
||||||
|
16. Limitation of Liability.
|
||||||
|
|
||||||
|
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||||
|
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||||
|
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||||
|
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||||
|
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||||
|
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||||
|
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||||
|
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||||
|
SUCH DAMAGES.
|
||||||
|
|
||||||
|
17. Interpretation of Sections 15 and 16.
|
||||||
|
|
||||||
|
If the disclaimer of warranty and limitation of liability provided
|
||||||
|
above cannot be given local legal effect according to their terms,
|
||||||
|
reviewing courts shall apply local law that most closely approximates
|
||||||
|
an absolute waiver of all civil liability in connection with the
|
||||||
|
Program, unless a warranty or assumption of liability accompanies a
|
||||||
|
copy of the Program in return for a fee.
|
||||||
|
|
||||||
|
END OF TERMS AND CONDITIONS
|
||||||
|
|
||||||
|
How to Apply These Terms to Your New Programs
|
||||||
|
|
||||||
|
If you develop a new program, and you want it to be of the greatest
|
||||||
|
possible use to the public, the best way to achieve this is to make it
|
||||||
|
free software which everyone can redistribute and change under these terms.
|
||||||
|
|
||||||
|
To do so, attach the following notices to the program. It is safest
|
||||||
|
to attach them to the start of each source file to most effectively
|
||||||
|
state the exclusion of warranty; and each file should have at least
|
||||||
|
the "copyright" line and a pointer to where the full notice is found.
|
||||||
|
|
||||||
|
<one line to give the program's name and a brief idea of what it does.>
|
||||||
|
Copyright (C) <year> <name of author>
|
||||||
|
|
||||||
|
This program is free software: you can redistribute it and/or modify
|
||||||
|
it under the terms of the GNU General Public License as published by
|
||||||
|
the Free Software Foundation, either version 3 of the License, or
|
||||||
|
(at your option) any later version.
|
||||||
|
|
||||||
|
This program is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
GNU General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU General Public License
|
||||||
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
|
Also add information on how to contact you by electronic and paper mail.
|
||||||
|
|
||||||
|
If the program does terminal interaction, make it output a short
|
||||||
|
notice like this when it starts in an interactive mode:
|
||||||
|
|
||||||
|
<program> Copyright (C) <year> <name of author>
|
||||||
|
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||||
|
This is free software, and you are welcome to redistribute it
|
||||||
|
under certain conditions; type `show c' for details.
|
||||||
|
|
||||||
|
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||||
|
parts of the General Public License. Of course, your program's commands
|
||||||
|
might be different; for a GUI interface, you would use an "about box".
|
||||||
|
|
||||||
|
You should also get your employer (if you work as a programmer) or school,
|
||||||
|
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||||
|
For more information on this, and how to apply and follow the GNU GPL, see
|
||||||
|
<http://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
|
The GNU General Public License does not permit incorporating your program
|
||||||
|
into proprietary programs. If your program is a subroutine library, you
|
||||||
|
may consider it more useful to permit linking proprietary applications with
|
||||||
|
the library. If this is what you want to do, use the GNU Lesser General
|
||||||
|
Public License instead of this License. But first, please read
|
||||||
|
<http://www.gnu.org/philosophy/why-not-lgpl.html>.
|
|
@ -0,0 +1,26 @@
|
||||||
|
### HIDDEN DOORS
|
||||||
|
![Hidden Doors' screenshot](screenshot.png)
|
||||||
|
**_Adds various wood, stone, etc. doors._**
|
||||||
|
Allows self-removal via Settings/Advanced Settings/Mods/hidden_doors
|
||||||
|
|
||||||
|
**Version:** 1.10.2
|
||||||
|
**Source code's license:** GPL v3.0
|
||||||
|
**Media (Textures, Sounds) license:** CC BY-SA 4.0 International
|
||||||
|
|
||||||
|
**Dependencies:** default, doors, stairs, vessels (found in Minetest Game)
|
||||||
|
**Supported:** Darkage (Addi's fork), Moreblocks
|
||||||
|
|
||||||
|
|
||||||
|
### Installation
|
||||||
|
|
||||||
|
Unzip the archive, rename the folder to hidden_doors and place it in
|
||||||
|
../minetest/mods/
|
||||||
|
|
||||||
|
If you only want this to be used in a single world, place it in
|
||||||
|
../minetest/worlds/WORLD_NAME/worldmods/
|
||||||
|
|
||||||
|
GNU+Linux - If you use a system-wide installation place it in
|
||||||
|
~/.minetest/mods/
|
||||||
|
|
||||||
|
For further information or help see:
|
||||||
|
https://wiki.minetest.net/Help:Installing_Mods
|
|
@ -0,0 +1,170 @@
|
||||||
|
# Changelog
|
||||||
|
All notable changes to this project will be documented in this file.
|
||||||
|
|
||||||
|
The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
|
||||||
|
and this project adheres to [Semantic Versioning](https://semver.org/).
|
||||||
|
|
||||||
|
|
||||||
|
## [Unreleased]
|
||||||
|
|
||||||
|
Allow to lock the doors using per-material keys
|
||||||
|
(e.g. wooden key, stone key, etc.)
|
||||||
|
Allow to lockpick the doors.
|
||||||
|
|
||||||
|
|
||||||
|
## [1.10.2] - 2018-07-12
|
||||||
|
### Added
|
||||||
|
|
||||||
|
screenshot.png
|
||||||
|
|
||||||
|
### Changed
|
||||||
|
|
||||||
|
Default options' values are no longer written on minetest.conf.
|
||||||
|
Minor code changes.
|
||||||
|
changelog.txt -> changelog.md
|
||||||
|
README.txt -> README.md
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
## [1.10.1]
|
||||||
|
### Changed
|
||||||
|
Code fix due to changed or removed Moreblocks nodes.
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
## [1.10.0]
|
||||||
|
### Added
|
||||||
|
|
||||||
|
Added self removing option.
|
||||||
|
Settings/Advanced Settings/Mods/hidden_doors
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
## [1.9.0]
|
||||||
|
### Added
|
||||||
|
|
||||||
|
Added sand, silver sand and desert sand doors.
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
## [1.8.0]
|
||||||
|
### Added
|
||||||
|
|
||||||
|
Added support for the Moreblocks module.
|
||||||
|
Added bookshelf door from Minetest Game (vessels dependency).
|
||||||
|
|
||||||
|
### Changed
|
||||||
|
|
||||||
|
Moved the doors registrations into subfiles named after their
|
||||||
|
respective modules (e.g. darkage.lua); for an easier maintenance.
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
## [1.7.2]
|
||||||
|
### Changed
|
||||||
|
|
||||||
|
Removed goto statement, changed the code to accomplish the same
|
||||||
|
task without it.
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
## [1.7.1]
|
||||||
|
### Changed
|
||||||
|
|
||||||
|
Disabled textures' scaling for Darkage: when using texture packs
|
||||||
|
having a resolution higher than 16px, Darkage's textures will be
|
||||||
|
kept at their native resolution.
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
## [1.7.0]
|
||||||
|
### Added
|
||||||
|
|
||||||
|
Added support for the Darkage module (Addi's fork).
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
## [1.6.0]
|
||||||
|
### Added
|
||||||
|
|
||||||
|
Texture resolution configurable via GUI under Advanced Settings.
|
||||||
|
Stone doors' sound volume as above.
|
||||||
|
Hardcoded check for invalid resolutions.
|
||||||
|
Hidden doors made of ice.
|
||||||
|
Locale template updated.
|
||||||
|
Italian locale updated.
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
## [1.5.2]
|
||||||
|
### Changed
|
||||||
|
|
||||||
|
Minor fix - Stone doors' sound increased.
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
## [1.5.1]
|
||||||
|
### Changed
|
||||||
|
|
||||||
|
Bugfix - Textures applied correctly to doors, inventory images are generated
|
||||||
|
as they should. Napiophelios
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
## [1.5.0]
|
||||||
|
### Added
|
||||||
|
|
||||||
|
New hidden doors: dirt, brick, metals, gems.
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
## [1.4.0]
|
||||||
|
### Changed
|
||||||
|
|
||||||
|
Texture combiner's code changed to be more easier to understand and mantain.
|
||||||
|
Optional support for resolutions higher than 16px using
|
||||||
|
hidden_doors_res = <number> into minetest.conf; defaults to 16.
|
||||||
|
Supported resolutions: 16, 32, 64, 128, 256, 512
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
## [1.3.0]
|
||||||
|
### Added
|
||||||
|
|
||||||
|
Added the opening and closing sounds for the stone doors.
|
||||||
|
|
||||||
|
### Changed
|
||||||
|
|
||||||
|
Changed the module's description.
|
||||||
|
Code re-formatted to fit into 80 columns.
|
||||||
|
Recipes changed to prevent any conflict.
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
## [1.2.0]
|
||||||
|
### Added
|
||||||
|
|
||||||
|
Added localization support: intllib by Diego Martínez (kaeza)
|
||||||
|
Added the Italian locale file.
|
||||||
|
|
||||||
|
### Changed
|
||||||
|
|
||||||
|
Updated the function to handle sound's specification to allow different
|
||||||
|
sounds for different materials doors.
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
## [1.1.0]
|
||||||
|
### Added
|
||||||
|
|
||||||
|
Napiophelios added texture handling and the function to dynamically
|
||||||
|
register the doors.
|
||||||
|
Hamlet added the new doors.
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
## [1.0.0]
|
||||||
|
### Added
|
||||||
|
|
||||||
|
Initial stable release.
|
||||||
|
Cobble, stone and stone brick's doors available.
|
|
@ -0,0 +1,152 @@
|
||||||
|
--[[
|
||||||
|
|
||||||
|
Hidden Doors - Adds various wood, stone, etc. doors.
|
||||||
|
|
||||||
|
Copyright (C) 2017-2018 Hamlet
|
||||||
|
|
||||||
|
This program is free software; you can redistribute it and/or modify
|
||||||
|
it under the terms of the GNU General Public License as published by
|
||||||
|
the Free Software Foundation; either version 3 of the License, or
|
||||||
|
(at your option) any later version.
|
||||||
|
|
||||||
|
This program is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
GNU General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU General Public License
|
||||||
|
along with this program; if not, write to the Free Software
|
||||||
|
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
|
||||||
|
MA 02110-1301, USA.
|
||||||
|
|
||||||
|
]]--
|
||||||
|
|
||||||
|
|
||||||
|
--
|
||||||
|
-- Darkage module support
|
||||||
|
--
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("darkage", "adobe", recipeItem1,
|
||||||
|
"darkage:adobe", nil, S("Adobe"),
|
||||||
|
stone_default, stone_open, stone_close)
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("darkage", "basalt", recipeItem1,
|
||||||
|
"stairs:slab_darkage_basalt", "stairs:slab_darkage_basalt", S("Basalt"),
|
||||||
|
stone_default, stone_open, stone_close)
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("darkage", "basalt_rubble", recipeItem1,
|
||||||
|
"stairs:slab_darkage_basalt_rubble", "stairs:slab_darkage_basalt_rubble",
|
||||||
|
S("Basalt Rubble"), stone_default, stone_open, stone_close)
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("darkage", "basalt_brick", recipeItem1,
|
||||||
|
"stairs:slab_darkage_basalt_brick", "stairs:slab_darkage_basalt_brick",
|
||||||
|
S("Basalt Brick"), stone_default, stone_open, stone_close)
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("darkage", "basalt_block", recipeItem1,
|
||||||
|
"darkage:basalt_block", nil, S("Basalt Block"),
|
||||||
|
stone_default, stone_open, stone_close)
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("darkage", "gneiss", recipeItem1,
|
||||||
|
"stairs:slab_darkage_gneiss", "stairs:slab_darkage_gneiss",
|
||||||
|
S("Gneiss"), stone_default, stone_open, stone_close)
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("darkage", "gneiss_rubble", recipeItem1,
|
||||||
|
"stairs:slab_darkage_gneiss_rubble", "stairs:slab_darkage_gneiss_rubble",
|
||||||
|
S("Gneiss Rubble"), stone_default, stone_open, stone_close)
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("darkage", "gneiss_brick", recipeItem1,
|
||||||
|
"stairs:slab_darkage_gneiss_brick", "stairs:slab_darkage_gneiss_brick",
|
||||||
|
S("Gneiss Brick"), stone_default, stone_open, stone_close)
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("darkage", "gneiss_block", recipeItem1,
|
||||||
|
"darkage:gneiss_block", nil, S("Gneiss Block"),
|
||||||
|
stone_default, stone_open, stone_close)
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("darkage", "marble", recipeItem1,
|
||||||
|
"stairs:slab_darkage_marble", "stairs:slab_darkage_marble",
|
||||||
|
S("Marble"), stone_default, stone_open, stone_close)
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("darkage", "marble_tile", recipeItem1,
|
||||||
|
"stairs:slab_darkage_marble_tile", "stairs:slab_darkage_marble_tile",
|
||||||
|
S("Marble Tile"), stone_default, stone_open, stone_close)
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("darkage", "ors", recipeItem1,
|
||||||
|
"stairs:slab_darkage_ors", "stairs:slab_darkage_ors",
|
||||||
|
S("Old Red Sandstone"), stone_default, stone_open, stone_close)
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("darkage", "ors_rubble", recipeItem1,
|
||||||
|
"stairs:slab_darkage_ors_rubble", "stairs:slab_darkage_ors_rubble",
|
||||||
|
S("Old Red Sandstone Rubble"), stone_default, stone_open, stone_close)
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("darkage", "ors_brick", recipeItem1,
|
||||||
|
"stairs:slab_darkage_ors_brick", "stairs:slab_darkage_ors_brick",
|
||||||
|
S("Old Red Sandstone Brick"), stone_default, stone_open, stone_close)
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("darkage", "ors_block", recipeItem1,
|
||||||
|
"darkage:ors_block", nil, S("Old Red Sandstone Block"),
|
||||||
|
stone_default, stone_open, stone_close)
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("darkage", "serpentine", recipeItem1,
|
||||||
|
"stairs:slab_darkage_serpentine", "stairs:slab_darkage_serpentine",
|
||||||
|
S("Serpentine"), stone_default, stone_open, stone_close)
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("darkage", "shale", recipeItem1,
|
||||||
|
"stairs:slab_darkage_shale", "stairs:slab_darkage_shale",
|
||||||
|
S("Shale"), stone_default, stone_open, stone_close)
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("darkage", "schist", recipeItem1,
|
||||||
|
"stairs:slab_darkage_schist", "stairs:slab_darkage_schist",
|
||||||
|
S("Schist"), stone_default, stone_open, stone_close)
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("darkage", "slate", recipeItem1,
|
||||||
|
"stairs:slab_darkage_slate", "stairs:slab_darkage_slate",
|
||||||
|
S("Slate"), stone_default, stone_open, stone_close)
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("darkage", "slate_rubble", recipeItem1,
|
||||||
|
"stairs:slab_darkage_slate_rubble", "stairs:slab_darkage_slate_rubble",
|
||||||
|
S("Slate Rubble"), stone_default, stone_open, stone_close)
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("darkage", "slate_tile", recipeItem1,
|
||||||
|
"stairs:slab_darkage_slate_tile", "stairs:slab_darkage_slate_tile",
|
||||||
|
S("Slate Tile"), stone_default, stone_open, stone_close)
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("darkage", "slate_block", recipeItem1,
|
||||||
|
"darkage:slate_block", nil, S("Slate Block"),
|
||||||
|
stone_default, stone_open, stone_close)
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("darkage", "slate_brick", recipeItem1,
|
||||||
|
"stairs:slab_darkage_slate_brick", "stairs:slab_darkage_slate_brick",
|
||||||
|
S("Slate Brick"), stone_default, stone_open, stone_close)
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("darkage", "tuff", recipeItem1,
|
||||||
|
"stairs:slab_darkage_tuff", "stairs:slab_darkage_tuff",
|
||||||
|
S("Tuff"), stone_default, stone_open, stone_close)
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("darkage", "tuff_bricks", recipeItem1,
|
||||||
|
"stairs:slab_darkage_tuff_bricks", "stairs:slab_darkage_tuff_bricks",
|
||||||
|
S("Tuff Bricks"), stone_default, stone_open, stone_close)
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("darkage", "tuff_rubble", recipeItem1,
|
||||||
|
"darkage:tuff_rubble", nil, S("Tuff Rubble"),
|
||||||
|
stone_default, stone_open, stone_close)
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("darkage", "rhyolitic_tuff", recipeItem1,
|
||||||
|
"stairs:slab_darkage_rhyolitic_tuff",
|
||||||
|
"stairs:slab_darkage_rhyolitic_tuff",
|
||||||
|
S("Rhyolitic Tuff"), stone_default, stone_open, stone_close)
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("darkage", "rhyolitic_tuff_bricks",
|
||||||
|
recipeItem1,
|
||||||
|
"stairs:slab_darkage_rhyolitic_tuff_bricks",
|
||||||
|
"stairs:slab_darkage_rhyolitic_tuff_bricks",
|
||||||
|
S("Rhyolitic Tuff Bricks"), stone_default, stone_open, stone_close)
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("darkage", "old_tuff_bricks",
|
||||||
|
recipeItem1,
|
||||||
|
"stairs:slab_darkage_old_tuff_bricks",
|
||||||
|
"stairs:slab_darkage_old_tuff_bricks",
|
||||||
|
S("Old Tuff Bricks"), stone_default, stone_open, stone_close)
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("darkage", "rhyolitic_tuff_rubble",
|
||||||
|
recipeItem1, "darkage:rhyolitic_tuff_rubble", nil,
|
||||||
|
S("Rhyolitic Tuff Rubble"), stone_default, stone_open, stone_close)
|
|
@ -0,0 +1,7 @@
|
||||||
|
default
|
||||||
|
doors
|
||||||
|
stairs
|
||||||
|
vessels
|
||||||
|
intllib?
