Merge remote-tracking branch 'origin/master' into testing

This commit is contained in:
kay27 2021-07-20 16:22:57 +04:00
commit b9b4b04aee
76 changed files with 4131 additions and 49 deletions

View File

@ -1,4 +1,3 @@
name = _mcl_autogroup
author = ryvnf
description = MineClone 2 core mod which automatically adds groups to all items. Very important for digging times.
depends = mcl_autogroup

View File

@ -327,7 +327,9 @@ local function register_chest(basename, desc, longdesc, usagehelp, tt_help, tile
local function limit_put(stack, inv1, inv2)
local leftover = ItemStack(stack)
leftover = limit_put_list(leftover, inv1:get_list("main"))
leftover = limit_put_list(leftover, inv2:get_list("main"))
if inv2 then
leftover = limit_put_list(leftover, inv2:get_list("main"))
end
return stack:get_count() - leftover:get_count()
end

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@ -0,0 +1,715 @@
Licenses of media (textures)
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Derived from textures by XSSheep continued by Nova_Wostra under same license:
mcl_copper_ore.png
Textures by NO11 (under same license):
mcl_copper_raw.png
mcl_copper_block_raw.png
mcl_copper_anti_oxidation_particle.png
All other textures by XSSheep continued by Nova_Wostra.
-----------------------
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To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
state the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short
notice like this when it starts in an interactive mode:
<program> Copyright (C) <year> <name of author>
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, your program's commands
might be different; for a GUI interface, you would use an "about box".
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU GPL, see
<https://www.gnu.org/licenses/>.
The GNU General Public License does not permit incorporating your program
into proprietary programs. If your program is a subroutine library, you
may consider it more useful to permit linking proprietary applications with
the library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License. But first, please read
<https://www.gnu.org/licenses/why-not-lgpl.html>.
-------------------------------------------------

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# mcl_copper
### by NO11
Adds copper ore, blocks and items.
You need the Minetest subgame "Mineclone 2" to use the mod.

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minetest.register_craft({
output = "mcl_copper:block_raw",
recipe = {
{ "mcl_copper:raw_copper", "mcl_copper:raw_copper", "mcl_copper:raw_copper" },
{ "mcl_copper:raw_copper", "mcl_copper:raw_copper", "mcl_copper:raw_copper" },
{ "mcl_copper:raw_copper", "mcl_copper:raw_copper", "mcl_copper:raw_copper" },
}
})
minetest.register_craft({
output = "mcl_copper:block",
recipe = {
{ "mcl_copper:copper_ingot", "mcl_copper:copper_ingot" },
{ "mcl_copper:copper_ingot", "mcl_copper:copper_ingot" },
}
})
minetest.register_craft({
output = "mcl_copper:block_cut 4",
recipe = {
{ "mcl_copper:block", "mcl_copper:block" },
{ "mcl_copper:block", "mcl_copper:block" },
}
})
minetest.register_craft({
output = "mcl_copper:block_exposed_cut 4",
recipe = {
{ "mcl_copper:block_exposed", "mcl_copper:block_exposed" },
{ "mcl_copper:block_exposed", "mcl_copper:block_exposed" },
}
})
minetest.register_craft({
output = "mcl_copper:block_oxidized_cut 4",
recipe = {
{ "mcl_copper:block_oxidized", "mcl_copper:block_oxidized" },
{ "mcl_copper:block_oxidized", "mcl_copper:block_oxidized" },
}
})
minetest.register_craft({
output = "mcl_copper:mcl_copper:block_weathered_cut 4",
recipe = {
{ "mcl_copper:block_weathered", "mcl_copper:block_weathered" },
{ "mcl_copper:block_weathered", "mcl_copper:block_weathered" },
}
})
minetest.register_craft({
output = "mcl_copper:copper_ingot 4",
recipe = {
{ "mcl_copper:block" },
}
})
minetest.register_craft({
output = "mcl_copper:raw_copper 9",
recipe = {
{ "mcl_copper:block_raw" },
}
})
minetest.register_craft({
type = "cooking",
output = "mcl_copper:copper_ingot",
recipe = "mcl_copper:raw_copper",
cooktime = 10,
})
minetest.register_craft({
type = "cooking",
output = "mcl_copper:copper_ingot",
recipe = "mcl_copper:stone_with_copper",
cooktime = 10,
})

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local deepslate_mod = minetest.get_modpath("mcl_deepslate")
local function register_oxidation_abm(abm_name, node_name, oxidized_variant)
minetest.register_abm({
label = abm_name,
nodenames = {node_name},
interval = 500,
chance = 3,
action = function(pos, node)
minetest.swap_node(pos, {name=oxidized_variant, param2=node.param2})
end
})
end
local stairs = {
{"stair", "exposed", "_inner", "cut_inner"},
{"stair", "weathered", "_inner", "exposed_cut_inner"},
{"stair", "exposed", "_outer", "cut_outer"},
{"stair", "weathered", "_outer", "exposed_cut_outer"},
{"stair", "oxidized", "_outer", "weathered_cut_outer"},
{"stair", "oxidized", "_inner", "weathered_cut_inner"},
{"slab", "exposed", "","cut"},
{"slab", "oxidized", "","weathered_cut"},
{"slab", "weathered", "","exposed_cut"},
{"slab", "exposed", "_top","cut_top"},
{"slab", "oxidized", "_top", "weathered_cut_top"},
{"slab", "weathered", "_top","exposed_cut_top"},
{"slab", "exposed", "_double","cut_double"},
{"slab", "oxidized", "_double","weathered_cut_double"},
{"slab", "weathered", "_double","exposed_cut_double"},
{"stair", "exposed", "","cut"},
{"stair", "oxidized", "", "weathered_cut"},
{"stair", "weathered", "", "exposed_cut"}
}
local function anti_oxidation_particles(pointed_thing)
local pos = pointed_thing.under
minetest.add_particlespawner({
amount = 8,
time = 1,
minpos = {x = pos.x - 1, y = pos.y - 1, z = pos.z - 1},
maxpos = {x = pos.x + 1, y = pos.y + 1, z = pos.z + 1},
minvel = {x = 0, y = 0, z = 0},
maxvel = {x = 0, y = 0, z = 0},
minacc = {x = 0, y = 0, z = 0},
maxacc = {x = 0, y = 0, z = 0},
minexptime = 0.5,
maxexptime = 1,
minsize = 1,
maxsize = 2.5,
collisiondetection = false,
vertical = false,
texture = "mcl_copper_anti_oxidation_particle.png",
glow = 5,
})
end
local function add_wear(placer, itemstack)
if not minetest.is_creative_enabled(placer:get_player_name()) then
local tool = itemstack:get_name()
local wear = mcl_autogroup.get_wear(tool, "axey")
itemstack:add_wear(wear)
end
end
local function anti_oxidation(itemstack, placer, pointed_thing)
if pointed_thing.type ~= "node" then return end
local node = minetest.get_node(pointed_thing.under)
local noddef = minetest.registered_nodes[minetest.get_node(pointed_thing.under).name]
if not placer:get_player_control().sneak and noddef.on_rightclick then
return minetest.item_place(itemstack, placer, pointed_thing)
end
if minetest.is_protected(pointed_thing.under, placer:get_player_name()) then
minetest.record_protection_violation(pointed_thing.under, placer:get_player_name())
return itemstack
end
if noddef._mcl_stripped_variant == nil then
for _, c in pairs(stairs) do
if noddef.name == "mcl_stairs:"..c[1].."_copper_"..c[2].."_cut"..c[3] then
minetest.swap_node(pointed_thing.under, {name="mcl_stairs:"..c[1].."_copper_"..c[4], param2=node.param2})
anti_oxidation_particles(pointed_thing)
add_wear(placer, itemstack)
end
end
if noddef._mcl_anti_oxidation_variant ~= nil then
minetest.swap_node(pointed_thing.under, {name=noddef._mcl_anti_oxidation_variant, param2=node.param2})
anti_oxidation_particles(pointed_thing)
add_wear(placer, itemstack)
end
elseif noddef._mcl_stripped_variant ~= nil then
minetest.swap_node(pointed_thing.under, {name=noddef._mcl_stripped_variant, param2=node.param2})
add_wear(placer, itemstack)
else
return itemstack
end
return itemstack
end
local function register_axe_override(axe_name)
minetest.override_item("mcl_tools:axe_"..axe_name, {
on_place = anti_oxidation,
})
end
local stonelike = {"mcl_core:stone", "mcl_core:diorite", "mcl_core:andesite", "mcl_core:granite"}
if not deepslate_mod then
if minetest.settings:get_bool("mcl_generate_ores", true) then
minetest.register_ore({
ore_type = "scatter",
ore = "mcl_copper:stone_with_copper",
wherein = stonelike,
clust_scarcity = 830,
clust_num_ores = 5,
clust_size = 3,
y_min = mcl_vars.mg_overworld_min,
y_max = mcl_worlds.layer_to_y(39),
})
minetest.register_ore({
ore_type = "scatter",
ore = "mcl_copper:stone_with_copper",
wherein = stonelike,
clust_scarcity = 1660,
clust_num_ores = 4,
clust_size = 2,
y_min = mcl_worlds.layer_to_y(40),
y_max = mcl_worlds.layer_to_y(63),
})
end
end
local block_oxidation = {
{"", "_exposed"},
{"_cut", "_exposed_cut"},
{"_exposed", "_weathered"},
{"_exposed_cut", "_weathered_cut"},
{"_weathered", "_oxidized"},
{"_weathered_cut", "_oxidized_cut"}
}
local stair_oxidation = {
{"slab", "cut", "exposed_cut"},
{"slab", "exposed_cut", "weathered_cut"},
{"slab", "weathered_cut", "oxidized_cut"},
{"slab", "cut_top", "exposed_cut_top"},
{"slab", "exposed_cut_top", "weathered_cut_top"},
{"slab", "weathered_cut_top", "oxidized_cut_double"},
{"slab", "cut_double", "exposed_cut_double"},
{"slab", "exposed_cut_double", "weathered_cut_double"},
{"slab", "weathered_cut_double", "oxidized_cut_double"},
{"stair", "cut", "exposed_cut"},
{"stair", "exposed_cut", "weathered_cut"},
{"stair", "weathered_cut", "oxidized_cut"},
{"stair", "cut_inner", "exposed_cut_inner"},
{"stair", "exposed_cut_inner", "weathered_cut_inner"},
{"stair", "weathered_cut_inner", "oxidized_cut_inner"},
{"stair", "cut_outer", "exposed_cut_outer"},
{"stair", "exposed_cut_outer", "weathered_cut_outer"},
{"stair", "weathered_cut_outer", "oxidized_cut_outer"}
}
for _, b in pairs(block_oxidation) do
register_oxidation_abm("Copper oxidation", "mcl_copper:block"..b[1], "mcl_copper:block"..b[2])
end
for _, s in pairs(stair_oxidation) do
register_oxidation_abm("Copper oxidation", "mcl_stairs:"..s[1].."_copper_"..s[2], "mcl_stairs:"..s[1].."_copper_"..s[3])
end
local axes = {"wood", "stone", "iron", "gold", "diamond"}
--[[
for _, axe in pairs(axes) do
register_axe_override(axe)
end
]]

