forked from MineClone5/MineClone5
Rename mapgen API methods, fix errors
This commit is contained in:
parent
e226d6ce45
commit
72e88f1980
|
@ -3,42 +3,13 @@
|
|||
Helps to avoid problems caused by 'chunk-in-shell' feature of mapgen.cpp.
|
||||
It also queues your generators to run them in proper order:
|
||||
|
||||
## mcl_mapgen.register_chunk_generator(chunk_callback_function, priority)
|
||||
=========================================================================
|
||||
Registers callback function to be called when current chunk generation is finished.
|
||||
`callback_function`: chunk callback function definition:
|
||||
`function(minp, maxp, seed)`:
|
||||
`minp` & `maxp`: minimum and maximum chunk position;
|
||||
`seed`: seed of this mapchunk;
|
||||
`priority` (optional): order number - the less, the earlier,
|
||||
e.g. `mcl_mapgen.priorities.BUILDINGS` or `mcl_mapgen.priorities.LARGE_BUILDINGS`
|
||||
|
||||
## mcl_mapgen.register_block_generator(callback_function, priority)
|
||||
===================================================================
|
||||
Registers callback function to be called when block (usually 16x16x16 nodes) generation is finished.
|
||||
`callback_function`: block callback function definition, see below;
|
||||
`priority` (optional): order number - the less, the earlier,
|
||||
e.g. `mcl_mapgen.priorities.BUILDINGS` or `mcl_mapgen.priorities.LARGE_BUILDINGS`
|
||||
|
||||
## mcl_mapgen.register_block_generator_lvm(callback_function, priority)
|
||||
=======================================================================
|
||||
Registers callback function to be called when block (usually 16x16x16 nodes) generation is finished.
|
||||
`vm_context` passes into callback function and should be returned back.
|
||||
`callback_function`: block callback LVM function definition, see below;
|
||||
`priority` (optional): order number - the less, the earlier,
|
||||
e.g. `mcl_mapgen.priorities.BUILDINGS` or `mcl_mapgen.priorities.LARGE_BUILDINGS`
|
||||
|
||||
## mcl_mapgen.register_chunk_generator_lvm(callback_function, priority)
|
||||
=======================================================================
|
||||
UNSAFE! See https://git.minetest.land/MineClone2/MineClone2/issues/1395
|
||||
Registers callback function to be called when current chunk generation is finished.
|
||||
IT IS UNSAFE! GROUND CONTENT YOU PLACE (INCLUDING WATER AND AIR) CAN BE OVERWRITTEN BY cavegen.
|
||||
ALL OTHER API FUNCTIONS ARE SAFE! USE THEM PLEASE! BUT WE NEED THIS FUNCTION STILL SOMETIMES,
|
||||
WHEN WE NEED TO ACCESS MAPGEN OBJECTS like `heightmap`, `biomemap`, ETC.
|
||||
`callback_function`: chunk callback LVM function definition, see below;
|
||||
### mcl_mapgen.register_on_generated(callback_function, order_number)
|
||||
For Minetest 5.4 it doesn't recommended to place blocks within callback function.
|
||||
See https://git.minetest.land/MineClone2/MineClone2/issues/1395
|
||||
`callback_function`: chunk callback LVM function definition:
|
||||
`function(vm_context)`:
|
||||
Function MUST RETURN `vm_context` back anyway! It will passed into next callback function from the queue.
|
||||
`vm_context`: a table which already contains some LVM data if the fields, and some of them can be added right in callback function:
|
||||
`vm_context`: a table which already contains some LVM data if the fields, and some of them can be added by you right in the callback function:
|
||||
`vm`: curent voxel manipulator object itself;
|
||||
`blockseed`: seed of this mapchunk;
|
||||
`minp` & `maxp`: minimum and maximum chunk position;
|
||||
|
@ -52,23 +23,61 @@ WHEN WE NEED TO ACCESS MAPGEN OBJECTS like `heightmap`, `biomemap`, ETC.
|
|||
`lvm_param2_buffer`: static `param2` buffer pointer, used to load `data2` array;
|
||||
`shadow`: set it to false to disable shadow propagation;
|
||||
`heightmap`: mapgen object contanting y coordinates of ground level,
|
||||
!NO ANY DATA LOADS INTO IT BEFORE THE CALLBACKS! - you load it yourfels:
|
||||
!NO ANY DATA LOADS INTO IT BEFORE THE CALLBACKS! - load it yourfels:
|
||||
`vm_context.heightmap = vm_context.heightmap or minetest.get_mapgen_object('heightmap')`
|
||||
`biomemap`: mapgen object contanting biome IDs of nodes,
|
||||
!NO ANY DATA LOADS INTO IT BEFORE THE CALLBACKS! - you load it yourfels:
|
||||
!NO ANY DATA LOADS INTO IT BEFORE THE CALLBACKS! - load it yourfels:
|
||||
`vm_context.biomemap = vm_context.biomemap or minetest.get_mapgen_object('biomemap')`
|
||||
`heatmap`: mapgen object contanting temperature values of nodes,
|
||||
!NO ANY DATA LOADS INTO IT BEFORE THE CALLBACKS! - you load it yourfels:
|
||||
!NO ANY DATA LOADS INTO IT BEFORE THE CALLBACKS! - load it yourfels:
|
||||
`vm_context.heatmap = vm_context.heatmap or minetest.get_mapgen_object('heatmap')`
|
||||
`humiditymap`: mapgen object contanting humidity values of nodes,
|
||||
!NO ANY DATA LOADS INTO IT BEFORE THE CALLBACKS! - you load it yourfels:
|
||||
!NO ANY DATA LOADS INTO IT BEFORE THE CALLBACKS! - load it yourfels:
|
||||
`vm_context.humiditymap = vm_context.humiditymap or minetest.get_mapgen_object('humiditymap')`
|
||||
`gennotify`: mapgen object contanting mapping table of structures, see Minetest Lua API for explanation,
|
||||
!NO ANY DATA LOADS INTO IT BEFORE THE CALLBACKS! - you load it yourfels:
|
||||
!NO ANY DATA LOADS INTO IT BEFORE THE CALLBACKS! - load it yourfels:
|
||||
`vm_context.gennotify = vm_context.gennotify or minetest.get_mapgen_object('gennotify')`
|
||||
`priority` (optional): order number - the less, the earlier,
|
||||
e.g. `mcl_mapgen.priorities.BUILDINGS` or `mcl_mapgen.priorities.LARGE_BUILDINGS`
|
||||
`order_number` (optional): the less, the earlier,
|
||||
e.g. `mcl_mapgen.order.BUILDINGS` or `mcl_mapgen.order.LARGE_BUILDINGS`
|
||||
|
||||
## mcl_mapgen.get_far_node(pos)
|
||||
### mcl_mapgen.register_mapgen(callback_function, order_number)
|
||||
==============================================================================
|
||||
Registers callback function to be called when current chunk generation is finished.