|
||||||
|
darkage?
|
||||||
|
moreblocks?
|
|
@ -0,0 +1 @@
|
||||||
|
Adds various wood, stone, etc. doors.
|
|
@ -0,0 +1,58 @@
|
||||||
|
--[[
|
||||||
|
|
||||||
|
Hidden Doors - Adds various wood, stone, etc. doors.
|
||||||
|
|
||||||
|
Copyright (C) 2017-2018 Hamlet
|
||||||
|
|
||||||
|
This program is free software; you can redistribute it and/or modify
|
||||||
|
it under the terms of the GNU General Public License as published by
|
||||||
|
the Free Software Foundation; either version 3 of the License, or
|
||||||
|
(at your option) any later version.
|
||||||
|
|
||||||
|
This program is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
GNU General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU General Public License
|
||||||
|
along with this program; if not, write to the Free Software
|
||||||
|
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
|
||||||
|
MA 02110-1301, USA.
|
||||||
|
|
||||||
|
]]--
|
||||||
|
|
||||||
|
|
||||||
|
--
|
||||||
|
-- General variables
|
||||||
|
--
|
||||||
|
|
||||||
|
local minetest_log_level = minetest.settings:get("debug_log_level")
|
||||||
|
local mod_load_message = "[Mod] Hidden Doors [v1.10.2] loaded."
|
||||||
|
local mod_path = minetest.get_modpath("hidden_doors")
|
||||||
|
|
||||||
|
|
||||||
|
-- Hidden Doors' operation mode
|
||||||
|
local hidden_doors_remover = minetest.settings:get_bool("hidden_doors_remover")
|
||||||
|
|
||||||
|
if not hidden_doors_remover then
|
||||||
|
hidden_doors_remover = false
|
||||||
|
end
|
||||||
|
|
||||||
|
if (hidden_doors_remover == false) then
|
||||||
|
dofile(mod_path .. "/main.lua")
|
||||||
|
end
|
||||||
|
|
||||||
|
if (hidden_doors_remover == true) then
|
||||||
|
dofile(mod_path .. "/remover.lua")
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
--
|
||||||
|
-- Minetest engine debug logging
|
||||||
|
--
|
||||||
|
|
||||||
|
if (minetest_log_level == nil) or (minetest_log_level == "action") or
|
||||||
|
(minetest_log_level == "info") or (minetest_log_level == "verbose") then
|
||||||
|
|
||||||
|
minetest.log("action", mod_load_message)
|
||||||
|
end
|
|
@ -0,0 +1,45 @@
|
||||||
|
|
||||||
|
-- Fallback functions for when `intllib` is not installed.
|
||||||
|
-- Code released under Unlicense <http://unlicense.org>.
|
||||||
|
|
||||||
|
-- Get the latest version of this file at:
|
||||||
|
-- https://raw.githubusercontent.com/minetest-mods/intllib/master/lib/intllib.lua
|
||||||
|
|
||||||
|
local function format(str, ...)
|
||||||
|
local args = { ... }
|
||||||
|
local function repl(escape, open, num, close)
|
||||||
|
if escape == "" then
|
||||||
|
local replacement = tostring(args[tonumber(num)])
|
||||||
|
if open == "" then
|
||||||
|
replacement = replacement..close
|
||||||
|
end
|
||||||
|
return replacement
|
||||||
|
else
|
||||||
|
return "@"..open..num..close
|
||||||
|
end
|
||||||
|
end
|
||||||
|
return (str:gsub("(@?)@(%(?)(%d+)(%)?)", repl))
|
||||||
|
end
|
||||||
|
|
||||||
|
local gettext, ngettext
|
||||||
|
if minetest.get_modpath("intllib") then
|
||||||
|
if intllib.make_gettext_pair then
|
||||||
|
-- New method using gettext.
|
||||||
|
gettext, ngettext = intllib.make_gettext_pair()
|
||||||
|
else
|
||||||
|
-- Old method using text files.
|
||||||
|
gettext = intllib.Getter()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Fill in missing functions.
|
||||||
|
|
||||||
|
gettext = gettext or function(msgid, ...)
|
||||||
|
return format(msgid, ...)
|
||||||
|
end
|
||||||
|
|
||||||
|
ngettext = ngettext or function(msgid, msgid_plural, n, ...)
|
||||||
|
return format(n==1 and msgid or msgid_plural, ...)
|
||||||
|
end
|
||||||
|
|
||||||
|
return gettext, ngettext
|
|
@ -0,0 +1,403 @@
|
||||||
|
# ITALIAN LOCALE FILE FOR THE HIDDEN DOORS MODULE.
|
||||||
|
# Copyright (C) 2017 H4mlet <h4mlet@riseup.net>
|
||||||
|
# This file is distributed under the same license as the HIDDEN DOORS package.
|
||||||
|
# H4mlet <h4mlet@riseup.net>, 2017
|
||||||
|
#
|
||||||
|
msgid ""
|
||||||
|
msgstr ""
|
||||||
|
"Project-Id-Version: Hidden Doors module's Italian locale\n"
|
||||||
|
"Report-Msgid-Bugs-To: \n"
|
||||||
|
"POT-Creation-Date: 2017-08-31 23:55+0200\n"
|
||||||
|
"PO-Revision-Date: 2017-08-31 23:57+0100\n"
|
||||||
|
"Last-Translator: H4mlet <h4mlet@riseup.net>\n"
|
||||||
|
"Language-Team: \n"
|
||||||
|
"Language: it\n"
|
||||||
|
"MIME-Version: 1.0\n"
|
||||||
|
"Content-Type: text/plain; charset=UTF-8\n"
|
||||||
|
"Content-Transfer-Encoding: 8bit\n"
|
||||||
|
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
|
||||||
|
"X-Generator: Poedit 1.6.10\n"
|
||||||
|
|
||||||
|
#: init.lua
|
||||||
|
msgid "Concealed "
|
||||||
|
msgstr "Porta camuffata di "
|
||||||
|
|
||||||
|
#: init.lua
|
||||||
|
msgid " Door"
|
||||||
|
msgstr " "
|
||||||
|
|
||||||
|
#: init.lua
|
||||||
|
msgid "[Mod] Hidden Doors loaded"
|
||||||
|
msgstr "[Mod] Hidden Doors caricato"
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Stone"
|
||||||
|
msgstr "pietra"
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Cobble"
|
||||||
|
msgstr "ciottoli"
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Stone Brick"
|
||||||
|
msgstr "mattoni di pietra"
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Stone Block"
|
||||||
|
msgstr "blocchi di pietra"
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Mossy Cobble"
|
||||||
|
msgstr "ciottoli muschiosi"
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Desert Stone"
|
||||||
|
msgstr "pietra del deserto"
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Desert Cobble"
|
||||||
|
msgstr "ciottoli del deserto"
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Desert Stone Brick"
|
||||||
|
msgstr "mattoni di pietra del deserto"
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Desert Stone Block"
|
||||||
|
msgstr "blocchi di pietra del deserto"
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Sandstone"
|
||||||
|
msgstr "arenaria"
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Sandstone Brick"
|
||||||
|
msgstr "mattoni di arenaria"
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Sandstone Block"
|
||||||
|
msgstr "blocchi di arenaria"
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Desert Sandstone"
|
||||||
|
msgstr "arenaria del deserto"
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Desert Sandstone Brick"
|
||||||
|
msgstr "mattoni di arenaria del deserto"
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Desert Sandstone Block"
|
||||||
|
msgstr "blocchi di arenaria del deserto"
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Silver Sandstone"
|
||||||
|
msgstr "arenaria argentea"
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Silver Sandstone Brick"
|
||||||
|
msgstr "mattoni di arenaria argentea"
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Silver Sandstone Block"
|
||||||
|
msgstr "blocchi di arenaria argentea"
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Obsidian"
|
||||||
|
msgstr "ossidiana"
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Obsidian Brick"
|
||||||
|
msgstr "mattoni di ossidiana"
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Obsidian Block"
|
||||||
|
msgstr "blocchi di ossidiana"
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Tree"
|
||||||
|
msgstr "albero"
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Jungle Tree"
|
||||||
|
msgstr "albero della giungla"
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Pine Tree"
|
||||||
|
msgstr "pino"
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Acacia Tree"
|
||||||
|
msgstr "acacia"
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Aspen Tree"
|
||||||
|
msgstr "pioppo"
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Wood"
|
||||||
|
msgstr "legno"
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Jungle Wood"
|
||||||
|
msgstr "legno della giungla"
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Pine Wood"
|
||||||
|
msgstr "legno di pino"
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Acacia Wood"
|
||||||
|
msgstr "legno di acacia"
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Aspen Wood"
|
||||||
|
msgstr "legno di pioppo"
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Bronze Block"
|
||||||
|
msgstr "blocchi di bronzo"
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Copper Block"
|
||||||
|
msgstr "blocchi di rame"
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Gold Block"
|
||||||
|
msgstr "blocchi d'oro"
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Steel Block"
|
||||||
|
msgstr "blocchi d'acciaio"
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Tin Block"
|
||||||
|
msgstr "blocchi di stagno"
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Dirt"
|
||||||
|
msgstr "terra"
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Brick"
|
||||||
|
msgstr "mattoni"
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Ice"
|
||||||
|
msgstr "ghiaccio"
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Diamond Block"
|
||||||
|
msgstr "blocchi di diamante"
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Mese Block"
|
||||||
|
msgstr "blocchi di mese"
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Bookshelf"
|
||||||
|
msgstr "scaffale"
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Sand"
|
||||||
|
msgstr "sabbia"
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Silver Sand"
|
||||||
|
msgstr "sabbia argentea"
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Desert Sand"
|
||||||
|
msgstr "sabbia del deserto"
|
||||||
|
|
||||||
|
#: darkage.lua
|
||||||
|
msgid "Adobe"
|
||||||
|
msgstr "adobo"
|
||||||
|
|
||||||
|
#: darkage.lua
|
||||||
|
msgid "Basalt"
|
||||||
|
msgstr "basalto"
|
||||||
|
|
||||||
|
#: darkage.lua
|
||||||
|
msgid "Basalt Rubble"
|
||||||
|
msgstr "detriti di basalto"
|
||||||
|
|
||||||
|
#: darkage.lua
|
||||||
|
msgid "Basalt Brick"
|
||||||
|
msgstr "mattoni di basalto"
|
||||||
|
|
||||||
|
#: darkage.lua
|
||||||
|
msgid "Basalt Block"
|
||||||
|
msgstr "blocchi di basalto"
|
||||||
|
|
||||||
|
#: darkage.lua
|
||||||
|
msgid "Gneiss"
|
||||||
|
msgstr "gneis"
|
||||||
|
|
||||||
|
#: darkage.lua
|
||||||
|
msgid "Gneiss Rubble"
|
||||||
|
msgstr "detriti di gneis"
|
||||||
|
|
||||||
|
#: darkage.lua
|
||||||
|
msgid "Gneiss Brick"
|
||||||
|
msgstr "mattoni di gneis"
|
||||||
|
|
||||||
|
#: darkage.lua
|
||||||
|
msgid "Gneiss Block"
|
||||||
|
msgstr "blocchi di gneis"
|
||||||
|
|
||||||
|
#: darkage.lua
|
||||||
|
msgid "Marble"
|
||||||
|
msgstr "marmo"
|
||||||
|
|
||||||
|
#: darkage.lua
|
||||||
|
msgid "Marble Tile"
|
||||||
|
msgstr "mattonelle di marmo"
|
||||||
|
|
||||||
|
#: darkage.lua
|
||||||
|
msgid "Old Red Sandstone"
|
||||||
|
msgstr "arenaria rosso antico"
|
||||||
|
|
||||||
|
#: darkage.lua
|
||||||
|
msgid "Old Red Sandstone Rubble"
|
||||||
|
msgstr "detriti di arenaria rosso antico"
|
||||||
|
|
||||||
|
#: darkage.lua
|
||||||
|
msgid "Old Red Sandstone Brick"
|
||||||
|
msgstr "mattoni di arenaria rosso antico"
|
||||||
|
|
||||||
|
#: darkage.lua
|
||||||
|
msgid "Old Red Sandstone Block"
|
||||||
|
msgstr "blocchi di arenaria rosso antico"
|
||||||
|
|
||||||
|
#: darkage.lua
|
||||||
|
msgid "Serpentine"
|
||||||
|
msgstr "serpentina"
|
||||||
|
|
||||||
|
#: darkage.lua
|
||||||
|
msgid "Shale"
|
||||||
|
msgstr "argillite"
|
||||||
|
|
||||||
|
#: darkage.lua
|
||||||
|
msgid "Schist"
|
||||||
|
msgstr "scisto"
|
||||||
|
|
||||||
|
#: darkage.lua
|
||||||
|
msgid "Slate"
|
||||||
|
msgstr "lavagna"
|
||||||
|
|
||||||
|
#: darkage.lua
|
||||||
|
msgid "Slate Rubble"
|
||||||
|
msgstr "detriti di lavagna"
|
||||||
|
|
||||||
|
#: darkage.lua
|
||||||
|
msgid "Slate Tile"
|
||||||
|
msgstr "mattonelle di lavagna"
|
||||||
|
|
||||||
|
#: darkage.lua
|
||||||
|
msgid "Slate Block"
|
||||||
|
msgstr "blocchi di lavagna"
|
||||||
|
|
||||||
|
#: darkage.lua
|
||||||
|
msgid "Slate Brick"
|
||||||
|
msgstr "mattoni di lavagna"
|
||||||
|
|
||||||
|
#: darkage.lua
|
||||||
|
msgid "Tuff"
|
||||||
|
msgstr "tufo vulcanico"
|
||||||
|
|
||||||
|
#: darkage.lua
|
||||||
|
msgid "Tuff Bricks"
|
||||||
|
msgstr "mattoni di tufo vulcanico"
|
||||||
|
|
||||||
|
#: darkage.lua
|
||||||
|
msgid "Tuff Rubble"
|
||||||
|
msgstr "detriti di tufo vulcanico"
|
||||||