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local path = minetest.get_modpath("mcl_copper")
dofile(path .. "/nodes.lua")
dofile(path .. "/items.lua")
dofile(path .. "/crafting.lua")
dofile(path .. "/functions.lua")

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local S = minetest.get_translator("mcl_copper")
minetest.register_craftitem("mcl_copper:copper_ingot", {
description = S("Copper Ingot"),
_doc_items_longdesc = S("Molten Raw Copper. It is used to craft blocks."),
inventory_image = "mcl_copper_ingot.png",
stack_max = 64,
groups = { craftitem=1 },
})
minetest.register_craftitem("mcl_copper:raw_copper", {
description = S("Raw Copper"),
_doc_items_longdesc = S("Raw Copper. Mine a Copper Ore to get it."),
inventory_image = "mcl_copper_raw.png",
stack_max = 64,
groups = { craftitem=1 },
})

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# textdomain: mcl_copper
A block of copper is mostly a decorative block.=Ein Kupferblock wird meistens als dekorativer Block verwendet.
A block used for compact raw copper storage.=Ein Block für die kompakte Lagerung von Rohkupfer.
Block of Copper=Kupferblock
Block of Raw Copper=Rohkupferblock
Copper Ingot=Kupfer Barren
Copper Ore=Kupfererz
Cut copper is a decorative block.=Ein Geschnittener Kupferblock ist ein dekorativer Block.
Cut Copper=Geschnittener Kupferblock
Double Slab of Cut Copper=Doppelte Geschnittene Kupferstufe
Double Slab of Exposed Cut Copper=Doppelte Angelaufene Geschnittene Kupferstufe
Double Slab of Oxidized Cut Copper=Doppelte Oxidierte Geschnittene Kupferstufe
Double Slab of Weathered Cut Copper=Doppelte Verwitterte Geschnittene Kupferstufe
Exposed copper is a decorative block.=Ein Angelaufener Kupferblock ist ein dekorativer Block.
Exposed Copper=Angelaufener Kupferblock
Exposed cut copper is a decorative block.=Ein Angelaufener geschnittener Kupferblock ist ein dekorativer Block.
Exposed Cut Copper=Angelaufener geschnittener Kupferblock
Molten Raw Copper. It is used to craft blocks.=Geschmolzenes Rohkupfer. Es wird verwendet, um Blöcke herzustellen.
Oxidized copper is a decorative block.=Ein Oxidierter Kupferblockist ist ein dekorativer Block.
Oxidized Copper=Oxidierter Kupferblock
Oxidized cut copper is a decorative block.=Ein Oxidierter geschnittener Kupferblock ist ein dekorativer Block.
Oxidized Cut Copper=Oxidierter geschnittener Kupferblock
Raw Copper. Mine a Copper Ore to get it.=Bauen sie ein Kupfererz ab, um es zu erhalten.
Raw Copper=Rohkupfer
Slab of Cut Copper=Geschnittene Kupferstufe
Slab of Exposed Cut Copper=Angelaufene Geschnittene Kupferstufe
Slab of Oxidized Cut Copper=Oxidierte Geschnittene Kupferstufe
Slab of Weathered Cut Copper=Verwitterte Geschnittene Kupferstufe
Some copper contained in stone, it is pretty common and can be found below sea level.=Stein, in dem etwas Kupfer enthalten ist. Es ist ziemlich häufig und kann unter dem Meeresspiegel gefunden werden.
Stairs of Cut Copper=Geschnittene Kupfertreppe
Stairs of Exposed Cut Copper=Angelaufene Geschnittene Kupfertreppe
Stairs of Oxidized Cut Copper=Oxidierte Geschnittene Kupfertreppe
Stairs of Weathered Cut Copper=Verwitterte Geschnittene Kupfertreppe
Weathered copper is a decorative block.=Ein Verwitterter Kupferblock ist ein dekorativer Block.
Weathered Copper=Verwitterter Kupferblock
Weathered cut copper is a decorative block.=Ein Verwitterter geschnittener Kupferblock ist ein dekorativer Block.
Weathered Cut Copper=Verwitterter geschnittener Kupferblock

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# textdomain: mcl_copper
A block of copper is mostly a decorative block.=
A block used for compact raw copper storage.=
Block of Copper=
Block of Raw Copper=
Copper Ingot=
Copper Ore=
Cut copper is a decorative block.=
Cut Copper=
Double Slab of Cut Copper=
Double Slab of Exposed Cut Copper=
Double Slab of Oxidized Cut Copper=
Double Slab of Weathered Cut Copper=
Exposed copper is a decorative block.=
Exposed Copper=
Exposed cut copper is a decorative block.=
Exposed Cut Copper=
Molten Raw Copper. It is used to craft blocks.=
Oxidized copper is a decorative block.=
Oxidized Copper=
Oxidized cut copper is a decorative block.=
Oxidized Cut Copper=
Raw Copper. Mine a Copper Ore to get it.=
Raw Copper=
Slab of Cut Copper=
Slab of Exposed Cut Copper=
Slab of Oxidized Cut Copper=
Slab of Weathered Cut Copper=
Some copper contained in stone, it is pretty common and can be found below sea level.=
Stairs of Cut Copper=
Stairs of Exposed Cut Copper=
Stairs of Oxidized Cut Copper=
Stairs of Weathered Cut Copper=
Weathered copper is a decorative block.=
Weathered Copper=
Weathered cut copper is a decorative block.=
Weathered Cut Copper=

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name = mcl_copper
author = NO11
depends = mcl_core, mcl_sounds, mcl_stairs
description = Adds Copper Ore, blocks and items.
release = 8283
title = Mineclone2 Copper