|
||||
`callback_function`: callback function definition:
|
||||
`function(minp, maxp, seed)`:
|
||||
`minp` & `maxp`: minimum and maximum chunk position;
|
||||
`seed`: seed of this mapchunk;
|
||||
`order_number` (optional): the less, the earlier,
|
||||
e.g. `mcl_mapgen.order.BUILDINGS` or `mcl_mapgen.order.LARGE_BUILDINGS`
|
||||
|
||||
### mcl_mapgen.register_mapgen_block(callback_function, order_number)
|
||||
=======================================================================
|
||||
Registers callback function to be called when block (usually 16x16x16 nodes) generation is finished.
|
||||
`callback_function`: callback function definition:
|
||||
`function(minp, maxp, seed)`:
|
||||
`minp` & `maxp`: minimum and maximum block position;
|
||||
`seed`: seed of this mapblock;
|
||||
`order_number` (optional): the less, the earlier,
|
||||
e.g. `mcl_mapgen.order.BUILDINGS` or `mcl_mapgen.order.LARGE_BUILDINGS`
|
||||
|
||||
### mcl_mapgen.register_mapgen_block_lvm(callback_function, order_number)
|
||||
============================================================================
|
||||
Registers callback function to be called when block (usually 16x16x16 nodes) generation is finished.
|
||||
`vm_context` passes into callback function and should be returned back.
|
||||
`callback_function`: block callback LVM function definition, see below;
|
||||
`order_number` (optional): the less, the earlier,
|
||||
e.g. `mcl_mapgen.order.BUILDINGS` or `mcl_mapgen.order.LARGE_BUILDINGS`
|
||||
|
||||
### mcl_mapgen.register_mapgen_lvm(callback_function, order_number)
|
||||
============================================================================
|
||||
|
||||
### mcl_mapgen.get_far_node(pos)
|
||||
===============================
|
||||
Returns node if it is generated. Otherwise returns `{name = "ignore"}`.
|
||||
|
||||
## Constants:
|
||||
|
||||
* `mcl_mapgen.EDGE_MIN`, `mcl_mapgen.EDGE_MAX` - world edges, min & max.
|
||||
* `mcl_mapgen.seed`, `mcl_mapgen.name` - mapgen seed & name.
|
||||
* `mcl_mapgen.v6`, `mcl_mapgen.superflat`, `mcl_mapgen.singlenode` - is mapgen v6, superflat, singlenode.
|
||||
* `mcl_mapgen.normal` is mapgen normal (not superflat or singlenode).
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
mcl_mapgen = {}
|
||||
|
||||
local priorities = { -- mcl_mapgen.priorities...
|
||||
local order = { -- mcl_mapgen.order...
|
||||
DEFAULT = 5000,
|
||||
CHORUS = 100000,
|
||||
BUILDINGS = 200000,
|
||||
|
@ -43,12 +43,13 @@ local numcmax = math_max(math_floor((mapgen_limit_max - ccfmax) / mcl_mapgen.CS_
|
|||
mcl_mapgen.EDGE_MIN = central_chunk_min_pos - numcmin * mcl_mapgen.CS_NODES
|
||||
mcl_mapgen.EDGE_MAX = central_chunk_max_pos + numcmax * mcl_mapgen.CS_NODES
|
||||
|
||||
minetest_log("action", "[mcl_mapgen] World edges are: mcl_mapgen.EDGE_MIN = " .. tostring(mcl_mapgen.EDGE_MIN) .. ", mcl_mapgen.EDGE_MAX = " .. tostring(mcl_mapgen.EDGE_MAX))
|
||||
minetest_log("action", "[mcl_mapgen] World edges: mcl_mapgen.EDGE_MIN = " .. tostring(mcl_mapgen.EDGE_MIN) .. ", mcl_mapgen.EDGE_MAX = " .. tostring(mcl_mapgen.EDGE_MAX))
|
||||
------------------------------------------
|
||||
|
||||
-- Mapgen variables
|
||||
local overworld, end_, nether = {}, {}, {}
|
||||
mcl_mapgen.seed = minetest.get_mapgen_setting("seed")
|
||||
local seed = minetest.get_mapgen_setting("seed")
|
||||
mcl_mapgen.seed = seed
|
||||
mcl_mapgen.name = minetest.get_mapgen_setting("mg_name")
|
||||
mcl_mapgen.v6 = mcl_mapgen.name == "v6"
|
||||
mcl_mapgen.superflat = mcl_mapgen.name == "flat" and minetest.get_mapgen_setting("mcl_superflat_classic") == "true"
|
||||
|
@ -59,9 +60,8 @@ local superflat, singlenode, normal = mcl_mapgen.superflat, mcl_mapgen.singlenod
|
|||
minetest_log("action", "[mcl_mapgen] Mapgen mode: " .. (normal and "normal" or (superflat and "superflat" or "singlenode")))
|
||||
------------------------------------------
|
||||
|
||||
local lvm_block_queue, lvm_chunk_queue, node_block_queue, node_chunk_queue = {}, {}, {}, {} -- Generators' queues
|
||||
local lvm, block, lvm_block, lvm_chunk, param2, nodes_block, nodes_chunk, safe_functions = 0, 0, 0, 0, 0, 0, 0, 0 -- Requirements: 0 means none; greater than 0 means 'required'
|
||||
local lvm_buffer, lvm_param2_buffer = {}, {} -- Static buffer pointers
|
||||
local queue_unsafe, queue_blocks_lvm, queue_lvm, queue_blocks, queue = {}, {}, {}, {}, {} -- Generators' queues
|
||||
local lvm, block, queue_blocks_lvm_counter, lvm_chunk, param2, nodes_block, nodes_chunk, safe_functions = 0, 0, 0, 0, 0, 0, 0, 0 -- Requirements: 0 means none; greater than 0 means 'required'
|
||||
local BS, CS = mcl_mapgen.BS, mcl_mapgen.CS -- Mapblock size (in nodes), Mapchunk size (in blocks)
|
||||
local LAST_BLOCK, LAST_NODE = CS - 1, BS - 1 -- First mapblock in chunk (node in mapblock) has number 0, last has THIS number. It's for runtime optimization
|
||||
local offset = mcl_mapgen.OFFSET -- Central mapchunk offset (in blocks)
|
||||
|
@ -69,59 +69,39 @@ local CS_NODES = mcl_mapgen.CS_NODES -- 80
|
|||
|
||||
local CS_3D = CS * CS * CS
|
||||
|
||||
local DEFAULT_PRIORITY = priorities.DEFAULT
|
||||
local DEFAULT_ORDER = order.DEFAULT
|
||||
|
||||
function mcl_mapgen.register_chunk_generator(callback_function, priority)
|
||||