|
|
||||||
|
#: darkage.lua
|
||||||
|
msgid "Rhyolitic Tuff"
|
||||||
|
msgstr "tufo di riolite"
|
||||||
|
|
||||||
|
#: darkage.lua
|
||||||
|
msgid "Rhyolitic Tuff Bricks"
|
||||||
|
msgstr "mattoni di tufo di riolite"
|
||||||
|
|
||||||
|
#: darkage.lua
|
||||||
|
msgid "Old Tuff Bricks"
|
||||||
|
msgstr "mattoni di tufo vulcanico vecchio"
|
||||||
|
|
||||||
|
#: darkage.lua
|
||||||
|
msgid "Rhyolitic Tuff Rubble"
|
||||||
|
msgstr "detriti di tufo di riolite"
|
||||||
|
|
||||||
|
#: moreblocks.lua
|
||||||
|
msgid "All-faces Jungle Tree"
|
||||||
|
msgstr "cuore di albero della giungla"
|
||||||
|
|
||||||
|
#: moreblocks.lua
|
||||||
|
msgid "All-faces Tree"
|
||||||
|
msgstr "cuore di albero"
|
||||||
|
|
||||||
|
#: moreblocks.lua
|
||||||
|
msgid "Cactus Brick"
|
||||||
|
msgstr "mattoni di cactus"
|
||||||
|
|
||||||
|
#: moreblocks.lua
|
||||||
|
msgid "Circle Stone Bricks"
|
||||||
|
msgstr "mattoni di pietra a cerchio concentrico"
|
||||||
|
|
||||||
|
#: moreblocks.lua
|
||||||
|
msgid "Coal Stone"
|
||||||
|
msgstr "pietra carbone"
|
||||||
|
|
||||||
|
#: moreblocks.lua
|
||||||
|
msgid "Cobble Compressed"
|
||||||
|
msgstr "ciottoli compressi"
|
||||||
|
|
||||||
|
#: moreblocks.lua
|
||||||
|
msgid "Copper Patina"
|
||||||
|
msgstr "patina di rame"
|
||||||
|
|
||||||
|
#: moreblocks.lua
|
||||||
|
msgid "Empty Bookshelf"
|
||||||
|
msgstr "scaffale vuoto"
|
||||||
|
|
||||||
|
#: moreblocks.lua
|
||||||
|
msgid "Stone Bricks"
|
||||||
|
msgstr "mattoni di pietra"
|
||||||
|
|
||||||
|
#: moreblocks.lua
|
||||||
|
msgid "Iron Stone"
|
||||||
|
msgstr "pietra ferro"
|
||||||
|
|
||||||
|
#: moreblocks.lua
|
||||||
|
msgid "Iron Stone Bricks"
|
||||||
|
msgstr "mattoni di pietra ferro"
|
||||||
|
|
||||||
|
#: moreblocks.lua
|
||||||
|
msgid "Plankstone"
|
||||||
|
msgstr "pietra e assi"
|
||||||
|
|
||||||
|
#: moreblocks.lua
|
||||||
|
msgid "Split Stone Tile"
|
||||||
|
msgstr "mattonelle di pietra divisa"
|
||||||
|
|
||||||
|
#: moreblocks.lua
|
||||||
|
msgid "Checkered Stone Tile"
|
||||||
|
msgstr "mattonelle di pietra a scacchi"
|
||||||
|
|
||||||
|
#: moreblocks.lua
|
||||||
|
msgid "Stone Tile"
|
||||||
|
msgstr "mattonelle di pietra"
|
||||||
|
|
||||||
|
#: moreblocks.lua
|
||||||
|
msgid "Tar"
|
||||||
|
msgstr "catrame"
|
||||||
|
|
||||||
|
#: moreblocks.lua
|
||||||
|
msgid "Trap Stone"
|
||||||
|
msgstr "pietra trappola"
|
||||||
|
|
||||||
|
#: moreblocks.lua
|
||||||
|
msgid "Full Wooden Tile"
|
||||||
|
msgstr "mattonelle di legno pieno"
|
|
@ -0,0 +1,402 @@
|
||||||
|
# SOME DESCRIPTIVE TITLE.
|
||||||
|
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
|
||||||
|
# This file is distributed under the same license as the PACKAGE package.
|
||||||
|
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
|
||||||
|
#
|
||||||
|
#, fuzzy
|
||||||
|
msgid ""
|
||||||
|
msgstr ""
|
||||||
|
"Project-Id-Version: PACKAGE VERSION\n"
|
||||||
|
"Report-Msgid-Bugs-To: \n"
|
||||||
|
"POT-Creation-Date: 2017-08-31 23:55+0200\n"
|
||||||
|
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||||
|
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||||
|
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||||
|
"Language: \n"
|
||||||
|
"MIME-Version: 1.0\n"
|
||||||
|
"Content-Type: text/plain; charset=CHARSET\n"
|
||||||
|
"Content-Transfer-Encoding: 8bit\n"
|
||||||
|
|
||||||
|
#: init.lua
|
||||||
|
msgid "Concealed "
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: init.lua
|
||||||
|
msgid " Door"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: init.lua
|
||||||
|
msgid "[Mod] Hidden Doors loaded"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Stone"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Cobble"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Stone Brick"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Stone Block"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Mossy Cobble"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Desert Stone"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Desert Cobble"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Desert Stone Brick"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Desert Stone Block"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Sandstone"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Sandstone Brick"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Sandstone Block"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Desert Sandstone"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Desert Sandstone Brick"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Desert Sandstone Block"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Silver Sandstone"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Silver Sandstone Brick"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Silver Sandstone Block"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Obsidian"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Obsidian Brick"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Obsidian Block"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Tree"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Jungle Tree"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Pine Tree"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Acacia Tree"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Aspen Tree"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Wood"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Jungle Wood"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Pine Wood"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Acacia Wood"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Aspen Wood"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Bronze Block"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Copper Block"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Gold Block"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Steel Block"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Tin Block"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Dirt"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Brick"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Ice"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Diamond Block"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Mese Block"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Bookshelf"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Sand"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Silver Sand"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: minetest_game.lua
|
||||||
|
msgid "Desert Sand"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: darkage.lua
|
||||||
|
msgid "Adobe"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: darkage.lua
|
||||||
|
msgid "Basalt"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: darkage.lua
|
||||||
|
msgid "Basalt Rubble"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: darkage.lua
|
||||||
|
msgid "Basalt Brick"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: darkage.lua
|
||||||
|
msgid "Basalt Block"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: darkage.lua
|
||||||
|
msgid "Gneiss"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: darkage.lua
|
||||||
|
msgid "Gneiss Rubble"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: darkage.lua
|
||||||
|
msgid "Gneiss Brick"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: darkage.lua
|
||||||
|
msgid "Gneiss Block"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: darkage.lua
|
||||||
|
msgid "Marble"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: darkage.lua
|
||||||
|
msgid "Marble Tile"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: darkage.lua
|
||||||
|
msgid "Old Red Sandstone"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: darkage.lua
|
||||||
|
msgid "Old Red Sandstone Rubble"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: darkage.lua
|
||||||
|
msgid "Old Red Sandstone Brick"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: darkage.lua
|
||||||
|
msgid "Old Red Sandstone Block"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: darkage.lua
|
||||||
|
msgid "Serpentine"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: darkage.lua
|
||||||
|
msgid "Shale"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: darkage.lua
|
||||||
|
msgid "Schist"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: darkage.lua
|
||||||
|
msgid "Slate"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: darkage.lua
|
||||||
|
msgid "Slate Rubble"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: darkage.lua
|
||||||
|
msgid "Slate Tile"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: darkage.lua
|
||||||
|
msgid "Slate Block"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: darkage.lua
|
||||||
|
msgid "Slate Brick"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: darkage.lua
|
||||||
|
msgid "Tuff"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: darkage.lua
|
||||||
|
msgid "Tuff Bricks"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: darkage.lua
|
||||||
|
msgid "Tuff Rubble"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: darkage.lua
|
||||||
|
msgid "Rhyolitic Tuff"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: darkage.lua
|
||||||
|
msgid "Rhyolitic Tuff Bricks"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: darkage.lua
|
||||||
|
msgid "Old Tuff Bricks"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: darkage.lua
|
||||||
|
msgid "Rhyolitic Tuff Rubble"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: moreblocks.lua
|
||||||
|
msgid "All-faces Jungle Tree"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: moreblocks.lua
|
||||||
|
msgid "All-faces Tree"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: moreblocks.lua
|
||||||
|
msgid "Cactus Brick"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: moreblocks.lua
|
||||||
|
msgid "Circle Stone Bricks"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: moreblocks.lua
|
||||||
|
msgid "Coal Stone"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: moreblocks.lua
|
||||||
|
msgid "Cobble Compressed"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: moreblocks.lua
|
||||||
|
msgid "Copper Patina"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: moreblocks.lua
|
||||||
|
msgid "Empty Bookshelf"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: moreblocks.lua
|
||||||
|
msgid "Stone Bricks"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: moreblocks.lua
|
||||||
|
msgid "Iron Stone"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: moreblocks.lua
|
||||||
|
msgid "Iron Stone Bricks"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: moreblocks.lua
|
||||||
|
msgid "Plankstone"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: moreblocks.lua
|
||||||
|
msgid "Split Stone Tile"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: moreblocks.lua
|
||||||
|
msgid "Checkered Stone Tile"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: moreblocks.lua
|
||||||
|
msgid "Stone Tile"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: moreblocks.lua
|
||||||
|
msgid "Tar"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: moreblocks.lua
|
||||||
|
msgid "Trap Stone"
|
||||||
|
msgstr ""
|
||||||
|
|
||||||
|
#: moreblocks.lua
|
||||||
|
msgid "Full Wooden Tile"
|
||||||
|
msgstr ""
|
|
@ -0,0 +1,259 @@
|
||||||
|
--[[
|
||||||
|
|
||||||
|
Hidden Doors - Adds various wood, stone, etc. doors.
|
||||||
|
|
||||||
|
Copyright (C) 2017-2018 Hamlet, Napiophelios
|
||||||
|
|
||||||
|
This program is free software; you can redistribute it and/or modify
|
||||||
|
it under the terms of the GNU General Public License as published by
|
||||||
|
the Free Software Foundation; either version 3 of the License, or
|
||||||
|
(at your option) any later version.
|
||||||
|
|
||||||
|
This program is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
GNU General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU General Public License
|
||||||
|
along with this program; if not, write to the Free Software
|
||||||
|
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
|
||||||
|
MA 02110-1301, USA.
|
||||||
|
|
||||||
|
]]--
|
||||||
|
|
||||||
|
|
||||||
|
-- Load support for intllib.