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local S = minetest.get_translator("mcl_copper")
minetest.register_node("mcl_copper:stone_with_copper", {
description = S("Copper Ore"),
_doc_items_longdesc = S("Some copper contained in stone, it is pretty common and can be found below sea level."),
tiles = {"default_stone.png^mcl_copper_ore.png"},
is_ground_content = true,
stack_max = 64,
groups = {pickaxey=3, building_block=1, material_stone=1},
drop = "mcl_copper:raw_copper",
sounds = mcl_sounds.node_sound_stone_defaults(),
_mcl_blast_resistance = 3,
_mcl_hardness = 3,
_mcl_silk_touch_drop = true,
_mcl_fortune_drop = mcl_core.fortune_drop_ore,
})
minetest.register_node("mcl_copper:block_raw", {
description = S("Block of Raw Copper"),
_doc_items_longdesc = S("A block used for compact raw copper storage."),
tiles = {"mcl_copper_block_raw.png"},
is_ground_content = false,
stack_max = 64,
groups = {pickaxey=2, building_block=1},
sounds = mcl_sounds.node_sound_metal_defaults(),
_mcl_blast_resistance = 6,
_mcl_hardness = 5,
})
minetest.register_node("mcl_copper:block", {
description = S("Block of Copper"),
_doc_items_longdesc = S("A block of copper is mostly a decorative block."),
tiles = {"mcl_copper_block.png"},
is_ground_content = false,
stack_max = 64,
groups = {pickaxey=2, building_block=1},
sounds = mcl_sounds.node_sound_metal_defaults(),
_mcl_blast_resistance = 6,
_mcl_hardness = 5,
})
minetest.register_node("mcl_copper:block_exposed", {
description = S("Exposed Copper"),
_doc_items_longdesc = S("Exposed copper is a decorative block."),
tiles = {"mcl_copper_exposed.png"},
is_ground_content = false,
stack_max = 64,
groups = {pickaxey=2, building_block=1},
sounds = mcl_sounds.node_sound_metal_defaults(),
_mcl_blast_resistance = 6,
_mcl_hardness = 5,
_mcl_anti_oxidation_varient = "mcl_copper:block",
})
minetest.register_node("mcl_copper:block_oxidized", {
description = S("Oxidized Copper"),
_doc_items_longdesc = S("Oxidized copper is a decorative block."),
tiles = {"mcl_copper_oxidized.png"},
is_ground_content = false,
stack_max = 64,
groups = {pickaxey=2, building_block=1},
sounds = mcl_sounds.node_sound_metal_defaults(),
_mcl_blast_resistance = 6,
_mcl_hardness = 5,
_mcl_anti_oxidation_varient = "mcl_copper:block_weathered",
})
minetest.register_node("mcl_copper:block_weathered", {
description = S("Weathered Copper"),
_doc_items_longdesc = S("Weathered copper is a decorative block."),
tiles = {"mcl_copper_weathered.png"},
is_ground_content = false,
stack_max = 64,
groups = {pickaxey=2, building_block=1},
sounds = mcl_sounds.node_sound_metal_defaults(),
_mcl_blast_resistance = 6,
_mcl_hardness = 5,
_mcl_anti_oxidation_varient = "mcl_copper:block_exposed",
})
minetest.register_node("mcl_copper:block_cut", {
description = S("Cut Copper"),
_doc_items_longdesc = S("Cut copper is a decorative block."),
tiles = {"mcl_copper_block_cut.png"},
is_ground_content = false,
stack_max = 64,
groups = {pickaxey=2, building_block=1},
sounds = mcl_sounds.node_sound_metal_defaults(),
_mcl_blast_resistance = 6,
_mcl_hardness = 5,
})
minetest.register_node("mcl_copper:block_exposed_cut", {
description = S("Exposed Cut Copper"),
_doc_items_longdesc = S("Exposed cut copper is a decorative block."),
tiles = {"mcl_copper_exposed_cut.png"},
is_ground_content = false,
stack_max = 64,
groups = {pickaxey=2, building_block=1},
sounds = mcl_sounds.node_sound_metal_defaults(),
_mcl_blast_resistance = 6,
_mcl_hardness = 5,
_mcl_anti_oxidation_varient = "mcl_copper:block_cut",
})
minetest.register_node("mcl_copper:block_oxidized_cut", {
description = S("Oxidized Cut Copper"),
_doc_items_longdesc = S("Oxidized cut copper is a decorative block."),
tiles = {"mcl_copper_oxidized_cut.png"},
is_ground_content = false,
stack_max = 64,
groups = {pickaxey=2, building_block=1},
sounds = mcl_sounds.node_sound_metal_defaults(),
_mcl_blast_resistance = 6,
_mcl_hardness = 5,
_mcl_anti_oxidation_varient = "mcl_copper:block_weathered_cut",
})
minetest.register_node("mcl_copper:block_weathered_cut", {
description = S("Weathered Cut Copper"),
_doc_items_longdesc = S("Weathered cut copper is a decorative block."),
tiles = {"mcl_copper_weathered_cut.png"},
is_ground_content = false,
stack_max = 64,
groups = {pickaxey=2, building_block=1},
sounds = mcl_sounds.node_sound_metal_defaults(),
_mcl_blast_resistance = 6,
_mcl_hardness = 5,
_mcl_anti_oxidation_varient = "mcl_copper:block_exposed_cut",
})
mcl_stairs.register_slab("copper_cut", "mcl_copper:block_cut",
{pickaxey=2},
{"mcl_copper_block_cut.png", "mcl_copper_block_cut.png", "mcl_copper_block_cut.png"},
S("Slab of Cut Copper"),
nil, nil, nil,
S("Double Slab of Cut Copper"))
mcl_stairs.register_slab("copper_exposed_cut", "mcl_copper:block_exposed_cut",
{pickaxey=2},
{"mcl_copper_exposed_cut.png", "mcl_copper_exposed_cut.png", "mcl_copper_exposed_cut.png"},
S("Slab of Exposed Cut Copper"),
nil, nil, nil,
S("Double Slab of Exposed Cut Copper"))
mcl_stairs.register_slab("copper_oxidized_cut", "mcl_copper:block_oxidized_cut",
{pickaxey=2},
{"mcl_copper_oxidized_cut.png", "mcl_copper_oxidized_cut.png", "mcl_copper_oxidized_cut.png"},
S("Slab of Oxidized Cut Copper"),
nil, nil, nil,
S("Double Slab of Oxidized Cut Copper"))
mcl_stairs.register_slab("copper_weathered_cut", "mcl_copper:block_weathered_cut",
{pickaxey=2},
{"mcl_copper_weathered_cut.png", "mcl_copper_weathered_cut.png", "mcl_copper_weathered_cut.png"},
S("Slab of Weathered Cut Copper"),
nil, nil, nil,
S("Double Slab of Weathered Cut Copper"))
mcl_stairs.register_stair("copper_cut", "mcl_copper:block_cut",
{pickaxey=2},
{"mcl_copper_block_cut.png", "mcl_copper_block_cut.png", "mcl_copper_block_cut.png", "mcl_copper_block_cut.png", "mcl_copper_block_cut.png", "mcl_copper_block_cut.png"},
S("Stairs of Cut Copper"),
nil, 6, nil,
"woodlike")
mcl_stairs.register_stair("copper_exposed_cut", "mcl_copper:block_exposed_cut",
{pickaxey=2},
{"mcl_copper_exposed_cut.png", "mcl_copper_exposed_cut.png", "mcl_copper_exposed_cut.png", "mcl_copper_exposed_cut.png", "mcl_copper_exposed_cut.png", "mcl_copper_exposed_cut.png"},
S("Stairs of Exposed Cut Copper"),
nil, 6, nil,
"woodlike")
mcl_stairs.register_stair("copper_oxidized_cut", "mcl_copper:block_oxidized_cut",
{pickaxey=2},
{"mcl_copper_oxidized_cut.png", "mcl_copper_oxidized_cut.png", "mcl_copper_oxidized_cut.png", "mcl_copper_oxidized_cut.png", "mcl_copper_oxidized_cut.png", "mcl_copper_oxidized_cut.png"},
S("Stairs of Oxidized Cut Copper"),
nil, 6, nil,
"woodlike")
mcl_stairs.register_stair("copper_weathered_cut", "mcl_copper:block_weathered_cut",
{pickaxey=2},
{"mcl_copper_weathered_cut.png", "mcl_copper_weathered_cut.png", "mcl_copper_weathered_cut.png", "mcl_copper_weathered_cut.png", "mcl_copper_weathered_cut.png", "mcl_copper_weathered_cut.png"},
S("Stairs of Weathered Cut Copper"),
nil, 6, nil,
"woodlike")