function mcl_mapgen.register_on_generated(callback_function, order)
|
||||
queue_unsafe[#queue_unsafe+1] = {i = priority or DEFAULT_ORDER, f = callback_function}
|
||||
table.sort(queue_lvm, function(a, b) return (a.i <= b.i) end)
|
||||
end
|
||||
function mcl_mapgen.register_mapgen(callback_function, order)
|
||||
nodes_chunk = nodes_chunk + 1
|
||||
safe_functions = safe_functions + 1
|
||||
node_chunk_queue[nodes_chunk] = {i = priority or DEFAULT_PRIORITY, f = callback_function}
|
||||
table.sort(node_chunk_queue, function(a, b) return (a.i <= b.i) end)
|
||||
queue[nodes_chunk] = {i = order or DEFAULT_ORDER, f = callback_function}
|
||||
table.sort(queue, function(a, b) return (a.i <= b.i) end)
|
||||
end
|
||||
function mcl_mapgen.register_chunk_generator_lvm(callback_function, priority)
|
||||
function mcl_mapgen.register_mapgen_lvm(callback_function, order)
|
||||
lvm = lvm + 1
|
||||
lvm_chunk_queue[lvm_chunk] = {i = priority or DEFAULT_PRIORITY, f = callback_function}
|
||||
table.sort(lvm_chunk_queue, function(a, b) return (a.i <= b.i) end)
|
||||
lvm_chunk = lvm_chunk + 1
|
||||
safe_functions = safe_functions + 1
|
||||
queue_lvm[lvm_chunk] = {i = priority or DEFAULT_ORDER, f = callback_function}
|
||||
table.sort(queue_lvm, function(a, b) return (a.i <= b.i) end)
|
||||
end
|
||||
function mcl_mapgen.register_block_generator(callback_function, priority)
|
||||
function mcl_mapgen.register_mapgen_block(callback_function, priority)
|
||||
block = block + 1
|
||||
nodes_block = nodes_block + 1
|
||||
safe_functions = safe_functions + 1
|
||||
node_block_queue[nodes_block] = {i = priority or DEFAULT_PRIORITY, f = callback_function}
|
||||
table.sort(node_block_queue, function(a, b) return (a.i <= b.i) end)
|
||||
queue_blocks[nodes_block] = {i = priority or DEFAULT_ORDER, f = callback_function}
|
||||
table.sort(queue_blocks, function(a, b) return (a.i <= b.i) end)
|
||||
end
|
||||
function mcl_mapgen.register_block_generator_lvm(callback_function, priority)
|
||||
function mcl_mapgen.register_mapgen_block_lvm(callback_function, order)
|
||||
block = block + 1
|
||||
lvm = lvm + 1
|
||||
lvm_block = lvm_block + 1
|
||||
lvm_block_queue[lvm_block] = {i = priority or DEFAULT_PRIORITY, f = callback_function}
|
||||
table.sort(lvm_block_queue, function(a, b) return (a.i <= b.i) end)
|
||||
end
|
||||
|
||||
function mcl_mapgen.get_block_seed(pos, seed)
|
||||
local p = pos
|
||||
local x, y, z = p.x, p.y, p.z
|
||||
if x<0 then x = 4294967296+x end
|
||||
if y<0 then y = 4294967296+y end
|
||||
if z<0 then z = 4294967296+z end
|
||||
local seed = (seed or mcl_mapgen.seed or 0) % 4294967296
|
||||
return (seed + (z*38134234)%4294967296 + (y*42123)%4294967296 + (x*23)%4294967296) % 4294967296
|
||||
end
|
||||
|
||||
function mcl_mapgen.get_block_seed_2(pos, seed)
|
||||
local p = pos
|
||||
local seed = seed or mcl_mapgen.seed or 0
|
||||
local x, y, z = p.x, p.y, p.z
|
||||
if x<0 then x = 4294967296+x end
|
||||
if y<0 then y = 4294967296+y end
|
||||
if z<0 then z = 4294967296+z end
|
||||
local n = ((1619*x)%4294967296 + (31337*y)%4294967296 + (52591*z)%4294967296 + (1013*seed)%4294967296) % 4294967296
|
||||
-- n = (math_floor(n / 8192) ^ n) % 4294967296
|
||||
|
||||
local m = (n*n) % 4294967296
|
||||
m = (m*60493) % 4294967296
|
||||
m = (m+19990303) % 4294967296
|
||||
|
||||
return (n * m + 1376312589) % 4294967296
|
||||
queue_blocks_lvm_counter =queue_blocks_lvm_counter + 1
|
||||
safe_functions = safe_functions + 1
|
||||
queue_blocks_lvm[queue_blocks_lvm_counter] = {order = order or DEFAULT_ORDER, callback_function = callback_function}
|
||||
table.sort(queue_blocks_lvm, function(a, b) return (a.order <= b.order) end)
|
||||
end
|
||||
|
||||
local storage = minetest.get_mod_storage()
|
||||
|
@ -136,33 +116,40 @@ local vm_context-- here will be many references and flags, like: param2, light_d
|
|||
local data, data2, area
|
||||
local current_blocks = {}
|
||||
local current_chunks = {}
|
||||
local lvm_buffer, lvm_param2_buffer = {}, {} -- Static buffer pointers
|
||||
|
||||
minetest.register_on_generated(function(minp, maxp, blockseed)
|
||||
local minp, maxp, blockseed = minp, maxp, blockseed
|
||||
minetest.register_on_generated(function(minp, maxp, chunkseed)
|
||||
local minp, maxp, chunkseed = minp, maxp, chunkseed
|
||||
local vm, emin, emax = minetest.get_mapgen_object("voxelmanip")
|
||||
minetest_log("warning", "[mcl_mapgen] New_chunk=" .. minetest_pos_to_string(minp) .. "..." .. minetest_pos_to_string(maxp) .. ", shell=" .. minetest_pos_to_string(emin) .. "..." .. minetest_pos_to_string(emax) .. ", blockseed=" .. tostring(blockseed) .. ", seed1=" .. mcl_mapgen.get_block_seed(minp) .. ", seed2=" .. mcl_mapgen.get_block_seed_2(minp))
|
||||
minetest_log("warning", "[mcl_mapgen] New_chunk=" .. minetest_pos_to_string(minp) .. "..." .. minetest_pos_to_string(maxp) .. ", shell=" .. minetest_pos_to_string(emin) .. "..." .. minetest_pos_to_string(emax) .. ", chunkseed=" .. tostring(chunkseed))
|
||||
|
||||
if lvm > 0 then
|
||||
vm_context = {lvm_param2_buffer = lvm_param2_buffer, vm = vm, emin = emin, emax = emax, minp = minp, maxp = maxp, blockseed = blockseed}
|
||||
data = vm:get_data(lvm_buffer)
|
||||
vm_context.data = data
|
||||
area = VoxelArea:new({MinEdge=emin, MaxEdge=emax})