|
||||||
|
local MP = minetest.get_modpath(minetest.get_current_modname())
|
||||||
|
S, NS = dofile(MP.."/intllib.lua")
|
||||||
|
|
||||||
|
hidden_doors = {}
|
||||||
|
|
||||||
|
local description_1 = S("Concealed ")
|
||||||
|
local description_2 = S(" Door")
|
||||||
|
|
||||||
|
-- Hidden Doors' sounds
|
||||||
|
local hidden_doors_vol = tonumber(minetest.settings:get("hidden_doors_vol"))
|
||||||
|
|
||||||
|
if not hidden_doors_vol then
|
||||||
|
hidden_doors_vol = 5.0
|
||||||
|
end
|
||||||
|
|
||||||
|
stone_default = default.node_sound_stone_defaults()
|
||||||
|
stone_open = {name = "hidden_doors_stone_door_open", gain = hidden_doors_vol}
|
||||||
|
stone_close = {name = "hidden_doors_stone_door_close", gain = hidden_doors_vol}
|
||||||
|
|
||||||
|
wood_default = default.node_sound_wood_defaults()
|
||||||
|
wood_open = "doors_door_open"
|
||||||
|
wood_close = "doors_door_close"
|
||||||
|
|
||||||
|
metal_default = default.node_sound_metal_defaults()
|
||||||
|
metal_open = "doors_steel_door_open"
|
||||||
|
metal_close = "doors_steel_door_close"
|
||||||
|
|
||||||
|
gem_default = default.node_sound_glass_defaults()
|
||||||
|
gem_open = "doors_glass_door_open"
|
||||||
|
gem_close = "doors_glass_door_close"
|
||||||
|
|
||||||
|
-- Hidden door's base recipe item
|
||||||
|
recipeItem1 = "doors:door_wood"
|
||||||
|
|
||||||
|
-- Hidden door's texture variables
|
||||||
|
local pixels = 16 local width = 0 local height = 0
|
||||||
|
|
||||||
|
local image_size = ""
|
||||||
|
|
||||||
|
local Y1 = 0 local X1 = 0
|
||||||
|
local Y2 = 0 local X2 = 0
|
||||||
|
local Y3 = 0 local X3 = 0
|
||||||
|
local Y4 = 0 local X4 = 0
|
||||||
|
|
||||||
|
local hidden_doors_res = tonumber(minetest.settings:get("hidden_doors_res"))
|
||||||
|
|
||||||
|
if not hidden_doors_res then
|
||||||
|
hidden_doors_res = pixels
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
if hidden_doors_res == 16 then
|
||||||
|
|
||||||
|
-- Item's inventory texture dimensions
|
||||||
|
inv_w = pixels * 2 inv_h = pixels * 2
|
||||||
|
inv_size = inv_w.."x"..inv_h
|
||||||
|
|
||||||
|
-- Node's texture dimensions
|
||||||
|
width = (pixels * 2) + 6 height = pixels * 2
|
||||||
|
image_size = width.."x"..height
|
||||||
|
|
||||||
|
-- Composed texture's dimensions
|
||||||
|
Y1 = pixels X1 = 8
|
||||||
|
Y2 = 6 X2 = 6
|
||||||
|
Y3 = pixels X3 = pixels
|
||||||
|
Y4 = pixels X4 = 22
|
||||||
|
|
||||||
|
|
||||||
|
elseif hidden_doors_res == 32 then
|
||||||
|
|
||||||
|
-- Item's inventory texture dimensions
|
||||||
|
inv_w = pixels * 4 inv_h = pixels * 4
|
||||||
|
inv_size = inv_w.."x"..inv_h
|
||||||
|
|
||||||
|
-- Node's texture dimensions
|
||||||
|
width = ((pixels * 2) + 6) * 2 height = pixels * 4
|
||||||
|
image_size = width.."x"..height
|
||||||
|
|
||||||
|
-- Composed texture's dimensions
|
||||||
|
Y1 = 32 X1 = 16
|
||||||
|
Y2 = 12 X2 = 12
|
||||||
|
Y3 = pixels * 2 X3 = pixels * 2
|
||||||
|
Y4 = pixels * 2 X4 = 44
|
||||||
|
|
||||||
|
|
||||||
|
elseif hidden_doors_res == 64 then
|
||||||
|
|
||||||
|
-- Item's inventory texture dimensions
|
||||||
|
inv_w = pixels * 8 inv_h = pixels * 8
|
||||||
|
inv_size = inv_w.."x"..inv_h
|
||||||
|
|
||||||
|
-- Node's texture dimensions
|
||||||
|
width = ((pixels * 2) + 6) * 4 height = pixels * 8
|
||||||
|
image_size = width .. "x" .. height
|
||||||
|
|
||||||
|
-- Composed texture's dimensions
|
||||||
|
Y1 = 64 X1 = 32
|
||||||
|
Y2 = 24 X2 = 24
|
||||||
|
Y3 = pixels * 4 X3 = pixels * 4
|
||||||
|
Y4 = pixels * 4 X4 = 88
|
||||||
|
|
||||||
|
|
||||||
|
elseif hidden_doors_res == 128 then
|
||||||
|
|
||||||
|
-- Item's inventory texture dimensions
|
||||||
|
inv_w = pixels * 16 inv_h = pixels * 16
|
||||||
|
inv_size = inv_w.."x"..inv_h
|
||||||
|
|
||||||
|
-- Node's texture dimensions dimensions
|
||||||
|
width = ((pixels * 2) + 6) * 8 height = pixels * 16
|
||||||
|
image_size = width .. "x" .. height
|
||||||
|
|
||||||
|
-- Composed texture's dimensions
|
||||||
|
Y1 = 128 X1 = 64
|
||||||
|
Y2 = 48 X2 = 48
|
||||||
|
Y3 = pixels * 8 X3 = pixels * 8
|
||||||
|
Y4 = pixels * 8 X4 = 176
|
||||||
|
|
||||||
|
|
||||||
|
else
|
||||||
|
|
||||||
|
-- If the setting is not valid then set it to 16px and use that resolution
|
||||||
|
|
||||||
|
hidden_doors_res = pixels
|
||||||
|
minetest.settings:set("hidden_doors_res", hidden_doors_res)
|
||||||
|
|
||||||
|
-- Item's inventory texture dimensions
|
||||||
|
inv_w = pixels * 2 inv_h = pixels * 2
|
||||||
|
inv_size = inv_w.."x"..inv_h
|
||||||
|
|
||||||
|
-- Node's texture dimensions
|
||||||
|
width = (pixels * 2) + 6 height = pixels * 2
|
||||||
|
image_size = width.."x"..height
|
||||||
|
|
||||||
|
-- Composed texture's dimensions
|
||||||
|
Y1 = pixels X1 = 8
|
||||||
|
Y2 = 6 X2 = 6
|
||||||
|
Y3 = pixels X3 = pixels
|
||||||
|
Y4 = pixels X4 = 22
|
||||||
|
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
function hidden_doors.register_hidden_doors(modname, subname, recipeItem1,
|
||||||
|
recipeItem2, recipeItem3, desc, sounds, sound_open, sound_close)
|
||||||
|
|
||||||
|
local texture_name = modname .. "_" .. subname .. ".png"
|
||||||
|
|
||||||
|
-- If the door uses textures from Darkage then use the default 16px res.
|
||||||
|
-- Do the same for Moreblocks.
|
||||||
|
if (modname ~= "darkage") and (modname ~= "moreblocks") then
|
||||||
|
|
||||||
|
local new_texture = "[combine:" .. image_size .. ": 0," ..
|
||||||
|
"0=" .. texture_name .. ": 0," ..
|
||||||
|
Y3 .. "=" .. texture_name .. ":" .. X2 .. "," ..
|
||||||
|
"0=" .. texture_name .. ":" .. X2 .. "," ..
|
||||||
|
Y3 .. "=" .. texture_name .. ":" .. X4 .. "," ..
|
||||||
|
"0=" .. texture_name .. ":" .. X4 .. "," ..
|
||||||
|
Y3 .. "=" .. texture_name
|
||||||
|
|
||||||
|
doors.register("hidden_door_" .. subname, {
|
||||||
|
|
||||||
|
description = description_1 .. desc .. description_2,
|
||||||
|
|
||||||
|
tiles = {{ name = "(" .. new_texture ..
|
||||||
|
"^[transformFX)^[combine:" .. image_size.. ":" ..X3.. "," ..
|
||||||
|
"0=" .. texture_name .. ":" .. X3 .. "," ..
|
||||||
|
Y3 .. "=" .. texture_name , backface_culling = true }},
|
||||||
|
|
||||||
|
inventory_image = "[combine:" .. inv_size .. ":" .. X1 .. "," ..
|
||||||
|
"0=" .. texture_name .. ":" .. X1 .. "," ..
|
||||||
|
Y1 .. "=" ..texture_name,
|
||||||
|
|
||||||
|
groups = {cracky = 1, level = 2},
|
||||||
|
sounds = sounds,
|
||||||
|
sound_open = sound_open,
|
||||||
|
sound_close = sound_close,
|
||||||
|
|
||||||
|
recipe = { {recipeItem1, recipeItem2, recipeItem3}, }}
|
||||||
|
)
|
||||||
|
|
||||||
|
else
|
||||||
|
|
||||||
|
local new_texture = "[combine:" .. "38x32" .. ": 0," ..
|
||||||
|
"0=" .. texture_name .. ": 0," ..
|
||||||
|
"16=" .. texture_name .. ": 6," ..
|
||||||
|
"0=" .. texture_name .. ": 6," ..
|
||||||
|
"16=" .. texture_name .. ": 22," ..
|
||||||
|
"0=" .. texture_name .. ": 22," ..
|
||||||
|
"16=" .. texture_name
|
||||||
|
|
||||||
|
doors.register("hidden_door_" .. subname, {
|
||||||
|
|
||||||
|
description = description_1 .. desc .. description_2,
|
||||||
|
|
||||||
|
tiles = {{ name = "(" .. new_texture ..
|
||||||
|
"^[transformFX)^[combine:" .. "38x32" .. ": 16," ..
|
||||||
|
"0=" .. texture_name .. ": 16," ..
|
||||||
|
"16=" .. texture_name , backface_culling = true }},
|
||||||
|
|
||||||
|
inventory_image = "[combine:" .. "32x32" .. ": 8," ..
|
||||||
|
"0=" .. texture_name .. ": 8," ..
|
||||||
|
"16=" .. texture_name,
|
||||||
|
|
||||||
|
groups = {cracky = 1, level = 2},
|
||||||
|
sounds = sounds,
|
||||||
|
sound_open = sound_open,
|
||||||
|
sound_close = sound_close,
|
||||||
|
|
||||||
|
recipe = { {recipeItem1, recipeItem2, recipeItem3}, }}
|
||||||
|
)
|
||||||
|
|
||||||
|
end
|
||||||
|
|
||||||
|
end
|
||||||
|
|
||||||
|
--
|
||||||
|
-- Minetest Game's based hidden doors
|
||||||
|
--
|
||||||
|
|
||||||
|
dofile(MP .. "/minetest_game.lua")
|
||||||
|
|
||||||
|
|
||||||
|
--
|
||||||
|
-- Compatible modules' based hidden doors
|
||||||
|
--
|
||||||
|
|
||||||
|
if minetest.get_modpath("darkage") then
|
||||||
|
dofile(MP .. "/darkage.lua")
|
||||||
|
end
|
||||||
|
|
||||||
|
if minetest.get_modpath("moreblocks") then
|
||||||
|
dofile(MP .. "/moreblocks.lua")
|
||||||
|
end
|
|
@ -0,0 +1,241 @@
|
||||||
|
--[[
|
||||||
|
|
||||||
|
Hidden Doors - Adds various wood, stone, etc. doors.
|
||||||
|
|
||||||
|
Copyright (C) 2017-2018 Hamlet, Napiophelios
|
||||||
|
|
||||||
|
This program is free software; you can redistribute it and/or modify
|
||||||
|
it under the terms of the GNU General Public License as published by
|
||||||
|
the Free Software Foundation; either version 3 of the License, or
|
||||||
|
(at your option) any later version.
|
||||||
|
|
||||||
|
This program is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
GNU General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU General Public License
|
||||||
|
along with this program; if not, write to the Free Software
|
||||||
|
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
|
||||||
|
MA 02110-1301, USA.