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@ -0,0 +1,708 @@
Licenses of media (textures)
----------------------------
Attribution-ShareAlike 4.0 International (CC BY-SA 40)
You are free to:
Share — copy and redistribute the material in any medium or format
Adapt — remix, transform, and build upon the material
for any purpose, even commercially.
This license is acceptable for Free Cultural Works.
The licensor cannot revoke these freedoms as long as you follow the license terms.
Under the following terms:
Attribution — You must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use.
ShareAlike — If you remix, transform, or build upon the material, you must distribute your contributions under the same license as the original.
No additional restrictions — You may not apply legal terms or technological measures that legally restrict others from doing anything the license permits.
Notices:
You do not have to comply with the license for elements of the material in the public domain or where your use is permitted by an applicable exception or limitation.
No warranties are given. The license may not give you all of the permissions necessary for your intended use. For example, other rights such as publicity, privacy, or moral rights may limit how you use the material.
For more details:
http://creativecommons.org/licenses/by-sa/4.0/
All textures by XSSheep continued by Nova_Wostra. https://www.planetminecraft.com/texture-pack/pixel-perfection-chorus-edit/
-----------------------
License of source code
----------------------
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THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
16. Limitation of Liability.
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
SUCH DAMAGES.
17. Interpretation of Sections 15 and 16.
If the disclaimer of warranty and limitation of liability provided
above cannot be given local legal effect according to their terms,
reviewing courts shall apply local law that most closely approximates
an absolute waiver of all civil liability in connection with the
Program, unless a warranty or assumption of liability accompanies a
copy of the Program in return for a fee.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
state the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short
notice like this when it starts in an interactive mode:
<program> Copyright (C) <year> <name of author>
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, your program's commands
might be different; for a GUI interface, you would use an "about box".
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU GPL, see
<https://www.gnu.org/licenses/>.
The GNU General Public License does not permit incorporating your program
into proprietary programs. If your program is a subroutine library, you
may consider it more useful to permit linking proprietary applications with
the library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License. But first, please read
<https://www.gnu.org/licenses/why-not-lgpl.html>.
-------------------------------------------------

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# Mineclone2 New Ores and Deepslate
by NO11
This mod adds Deepslate to the Minetest game Mineclone2, which Minecraft adds in version 1.17.
Find new ores or build something from the 29 new blocks! Deepslate is generated directly above the lava layer in overworld.
Important: You need my "Mineclone2 Raw Ores" mod for this mod to work!
All other dependencies are automatically in the mineclone2 game.
Optionally use "Mineclone2 Copper" to get the deepslate copper ore as well.
You can find all craft recipes for deepslate blocks here: https://minecraft.fandom.com/wiki/Deepslate_(disambiguation)
(just click on the respective block)
Textures are from Pixel Perfection!