|
||||
vm_context.area = area
|
||||
end
|
||||
vm_context = {
|
||||
data = data,
|
||||
area = area,
|
||||
lvm_param2_buffer = lvm_param2_buffer,
|
||||
vm = vm,
|
||||
emin = emin,
|
||||
emax = emax,
|
||||
minp = minp,
|
||||
maxp = maxp,
|
||||
chunkseed = chunkseed
|
||||
}
|
||||
|
||||
if safe_functions > 0 then
|
||||
local x0, y0, z0 = minp.x, minp.y, minp.z
|
||||
local bx0, by0, bz0 = math_floor(x0/BS), math_floor(y0/BS), math_floor(z0/BS)
|
||||
local bx1, by1, bz1 = bx0 + LAST_BLOCK, by0 + LAST_BLOCK, bz0 + LAST_BLOCK -- only for entire chunk check
|
||||
|
||||
-- Keep `blockseed` in `chunks[cx][cy][cz].seed` for further safe usage:
|
||||
-- Keep `chunkseed` in `chunks[cx][cy][cz].seed` for further safe usage:
|
||||
local cx0, cy0, cz0 = math_floor((bx0-offset)/CS), math_floor((by0-offset)/CS), math_floor((bz0-offset)/CS)
|
||||
if not chunks[cx0] then chunks[cx0] = {} end
|
||||
if not chunks[cx0][cy0] then chunks[cx0][cy0] = {} end
|
||||
if not chunks[cx0][cy0][cz0] then
|
||||
chunks[cx0][cy0][cz0] = {seed = blockseed, counter = 0}
|
||||
chunks[cx0][cy0][cz0] = {seed = chunkseed, counter = 0}
|
||||
else
|
||||
chunks[cx0][cy0][cz0].seed = blockseed
|
||||
chunks[cx0][cy0][cz0].seed = chunkseed
|
||||
end
|
||||
|
||||
local x1, y1, z1, x2, y2, z2 = emin.x, emin.y, emin.z, emax.x, emax.y, emax.z
|
||||
|
@ -233,15 +220,16 @@ minetest.register_on_generated(function(minp, maxp, blockseed)
|
|||
if next(chunks[cx]) == nil then chunks[cx] = nil end
|
||||
end
|
||||
end
|
||||
vm_context.seed = blockseed + box * 7 + boy * 243 + boz * 11931
|
||||
if lvm_block > 0 then
|
||||
vm_context.minp, vm_content.maxp = {x=x, y=y, z=z}, {x=x+LAST_NODE, y=y+LAST_NODE, z=z+LAST_NODE}
|
||||
for _, v in pairs(lvm_block_queue) do
|
||||
vm_context = v.f(vm_context)
|
||||
local blockseed = seed + bx * 7 + by * 243 + bz * 11931
|
||||
if queue_blocks_lvm_counter > 0 then
|
||||
vm_context.blockseed = blockseed
|
||||
vm_context.minp, vm_context.maxp = {x=x, y=y, z=z}, {x=x+LAST_NODE, y=y+LAST_NODE, z=z+LAST_NODE}
|
||||
for _, v in pairs(queue_blocks_lvm) do
|
||||
vm_context = v.callback_function(vm_context)
|
||||
end
|
||||
end
|
||||
if nodes_block > 0 then
|
||||
current_blocks[#current_blocks+1] = { minp = {x=x, y=y, z=z}, maxp = {x=pos.x+LAST_NODE, y=pos.y+LAST_NODE, z=pos.z+LAST_NODE}, seed = seed }
|
||||
current_blocks[#current_blocks+1] = { minp = {x=x, y=y, z=z}, maxp = {x=x+LAST_NODE, y=y+LAST_NODE, z=z+LAST_NODE}, seed = blockseed }
|
||||
end
|
||||
else
|
||||
blocks[bx][by][bz] = current_mapgen_block_writes
|
||||
|
@ -259,7 +247,7 @@ minetest.register_on_generated(function(minp, maxp, blockseed)
|
|||
end
|
||||
|
||||
if lvm > 0 then
|
||||
for _, v in pairs(lvm_chunk_queue) do
|
||||
for _, v in pairs(queue_lvm) do
|
||||
vm_context = v.f(vm_context)
|
||||
end
|
||||
if vm_context.write then
|
||||
|
@ -279,14 +267,14 @@ minetest.register_on_generated(function(minp, maxp, blockseed)
|
|||
local x, y, z = bx * BS, by * BS, bz * BS
|
||||
local minp = {x = x, y = y, z = z}
|
||||
local maxp = {x = x + CS_NODES - 1, y = y + CS_NODES - 1, z = z + CS_NODES - 1}
|
||||
for _, v in pairs(node_chunk_queue) do
|
||||
for _, v in pairs(queue) do
|
||||
v.f(minp, maxp, seed)
|
||||
end
|
||||
current_chunks[i] = nil
|
||||
end
|
||||
|
||||
for i, b in pairs(current_blocks) do
|
||||
for _, v in pairs(node_block_queue) do
|
||||
for _, v in pairs(queue_blocks) do
|
||||
v.f(b.minp, b.maxp, b.seed)
|
||||
end
|
||||
current_blocks[i] = nil
|
||||
|
@ -386,11 +374,11 @@ else
|
|||
end
|
||||
if mcl_mapgen.name == "flat" then
|
||||
if superflat then
|
||||
nether.flat_nether_floor = nether.bedrock_bottom_max + 4
|
||||
nether.flat_nether_ceiling = nether.bedrock_bottom_max + 52
|
||||
nether.flat_floor = nether.bedrock_bottom_max + 4
|
||||
nether.flat_ceiling = nether.bedrock_bottom_max + 52
|
||||
else
|
||||
nether.flat_nether_floor = nether.lava_max + 4
|
||||
nether.flat_nether_ceiling = nether.lava_max + 52
|
||||
nether.flat_floor = nether.lava_max + 4
|
||||
nether.flat_ceiling = nether.lava_max + 52
|
||||
end
|
||||
end
|
||||
|
||||
|
@ -410,4 +398,4 @@ mcl_mapgen.overworld = overworld
|
|||
mcl_mapgen.end_ = end_
|
||||
mcl_mapgen.nether = nether
|
||||
|
||||
mcl_mapgen.priorities = priorities
|
||||
mcl_mapgen.order = order
|
||||
|
|
|
@ -3990,15 +3990,15 @@ if not mcl_mapgen.singlenode then
|
|||
-- Overworld decorations for v6 are handled in mcl_mapgen_core
|
||||
|
||||
if deco_id_chorus_plant then
|
||||
mcl_mapgen.register_chunk_generator_lvm(function(c)
|
||||
c.gennotify = c.gennotify or minetest.get_mapgen_object("gennotify")
|
||||
local gennotify = c.gennotify
|
||||
mcl_mapgen.register_mapgen_block_lvm(function(vm_context)
|
||||
vm_context.gennotify = vm_context.gennotify or minetest.get_mapgen_object("gennotify")
|
||||
local gennotify = vm_context.gennotify
|
||||
for _, pos in pairs(gennotify["decoration#"..deco_id_chorus_plant] or {}) do
|
||||
local realpos = { x = pos.x, y = pos.y + 1, z = pos.z }
|
||||
minetest.after(1, mcl_end.grow_chorus_plant, realpos)
|
||||
end
|
||||
return c
|
||||
end, mcl_mapgen.priorities.CHORUS)
|
||||
return vm_context
|
||||
end, mcl_mapgen.order.CHORUS)
|
||||
end
|
||||
|
||||
end
|
||||
|
|
|
@ -1,45 +1,33 @@