|
||||||
|
|
||||||
|
]]--
|
||||||
|
|
||||||
|
|
||||||
|
--[[
|
||||||
|
|
||||||
|
Stone based doors
|
||||||
|
-----------------
|
||||||
|
(1. Material 2. Cobble variant 3. Brick variant 4. Modified forms)
|
||||||
|
|
||||||
|
]]--
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("default", "stone", recipeItem1,
|
||||||
|
"stairs:slab_stone", "stairs:slab_stone", S("Stone"),
|
||||||
|
stone_default, stone_open, stone_close)
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("default", "cobble", recipeItem1,
|
||||||
|
"stairs:slab_cobble", "stairs:slab_cobble", S("Cobble"),
|
||||||
|
stone_default, stone_open, stone_close)
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("default", "stone_brick", recipeItem1,
|
||||||
|
"stairs:slab_stonebrick", "stairs:slab_stonebrick", S("Stone Brick"),
|
||||||
|
stone_default, stone_open, stone_close)
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("default", "stone_block", recipeItem1,
|
||||||
|
"stairs:slab_stone_block", "stairs:slab_stone_block",
|
||||||
|
S("Stone Block"), stone_default, stone_open, stone_close)
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("default", "mossycobble", recipeItem1,
|
||||||
|
"stairs:slab_mossycobble", "stairs:slab_mossycobble",
|
||||||
|
S("Mossy Cobble"), stone_default, stone_open, stone_close)
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("default", "desert_stone", recipeItem1,
|
||||||
|
"stairs:slab_desert_stone", "stairs:slab_desert_stone",
|
||||||
|
S("Desert Stone"), stone_default, stone_open, stone_close)
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("default", "desert_cobble", recipeItem1,
|
||||||
|
"stairs:slab_desert_cobble", "stairs:slab_desert_cobble",
|
||||||
|
S("Desert Cobble"), stone_default, stone_open, stone_close)
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("default", "desert_stone_brick",
|
||||||
|
recipeItem1, "stairs:slab_desert_stonebrick",
|
||||||
|
"stairs:slab_desert_stonebrick", S("Desert Stone Brick"),
|
||||||
|
stone_default, stone_open, stone_close)
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("default", "desert_stone_block",
|
||||||
|
recipeItem1, "stairs:slab_desert_stone_block",
|
||||||
|
"stairs:slab_desert_stone_block", S("Desert Stone Block"),
|
||||||
|
stone_default, stone_open, stone_close)
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("default", "sandstone", recipeItem1,
|
||||||
|
"stairs:slab_sandstone", "stairs:slab_sandstone", S("Sandstone"),
|
||||||
|
stone_default, stone_open, stone_close)
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("default", "sandstone_brick", recipeItem1,
|
||||||
|
"stairs:slab_sandstonebrick", "stairs:slab_sandstonebrick",
|
||||||
|
S("Sandstone Brick"), stone_default, stone_open, stone_close)
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("default", "sandstone_block", recipeItem1,
|
||||||
|
"stairs:slab_sandstone_block", "stairs:slab_sandstone_block",
|
||||||
|
S("Sandstone Block"), stone_default, stone_open, stone_close)
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("default", "desert_sandstone", recipeItem1,
|
||||||
|
"stairs:slab_desert_sandstone", "stairs:slab_desert_sandstone",
|
||||||
|
S("Desert Sandstone"), stone_default, stone_open, stone_close)
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("default", "desert_sandstone_brick",
|
||||||
|
recipeItem1, "stairs:slab_desert_sandstone_brick",
|
||||||
|
"stairs:slab_desert_sandstone_brick", S("Desert Sandstone Brick"),
|
||||||
|
stone_default, stone_open, stone_close)
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("default", "desert_sandstone_block",
|
||||||
|
recipeItem1, "stairs:slab_desert_sandstone_block",
|
||||||
|
"stairs:slab_desert_sandstone_block", S("Desert Sandstone Block"),
|
||||||
|
stone_default, stone_open, stone_close)
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("default", "silver_sandstone", recipeItem1,
|
||||||
|
"stairs:slab_silver_sandstone", "stairs:slab_silver_sandstone",
|
||||||
|
S("Silver Sandstone"), stone_default, stone_open, stone_close)
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("default", "silver_sandstone_brick",
|
||||||
|
recipeItem1, "stairs:slab_silver_sandstone_brick",
|
||||||
|
"stairs:slab_silver_sandstone_brick", S("Silver Sandstone Brick"),
|
||||||
|
stone_default, stone_open, stone_close)
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("default", "silver_sandstone_block",
|
||||||
|
recipeItem1, "stairs:slab_silver_sandstone_block",
|
||||||
|
"stairs:slab_silver_sandstone_block", S("Silver Sandstone Block"),
|
||||||
|
stone_default, stone_open, stone_close)
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("default", "obsidian", recipeItem1,
|
||||||
|
"stairs:slab_obsidian", "stairs:slab_obsidian", S("Obsidian"),
|
||||||
|
stone_default, stone_open, stone_close)
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("default", "obsidian_brick", recipeItem1,
|
||||||
|
"stairs:slab_obsidianbrick", "stairs:slab_obsidianbrick",
|
||||||
|
S("Obsidian Brick"), stone_default, stone_open, stone_close)
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("default", "obsidian_block", recipeItem1,
|
||||||
|
"stairs:slab_obsidian_block", "stairs:slab_obsidian_block",
|
||||||
|
S("Obsidian Block"), stone_default, stone_open, stone_close)
|
||||||
|
|
||||||
|
|
||||||
|
--[[
|
||||||
|
|
||||||
|
Tree based doors
|
||||||
|
-----------------
|
||||||
|
(1. Trunk 2. Fabricated trunk)
|
||||||
|
|
||||||
|
]]--
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("default", "tree", recipeItem1,
|
||||||
|
"default:tree", nil, S("Tree"), wood_default, wood_open, wood_close)
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("default", "jungletree", recipeItem1,
|
||||||
|
"default:jungletree", nil, S("Jungle Tree"),
|
||||||
|
wood_default, wood_open, wood_close)
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("default", "pine_tree", recipeItem1,
|
||||||
|
"default:pine_tree", nil, S("Pine Tree"),
|
||||||
|
wood_default, wood_open, wood_close)
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("default", "acacia_tree", recipeItem1,
|
||||||
|
"default:acacia_tree", nil, S("Acacia Tree"),
|
||||||
|
wood_default, wood_open, wood_close)
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("default", "aspen_tree", recipeItem1,
|
||||||
|
"default:aspen_tree", nil, S("Aspen Tree"),
|
||||||
|
wood_default, wood_open, wood_close)
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("default", "wood", recipeItem1,
|
||||||
|
"stairs:slab_wood", "stairs:slab_wood", S("Wood"),
|
||||||
|
wood_default, wood_open, wood_close)
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("default", "junglewood", recipeItem1,
|
||||||
|
"stairs:slab_junglewood", "stairs:slab_junglewood", S("Jungle Wood"),
|
||||||
|
wood_default, wood_open, wood_close)
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("default", "pine_wood", recipeItem1,
|
||||||
|
"stairs:slab_pine_wood", "stairs:slab_pine_wood", S("Pine Wood"),
|
||||||
|
wood_default, wood_open, wood_close)
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("default", "acacia_wood", recipeItem1,
|
||||||
|
"stairs:slab_acacia_wood", "stairs:slab_acacia_wood", S("Acacia Wood"),
|
||||||
|
wood_default, wood_open, wood_close)
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("default", "aspen_wood", recipeItem1,
|
||||||
|
"stairs:slab_aspen_wood", "stairs:slab_aspen_wood", S("Aspen Wood"),
|
||||||
|
wood_default, wood_open, wood_close)
|
||||||
|
|
||||||
|
|
||||||
|
--[[
|
||||||
|
|
||||||
|
Metal based doors
|
||||||
|
-----------------
|
||||||
|
|
||||||
|
]]--
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("default", "bronze_block", recipeItem1,
|
||||||
|
"stairs:slab_bronzeblock", "stairs:slab_bronzeblock",
|
||||||
|
S("Bronze Block"), metal_default, metal_open, metal_close)
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("default", "copper_block", recipeItem1,
|
||||||
|
"stairs:slab_copperblock", "stairs:slab_copperblock",
|
||||||
|
S("Copper Block"), metal_default, metal_open, metal_close)
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("default", "gold_block", recipeItem1,
|
||||||
|
"stairs:slab_goldblock", "stairs:slab_goldblock", S("Gold Block"),
|
||||||
|
metal_default, metal_open, metal_close)
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("default", "steel_block", recipeItem1,
|
||||||
|
"stairs:slab_steelblock", "stairs:slab_steelblock",
|
||||||
|
S("Steel Block"), metal_default, metal_open, metal_close)
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("default", "tin_block", recipeItem1,
|
||||||
|
"stairs:slab_tinblock", "stairs:slab_tinblock",
|
||||||
|
S("Tin Block"), metal_default, metal_open, metal_close)
|
||||||
|
|
||||||
|
|
||||||
|
--[[
|
||||||
|
|
||||||
|
Other kinds of materials
|
||||||
|
------------------------
|
||||||
|
|
||||||
|
]]--
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("default", "dirt", recipeItem1,
|
||||||
|
"default:dirt", nil, S("Dirt"),
|
||||||
|
stone_default, stone_open, stone_close)
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("default", "brick", recipeItem1,
|
||||||
|
"stairs:slab_brick", "stairs:slab_brick", S("Brick"),
|
||||||
|
stone_default, stone_open, stone_close)
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("default", "ice", recipeItem1,
|
||||||
|
"stairs:slab_ice", "stairs:slab_ice", S("Ice"),
|
||||||
|
gem_default, gem_open, gem_close)
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("default", "diamond_block", recipeItem1,
|
||||||
|
"default:diamondblock", nil, S("Diamond Block"),
|
||||||
|
gem_default, gem_open, gem_close)
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("default", "mese_block", recipeItem1,
|
||||||
|
"default:mese", nil, S("Mese Block"),
|
||||||
|
gem_default, gem_open, gem_close)
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("default", "bookshelf", recipeItem1,
|
||||||
|
"default:bookshelf", nil, S("Bookshelf"),
|
||||||
|
wood_default, wood_open, wood_close)
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("default", "sand", recipeItem1,
|
||||||
|
"default:sand", nil, S("Sand"),
|
||||||
|
stone_default, stone_open, stone_close)
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("default", "silver_sand", recipeItem1,
|
||||||
|
"default:silver_sand", nil, S("Silver Sand"),
|
||||||
|
stone_default, stone_open, stone_close)
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("default", "desert_sand", recipeItem1,
|
||||||
|
"default:desert_sand", nil, S("Desert Sand"),
|
||||||
|
stone_default, stone_open, stone_close)
|
|
@ -0,0 +1,7 @@
|
||||||
|
name = hidden_doors
|
||||||
|
title = Hidden Doors
|
||||||
|
author = Hamlet, Napiophelios
|
||||||
|
description = Adds various wood, stone, etc. doors.
|
||||||
|
license = GPLv3 - CC BY-SA
|
||||||
|
forum = https://forum.minetest.net/viewtopic.php?f=11&t=18294
|
||||||
|
version = 1.10.2
|
|
@ -0,0 +1,165 @@
|
||||||
|
--[[
|
||||||
|
|
||||||
|
Hidden Doors - Adds various wood, stone, etc. doors.
|
||||||
|
|
||||||
|
Copyright (C) 2017-2018 Hamlet
|
||||||
|
|
||||||
|
This program is free software; you can redistribute it and/or modify
|
||||||
|
it under the terms of the GNU General Public License as published by
|
||||||
|
the Free Software Foundation; either version 3 of the License, or
|
||||||
|
(at your option) any later version.
|
||||||
|
|
||||||
|
This program is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
GNU General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU General Public License
|
||||||
|
along with this program; if not, write to the Free Software
|
||||||
|
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
|
||||||
|
MA 02110-1301, USA.
|
||||||
|
|
||||||
|
]]--
|
||||||
|
|
||||||
|
|
||||||
|
--
|
||||||
|
-- Moreblocks module support
|
||||||
|
--
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("default", "jungletree_top",
|
||||||
|
recipeItem1, "moreblocks:slab_all_faces_jungle_tree",
|
||||||
|
"moreblocks:slab_all_faces_jungle_tree", S("All-faces Jungle Tree"),
|
||||||
|
wood_default, wood_open, wood_close)
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("default", "tree_top",
|
||||||
|
recipeItem1, "moreblocks:slab_all_faces_tree",
|
||||||
|
"moreblocks:slab_all_faces_tree", S("All-faces Tree"),
|
||||||
|
wood_default, wood_open, wood_close)
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("moreblocks", "cactus_brick",
|
||||||
|
recipeItem1, "moreblocks:slab_cactus_brick",
|
||||||
|
"moreblocks:slab_cactus_brick", S("Cactus Brick"),
|
||||||
|
stone_default, stone_open, stone_close)
|
||||||
|
|
||||||
|
--[[ Disabled due to additional texture manipulation required
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("moreblocks", "cactus_checker",
|
||||||
|
recipeItem1, "moreblocks:slab_cactus_checker",
|
||||||
|
"moreblocks:slab_cactus_checker", S("Cactus Checker"),
|
||||||
|
stone_default, stone_open, stone_close)
|
||||||
|
|
||||||
|
]]--
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("moreblocks", "circle_stone_bricks",
|
||||||
|
recipeItem1, "moreblocks:slab_circle_stone_bricks",
|
||||||
|
"moreblocks:slab_circle_stone_bricks", S("Circle Stone Bricks"),
|
||||||
|
stone_default, stone_open, stone_close)
|
||||||
|
|
||||||
|
--[[ Disabled due to additional texture manipulation required
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("moreblocks", "coal_checker",
|
||||||
|
recipeItem1, "moreblocks:slab_coal_checker",
|
||||||
|
"moreblocks:slab_coal_checker", S("Coal Checker"),
|
||||||
|
stone_default, stone_open, stone_close)
|
||||||
|
|
||||||
|
]]--
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("moreblocks", "coal_stone",
|
||||||
|
recipeItem1, "moreblocks:slab_coal_stone",
|
||||||
|
"moreblocks:slab_coal_stone", S("Coal Stone"),
|
||||||
|
stone_default, stone_open, stone_close)
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("moreblocks", "cobble_compressed",
|
||||||
|
recipeItem1, "moreblocks:slab_cobble_compressed",
|
||||||
|
"moreblocks:slab_cobble_compressed", S("Cobble Compressed"),
|
||||||
|
stone_default, stone_open, stone_close)
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("moreblocks", "copperpatina",
|
||||||
|
recipeItem1, "moreblocks:slab_copperpatina",
|
||||||
|
"moreblocks:slab_copperpatina", S("Copper Patina"),
|
||||||
|
metal_default, metal_open, metal_close)
|
||||||
|
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("moreblocks", "empty_shelf",
|
||||||
|
recipeItem1, "moreblocks:empty_shelf", nil, S("Empty Shelf"),
|
||||||
|
wood_default, wood_open, wood_close)
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("moreblocks", "grey_bricks",
|
||||||
|
recipeItem1, "moreblocks:slab_grey_bricks",
|
||||||
|
"moreblocks:slab_grey_bricks", S("Stone Bricks"),
|
||||||
|
stone_default, stone_open, stone_close)
|
||||||
|
|
||||||
|
--[[ Disabled due to additional texture manipulation required
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("moreblocks", "iron_checker",
|
||||||
|
recipeItem1, "moreblocks:slab_iron_checker",
|
||||||
|
"moreblocks:slab_iron_checker", S("Iron Checker"),
|
||||||
|
metal_default, metal_open, metal_close)
|
||||||
|
|
||||||
|
]]--
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("moreblocks", "iron_stone",
|
||||||
|
recipeItem1, "moreblocks:slab_iron_stone",
|
||||||
|
"moreblocks:slab_iron_stone", S("Iron Stone"),
|
||||||
|
stone_default, stone_open, stone_close)
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("moreblocks", "iron_stone_bricks",
|
||||||
|
recipeItem1, "moreblocks:slab_iron_stone_bricks",
|
||||||
|
"moreblocks:slab_iron_stone_bricks", S("Iron Stone Bricks"),
|
||||||
|
stone_default, stone_open, stone_close)
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("moreblocks", "plankstone",
|
||||||
|
recipeItem1, "moreblocks:slab_plankstone", "moreblocks:slab_plankstone",
|
||||||
|
S("Plankstone"), stone_default, stone_open, stone_close)
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("moreblocks", "split_stone_tile",
|
||||||
|
recipeItem1, "moreblocks:slab_split_stone_tile",
|
||||||
|
"moreblocks:slab_split_stone_tile", S("Split Stone Tile"),
|
||||||
|
stone_default, stone_open, stone_close)
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("moreblocks", "stone_tile",
|
||||||
|
recipeItem1, "moreblocks:slab_stone_tile",
|
||||||
|
"moreblocks:slab_stone_tile", S("Stone Tile"),
|
||||||
|
stone_default, stone_open, stone_close)
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("moreblocks", "tar",
|
||||||
|
recipeItem1, "moreblocks:slab_tar", "moreblocks:slab_tar",
|
||||||
|
S("Tar"), stone_default, stone_open, stone_close)
|
||||||
|
|
||||||
|
--[[ Disabled due to additional texture manipulation required
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("moreblocks", "wood_tile",
|
||||||
|
recipeItem1, "moreblocks:slab_wood_tile", "moreblocks:slab_wood_tile",
|
||||||
|
S("Wooden Tile"), wood_default, wood_open, wood_close)
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("moreblocks", "wood_tile_center",
|
||||||
|
recipeItem1, "moreblocks:slab_wood_tile_center",
|
||||||
|
"moreblocks:slab_wood_tile_center", S("Centered Wooden Tile"),
|
||||||
|
wood_default, wood_open, wood_close)
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("moreblocks", "wood_tile_down",
|
||||||
|
recipeItem1, "moreblocks:wood_tile_down", nil,
|
||||||
|
S("Downwards Wooden Tile"), wood_default, wood_open, wood_close)
|
||||||
|
|
||||||
|
]]--
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("moreblocks", "wood_tile_full",
|
||||||
|
recipeItem1, "moreblocks:slab_wood_tile_full",
|
||||||
|
"moreblocks:slab_wood_tile_full", S("Full Wooden Tile"),
|
||||||
|
wood_default, wood_open, wood_close)
|
||||||
|
|
||||||
|
--[[ Disabled due to additional texture manipulation required
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("moreblocks", "wood_tile_left",
|
||||||
|
recipeItem1, "moreblocks:wood_tile_left", nil,
|
||||||
|
S("Leftwards Wooden Tile"), wood_default, wood_open, wood_close)
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("moreblocks", "wood_tile_right",
|
||||||
|
recipeItem1, "moreblocks:wood_tile_right", nil,
|
||||||
|
S("Rightwards Wooden Tile"), wood_default, wood_open, wood_close)
|
||||||
|
|
||||||
|
hidden_doors.register_hidden_doors("moreblocks", "wood_tile_up",
|
||||||
|
recipeItem1, "moreblocks:wood_tile_up", nil,
|
||||||
|
S("Upwards Wooden Tile"), wood_default, wood_open, wood_close)
|
||||||
|
|
||||||
|
]]--
|
|
@ -0,0 +1,304 @@
|
||||||
|
--[[
|
||||||
|
|
||||||
|
Hidden Doors - Adds various wood, stone, etc. doors.