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local S = minetest.get_translator(minetest.get_current_modname())
local layer_max = mcl_worlds.layer_to_y(16)
local layer_min = mcl_vars.mg_overworld_min
local copper_mod = minetest.get_modpath("mcl_copper")
local cobble = "mcl_deepslate:deepslate_cobbled"
local stick = "mcl_core:stick"
local mountains = {
"ExtremeHills", "ExtremeHills_beach", "ExtremeHills_ocean", "ExtremeHills_deep_ocean", "ExtremeHills_underground",
"ExtremeHills+", "ExtremeHills+_ocean", "ExtremeHills+_deep_ocean", "ExtremeHills+_underground",
"ExtremeHillsM", "ExtremeHillsM_ocean", "ExtremeHillsM_deep_ocean", "ExtremeHillsM_underground",
}
minetest.register_node("mcl_deepslate:deepslate", {
description = S("Deepslate"),
_doc_items_longdesc = S("Deepslate is a stone type found deep underground in the Overworld that functions similar to regular stone but is harder than the stone."),
_doc_items_hidden = false,
tiles = { "mcl_deepslate_top.png", "mcl_deepslate_top.png", "mcl_deepslate.png" },
paramtype2 = "facedir",
is_ground_content = true,
stack_max = 64,
on_place = mcl_util.rotate_axis,
groups = { pickaxey = 1, stone = 1, building_block = 1, material_stone = 1 },
drop = cobble,
sounds = mcl_sounds.node_sound_stone_defaults(),
on_rotate = screwdriver.rotate_3way,
_mcl_blast_resistance = 6,
_mcl_hardness = 3,
_mcl_silk_touch_drop = true,
})
local function spawn_silverfish(pos, oldnode, oldmetadata, digger)
if not minetest.is_creative_enabled("") then
minetest.add_entity(pos, "mobs_mc:silverfish")
end
end
minetest.register_node("mcl_deepslate:infested_deepslate", {
description = S("Infested Deepslate"),
_doc_items_longdesc = S("An infested block is a block from which a silverfish will pop out when it is broken. It looks identical to its normal counterpart."),
_tt_help = S("Hides a silverfish"),
tiles = { "mcl_deepslate_top.png", "mcl_deepslate_top.png", "mcl_deepslate.png" },
is_ground_content = true,
groups = { dig_immediate = 3, spawns_silverfish = 1, deco_block = 1 },
drop = "",
sounds = mcl_sounds.node_sound_stone_defaults(),
after_dig_node = spawn_silverfish,
_mcl_hardness = 0,
_mcl_blast_resistance = 0.5,
})
local function register_deepslate_ore(desc, drop, pick, xp)
local item = desc:lower()
local item_string
if item == "lapis lazuli" then
item_string = "lapis"
else
item_string = item
end
minetest.register_node("mcl_deepslate:deepslate_with_"..item_string, {
description = S("Deepslate "..desc.." Ore"),
_doc_items_longdesc = S("Deepslate "..item.." ore is a variant of "..item.." ore that can generate in deepslate and tuff blobs."),
_doc_items_hidden = false,
tiles = { "mcl_deepslate_"..item_string.."_ore.png" },
is_ground_content = true,
stack_max = 64,
groups = { pickaxey = pick, building_block = 1, material_stone = 1, xp = xp },
drop = drop,
sounds = mcl_sounds.node_sound_stone_defaults(),
_mcl_blast_resistance = 3,
_mcl_hardness = 4.5,
_mcl_silk_touch_drop = true,
_mcl_fortune_drop = mcl_core.fortune_drop_ore,
})
end
local deepslate_ores = {
{ "Coal", "mcl_core:coal_lump", 1, 1 },
{ "Iron", "mcl_raw_ores:raw_iron", 3, 0 },
{ "Gold", "mcl_raw_ores:raw_gold", 4, 0 },
{ "Emerald", "mcl_core:emerald", 4, 6 },
{ "Diamond", "mcl_core:diamond", 4, 4 },
{ "Lapis Lazuli", { max_items = 1, items = {
{ items = { "mcl_dye:blue 8" }, rarity = 5 },
{ items = { "mcl_dye:blue 7" }, rarity = 5 },
{ items = { "mcl_dye:blue 6" }, rarity = 5 },
{ items = { "mcl_dye:blue 5" }, rarity = 5 },
{ items = { "mcl_dye:blue 4" } },
}
}, 3, 6 },
}
for _, p in pairs(deepslate_ores) do
register_deepslate_ore(p[1], p[2], p[3], p[4])
end
if copper_mod then
register_deepslate_ore("Copper", "mcl_copper:raw_copper", 4, 4)
end
local redstone_timer = 68.28
local function redstone_ore_activate(pos)
minetest.swap_node(pos, { name = "mcl_deepslate:deepslate_with_redstone_lit" })
local t = minetest.get_node_timer(pos)
t:start(redstone_timer)
end
local function redstone_ore_reactivate(pos)
local t = minetest.get_node_timer(pos)
t:start(redstone_timer)
end
minetest.register_node("mcl_deepslate:deepslate_with_redstone", {
description = S("Deepslate Redstone Ore"),
_doc_items_longdesc = S("Deepslate redstone ore is a variant of redstone ore that can generate in deepslate and tuff blobs."),
tiles = { "mcl_deepslate_redstone_ore.png" },
is_ground_content = true,
stack_max = 64,
groups = { pickaxey = 4, building_block = 1, material_stone = 1, xp = 7 },
drop = {
items = {
max_items = 1,
{ items = { "mesecons:redstone 4" }, rarity = 2 },
{ items = { "mesecons:redstone 5" } },
}
},
sounds = mcl_sounds.node_sound_stone_defaults(),
on_punch = redstone_ore_activate,
on_walk_over = redstone_ore_activate,
_mcl_blast_resistance = 3,
_mcl_hardness = 4.5,
_mcl_silk_touch_drop = true,
_mcl_fortune_drop = {
discrete_uniform_distribution = true,
items = { "mesecons:redstone" },
min_count = 4,
max_count = 5,
}
})
minetest.register_node("mcl_deepslate:deepslate_with_redstone_lit", {
description = S("Lit Deepslate Redstone Ore"),
_doc_items_create_entry = false,
tiles = { "mcl_deepslate_redstone_ore.png" },
paramtype = "light",
light_source = 9,
is_ground_content = true,
stack_max = 64,
groups = { pickaxey = 4, not_in_creative_inventory = 1, material_stone = 1, xp = 7},
drop = {
items = {
max_items = 1,
{ items = { "mesecons:redstone 4" }, rarity = 2 },
{ items = { "mesecons:redstone 5" } },
}
},
sounds = mcl_sounds.node_sound_stone_defaults(),
on_punch = redstone_ore_reactivate,
on_walk_over = redstone_ore_reactivate, -- Uses walkover mod
on_timer = function(pos, elapsed)
minetest.swap_node(pos, { name = "mcl_deepslate:deepslate_with_redstone" })
end,
_mcl_blast_resistance = 3,
_mcl_hardness = 4.5,
_mcl_silk_touch_drop = { "mcl_deepslate:deepslate_with_redstone" },
_mcl_fortune_drop = {
discrete_uniform_distribution = true,
items = { "mesecons:redstone" },
min_count = 4,
max_count = 5,
}
})
minetest.register_ore({
ore_type = "blob",
ore = "mcl_deepslate:deepslate",
wherein = { "mcl_core:stone" },
clust_scarcity = 200,
clust_num_ores = 100,
clust_size = 10,
y_min = layer_min,
y_max = layer_max,
noise_params = {
offset = 0,
scale = 1,
spread = { x = 250, y = 250, z = 250 },
seed = 12345,
octaves = 3,
persist = 0.6,
lacunarity = 2,
flags = "defaults",
}
})
minetest.register_ore({
ore_type = "scatter",
ore = "mcl_deepslate:infested_deepslate",
wherein = "mcl_deepslate:deepslate",
clust_scarcity = 26 * 26 * 26,
clust_num_ores = 3,
clust_size = 2,
y_min = layer_min,
y_max = layer_max,
biomes = mountains,
})
minetest.register_ore({
ore_type = "scatter",
ore = "mcl_core:water_source",
wherein = "mcl_deepslate:deepslate",
clust_scarcity = 9000,
clust_num_ores = 1,
clust_size = 1,
y_min = mcl_worlds.layer_to_y(5),
y_max = layer_max,
})
minetest.register_ore({
ore_type = "scatter",
ore = "mcl_core:lava_source",
wherein = "mcl_deepslate:deepslate",
clust_scarcity = 2000,
clust_num_ores = 1,
clust_size = 1,
y_min = mcl_worlds.layer_to_y(1),
y_max = mcl_worlds.layer_to_y(10),
})
minetest.register_ore({
ore_type = "scatter",
ore = "mcl_core:lava_source",
wherein = "mcl_deepslate:deepslate",
clust_scarcity = 9000,
clust_num_ores = 1,
clust_size = 1,
y_min = mcl_worlds.layer_to_y(11),
y_max = layer_max,
})
if minetest.settings:get_bool("mcl_generate_ores", true) then
local stonelike = {"mcl_core:stone", "mcl_core:diorite", "mcl_core:andesite", "mcl_core:granite"}
local function register_ore_mg(ore, scarcity, num, size, y_min, y_max, biomes)
biomes = biomes or ""
minetest.register_ore({
ore_type = "scatter",
ore = ore,
wherein = "mcl_deepslate:deepslate",
clust_scarcity = scarcity,
clust_num_ores = num,
clust_size = size,
y_min = y_min,
y_max = y_max,
biomes = biomes,
})
end
local ore_mapgen = {
{ "coal", 1575, 5, 3, layer_min, layer_max },
{ "coal", 1530, 8, 3, layer_min, layer_max },
{ "coal", 1500, 12, 3, layer_min, layer_max },
{ "iron", 830, 5, 3, layer_min, layer_max },
{ "gold", 4775, 5, 3, layer_min, layer_max },
{ "gold", 6560, 7, 3, layer_min, layer_max },
{ "diamond", 10000, 4, 3, layer_min, mcl_worlds.layer_to_y(12) },
{ "diamond", 5000, 2, 3, layer_min, mcl_worlds.layer_to_y(12) },
{ "diamond", 10000, 8, 3, layer_min, mcl_worlds.layer_to_y(12) },
{ "diamond", 20000, 1, 1, mcl_worlds.layer_to_y(13), mcl_worlds.layer_to_y(15) },
{ "diamond", 20000, 2, 2, mcl_worlds.layer_to_y(13), mcl_worlds.layer_to_y(15) },
{ "redstone", 500, 4, 3, layer_min, mcl_worlds.layer_to_y(13) },
{ "redstone", 800, 7, 4, layer_min, mcl_worlds.layer_to_y(13) },
{ "redstone", 1000, 4, 3, mcl_worlds.layer_to_y(13), mcl_worlds.layer_to_y(15) },
{ "redstone", 1600, 7, 4, mcl_worlds.layer_to_y(13), mcl_worlds.layer_to_y(15) },
{ "lapis", 10000, 7, 4, mcl_worlds.layer_to_y(14), layer_max },
{ "lapis", 12000, 6, 3, mcl_worlds.layer_to_y(10), mcl_worlds.layer_to_y(13) },
{ "lapis", 14000, 5, 3, mcl_worlds.layer_to_y(6), mcl_worlds.layer_to_y(9) },
{ "lapis", 16000, 4, 3, mcl_worlds.layer_to_y(2), mcl_worlds.layer_to_y(5) },
{ "lapis", 18000, 3, 2, mcl_worlds.layer_to_y(0), mcl_worlds.layer_to_y(2) },
}
for _, o in pairs(ore_mapgen) do
register_ore_mg("mcl_deepslate:deepslate_with_"..o[1], o[2], o[3], o[4], o[5], o[6])
end
if minetest.get_mapgen_setting("mg_name") == "v6" then
register_ore_mg("mcl_deepslate:deepslate_with_emerald", 14340, 1, 1, layer_min, layer_max)
else
register_ore_mg("mcl_deepslate:deepslate_with_emerald", 16384, 1, 1, mcl_worlds.layer_to_y(4), layer_max, mountains)
end
if copper_mod then
register_ore_mg("mcl_deepslate:deepslate_with_copper", 830, 5, 3, layer_min, layer_max)
minetest.register_ore({
ore_type = "scatter",
ore = "mcl_copper:stone_with_copper",
wherein = stonelike,
clust_scarcity = 830,
clust_num_ores = 5,
clust_size = 3,
y_min = mcl_vars.mg_overworld_min,
y_max = mcl_worlds.layer_to_y(39),
})
minetest.register_ore({
ore_type = "scatter",
ore = "mcl_copper:stone_with_copper",
wherein = stonelike,
clust_scarcity = 1660,
clust_num_ores = 4,
clust_size = 2,
y_min = mcl_worlds.layer_to_y(40),
y_max = mcl_worlds.layer_to_y(63),
})
end
end
local function register_deepslate_variant(item, desc, longdesc)
local texture = desc:lower():gsub("% ", "_")
minetest.register_node("mcl_deepslate:deepslate_"..item, {
description = S(desc),
_doc_items_longdesc = S(longdesc),
_doc_items_hidden = false,
tiles = { "mcl_"..texture..".png" },
stack_max = 64,
groups = { pickaxey = 1, building_block = 1, material_stone = 1 },
sounds = mcl_sounds.node_sound_stone_defaults(),
_mcl_blast_resistance = 6,
_mcl_hardness = 3.5,
_mcl_silk_touch_drop = true,
})
if item == "bricks" or item == "tiles" then
minetest.register_node("mcl_deepslate:deepslate_"..item.."_cracked", {
description = S("Cracked "..desc),
_doc_items_longdesc = S("Cracked "..desc:lower().." are a cracked variant."),
_doc_items_hidden = false,
tiles = { "mcl_cracked_"..texture..".png" },
stack_max = 64,
groups = { pickaxey = 1, building_block = 1, material_stone = 1 },
sounds = mcl_sounds.node_sound_stone_defaults(),
_mcl_blast_resistance = 6,
_mcl_hardness = 3.5,
_mcl_silk_touch_drop = true,
})
end
if item ~= "chiseled" then
mcl_stairs.register_stair_and_slab_simple("deepslate_"..item, "mcl_deepslate:deepslate_"..item, S(desc.." Stairs"), S(desc.." Slab"), S("Double "..desc.." Slab"))
mcl_walls.register_wall("mcl_deepslate:deepslate"..item.."wall", S(desc.." Wall"), "mcl_deepslate:deepslate_"..item)
end
end
local deepslate_variants = {
{ "cobbled", "Cobbled Deepslate", "Cobbled deepslate is a stone variant that functions similar to cobblestone or blackstone." },
{ "polished", "Polished Deepslate", "Polished deepslate is the stone-like polished version of deepslate." },
{ "bricks", "Deepslate Bricks", "Deepslate bricks are the brick version of deepslate." },
{ "tiles", "Deepslate Tiles", "Deepslate tiles are a decorative variant of deepslate." },
{ "chiseled", "Chiseled Deepslate", "Chiseled deepslate is the chiseled version of deepslate." },
}
for _, dv in pairs(deepslate_variants) do
register_deepslate_variant(dv[1], dv[2], dv[3])
end
for i = 1, 3 do
local s = "mcl_deepslate:deepslate_"..deepslate_variants[i][1]
minetest.register_craft({
output = "mcl_deepslate:deepslate_"..deepslate_variants[i+1][1].." 4",
recipe = { { s, s }, { s, s } }
})
end
for _, p in pairs({ "bricks", "tiles" }) do
minetest.register_craft({
type = "cooking",
output = "mcl_deepslate:deepslate_"..p.."_cracked",
recipe = "mcl_deepslate:deepslate_"..p,
cooktime = 10,
})
end
minetest.register_craft({
type = "cooking",
output = "mcl_deepslate:deepslate",
recipe = cobble,
cooktime = 10,
})
minetest.register_craft({
output = "mcl_deepslate:deepslate_chiseled",
recipe = {
{ "mcl_stairs:slab_deepslate_cobbled" },
{ "mcl_stairs:slab_deepslate_cobbled" },
}
})
minetest.register_craft({
output = "mcl_brewing:stand_000",
recipe = {
{ "", "mcl_mobitems:blaze_rod", "" },
{ cobble, cobble, cobble },
}
})
minetest.register_craft({
output = "mcl_furnaces:furnace",
recipe = {
{ cobble, cobble, cobble },
{ cobble, "", cobble },
{ cobble, cobble, cobble },
}
})
minetest.register_craft({
output = "mcl_tools:pick_stone",
recipe = {
{ cobble, cobble, cobble },
{ "", stick, "" },
{ "", stick, "" },
}
})
minetest.register_craft({
output = "mcl_tools:shovel_stone",
recipe = {
{ cobble },
{ stick },
{ stick },
}
})
minetest.register_craft({
output = "mcl_tools:axe_stone",
recipe = {
{ cobble, cobble },
{ cobble, stick },
{ "", stick },
}
})
minetest.register_craft({
output = "mcl_tools:axe_stone",
recipe = {
{ cobble, cobble },
{ stick, cobble },
{ stick, "" },
}
})
minetest.register_craft({
output = "mcl_tools:sword_stone",
recipe = {
{ cobble },
{ cobble },
{ stick },
}
})
minetest.register_craft({
output = "mcl_farming:hoe_stone",
recipe = {
{ cobble, cobble },
{ "", stick },
{ "", stick }
}
})
minetest.register_craft({
output = "mcl_farming:hoe_stone",
recipe = {
{ cobble, cobble },
{ stick, "" },
{ stick, "" }
}
})