|
|||
local c_debris = minetest.get_content_id("mcl_nether:ancient_debris")
|
||||
local c_netherrack = minetest.get_content_id("mcl_nether:netherrack")
|
||||
local c_air = minetest.get_content_id("air")
|
||||
|
||||
local facedir = {
|
||||
vector.new(0, 0, 1),
|
||||
vector.new(0, 1, 0),
|
||||
vector.new(1, 0, 0),
|
||||
vector.new(0, 0, -1),
|
||||
vector.new(0, -1, 0),
|
||||
vector.new(-1, 0, 0),
|
||||
}
|
||||
local minetest_find_nodes_in_area = minetest.find_nodes_in_area
|
||||
local minetest_get_node = minetest.get_node
|
||||
local minetest_set_node = minetest.set_node
|
||||
local debris_name = "mcl_nether:ancient_debris"
|
||||
local netherrack_name = "mcl_nether:netherrack"
|
||||
local air_name = "air"
|
||||
|
||||
local min, max = mcl_mapgen.nether.min, mcl_mapgen.nether.max
|
||||
|
||||
minetest.register_on_generated(function(minp, maxp)
|
||||
if maxp.y < min or minp.y > max then
|
||||
return
|
||||
end
|
||||
|
||||
local vm, emin, emax = minetest.get_mapgen_object("voxelmanip")
|
||||
local data = vm:get_data()
|
||||
local area = VoxelArea:new({MinEdge = emin, MaxEdge = emax})
|
||||
|
||||
for idx in area:iter(minp.x, math.max(minp.y, min), minp.z, maxp.x, math.min(maxp.y, max), maxp.z) do
|
||||
if data[idx] == c_debris then
|
||||
local pos = area:position(idx)
|
||||
local exposed = false
|
||||
for _, dir in pairs(facedir) do
|
||||
if data[area:indexp(vector.add(pos, dir))] == c_air then
|
||||
exposed = true
|
||||
break
|
||||
end
|
||||
end
|
||||
if exposed then
|
||||
data[idx] = c_netherrack
|
||||
mcl_mapgen.register_mapgen_block(function(minp, maxp)
|
||||
local minp = minp
|
||||
local minp_y = minp.y
|
||||
if minp_y > max then return end
|
||||
local maxp = maxp
|
||||
local maxp_y = maxp.y
|
||||
if maxp_y < min then return end
|
||||
local nodes = minetest_find_nodes_in_area(minp, maxp, debris_name)
|
||||
if nodes then
|
||||
for _, pos in pairs(nodes) do
|
||||
minetest.log("warning","debris found at "..minetest.pos_to_string(pos))
|
||||
local x, y, z = pos.x, pos.y, pos.z
|
||||
if minetest_get_node({x = x-1, y = y, z = z}) == air_name
|
||||
or minetest_get_node({x = x+1, y = y, z = z}) == air_name
|
||||
or minetest_get_node({x = x, y = y-1, z = z}) == air_name
|
||||
or minetest_get_node({x = x, y = y+1, z = z}) == air_name
|
||||
or minetest_get_node({x = x, y = y, z = z-1}) == air_name
|
||||
or minetest_get_node({x = x, y = y, z = z+1}) == air_name then
|
||||
minetest_set_node(pos, netherrack_name)
|
||||
minetest.log("warning","debris at "..minetest.pos_to_string(pos) .. " replaced to netherrack")
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
vm:set_data(data)
|
||||
vm:calc_lighting()
|
||||
vm:update_liquids()
|
||||
vm:write_to_map()
|
||||
end)
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
name = mcl_debrisgen
|
||||
author = Fleckenstein
|
||||
description = Make sure ancient debris is not generated exposed to air
|
||||
depends = mcl_mapgen, mcl_mapgen_core, mcl_nether
|
||||
depends = mcl_mapgen, mcl_nether
|
||||
|
|
|
@ -9,6 +9,7 @@ end
|
|||
|
||||
--lua locals
|
||||
--minetest
|
||||
local minetest_find_nodes_in_area = minetest.find_nodes_in_area
|
||||
local registered_nodes = minetest.registered_nodes
|
||||
local swap_node = minetest.swap_node
|
||||
local set_node = minetest.set_node
|
||||
|
@ -64,6 +65,7 @@ local surround_vectors = {
|
|||
-- if calls_remaining >= 1 then return end
|
||||
-- local p1, _, dim, pr = param.p1, param.p2, param.dim, param.pr
|
||||
-- local check = not (param.dontcheck or false)
|
||||
local m1, m2 = 0, 0
|
||||
local function spawn_dungeon(p1, p2, dim, pr, dontcheck)
|
||||
|
||||
local x, y, z = p1.x, p1.y, p1.z
|
||||
|
@ -72,10 +74,40 @@ local function spawn_dungeon(p1, p2, dim, pr, dontcheck)
|
|||
-- Check floor and ceiling: Must be *completely* solid
|
||||
local y_floor = y
|
||||
local y_ceiling = y + dim.y + 1
|
||||
if check then for tx = x+1, x+dim.x do for tz = z+1, z+dim.z do
|
||||
|
||||
if check then
|
||||
local result1, result2 = true, true
|
||||
local dim_x, dim_z = dim.x, dim.z
|
||||
local size = dim_z*dim_x
|
||||
local time1 = minetest.get_us_time()
|
||||
for i=1,100 do
|
||||
for tx = x+1, x+dim_x do
|
||||
for tz = z+1, z+dim_z do
|
||||
if not registered_nodes[get_node({x = tx, y = y_floor , z = tz}).name].walkable
|
||||
or not registered_nodes[get_node({x = tx, y = y_ceiling, z = tz}).name].walkable then return false end
|
||||
end end end
|
||||
or not registered_nodes[get_node({x = tx, y = y_ceiling, z = tz}).name].walkable then
|
||||
result1 = false
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
local time2 = minetest.get_us_time()
|
||||
for i=1,100 do
|
||||
if #minetest_find_nodes_in_area({x=x+1,y=y_floor,z=z+1}, {x=x+dim_z,y=y_floor,z=z+dim_z}, "group:walkabke") < size
|
||||
or #minetest_find_nodes_in_area({x=x+1,y=y_floor,z=z+1}, {x=x+dim_z,y=y_floor,z=z+dim_z}, "group:walkabke") < size then
|
||||
result2 = false
|
||||
end
|
||||
end
|
||||
local time3 = minetest.get_us_time()
|
||||
if result1 == result2 then
|
||||
local d1, d2 = time2-time1, time3-time2
|
||||
local m1 = m1 + d1
|
||||
local m2 = m2 + d2
|
||||
minetest.chat_send_all("m1 = " .. tostring(m1))
|
||||
minetest.chat_send_all("m2 = " .. tostring(m2))
|