|
||||||
|
|
||||||
|
Copyright (C) 2017-2018 Hamlet
|
||||||
|
|
||||||
|
This program is free software; you can redistribute it and/or modify
|
||||||
|
it under the terms of the GNU General Public License as published by
|
||||||
|
the Free Software Foundation; either version 3 of the License, or
|
||||||
|
(at your option) any later version.
|
||||||
|
|
||||||
|
This program is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
GNU General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU General Public License
|
||||||
|
along with this program; if not, write to the Free Software
|
||||||
|
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
|
||||||
|
MA 02110-1301, USA.
|
||||||
|
|
||||||
|
]]--
|
||||||
|
|
||||||
|
|
||||||
|
--
|
||||||
|
-- Minetest Game's based hidden doors
|
||||||
|
--
|
||||||
|
|
||||||
|
minetest.register_lbm({
|
||||||
|
name = ":standard_remover_a",
|
||||||
|
nodenames = {"doors:hidden_door_stone_a", "doors:hidden_door_cobble_a",
|
||||||
|
"doors:hidden_door_stone_brick_a",
|
||||||
|
"doors:hidden_door_stone_block_a",
|
||||||
|
"doors:hidden_door_mossycobble_a",
|
||||||
|
"doors:hidden_door_desert_stone_a",
|
||||||
|
"doors:hidden_door_desert_cobble_a",
|
||||||
|
"doors:hidden_door_desert_stone_brick_a",
|
||||||
|
"doors:hidden_door_desert_stone_block_a",
|
||||||
|
"doors:hidden_door_sandstone_a",
|
||||||
|
"doors:hidden_door_sandstone_brick_a",
|
||||||
|
"doors:hidden_door_sandstone_block_a",
|
||||||
|
"doors:hidden_door_desert_sandstone_a",
|
||||||
|
"doors:hidden_door_desert_sandstone_brick_a",
|
||||||
|
"doors:hidden_door_desert_sandstone_block_a",
|
||||||
|
"doors:hidden_door_silver_sandstone_a",
|
||||||
|
"doors:hidden_door_silver_sandstone_brick_a",
|
||||||
|
"doors:hidden_door_silver_sandstone_block_a",
|
||||||
|
"doors:hidden_door_obsidian_a",
|
||||||
|
"doors:hidden_door_obsidian_brick_a",
|
||||||
|
"doors:hidden_door_obsidian_block_a",
|
||||||
|
"doors:hidden_door_tree_a", "doors:hidden_door_jungletree_a",
|
||||||
|
"doors:hidden_door_pine_tree_a",
|
||||||
|
"doors:hidden_door_acacia_tree_a",
|
||||||
|
"doors:hidden_door_aspen_tree_a", "doors:hidden_door_wood_a",
|
||||||
|
"doors:hidden_door_junglewood_a",
|
||||||
|
"doors:hidden_door_pine_wood_a",
|
||||||
|
"doors:hidden_door_acacia_wood_a",
|
||||||
|
"doors:hidden_door_aspen_wood_a",
|
||||||
|
"doors:hidden_door_bronze_block_a",
|
||||||
|
"doors:hidden_door_copper_block_a",
|
||||||
|
"doors:hidden_door_gold_block_a",
|
||||||
|
"doors:hidden_door_steel_block_a",
|
||||||
|
"doors:hidden_door_tin_block_a",
|
||||||
|
"doors:hidden_door_dirt_a", "doors:hidden_door_brick_a",
|
||||||
|
"doors:hidden_door_ice_a", "doors:hidden_door_diamond_block_a",
|
||||||
|
"doors:hidden_door_mese_block_a",
|
||||||
|
"doors:hidden_door_bookshelf_a",
|
||||||
|
"doors:hidden_door_sand_a", "doors:hidden_door_silver_sand_a",
|
||||||
|
"doors:hidden_door_desert_sand_a",
|
||||||
|
},
|
||||||
|
|
||||||
|
action = function(pos)
|
||||||
|
minetest.remove_node(pos)
|
||||||
|
|
||||||
|
local new_x = pos.x
|
||||||
|
local new_y = (pos.y + 1)
|
||||||
|
local new_z = pos.z
|
||||||
|
local upper_pos = {x = new_x, y = new_y, z = new_z}
|
||||||
|
|
||||||
|
minetest.remove_node(upper_pos)
|
||||||
|
end,
|
||||||
|
})
|
||||||
|
|
||||||
|
|
||||||
|
minetest.register_lbm({
|
||||||
|
name = ":standard_remover_b",
|
||||||
|
nodenames = {"doors:hidden_door_stone_b", "doors:hidden_door_cobble_b",
|
||||||
|
"doors:hidden_door_stone_brick_b",
|
||||||
|
"doors:hidden_door_stone_block_b",
|
||||||
|
"doors:hidden_door_mossycobble_b",
|
||||||
|
"doors:hidden_door_desert_stone_b",
|
||||||
|
"doors:hidden_door_desert_cobble_b",
|
||||||
|
"doors:hidden_door_desert_stone_brick_b",
|
||||||
|
"doors:hidden_door_desert_stone_block_b",
|
||||||
|
"doors:hidden_door_sandstone_b",
|
||||||
|
"doors:hidden_door_sandstone_brick_b",
|
||||||
|
"doors:hidden_door_sandstone_block_b",
|
||||||
|
"doors:hidden_door_desert_sandstone_b",
|
||||||
|
"doors:hidden_door_desert_sandstone_brick_b",
|
||||||
|
"doors:hidden_door_desert_sandstone_block_b",
|
||||||
|
"doors:hidden_door_silver_sandstone_b",
|
||||||
|
"doors:hidden_door_silver_sandstone_brick_b",
|
||||||
|
"doors:hidden_door_silver_sandstone_block_b",
|
||||||
|
"doors:hidden_door_obsidian_b",
|
||||||
|
"doors:hidden_door_obsidian_brick_b",
|
||||||
|
"doors:hidden_door_obsidian_block_b",
|
||||||
|
"doors:hidden_door_tree_b", "doors:hidden_door_jungletree_b",
|
||||||
|
"doors:hidden_door_pine_tree_b",
|
||||||
|
"doors:hidden_door_acacia_tree_b",
|
||||||
|
"doors:hidden_door_aspen_tree_b", "doors:hidden_door_wood_b",
|
||||||
|
"doors:hidden_door_junglewood_b",
|
||||||
|
"doors:hidden_door_pine_wood_b",
|
||||||
|
"doors:hidden_door_acacia_wood_b",
|
||||||
|
"doors:hidden_door_aspen_wood_b",
|
||||||
|
"doors:hidden_door_bronze_block_b",
|
||||||
|
"doors:hidden_door_copper_block_b",
|
||||||
|
"doors:hidden_door_gold_block_b",
|
||||||
|
"doors:hidden_door_steel_block_b",
|
||||||
|
"doors:hidden_door_tin_block_b",
|
||||||
|
"doors:hidden_door_dirt_b", "doors:hidden_door_brick_b",
|
||||||
|
"doors:hidden_door_ice_b", "doors:hidden_door_diamond_block_b",
|
||||||
|
"doors:hidden_door_mese_block_b",
|
||||||
|
"doors:hidden_door_bookshelf_b",
|
||||||
|
"doors:hidden_door_sand_b", "doors:hidden_door_silver_sand_b",
|
||||||
|
"doors:hidden_door_desert_sand_b",
|
||||||
|
},
|
||||||
|
|
||||||
|
action = function(pos)
|
||||||
|
minetest.remove_node(pos)
|
||||||
|
|
||||||
|
local new_x = pos.x
|
||||||
|
local new_y = (pos.y + 1)
|
||||||
|
local new_z = pos.z
|
||||||
|
local upper_pos = {x = new_x, y = new_y, z = new_z}
|
||||||
|
|
||||||
|
minetest.remove_node(upper_pos)
|
||||||
|
end,
|
||||||
|
})
|
||||||
|
|
||||||
|
|
||||||
|
--
|
||||||
|
-- Compatible modules' based hidden doors
|
||||||
|
--
|
||||||
|
|
||||||
|
if minetest.get_modpath("darkage") then
|
||||||
|
|
||||||
|
minetest.register_lbm({
|
||||||
|
name = ":darkage_remover_a",
|
||||||
|
nodenames = {"doors:hidden_door_adobe_a", "doors:hidden_door_basalt_a",
|
||||||
|
"doors:hidden_door_basalt_rubble_a",
|
||||||
|
"doors:hidden_door_basalt_brick_a",
|
||||||
|
"doors:hidden_door_basalt_block_a",
|
||||||
|
"doors:hidden_door_gneiss_a",
|
||||||
|
"doors:hidden_door_gneiss_rubble_a",
|
||||||
|
"doors:hidden_door_gneiss_brick_a",
|
||||||
|
"doors:hidden_door_gneiss_block_a",
|
||||||
|
"doors:hidden_door_marble_a",
|
||||||
|
"doors:hidden_door_marble_tile_a",
|
||||||
|
"doors:hidden_door_ors_a", "doors:hidden_door_ors_rubble_a",
|
||||||
|
"doors:hidden_door_ors_brick_a",
|
||||||
|
"doors:hidden_door_ors_block_a",
|
||||||
|
"doors:hidden_door_serpentine_a",
|
||||||
|
"doors:hidden_door_shale_a", "doors:hidden_door_slate_a",
|
||||||
|
"doors:hidden_door_schist_a",
|
||||||
|
"doors:hidden_door_slate_rubble_a",
|
||||||
|
"doors:hidden_door_slate_tile_a",
|
||||||
|
"doors:hidden_door_slate_block_a",
|
||||||
|
"doors:hidden_door_slate_brick_a", "doors:hidden_door_tuff_a",
|
||||||
|
"doors:hidden_door_tuff_bricks_a",
|
||||||
|
"doors:hidden_door_tuff_rubble_a",
|
||||||
|
"doors:hidden_door_rhyolitic_tuff_a",
|
||||||
|
"doors:hidden_door_rhyolitic_tuff_bricks_a",
|
||||||
|
"doors:hidden_door_old_tuff_bricks_a",
|
||||||
|
"doors:hidden_door_rhyolitic_tuff_rubble_a",
|
||||||
|
},
|
||||||
|
|
||||||
|
action = function(pos)
|
||||||
|
minetest.remove_node(pos)
|
||||||
|
|
||||||
|
local new_x = pos.x
|
||||||
|
local new_y = (pos.y + 1)
|
||||||
|
local new_z = pos.z
|
||||||
|
local upper_pos = {x = new_x, y = new_y, z = new_z}
|
||||||
|
|
||||||
|
minetest.remove_node(upper_pos)
|
||||||
|
end,
|
||||||
|
})
|
||||||
|
|
||||||
|
|
||||||
|
minetest.register_lbm({
|
||||||
|
name = ":darkage_remover_b",
|
||||||
|
nodenames = {"doors:hidden_door_adobe_b", "doors:hidden_door_basalt_b",
|
||||||
|
"doors:hidden_door_basalt_rubble_b",
|
||||||
|
"doors:hidden_door_basalt_brick_b",
|
||||||
|
"doors:hidden_door_basalt_block_b",
|
||||||
|
"doors:hidden_door_gneiss_b",
|
||||||
|
"doors:hidden_door_gneiss_rubble_b",
|
||||||
|
"doors:hidden_door_gneiss_brick_b",
|
||||||
|
"doors:hidden_door_gneiss_block_b",
|
||||||
|
"doors:hidden_door_marble_b",
|
||||||
|
"doors:hidden_door_marble_tile_b",
|
||||||
|
"doors:hidden_door_ors_b", "doors:hidden_door_ors_rubble_b",
|
||||||
|
"doors:hidden_door_ors_brick_b",
|
||||||
|
"doors:hidden_door_ors_block_b",
|
||||||
|
"doors:hidden_door_serpentine_b",
|
||||||
|
"doors:hidden_door_shale_b", "doors:hidden_door_slate_b",
|
||||||
|
"doors:hidden_door_schist_b",
|
||||||
|
"doors:hidden_door_slate_rubble_b",
|
||||||
|
"doors:hidden_door_slate_tile_b",
|
||||||
|
"doors:hidden_door_slate_block_b",
|
||||||
|
"doors:hidden_door_slate_brick_b", "doors:hidden_door_tuff_b",
|
||||||
|
"doors:hidden_door_tuff_bricks_b",
|
||||||
|
"doors:hidden_door_tuff_rubble_b",
|
||||||
|
"doors:hidden_door_rhyolitic_tuff_b",
|
||||||
|
"doors:hidden_door_rhyolitic_tuff_bricks_b",
|
||||||
|
"doors:hidden_door_old_tuff_bricks_b",
|
||||||
|
"doors:hidden_door_rhyolitic_tuff_rubble_b",
|
||||||
|
},
|
||||||
|
|
||||||
|
action = function(pos)
|
||||||
|
minetest.remove_node(pos)
|
||||||
|
|
||||||
|
local new_x = pos.x
|
||||||
|
local new_y = (pos.y + 1)
|
||||||
|
local new_z = pos.z
|
||||||
|
local upper_pos = {x = new_x, y = new_y, z = new_z}
|
||||||
|
|
||||||
|
minetest.remove_node(upper_pos)
|
||||||
|
end,
|
||||||
|
})
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
if minetest.get_modpath("moreblocks") then