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# textdomain: mcl_deepslate
An infested block is a block from which a silverfish will pop out when it is broken. It looks identical to its normal counterpart.=
Chiseled deepslate is the chiseled version of deepslate.=
Chiseled Deepslate=
Cobbled deepslate is a stone variant that functions similar to cobblestone or blackstone.=
Cobbled Deepslate Slab=
Cobbled Deepslate Stairs=
Cobbled Deepslate Wall=
Cobbled Deepslate=
Cracked Deepslate Bricks=
Cracked Deepslate Tiles=
Deepslate bricks are the brick version of deepslate.=
Deepslate Bricks Slab=
Deepslate Bricks Stairs=
Deepslate Bricks Wall=
Deepslate Bricks=
Deepslate coal ore is a variant of coal ore that can generate in deepslate and tuff blobs.=
Deepslate Coal Ore=
Deepslate copper ore is a variant of copper ore that can generate in deepslate and tuff blobs.=
Deepslate Copper Ore=
Deepslate diamond ore is a variant of diamond ore that can generate in deepslate and tuff blobs.=
Deepslate Diamond Ore=
Deepslate emerald ore is a variant of emerald ore that can generate in deepslate and tuff blobs.=
Deepslate Emerald Ore=
Deepslate gold ore is a variant of gold ore that can generate in deepslate and tuff blobs.=
Deepslate Gold Ore=
Deepslate iron ore is a variant of iron ore that can generate in deepslate and tuff blobs.=
Deepslate Iron Ore=
Deepslate is a stone type found deep underground in the Overworld that functions similar to regular stone but is harder than the stone.=
Deepslate Lapis Lazuli Ore=
Deepslate lapis ore is a variant of lapis ore that can generate in deepslate and tuff blobs.=
Deepslate redstone ore is a variant of redstone ore that can generate in deepslate and tuff blobs.=
Deepslate Redstone Ore=
Deepslate tiles are a decorative variant of deepslate.=
Deepslate Tiles Slab=
Deepslate Tiles Stairs=
Deepslate Tiles Wall=
Deepslate Tiles=
Deepslate=
Double Cobbled Deepslate Slab=
Double Deepslate Bricks Slab=
Double Deepslate Tiles Slab=
Double Polished Deepslate Slab=
Hides a silverfish=
Infested Deepslate=
Lit Deepslate Redstone Ore=
Polished deepslate is the stone-like polished version of deepslate.=
Polished Deepslate Slab=
Polished Deepslate Stairs=
Polished Deepslate Wall=
Polished Deepslate=

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name = mcl_deepslate
author = NO11
depends = mcl_raw_ores, mcl_core, mcl_sounds, mcl_dye, mcl_util, screwdriver, mobs_mc, walkover, mcl_walls, mcl_stairs, mcl_brewing, mcl_mobitems, mcl_furnaces, mcl_farming, mcl_worlds
optional_depends = mcl_copper
release = 8448
description = Adds 29 new deepslate blocks!
title = Mineclone2 New Ores and Deepslate

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@ -351,7 +351,46 @@ function mcl_dye.apply_bone_meal(pointed_thing)
minetest.set_node(toppos, { name = "mcl_flowers:double_fern_top", param2 = n.param2 })
return true
end
end
elseif n.name == "mcl_nether:netherrack" then
local ni = 0 -- stand for neigbour item
for x = pos.x - 1,pos.x + 1 do
local node = minetest.get_node({x = x, y = pos.y, z = pos.z})
if ni == 0 then
if node.name == "mcl_mushroom:warped_nylium" then ni = 1
elseif node.name == "mcl_mushroom:crimson_nylium" then ni = 2 end
elseif ni == 1 and node.name == "mcl_mushroom:crimson_nylium" then ni = 3
elseif ni == 2 and node.name == "mcl_mushroom:warped_nylium" then ni = 3 end
end
for z = pos.z - 1,pos.z + 1 do
local node = minetest.get_node({x = pos.x, y = pos.y, z = z})
if ni == 0 then
if node.name == "mcl_mushroom:warped_nylium" then ni = 1
elseif node.name == "mcl_mushroom:crimson_nylium" then ni = 2 end
elseif ni == 1 and node.name == "mcl_mushroom:crimson_nylium" then ni = 3
elseif ni == 2 and node.name == "mcl_mushroom:warped_nylium" then ni = 3 end
end
if ni == 3 then ni = math.random(1, 2) end
if ni == 1 then minetest.set_node({x = pos.x, y = pos.y, z = pos.z}, {name="mcl_mushroom:warped_nylium"})
elseif ni == 2 then minetest.set_node({x = pos.x, y = pos.y, z = pos.z}, {name="mcl_mushroom:crimson_nylium"}) end
elseif n.name == "mcl_mushroom:warped_nylium" then
for x = pos.x - 2, pos.x + 2 do
for z = pos.z - 2, pos.z + 2 do
if minetest.get_node({x = x, y = pos.y + 1, z = z}).name == "air" and minetest.get_node({x = x, y = pos.y, z = z}).name == "mcl_mushroom:warped_nylium" then
local randomg = math.random(1, 35)
if randomg <= 5 then
minetest.set_node({ x = x, y = pos.y + 1, z = z }, { name = "mcl_mushroom:warped_fungus" })
elseif randomg > 5 and randomg <= 10 then
grow_twisting_vines({ x = x, y = pos.y, z = z }, math.random(1, 4))
elseif randomg > 10 and randomg <= 20 then
minetest.set_node({ x = x, y = pos.y + 1, z = z }, { name = "mcl_mushroom:nether_sprouts" })
elseif randomg > 20 and randomg <= 30 then
minetest.set_node({ x = x, y = pos.y + 1, z = z }, { name = "mcl_mushroom:warped_roots" })
end
end
end
end
end
return false
end
@ -545,5 +584,3 @@ minetest.register_craft({
output = "mcl_dye:white 3",
recipe = {{"mcl_mobitems:bone"}},
})