||||
else
|
||||
minetest.log("warning", "results mismatch")
|
||||
end
|
||||
end
|
||||
|
||||
-- Check for air openings (2 stacked air at ground level) in wall positions
|
||||
local openings_counter = 0
|
||||
|
@ -413,4 +445,4 @@ function mcl_dungeons.spawn_dungeon(p1, _, pr)
|
|||
spawn_dungeon(p1, p2, dim, pr, true)
|
||||
end
|
||||
|
||||
mcl_mapgen.register_chunk_generator(dungeons_nodes, mcl_mapgen.priorities.DUNGEONS)
|
||||
mcl_mapgen.register_mapgen(dungeons_nodes, mcl_mapgen.order.DUNGEONS)
|
||||
|
|
|
@ -10,7 +10,7 @@ local noisemap = PerlinNoiseMap({
|
|||
local c_end_stone = minetest.get_content_id("mcl_end:end_stone")
|
||||
local y_offset = -2
|
||||
|
||||
minetest.register_on_generated(function(minp, maxp)
|
||||
mcl_mapgen.register_mapgen(function(minp, maxp)
|
||||
if maxp.y < (-27025 + y_offset) or minp.y > (-27000 + y_offset + 4) or maxp.x < -75 or minp.x > 75 or maxp.z < -75 or minp.z > 75 then
|
||||
return
|
||||
end
|
||||
|
|
|
@ -784,7 +784,7 @@ local function register_mgv6_decorations()
|
|||
persist = 0.62,
|
||||
},
|
||||
y_min = 1,
|
||||
y_max = mcl_vars.overworld_max,
|
||||
y_max = mcl_mapgen.overworld.max,
|
||||
flags = "",
|
||||
})
|
||||
end
|
||||
|
@ -837,7 +837,7 @@ local function register_mgv6_decorations()
|
|||
persist = 0.666
|
||||
},
|
||||
y_min = 1,
|
||||
y_max = mcl_vars.overworld_max,
|
||||
y_max = mcl_mapgen.overworld.max,
|
||||
})
|
||||
|
||||
-- Melon
|
||||
|
@ -875,7 +875,7 @@ local function register_mgv6_decorations()
|
|||
persist = 0.6
|
||||
},
|
||||
y_min = 1,
|
||||
y_max = mcl_vars.overworld_max,
|
||||
y_max = mcl_mapgen.overworld.max,
|
||||
decoration = "mcl_flowers:tallgrass",
|
||||
})
|
||||
minetest.register_decoration({
|
||||
|
@ -891,7 +891,7 @@ local function register_mgv6_decorations()
|
|||
persist = 0.6
|
||||
},
|
||||
y_min = 1,
|
||||
y_max = mcl_vars.overworld_max,
|
||||
y_max = mcl_mapgen.overworld.max,
|
||||
decoration = "mcl_flowers:tallgrass",
|
||||
})
|
||||
|
||||
|
@ -916,7 +916,7 @@ local function register_mgv6_decorations()
|
|||
},
|
||||
flags = "force_placement",
|
||||
place_offset_y = -1,
|
||||
y_min = mcl_vars.overworld_min,
|
||||
y_min = mcl_mapgen.overworld.min,
|
||||
y_max = 0,
|
||||
decoration = "mcl_ocean:seagrass_"..mat,
|
||||
})
|
||||
|
@ -936,7 +936,7 @@ local function register_mgv6_decorations()
|
|||
},
|
||||
flags = "force_placement",
|
||||
place_offset_y = -1,
|
||||
y_min = mcl_vars.overworld_min,
|
||||
y_min = mcl_mapgen.overworld.min,
|
||||
y_max = -5,
|
||||
decoration = "mcl_ocean:seagrass_"..mat,
|
||||
})
|
||||
|
@ -957,7 +957,7 @@ local function register_mgv6_decorations()
|
|||
},
|
||||
flags = "force_placement",
|
||||
place_offset_y = -1,
|
||||
y_min = mcl_vars.overworld_min,
|
||||
y_min = mcl_mapgen.overworld.min,
|
||||
y_max = -6,
|
||||
decoration = "mcl_ocean:kelp_"..mat,
|
||||
param2 = 16,
|
||||
|
@ -979,7 +979,7 @@ local function register_mgv6_decorations()
|
|||
},
|
||||
flags = "force_placement",
|
||||
place_offset_y = -1,
|
||||
y_min = mcl_vars.overworld_min,
|
||||
y_min = mcl_mapgen.overworld.min,
|
||||
y_max = -15,
|
||||
decoration = "mcl_ocean:kelp_"..mat,
|
||||
param2 = 32,
|
||||
|
@ -1017,7 +1017,7 @@ local function register_mgv6_decorations()
|
|||
sidelen = 8,
|
||||
fill_ratio = 0.004,
|
||||
y_min = 1,
|
||||
y_max = mcl_vars.overworld_max,
|
||||
y_max = mcl_mapgen.overworld.max,
|
||||
decoration = "mcl_flowers:tallgrass",
|
||||
})
|
||||
|
||||
|
@ -1120,7 +1120,7 @@ end
|
|||
local mg_flags = minetest.settings:get_flags("mg_flags")
|
||||
|
||||
-- Inform other mods of dungeon setting for MCL2-style dungeons
|
||||
mcl_vars.mg_dungeons = mg_flags.dungeons and not superflat
|
||||
mcl_vars.mg_dungeons = mcl_mapgen.dungeons
|
||||
|
||||
-- Disable builtin dungeons, we provide our own dungeons
|
||||
mg_flags.dungeons = false
|
||||
|
@ -1191,8 +1191,8 @@ local perlin_vines, perlin_vines_fine, perlin_vines_upwards, perlin_vines_length
|
|||
local perlin_clay
|
||||
|
||||
-- Generate Clay
|
||||
mcl_mapgen.register_chunk_generator_lvm(function(c)
|
||||
local minp, maxp, blockseed, voxelmanip_data, voxelmanip_area, lvm_used = c.minp, c.maxp, c.blockseed, c.data, c.area, c.write or false
|
||||
mcl_mapgen.register_mapgen_lvm(function(c)
|
||||
local minp, maxp, blockseed, voxelmanip_data, voxelmanip_area, lvm_used = c.minp, c.maxp, c.chunkseed, c.data, c.area, c.write or false
|
||||
-- TODO: Make clay generation reproducible for same seed.
|
||||
if maxp.y < -5 or minp.y > 0 then
|
||||
return c
|
||||
|
@ -1799,7 +1799,7 @@ local function generate_nether_decorations(minp, maxp, seed)
|
|||
-- Note: Spawned *after* the fire because of light level checks
|
||||
special_deco(rack, function(bpos)
|
||||
local l = minetest.get_node_light(bpos, 0.5)
|
||||
if bpos.y > mcl_vars.mg_lava_nether_max + 6 and l and l <= 12 and pr_nether:next(1,1000) <= 4 then
|
||||
if bpos.y > mcl_mapgen.nether.lava_max + 6 and l and l <= 12 and pr_nether:next(1,1000) <= 4 then
|
||||
-- TODO: Make mushrooms appear in groups, use Perlin noise
|
||||
if pr_nether:next(1,2) == 1 then
|
||||
minetest.set_node(bpos, {name = "mcl_mushrooms:mushroom_brown"})
|
||||
|
@ -1823,15 +1823,15 @@ end
|
|||
-- Also perform some basic node replacements.