|
||||||
|
|
||||||
|
minetest.register_lbm({
|
||||||
|
name = ":moreblocks_remover_a",
|
||||||
|
nodenames = {"doors:hidden_door_jungletree_top_a",
|
||||||
|
"doors:hidden_door_tree_top_a",
|
||||||
|
"doors:hidden_door_cactus_brick_a",
|
||||||
|
"doors:hidden_door_circle_stone_bricks_a",
|
||||||
|
"doors:hidden_door_coal_stone_a",
|
||||||
|
"doors:hidden_door_cobble_compressed_a",
|
||||||
|
"doors:hidden_door_copperpatina_a",
|
||||||
|
"doors:hidden_door_empty_bookshelf_a",
|
||||||
|
"doors:hidden_door_grey_bricks_a",
|
||||||
|
"doors:hidden_door_iron_stone_a",
|
||||||
|
"doors:hidden_door_iron_stone_bricks_a",
|
||||||
|
"doors:hidden_door_plankstone_a",
|
||||||
|
"doors:hidden_door_split_stone_tile_a",
|
||||||
|
"doors:hidden_door_split_stone_tile_alt_a",
|
||||||
|
"doors:hidden_door_stone_tile_a",
|
||||||
|
"doors:hidden_door_tar_a",
|
||||||
|
"doors:hidden_door_trap_stone_a",
|
||||||
|
"doors:hidden_door_wood_tile_full_a",
|
||||||
|
},
|
||||||
|
|
||||||
|
action = function(pos)
|
||||||
|
minetest.remove_node(pos)
|
||||||
|
|
||||||
|
local new_x = pos.x
|
||||||
|
local new_y = (pos.y + 1)
|
||||||
|
local new_z = pos.z
|
||||||
|
local upper_pos = {x = new_x, y = new_y, z = new_z}
|
||||||
|
|
||||||
|
minetest.remove_node(upper_pos)
|
||||||
|
end,
|
||||||
|
})
|
||||||
|
|
||||||
|
|
||||||
|
minetest.register_lbm({
|
||||||
|
name = ":moreblocks_remover_b",
|
||||||
|
nodenames = {"doors:hidden_door_jungletree_top_b",
|
||||||
|
"doors:hidden_door_tree_top_b",
|
||||||
|
"doors:hidden_door_cactus_brick_b",
|
||||||
|
"doors:hidden_door_circle_stone_bricks_b",
|
||||||
|
"doors:hidden_door_coal_stone_b",
|
||||||
|
"doors:hidden_door_cobble_compressed_b",
|
||||||
|
"doors:hidden_door_copperpatina_b",
|
||||||
|
"doors:hidden_door_empty_bookshelf_b",
|
||||||
|
"doors:hidden_door_grey_bricks_b",
|
||||||
|
"doors:hidden_door_iron_stone_b",
|
||||||
|
"doors:hidden_door_iron_stone_bricks_b",
|
||||||
|
"doors:hidden_door_plankstone_b",
|
||||||
|
"doors:hidden_door_split_stone_tile_b",
|
||||||
|
"doors:hidden_door_split_stone_tile_alt_b",
|
||||||
|
"doors:hidden_door_stone_tile_b",
|
||||||
|
"doors:hidden_door_tar_b",
|
||||||
|
"doors:hidden_door_trap_stone_b",
|
||||||
|
"doors:hidden_door_wood_tile_full_b",
|
||||||
|
},
|
||||||
|
|
||||||
|
action = function(pos)
|
||||||
|
minetest.remove_node(pos)
|
||||||
|
|
||||||
|
local new_x = pos.x
|
||||||
|
local new_y = (pos.y + 1)
|
||||||
|
local new_z = pos.z
|
||||||
|
local upper_pos = {x = new_x, y = new_y, z = new_z}
|
||||||
|
|
||||||
|
minetest.remove_node(upper_pos)
|
||||||
|
end,
|
||||||
|
})
|
||||||
|
end
|
Binary file not shown.
After Width: | Height: | Size: 85 KiB |
|
@ -0,0 +1,12 @@
|
||||||
|
# Please choose your favorite resolution.
|
||||||
|
# Allowed resolutions: 16, 32, 64, 128 (pixels).
|
||||||
|
# The default value is 16 pixels.
|
||||||
|
hidden_doors_res (Resolution in pixels for the textures) int 16
|
||||||
|
|
||||||
|
# Here you can set your preferred value for the stone made hidden
|
||||||
|
# doors' opening and closing sounds, the default value is 5.0
|
||||||
|
hidden_doors_vol (Opening and closing sounds' volume in float) float 5.0
|
||||||
|
|
||||||
|
# Disable the module's nodes and activate the
|
||||||
|
# L.B.M. based module's nodes remover.
|
||||||
|
hidden_doors_remover (Disable and remove this mod's nodes) bool false
|
|
@ -0,0 +1,329 @@
|
||||||
|
|
||||||
|
Copyright (C) 2017 Hamlet
|
||||||
|
|
||||||
|
These sounds have been cut from:
|
||||||
|
|
||||||
|
https://freesound.org/people/Slanesh/sounds/31770/#
|
||||||
|
|
||||||
|
the original author is Slanesh https://freesound.org/people/Slanesh/
|
||||||
|
|
||||||
|
|
||||||
|
Creative Commons Legal Code
|
||||||
|
|
||||||
|
Attribution 3.0 Unported
|
||||||
|
|
||||||
|
CREATIVE COMMONS CORPORATION IS NOT A LAW FIRM AND DOES NOT PROVIDE
|
||||||
|
LEGAL SERVICES. DISTRIBUTION OF THIS LICENSE DOES NOT CREATE AN
|
||||||
|
ATTORNEY-CLIENT RELATIONSHIP. CREATIVE COMMONS PROVIDES THIS
|
||||||
|
INFORMATION ON AN "AS-IS" BASIS. CREATIVE COMMONS MAKES NO WARRANTIES
|
||||||
|
REGARDING THE INFORMATION PROVIDED, AND DISCLAIMS LIABILITY FOR
|
||||||
|
DAMAGES RESULTING FROM ITS USE.
|
||||||
|
|
||||||
|
License
|
||||||
|
|
||||||
|
THE WORK (AS DEFINED BELOW) IS PROVIDED UNDER THE TERMS OF THIS CREATIVE
|
||||||
|
COMMONS PUBLIC LICENSE ("CCPL" OR "LICENSE"). THE WORK IS PROTECTED BY
|
||||||
|
COPYRIGHT AND/OR OTHER APPLICABLE LAW. ANY USE OF THE WORK OTHER THAN AS
|
||||||
|
AUTHORIZED UNDER THIS LICENSE OR COPYRIGHT LAW IS PROHIBITED.
|
||||||
|
|
||||||
|
BY EXERCISING ANY RIGHTS TO THE WORK PROVIDED HERE, YOU ACCEPT AND AGREE
|
||||||
|
TO BE BOUND BY THE TERMS OF THIS LICENSE. TO THE EXTENT THIS LICENSE MAY
|
||||||
|
BE CONSIDERED TO BE A CONTRACT, THE LICENSOR GRANTS YOU THE RIGHTS
|
||||||
|
CONTAINED HERE IN CONSIDERATION OF YOUR ACCEPTANCE OF SUCH TERMS AND
|
||||||
|
CONDITIONS.
|
||||||
|
|
||||||
|
1. Definitions
|
||||||
|
|
||||||
|
a. "Adaptation" means a work based upon the Work, or upon the Work and
|
||||||
|
other pre-existing works, such as a translation, adaptation,
|
||||||
|
derivative work, arrangement of music or other alterations of a
|
||||||
|
literary or artistic work, or phonogram or performance and includes
|
||||||
|
cinematographic adaptations or any other form in which the Work may be
|
||||||
|
recast, transformed, or adapted including in any form recognizably
|
||||||
|
derived from the original, except that a work that constitutes a
|
||||||
|
Collection will not be considered an Adaptation for the purpose of
|
||||||
|
this License. For the avoidance of doubt, where the Work is a musical
|
||||||
|
work, performance or phonogram, the synchronization of the Work in
|
||||||
|
timed-relation with a moving image ("synching") will be considered an
|
||||||
|
Adaptation for the purpose of this License.
|
||||||
|
b. "Collection" means a collection of literary or artistic works, such as
|
||||||
|
encyclopedias and anthologies, or performances, phonograms or
|
||||||
|
broadcasts, or other works or subject matter other than works listed
|
||||||
|
in Section 1(f) below, which, by reason of the selection and
|
||||||
|
arrangement of their contents, constitute intellectual creations, in
|
||||||
|
which the Work is included in its entirety in unmodified form along
|
||||||
|
with one or more other contributions, each constituting separate and
|
||||||
|
independent works in themselves, which together are assembled into a
|
||||||
|
collective whole. A work that constitutes a Collection will not be
|
||||||
|
considered an Adaptation (as defined above) for the purposes of this
|
||||||
|
License.
|
||||||
|
c. "Distribute" means to make available to the public the original and
|
||||||
|
copies of the Work or Adaptation, as appropriate, through sale or
|
||||||
|
other transfer of ownership.
|
||||||
|
d. "Licensor" means the individual, individuals, entity or entities that
|
||||||
|
offer(s) the Work under the terms of this License.
|
||||||
|
e. "Original Author" means, in the case of a literary or artistic work,
|
||||||
|
the individual, individuals, entity or entities who created the Work
|
||||||
|
or if no individual or entity can be identified, the publisher; and in
|
||||||
|
addition (i) in the case of a performance the actors, singers,
|
||||||
|
musicians, dancers, and other persons who act, sing, deliver, declaim,
|
||||||
|
play in, interpret or otherwise perform literary or artistic works or
|
||||||
|
expressions of folklore; (ii) in the case of a phonogram the producer
|
||||||
|
being the person or legal entity who first fixes the sounds of a
|
||||||
|
performance or other sounds; and, (iii) in the case of broadcasts, the
|
||||||
|
organization that transmits the broadcast.
|
||||||
|
f. "Work" means the literary and/or artistic work offered under the terms
|
||||||
|
of this License including without limitation any production in the
|
||||||
|
literary, scientific and artistic domain, whatever may be the mode or
|
||||||
|
form of its expression including digital form, such as a book,
|
||||||
|
pamphlet and other writing; a lecture, address, sermon or other work
|
||||||
|
of the same nature; a dramatic or dramatico-musical work; a
|
||||||
|
choreographic work or entertainment in dumb show; a musical
|
||||||
|
composition with or without words; a cinematographic work to which are
|
||||||
|
assimilated works expressed by a process analogous to cinematography;
|
||||||
|
a work of drawing, painting, architecture, sculpture, engraving or
|
||||||
|
lithography; a photographic work to which are assimilated works
|
||||||
|
expressed by a process analogous to photography; a work of applied
|
||||||
|
art; an illustration, map, plan, sketch or three-dimensional work
|
||||||
|
relative to geography, topography, architecture or science; a
|
||||||
|
performance; a broadcast; a phonogram; a compilation of data to the
|
||||||
|
extent it is protected as a copyrightable work; or a work performed by
|
||||||
|
a variety or circus performer to the extent it is not otherwise
|
||||||
|
considered a literary or artistic work.
|
||||||
|
g. "You" means an individual or entity exercising rights under this
|
||||||
|
License who has not previously violated the terms of this License with
|
||||||
|
respect to the Work, or who has received express permission from the
|
||||||
|
Licensor to exercise rights under this License despite a previous
|
||||||
|
violation.