View File

@ -67,8 +67,7 @@ minetest.register_node("mcl_mushroom:twisting_vines", {
walkable = false,
climbable = true,
buildable_to = true,
groups = {dig_immediate=3,vines=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1,deco_block=1},
light_source = 1,
groups = {dig_immediate=3,vines=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1,deco_block=1, shearsy = 1},
selection_box = {
type = "fixed",
fixed = { -3/16, -0.5, -3/16, 3/16, 0.5, 3/16 },
@ -84,6 +83,60 @@ minetest.register_node("mcl_mushroom:twisting_vines", {
grow_twisting_vines(pos, math.random(1, 3))
end
end,
drop = {
max_items = 1,
items = {
{items = {"mcl_mushroom:twisting_vines"}, rarity = 3},
}
},
_mcl_shears_drop = true,
_mcl_silk_touch_drop = true,
_mcl_fortune_drop = { items = {{items = {"mcl_mushroom:twisting_vines"}, rarity = 3},},
items = {{items = {"mcl_mushroom:twisting_vines"}, rarity = 1.8181818181818181},},
"mcl_mushroom:twisting_vines",
"mcl_mushroom:twisting_vines"},
_mcl_blast_resistance = 0,
stack_max = 64,
})
minetest.register_node("mcl_mushroom:nether_sprouts", {
description = S("Nether Sprouts"),
drawtype = "plantlike",
tiles = { "nether_sprouts.png" },
inventory_image = "nether_sprouts.png",
sunlight_propagates = true,
paramtype = "light",
walkable = false,
buildable_to = true,
groups = {dig_immediate=3,vines=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1,deco_block=1, shearsy = 1},
selection_box = {
type = "fixed",
fixed = { -4/16, -0.5, -4/16, 4/16, 0, 4/16 },
},
node_placement_prediction = "",
drop = "",
_mcl_shears_drop = true,
_mcl_silk_touch_drop = false,
_mcl_blast_resistance = 0,
stack_max = 64,
})
minetest.register_node("mcl_mushroom:warped_roots", {
description = S("Warped Roots"),
drawtype = "plantlike",
tiles = { "warped_roots.png" },
inventory_image = "warped_roots.png",
sunlight_propagates = true,
paramtype = "light",
walkable = false,
buildable_to = true,
groups = {dig_immediate=3,vines=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1,deco_block=1, shearsy = 1},
selection_box = {
type = "fixed",
fixed = { -6/16, -0.5, -6/16, 6/16, -4/16, 6/16 },
},
node_placement_prediction = "",
_mcl_silk_touch_drop = false,
_mcl_blast_resistance = 0,
stack_max = 64,
})
@ -167,7 +220,7 @@ minetest.register_node("mcl_mushroom:warped_hyphae_wood", {
_mcl_hardness = 2,
})
mcl_stairs.register_stair_and_slab_simple("warped_hyphae_wood", "mcl_mushroom:warped_hyphae_wood", "Warped Wood Stairs", "Warped Wood Slab", "Double Warped Wood Slab")
mcl_stairs.register_stair_and_slab_simple("warped_hyphae_wood", "mcl_mushroom:warped_hyphae_wood", S("Warped Stair"), S("Warped Slab"), S("Double Warped Slab"))
minetest.register_craft({
output = "mcl_mushroom:warped_hyphae_wood 4",
@ -218,6 +271,10 @@ minetest.register_abm({
grow_twisting_vines({ x = pos.x, y = pos.y, z = pos.z } ,math.random(1, 4))
elseif randomg > 45 and randomg <= 50 then
minetest.set_node({ x = pos.x, y = pos.y + 1, z = pos.z }, { name = "mcl_mushroom:crimson_fungus" })
elseif randomg > 50 and randomg <= 150 then
minetest.set_node({ x = pos.x, y = pos.y + 1, z = pos.z }, { name = "mcl_mushroom:nether_sprouts" })
elseif randomg > 150 and randomg <= 250 then
minetest.set_node({ x = pos.x, y = pos.y + 1, z = pos.z }, { name = "mcl_mushroom:warped_roots" })
end
else
@ -273,6 +330,26 @@ minetest.register_node("mcl_mushroom:crimson_fungus", {
stack_max = 64,
})
minetest.register_node("mcl_mushroom:crimson_roots", {
description = S("Crimson Roots"),
drawtype = "plantlike",
tiles = { "crimson_roots.png" },
inventory_image = "crimson_roots.png",
sunlight_propagates = true,
paramtype = "light",
walkable = false,
buildable_to = true,
groups = {dig_immediate=3,vines=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1,deco_block=1, shearsy = 1},
selection_box = {
type = "fixed",
fixed = { -6/16, -0.5, -6/16, 6/16, -4/16, 6/16 },
},
node_placement_prediction = "",
_mcl_silk_touch_drop = false,
_mcl_blast_resistance = 0,
stack_max = 64,
})
minetest.register_node("mcl_mushroom:crimson_hyphae", {
description = S("Crimson Hyphae"),
tiles = {"crimson_hyphae.png",
@ -349,7 +426,7 @@ minetest.register_craft({
}
})
mcl_stairs.register_stair_and_slab_simple("crimson_hyphae_wood", "mcl_mushroom:crimson_hyphae_wood", "Crimson Wood Stairs", "Crimson Wood Slab", "Double Crimson Wood Slab")
mcl_stairs.register_stair_and_slab_simple("crimson_hyphae_wood", "mcl_mushroom:crimson_hyphae_wood", "Crimson Stair", "Crimson Slab", "Double Crimson Slab")
minetest.register_abm({
label = "mcl_mushroom:crimson_fungus",
@ -375,12 +452,16 @@ minetest.register_abm({
local nodepos = minetest.get_node({x = pos.x, y = pos.y + 1, z = pos.z})
if nodepos.name == "air" then
minetest.swap_node({ x = pos.x, y = pos.y, z = pos.z }, { name = "mcl_mushroom:crimson_nylium" })
local randomg = math.random(1, 40)
if randomg == 2 then
local randomg = math.random(1, 400)
if randomg <= 10 then
minetest.set_node({ x = pos.x, y = pos.y + 1, z = pos.z }, { name = "mcl_mushroom:crimson_fungus" })
elseif randomg == 7 then
elseif randomg > 10 and randomg <= 25 then
local pos1 = { x = pos.x, y = pos.y + 1, z = pos.z }
generate_crimson_tree(pos1)
elseif randomg > 25 and randomg <= 30 then
minetest.set_node({ x = pos.x, y = pos.y + 1, z = pos.z }, { name = "mcl_mushroom:warped_fungus" })
elseif randomg > 30 and randomg <= 130 then
minetest.set_node({ x = pos.x, y = pos.y + 1, z = pos.z }, { name = "mcl_mushroom:crimson_roots" })
end
else
minetest.swap_node({ x = pos.x, y = pos.y, z = pos.z }, { name = "mcl_nether:netherrack" })

View File

@ -1,14 +1,24 @@
# textdomain: mcl_mushroom
Warped Fungus Mushroom=Wirrpilz
Twisting Vines=Zwirbelranken
Nether Sprouts=Nethersprossen
Warped Roots=Wirrwurzeln
Warped Wart Block=Wirrwarzenblock
Shroomlight=Pilzlicht
Warped Hyphae=Wirrhyphe
Warped Nylium=Wirr-Nezel
Warped Checknode - only to check!=Wirr Checkblock - Nur zum checken!
Warped Hyphae Wood= Wirrhyphen Holz
Warped Hyphae Wood=Wirrhyphen Holz
Warped Stair=Wirrtreppe
Warped Slab=Wirrstufe
Double Warped Slab=Doppelte Wirrstufe
Crimson Fungus Mushroom=Karmesinpilz
Crimson Roots=Karmesinwurzeln
Crimson Hyphae=Karmesinhyphe
Crimson Hyphae Wood=Karmesinhyphenholz
Crimson Stair=Karmesintreppe
Crimson Slab=Karmesinstufe
Double Crimson Slab=Doppelte Karmesinstufe
Crimson Nylium=Karmesin-Nezel
Crimson Checknode - only to check!=Karmesin Checkblock - Nur zum checken!