|
||||
|
||||
local bedrock_check
|
||||
if mcl_vars.mg_bedrock_is_rough then
|
||||
if mcl_mapgen.bedrock_is_rough then
|
||||
function bedrock_check(pos, _, pr)
|
||||
local y = pos.y
|
||||
-- Bedrock layers with increasing levels of roughness, until a perfecly flat bedrock later at the bottom layer
|
||||
-- This code assumes a bedrock height of 5 layers.
|
||||
|
||||
local diff = mcl_vars.mg_bedrock_overworld_max - y -- Overworld bedrock
|
||||
local ndiff1 = mcl_vars.mg_bedrock_nether_bottom_max - y -- Nether bedrock, bottom
|
||||
local ndiff2 = mcl_vars.mg_bedrock_nether_top_max - y -- Nether bedrock, ceiling
|
||||
local diff = mcl_mapgen.overworld.bedrock_max - y -- Overworld bedrock
|
||||
local ndiff1 = mcl_mapgen.nether.bedrock_bottom_max - y -- Nether bedrock, bottom
|
||||
local ndiff2 = mcl_mapgen.nether.bedrock_top_max - y -- Nether bedrock, ceiling
|
||||
|
||||
local top
|
||||
if diff == 0 or ndiff1 == 0 or ndiff2 == 4 then
|
||||
|
@ -1895,10 +1895,10 @@ local function set_layers(data, area, content_id, check, min, max, minp, maxp, l
|
|||
end
|
||||
|
||||
-- Below the bedrock, generate air/void
|
||||
local function basic(c)
|
||||
local vm, data, emin, emax, area, minp, maxp, blockseed = c.vm, c.data, c.emin, c.emax, c.area, c.minp, c.maxp, c.blockseed
|
||||
c.data2 = c.data2 or vm:get_data_param2(lvm_buffer_param2)
|
||||
local data2 = c.data2
|
||||
local function basic_safe(vm_context)
|
||||
local vm, data, emin, emax, area, minp, maxp, chunkseed, blockseed = vm_context.vm, vm_context.data, vm_context.emin, vm_context.emax, vm_context.area, vm_context.minp, vm_context.maxp, vm_context.chunkseed, vm_context.blockseed
|
||||
vm_context.data2 = vm_context.data2 or vm:get_param2_data(lvm_param2_buffer)
|
||||
local data2 = vm_context.data2
|
||||
|
||||
local lvm_used = false
|
||||
local pr = PseudoRandom(blockseed)
|
||||
|
@ -1916,34 +1916,35 @@ local function basic(c)
|
|||
-- [[ THE END: mcl_mapgen.end_.min mcl_mapgen.end_.max ]]
|
||||
|
||||
-- The Void above the End below the Realm barrier:
|
||||
lvm_used = set_layers(data, area, c_void , nil, mcl_mapgen.end_.max +1, mcl_vars.mg_realm_barrier_overworld_end_min-1, minp, maxp, lvm_used, pr)
|
||||
lvm_used = set_layers(data, area, c_void , nil, mcl_mapgen.end_.max +1, mcl_mapgen.realm_barrier_overworld_end_min-1, minp, maxp, lvm_used, pr)
|
||||
-- Realm barrier between the Overworld void and the End
|
||||
lvm_used = set_layers(data, area, c_realm_barrier, nil, mcl_vars.mg_realm_barrier_overworld_end_min , mcl_vars.mg_realm_barrier_overworld_end_max , minp, maxp, lvm_used, pr)
|
||||
lvm_used = set_layers(data, area, c_realm_barrier, nil, mcl_mapgen.realm_barrier_overworld_end_min , mcl_mapgen.realm_barrier_overworld_end_max , minp, maxp, lvm_used, pr)
|
||||
-- The Void above Realm barrier below the Overworld:
|
||||
lvm_used = set_layers(data, area, c_void , nil, mcl_vars.mg_realm_barrier_overworld_end_max+1, mcl_mapgen.overworld.min -1, minp, maxp, lvm_used, pr)
|
||||
lvm_used = set_layers(data, area, c_void , nil, mcl_mapgen.realm_barrier_overworld_end_max+1, mcl_mapgen.overworld.min -1, minp, maxp, lvm_used, pr)
|
||||
|
||||
|
||||
if mg_name ~= "singlenode" then
|
||||
-- Bedrock
|
||||
lvm_used = set_layers(data, area, c_bedrock, bedrock_check, mcl_vars.mg_bedrock_overworld_min, mcl_vars.mg_bedrock_overworld_max, minp, maxp, lvm_used, pr)
|
||||
lvm_used = set_layers(data, area, c_bedrock, bedrock_check, mcl_vars.mg_bedrock_nether_bottom_min, mcl_vars.mg_bedrock_nether_bottom_max, minp, maxp, lvm_used, pr)
|
||||
lvm_used = set_layers(data, area, c_bedrock, bedrock_check, mcl_vars.mg_bedrock_nether_top_min, mcl_vars.mg_bedrock_nether_top_max, minp, maxp, lvm_used, pr)
|
||||
lvm_used = set_layers(data, area, c_bedrock, bedrock_check, mcl_mapgen.overworld.bedrock_min, mcl_mapgen.overworld.bedrock_max, minp, maxp, lvm_used, pr)
|
||||
lvm_used = set_layers(data, area, c_bedrock, bedrock_check, mcl_mapgen.nether.bedrock_bottom_min, mcl_mapgen.nether.bedrock_bottom_max, minp, maxp, lvm_used, pr)
|
||||
lvm_used = set_layers(data, area, c_bedrock, bedrock_check, mcl_mapgen.nether.bedrock_top_min, mcl_mapgen.nether.bedrock_top_max, minp, maxp, lvm_used, pr)
|
||||
|
||||
-- Flat Nether
|
||||
if mg_name == "flat" then
|
||||
lvm_used = set_layers(data, area, c_air, nil, mcl_vars.mg_flat_nether_floor, mcl_vars.mg_flat_nether_ceiling, minp, maxp, lvm_used, pr)
|
||||
lvm_used = set_layers(data, area, c_air, nil, mcl_mapgen.nether.flat_floor, mcl_mapgen.nether.flat_ceiling, minp, maxp, lvm_used, pr)
|
||||
end
|
||||
|
||||
-- Big lava seas by replacing air below a certain height
|
||||
if mcl_vars.mg_lava then
|
||||
if mcl_mapgen.lava then
|
||||
lvm_used = set_layers(data, area, c_lava, c_air, mcl_mapgen.overworld.min, mcl_mapgen.overworld.lava_max, minp, maxp, lvm_used, pr)
|
||||
lvm_used = set_layers(data, area, c_nether_lava, c_air, mcl_mapgen.nether.min, mcl_vars.mg_lava_nether_max, minp, maxp, lvm_used, pr)