|
||||||
|
h. "Publicly Perform" means to perform public recitations of the Work and
|
||||||
|
to communicate to the public those public recitations, by any means or
|
||||||
|
process, including by wire or wireless means or public digital
|
||||||
|
performances; to make available to the public Works in such a way that
|
||||||
|
members of the public may access these Works from a place and at a
|
||||||
|
place individually chosen by them; to perform the Work to the public
|
||||||
|
by any means or process and the communication to the public of the
|
||||||
|
performances of the Work, including by public digital performance; to
|
||||||
|
broadcast and rebroadcast the Work by any means including signs,
|
||||||
|
sounds or images.
|
||||||
|
i. "Reproduce" means to make copies of the Work by any means including
|
||||||
|
without limitation by sound or visual recordings and the right of
|
||||||
|
fixation and reproducing fixations of the Work, including storage of a
|
||||||
|
protected performance or phonogram in digital form or other electronic
|
||||||
|
medium.
|
||||||
|
|
||||||
|
2. Fair Dealing Rights. Nothing in this License is intended to reduce,
|
||||||
|
limit, or restrict any uses free from copyright or rights arising from
|
||||||
|
limitations or exceptions that are provided for in connection with the
|
||||||
|
copyright protection under copyright law or other applicable laws.
|
||||||
|
|
||||||
|
3. License Grant. Subject to the terms and conditions of this License,
|
||||||
|
Licensor hereby grants You a worldwide, royalty-free, non-exclusive,
|
||||||
|
perpetual (for the duration of the applicable copyright) license to
|
||||||
|
exercise the rights in the Work as stated below:
|
||||||
|
|
||||||
|
a. to Reproduce the Work, to incorporate the Work into one or more
|
||||||
|
Collections, and to Reproduce the Work as incorporated in the
|
||||||
|
Collections;
|
||||||
|
b. to create and Reproduce Adaptations provided that any such Adaptation,
|
||||||
|
including any translation in any medium, takes reasonable steps to
|
||||||
|
clearly label, demarcate or otherwise identify that changes were made
|
||||||
|
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Licensor hereby grants You a worldwide, royalty-free, non-exclusive,
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including any translation in any medium, takes reasonable steps to
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clearly label, demarcate or otherwise identify that changes were made
|
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to the original Work. For example, a translation could be marked "The
|
||||||
|
original work was translated from English to Spanish," or a
|
||||||
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modification could indicate "The original work has been modified.";
|
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c. to Distribute and Publicly Perform the Work including as incorporated
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d. to Distribute and Publicly Perform Adaptations.
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e. For the avoidance of doubt:
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ii. Waivable Compulsory License Schemes. In those jurisdictions in
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iii. Voluntary License Schemes. The Licensor waives the right to
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Licensor is a member of a collecting society that administers
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The above rights may be exercised in all media and formats whether now
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granted by Licensor are hereby reserved.
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a. You may Distribute or Publicly Perform the Work only under the terms
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Identifier (URI) for, this License with every copy of the Work You
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Distribute or Publicly Perform. You may not offer or impose any terms
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the recipient of the Work to exercise the rights granted to that
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recipient under the terms of the License. You may not sublicense the
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Work. You must keep intact all notices that refer to this License and
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to the disclaimer of warranties with every copy of the Work You
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Distribute or Publicly Perform. When You Distribute or Publicly
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Perform the Work, You may not impose any effective technological
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measures on the Work that restrict the ability of a recipient of the
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Work from You to exercise the rights granted to that recipient under
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the terms of the License. This Section 4(a) applies to the Work as
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||||||
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incorporated in a Collection, but this does not require the Collection
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apart from the Work itself to be made subject to the terms of this
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License. If You create a Collection, upon notice from any Licensor You
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must, to the extent practicable, remove from the Collection any credit
|
||||||
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as required by Section 4(c), as requested. If You create an
|
||||||
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Adaptation, upon notice from any Licensor You must, to the extent
|
||||||
|
practicable, remove from the Adaptation any credit as required by
|
||||||
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Section 4(c), as requested.
|
||||||
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b. You may Distribute or Publicly Perform an Adaptation only under the
|
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terms of: (i) this License; (ii) a later version of this License with
|
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the same License Elements as this License; (iii) a Creative Commons
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||||||
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jurisdiction license (either this or a later license version) that
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contains the same License Elements as this License (e.g.,
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Attribution-ShareAlike 3.0 US)); (iv) a Creative Commons Compatible
|
||||||
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License. If you license the Adaptation under one of the licenses
|
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mentioned in (iv), you must comply with the terms of that license. If
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||||||
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you license the Adaptation under the terms of any of the licenses
|
||||||
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mentioned in (i), (ii) or (iii) (the "Applicable License"), you must
|
||||||
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comply with the terms of the Applicable License generally and the
|
||||||
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following provisions: (I) You must include a copy of, or the URI for,
|
||||||
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the Applicable License with every copy of each Adaptation You
|
||||||
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Distribute or Publicly Perform; (II) You may not offer or impose any
|
||||||
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terms on the Adaptation that restrict the terms of the Applicable
|
||||||
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License or the ability of the recipient of the Adaptation to exercise
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the rights granted to that recipient under the terms of the Applicable
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License; (III) You must keep intact all notices that refer to the
|
||||||
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Applicable License and to the disclaimer of warranties with every copy
|
||||||
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of the Work as included in the Adaptation You Distribute or Publicly
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Perform; (IV) when You Distribute or Publicly Perform the Adaptation,
|
||||||
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You may not impose any effective technological measures on the
|
||||||
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Adaptation that restrict the ability of a recipient of the Adaptation
|
||||||
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from You to exercise the rights granted to that recipient under the
|
||||||
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terms of the Applicable License. This Section 4(b) applies to the
|
||||||
|
Adaptation as incorporated in a Collection, but this does not require
|
||||||
|
the Collection apart from the Adaptation itself to be made subject to
|
||||||
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the terms of the Applicable License.
|
||||||
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c. If You Distribute, or Publicly Perform the Work or any Adaptations or
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Collections, You must, unless a request has been made pursuant to
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Section 4(a), keep intact all copyright notices for the Work and
|
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provide, reasonable to the medium or means You are utilizing: (i) the
|
||||||
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name of the Original Author (or pseudonym, if applicable) if supplied,
|
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and/or if the Original Author and/or Licensor designate another party
|
||||||
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or parties (e.g., a sponsor institute, publishing entity, journal) for
|
||||||
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attribution ("Attribution Parties") in Licensor's copyright notice,
|
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terms of service or by other reasonable means, the name of such party
|
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or parties; (ii) the title of the Work if supplied; (iii) to the
|
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extent reasonably practicable, the URI, if any, that Licensor
|
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specifies to be associated with the Work, unless such URI does not
|
||||||
|
refer to the copyright notice or licensing information for the Work;
|
||||||
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and (iv) , consistent with Ssection 3(b), in the case of an
|
||||||
|
Adaptation, a credit identifying the use of the Work in the Adaptation
|
||||||
|
(e.g., "French translation of the Work by Original Author," or
|
||||||
|
"Screenplay based on original Work by Original Author"). The credit
|
||||||
|
required by this Section 4(c) may be implemented in any reasonable
|
||||||
|
manner; provided, however, that in the case of a Adaptation or
|
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Collection, at a minimum such credit will appear, if a credit for all
|
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contributing authors of the Adaptation or Collection appears, then as
|
||||||
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part of these credits and in a manner at least as prominent as the
|
||||||
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credits for the other contributing authors. For the avoidance of
|
||||||
|
doubt, You may only use the credit required by this Section for the
|
||||||
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purpose of attribution in the manner set out above and, by exercising
|
||||||
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Your rights under this License, You may not implicitly or explicitly
|
||||||
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assert or imply any connection with, sponsorship or endorsement by the
|
||||||
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Original Author, Licensor and/or Attribution Parties, as appropriate,
|
||||||
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of You or Your use of the Work, without the separate, express prior
|
||||||
|
written permission of the Original Author, Licensor and/or Attribution
|
||||||
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Parties.
|
||||||
|
d. Except as otherwise agreed in writing by the Licensor or as may be
|
||||||
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otherwise permitted by applicable law, if You Reproduce, Distribute or
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||||||
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Publicly Perform the Work either by itself or as part of any
|
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Adaptations or Collections, You must not distort, mutilate, modify or
|
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take other derogatory action in relation to the Work which would be
|
||||||
|
prejudicial to the Original Author's honor or reputation. Licensor
|
||||||
|
agrees that in those jurisdictions (e.g. Japan), in which any exercise
|
||||||
|
of the right granted in Section 3(b) of this License (the right to
|
||||||
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make Adaptations) would be deemed to be a distortion, mutilation,
|
||||||
|
modification or other derogatory action prejudicial to the Original
|
||||||
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Author's honor and reputation, the Licensor will waive or not assert,
|
||||||
|
as appropriate, this Section, to the fullest extent permitted by the
|
||||||
|
applicable national law, to enable You to reasonably exercise Your
|
||||||
|
right under Section 3(b) of this License (right to make Adaptations)
|
||||||
|
but not otherwise.
|
||||||
|
|
||||||
|
5. Representations, Warranties and Disclaimer
|
||||||
|
|
||||||
|
UNLESS OTHERWISE MUTUALLY AGREED TO BY THE PARTIES IN WRITING, LICENSOR
|
||||||
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OFFERS THE WORK AS-IS AND MAKES NO REPRESENTATIONS OR WARRANTIES OF ANY
|
||||||
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KIND CONCERNING THE WORK, EXPRESS, IMPLIED, STATUTORY OR OTHERWISE,
|
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INCLUDING, WITHOUT LIMITATION, WARRANTIES OF TITLE, MERCHANTIBILITY,
|
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FITNESS FOR A PARTICULAR PURPOSE, NONINFRINGEMENT, OR THE ABSENCE OF
|
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LATENT OR OTHER DEFECTS, ACCURACY, OR THE PRESENCE OF ABSENCE OF ERRORS,
|
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WHETHER OR NOT DISCOVERABLE. SOME JURISDICTIONS DO NOT ALLOW THE EXCLUSION
|
||||||
|
OF IMPLIED WARRANTIES, SO SUCH EXCLUSION MAY NOT APPLY TO YOU.
|
||||||
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|
||||||
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6. Limitation on Liability. EXCEPT TO THE EXTENT REQUIRED BY APPLICABLE
|
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LAW, IN NO EVENT WILL LICENSOR BE LIABLE TO YOU ON ANY LEGAL THEORY FOR
|
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ARISING OUT OF THIS LICENSE OR THE USE OF THE WORK, EVEN IF LICENSOR HAS
|
||||||
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BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
|
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|
||||||
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7. Termination
|
||||||
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|
||||||
|
a. This License and the rights granted hereunder will terminate
|
||||||
|
automatically upon any breach by You of the terms of this License.
|
||||||
|
Individuals or entities who have received Adaptations or Collections
|
||||||
|
from You under this License, however, will not have their licenses
|
||||||
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terminated provided such individuals or entities remain in full
|
||||||
|
compliance with those licenses. Sections 1, 2, 5, 6, 7, and 8 will
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||||||
|
survive any termination of this License.
|
||||||
|
b. Subject to the above terms and conditions, the license granted here is
|
||||||
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perpetual (for the duration of the applicable copyright in the Work).
|
||||||
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Notwithstanding the above, Licensor reserves the right to release the
|
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Work under different license terms or to stop distributing the Work at
|
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any time; provided, however that any such election will not serve to
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withdraw this License (or any other license that has been, or is
|
||||||
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required to be, granted under the terms of this License), and this
|
||||||
|
License will continue in full force and effect unless terminated as
|
||||||
|
stated above.
|
||||||
|
|
||||||
|
8. Miscellaneous
|
||||||
|
|
||||||
|
a. Each time You Distribute or Publicly Perform the Work or a Collection,
|
||||||
|
the Licensor offers to the recipient a license to the Work on the same
|
||||||
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terms and conditions as the license granted to You under this License.
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||||||
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b. Each time You Distribute or Publicly Perform an Adaptation, Licensor
|
||||||
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offers to the recipient a license to the original Work on the same
|
||||||
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terms and conditions as the license granted to You under this License.
|
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c. If any provision of this License is invalid or unenforceable under
|
||||||
|
applicable law, it shall not affect the validity or enforceability of
|
||||||
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the remainder of the terms of this License, and without further action
|
||||||
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by the parties to this agreement, such provision shall be reformed to
|
||||||
|
the minimum extent necessary to make such provision valid and
|
||||||
|
enforceable.
|
||||||
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d. No term or provision of this License shall be deemed waived and no
|
||||||
|
breach consented to unless such waiver or consent shall be in writing
|
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and signed by the party to be charged with such waiver or consent.
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||||||
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e. This License constitutes the entire agreement between the parties with
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||||||
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respect to the Work licensed here. There are no understandings,
|
||||||
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agreements or representations with respect to the Work not specified
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here. Licensor shall not be bound by any additional provisions that
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||||||
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may appear in any communication from You. This License may not be
|
||||||
|
modified without the mutual written agreement of the Licensor and You.
|
||||||
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f. The rights granted under, and the subject matter referenced, in this
|
||||||
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License were drafted utilizing the terminology of the Berne Convention
|
||||||
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for the Protection of Literary and Artistic Works (as amended on
|
||||||
|
September 28, 1979), the Rome Convention of 1961, the WIPO Copyright
|
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Treaty of 1996, the WIPO Performances and Phonograms Treaty of 1996
|
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and the Universal Copyright Convention (as revised on July 24, 1971).
|
||||||
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These rights and subject matter take effect in the relevant
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||||||
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jurisdiction in which the License terms are sought to be enforced
|
||||||
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according to the corresponding provisions of the implementation of
|
||||||
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those treaty provisions in the applicable national law. If the
|
||||||
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standard suite of rights granted under applicable copyright law
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||||||
|
includes additional rights not granted under this License, such
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||||||
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additional rights are deemed to be included in the License; this
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||||||
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License is not intended to restrict the license of any rights under
|
||||||
|
applicable law.
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||||||
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|
||||||
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|
||||||
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Creative Commons Notice
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|
||||||
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Creative Commons is not a party to this License, and makes no warranty
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Commons has expressly identified itself as the Licensor hereunder, it
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shall have all rights and obligations of Licensor.
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Except for the limited purpose of indicating to the public that the
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Work is licensed under the CCPL, Creative Commons does not authorize
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