View File

@ -1,14 +1,23 @@
# textdomain: mcl_mushroom
Warped Fungus Mushroom=
Twisting Vines=
Nether Sprouts=
Warped Roots=
Warped Wart Block=
Shroomlight=
Warped Hyphae=
Warped Nylium=
Warped Checknode - only to check!=
Warped Hyphae Wood=
Warped Stair=
Warped Slab=
Crimson Fungus Mushroom=
Crimson Roots=
Crimson Hyphae=
Crimson Hyphae Wood=
Crimson Stair=
Crimson Slab=
Double Crimson Slab=
Crimson Nylium=
Crimson Checknode - only to check!=

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@ -121,42 +121,6 @@ minetest.register_node("mcl_nether:netherrack", {
-- Eternal fire on top
after_destruct = eternal_after_destruct,
_on_ignite = eternal_on_ignite,
on_rightclick = function(pos, node, player, itemstack, pointed_thing)
if player:get_wielded_item():get_name() == "mcl_dye:white" then
itemstack:take_item()
local ni = 0 -- stand for neigbour item
for x = pos.x - 1,pos.x + 1 do
local node = minetest.get_node({x = x, y = pos.y, z = pos.z})
if ni == 0 then
if node.name == "mcl_mushroom:warped_nylium" then ni = 1
elseif node.name == "mcl_mushroom:crimson_nylium" then ni = 2 end
elseif (ni == 1) or (ni == 2) then
if (node.name == "mcl_mushroom:warped_nylium") or (node.name == "mcl_mushroom:crimson_nylium") then ni = 3 end
end
end
for z = pos.z - 1,pos.z + 1 do
local node = minetest.get_node({x = pos.x, y = pos.y, z = z})
if ni == 0 then
if node.name == "mcl_mushroom:warped_nylium" then ni = 1
elseif node.name == "mcl_mushroom:crimson_nylium" then ni = 2 end
elseif (ni == 1) or (ni == 2) then
if (node.name == "mcl_mushroom:warped_nylium") or (node.name == "mcl_mushroom:crimson_nylium") then ni = 3 end
end
end
if ni == 3 then ni = math.random(1, 2) end
if ni == 1 then minetest.set_node({x = pos.x, y = pos.y, z = pos.z}, {name="mcl_mushroom:warped_nylium"})
elseif ni == 2 then minetest.set_node({x = pos.x, y = pos.y, z = pos.z}, {name="mcl_mushroom:crimson_nylium"}) end
else
--player:get_wielded_item():get_definition().on_place(itemstack, player, node)
if not (pointed_thing == nil) and pointed_thing.type == "node" then
minetest.place_node(minetest.get_pointed_thing_position(pointed_thing, true), {name = player:get_wielded_item():get_name()})
if not (minetest.check_player_privs(player, {creative=true})) and not (minetest.settings:get_bool("creative_mode")) then
itemstack:take_item()
end
end
end
end,
})
minetest.register_node("mcl_nether:magma", {

View File

@ -0,0 +1,674 @@
GNU GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The GNU General Public License is a free, copyleft license for
software and other kinds of works.
The licenses for most software and other practical works are designed
to take away your freedom to share and change the works. By contrast,
the GNU General Public License is intended to guarantee your freedom to
share and change all versions of a program--to make sure it remains free
software for all its users. We, the Free Software Foundation, use the
GNU General Public License for most of our software; it applies also to
any other work released this way by its authors. You can apply it to
your programs, too.
When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
them if you wish), that you receive source code or can get it if you
want it, that you can change the software or use pieces of it in new
free programs, and that you know you can do these things.
To protect your rights, we need to prevent others from denying you
these rights or asking you to surrender the rights. Therefore, you have
certain responsibilities if you distribute copies of the software, or if
you modify it: responsibilities to respect the freedom of others.
For example, if you distribute copies of such a program, whether
gratis or for a fee, you must pass on to the recipients the same
freedoms that you received. You must make sure that they, too, receive
or can get the source code. And you must show them these terms so they
know their rights.
Developers that use the GNU GPL protect your rights with two steps:
(1) assert copyright on the software, and (2) offer you this License
giving you legal permission to copy, distribute and/or modify it.
For the developers' and authors' protection, the GPL clearly explains
that there is no warranty for this free software. For both users' and
authors' sake, the GPL requires that modified versions be marked as
changed, so that their problems will not be attributed erroneously to
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Some devices are designed to deny users access to install or run
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Finally, every program is threatened constantly by software patents.
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The precise terms and conditions for copying, distribution and
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How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
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Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short
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<program> Copyright (C) <year> <name of author>
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
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The hypothetical commands `show w' and `show c' should show the appropriate
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You should also get your employer (if you work as a programmer) or school,
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For more information on this, and how to apply and follow the GNU GPL, see
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The GNU General Public License does not permit incorporating your program
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Public License instead of this License. But first, please read
<https://www.gnu.org/licenses/why-not-lgpl.html>.

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local function register_raw_ore(description, n)
local ore = description:lower()
local n = n or ""
local raw_ingot = "mcl_raw_ores:raw_"..ore
local texture = "mcl_raw_ores_raw_"..ore
minetest.register_craftitem(raw_ingot, {
description = ("Raw "..description),
_doc_items_longdesc = ("Raw "..ore..". Mine a"..n.." "..ore.." ore to get it."),
inventory_image = texture..".png",
stack_max = 64,
groups = { craftitem = 1 },
})
minetest.register_node(raw_ingot.."_block", {
description = ("Block of Raw "..description),
_doc_items_longdesc = ("A block of raw "..ore.." is mostly a decorative block but also useful as a compact storage of raw "..ore.."."),
tiles = { texture.."_block.png" },
is_ground_content = false,
stack_max = 64,
groups = { pickaxey = 2, building_block = 1 },
sounds = mcl_sounds.node_sound_metal_defaults(),
_mcl_blast_resistance = 6,
_mcl_hardness = 5,
})
minetest.override_item("mcl_core:stone_with_"..ore, {
drop = raw_ingot,
_mcl_fortune_drop = mcl_core.fortune_drop_ore,
})
minetest.register_craft({
output = raw_ingot.."_block",
recipe = {
{ raw_ingot, raw_ingot, raw_ingot },
{ raw_ingot, raw_ingot, raw_ingot },
{ raw_ingot, raw_ingot, raw_ingot },
}
})
minetest.register_craft({
type = "cooking",
output = "mcl_core:"..ore.."_ingot",
recipe = raw_ingot,
cooktime = 10,
})
minetest.register_craft({
output = raw_ingot.." 9",
recipe = {
{ raw_ingot.."_block" },
}
})
end
register_raw_ore("Iron", "n")
register_raw_ore("Gold")

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name = mcl_raw_ores
author = NO11
depends = mcl_core
description = Adds raw iron and raw gold.
release = 8218
title = Mineclone2 Raw Ores

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GNU GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The GNU General Public License is a free, copyleft license for
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View File

@ -0,0 +1,78 @@
minetest.register_tool("mcl_spyglass:spyglass",{
description = ("Spyglass"),
_doc_items_longdesc = ("A spyglass is an item that can be used for zooming in on specific locations."),
inventory_image = "mcl_spyglass.png",
stack_max = 1,
_mcl_toollike_wield = true,
})
local function craft_spyglass(ingot)
minetest.register_craft({
output = "mcl_spyglass:spyglass",
recipe = {
{"xpanes:pane_natural_flat"},
{ingot},
{ingot},
}
})
end
if minetest.get_modpath("mcl_copper") then
craft_spyglass("mcl_copper:copper_ingot")
else
craft_spyglass("mcl_core:iron_ingot")
end
local spyglass_scope = {}
local function add_scope(player)
local wielditem = player:get_wielded_item()
if wielditem:get_name() == "mcl_spyglass:spyglass" then
spyglass_scope[player] = player:hud_add({
hud_elem_type = "image",
position = {x = 0.5, y = 0.5},
scale = {x = -100, y = -100},
text = "mcl_spyglass_scope.png",
})
player:hud_set_flags({wielditem = false})
end
end
local function remove_scope(player)
if spyglass_scope[player] then
player:hud_remove(spyglass_scope[player])
spyglass_scope[player] = nil
player:hud_set_flags({wielditem = true})
end
end
controls.register_on_press(function(player, key)
if key ~= "RMB" then return end
add_scope(player)
end)
controls.register_on_release(function(player, key, time)
if key ~= "RMB" then return end
remove_scope(player)
end)
controls.register_on_hold(function(player, key, time)
if key ~= "RMB" then return end
local wielditem = player:get_wielded_item()
if wielditem:get_name() == "mcl_spyglass:spyglass" then
player:set_fov(8, false, 0.1)
if spyglass_scope[player] == nil then
add_scope(player)
end
else
remove_scope(player)
end
end)
minetest.register_on_dieplayer(function(player)
remove_scope(player)
end)
minetest.register_on_leaveplayer(function(player)
spyglass_scope[player] = nil
end)

View File

@ -0,0 +1,7 @@
name = mcl_spyglass
author = NO11
description = This mod adds a spyglass, which is an item that can be used for zooming in on specific locations.
depends = mcl_core, controls, xpanes
optional_depends = mcl_copper
release = 7901
title = Mineclone2 Spyglass

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