|
||||
lvm_used = set_layers(data, area, c_nether_lava, c_air, mcl_mapgen.nether.min, mcl_mapgen.nether.lava_max, minp, maxp, lvm_used, pr)
|
||||
end
|
||||
|
||||
-- Clay, vines, cocoas
|
||||
lvm_used = generate_clay(minp, maxp, blockseed, data, area, lvm_used)
|
||||
-- lvm_used = generate_clay(minp, maxp, chunkseed, data, area, lvm_used)
|
||||
|
||||
c.biomemap = c.biomemap or minetest.get_mapgen_object("biomemap")
|
||||
vm_context.biomemap = vm_context.biomemap or minetest.get_mapgen_object("biomemap")
|
||||
local biomemap = vm_context.biomemap
|
||||
|
||||
lvm_used = generate_tree_decorations(minp, maxp, blockseed, data, data2, area, biomemap, lvm_used, pr)
|
||||
|
||||
|
@ -2061,18 +2062,18 @@ local function basic(c)
|
|||
end
|
||||
|
||||
-- Obsidian spawn platform
|
||||
if minp.y <= mcl_vars.mg_end_platform_pos.y and maxp.y >= mcl_vars.mg_end_platform_pos.y and
|
||||
minp.x <= mcl_vars.mg_end_platform_pos.x and maxp.x >= mcl_vars.mg_end_platform_pos.z and
|
||||
minp.z <= mcl_vars.mg_end_platform_pos.z and maxp.z >= mcl_vars.mg_end_platform_pos.z then
|
||||
if minp.y <= mcl_mapgen.end_.platform_pos.y and maxp.y >= mcl_mapgen.end_.platform_pos.y and
|
||||
minp.x <= mcl_mapgen.end_.platform_pos.x and maxp.x >= mcl_mapgen.end_.platform_pos.z and
|
||||
minp.z <= mcl_mapgen.end_.platform_pos.z and maxp.z >= mcl_mapgen.end_.platform_pos.z then
|
||||
|
||||
--local pos1 = {x = math.max(minp.x, mcl_vars.mg_end_platform_pos.x-2), y = math.max(minp.y, mcl_vars.mg_end_platform_pos.y), z = math.max(minp.z, mcl_vars.mg_end_platform_pos.z-2)}
|
||||
--local pos2 = {x = math.min(maxp.x, mcl_vars.mg_end_platform_pos.x+2), y = math.min(maxp.y, mcl_vars.mg_end_platform_pos.y+2), z = math.min(maxp.z, mcl_vars.mg_end_platform_pos.z+2)}
|
||||
--local pos1 = {x = math.max(minp.x, mcl_mapgen.end_.platform_pos.x-2), y = math.max(minp.y, mcl_mapgen.end_.platform_pos.y), z = math.max(minp.z, mcl_mapgen.end_.platform_pos.z-2)}
|
||||
--local pos2 = {x = math.min(maxp.x, mcl_mapgen.end_.platform_pos.x+2), y = math.min(maxp.y, mcl_mapgen.end_.platform_pos.y+2), z = math.min(maxp.z, mcl_mapgen.end_.platform_pos.z+2)}
|
||||
|
||||
for x=math.max(minp.x, mcl_vars.mg_end_platform_pos.x-2), math.min(maxp.x, mcl_vars.mg_end_platform_pos.x+2) do
|
||||
for z=math.max(minp.z, mcl_vars.mg_end_platform_pos.z-2), math.min(maxp.z, mcl_vars.mg_end_platform_pos.z+2) do
|
||||
for y=math.max(minp.y, mcl_vars.mg_end_platform_pos.y), math.min(maxp.y, mcl_vars.mg_end_platform_pos.y+2) do
|
||||
for x=math.max(minp.x, mcl_mapgen.end_.platform_pos.x-2), math.min(maxp.x, mcl_mapgen.end_.platform_pos.x+2) do
|
||||
for z=math.max(minp.z, mcl_mapgen.end_.platform_pos.z-2), math.min(maxp.z, mcl_mapgen.end_.platform_pos.z+2) do
|
||||
for y=math.max(minp.y, mcl_mapgen.end_.platform_pos.y), math.min(maxp.y, mcl_mapgen.end_.platform_pos.y+2) do
|
||||
local p_pos = area:index(x, y, z)
|
||||
if y == mcl_vars.mg_end_platform_pos.y then
|
||||
if y == mcl_mapgen.end_.platform_pos.y then
|
||||
data[p_pos] = c_obsidian
|
||||
else
|
||||
data[p_pos] = c_air
|
||||
|
@ -2104,8 +2105,7 @@ local function basic(c)
|
|||
generate_structures(minp, maxp, blockseed, biomemap)
|
||||
end
|
||||
|
||||
return lvm_used, shadow
|
||||
return vm_context --, lvm_used, shadow
|
||||
end
|
||||
|
||||
mcl_mapgen.register_chunk_generator_lvm(basic, 1)
|
||||
|
||||
mcl_mapgen.register_mapgen_block_lvm(basic_safe, 1)
|
||||
|
|
|
@ -39,7 +39,7 @@ end
|
|||
local y_wanted = mcl_mapgen.OFFSET_NODES -- supposed to be -32
|
||||
local y_bottom = mcl_mapgen.overworld.min -- -62
|
||||
|
||||
mcl_mapgen.register_chunk_generator(function(minp, maxp, seed)
|
||||
mcl_mapgen.register_mapgen(function(minp, maxp, seed)
|
||||
local minp = minp
|
||||
local y = minp.y
|
||||
if y ~= y_wanted then return end
|
||||
|
@ -94,4 +94,4 @@ mcl_mapgen.register_chunk_generator(function(minp, maxp, seed)
|
|||
|
||||
minetest_log("action", "[mcl_ocean_monument] Placed at " .. minetest_pos_to_string(minp) .. ", " .. rotation_str .. " deg.")
|
||||
|
||||
end, mcl_mapgen.priorities.OCEAN_MONUMENT)
|
||||
end, mcl_mapgen.order.OCEAN_MONUMENT)
|
||||
|
|
|
@ -68,7 +68,7 @@ end
|
|||
init_strongholds()
|
||||
|
||||
-- Stronghold generation for register_on_generated.
|
||||
mcl_mapgen.register_chunk_generator(function(minp, maxp, blockseed)
|
||||
mcl_mapgen.register_mapgen(function(minp, maxp, blockseed)
|
||||
local pr = PseudoRandom(blockseed)
|
||||
for s=1, #strongholds do
|
||||
if not strongholds[s].generated then
|
||||
|
@ -100,4 +100,4 @@ mcl_mapgen.register_chunk_generator(function(minp, maxp, blockseed)
|
|||
end
|
||||
end
|
||||
end
|
||||
end, mcl_mapgen.priorities.STRONGHOLDS)
|
||||
end, mcl_mapgen.order.STRONGHOLDS)
|
||||
|
|
|
@ -75,7 +75,7 @@ end
|
|||
-- Disable natural generation in singlenode.
|
||||
local mg_name = minetest.get_mapgen_setting("mg_name")
|
||||
if mg_name ~= "singlenode" then
|
||||
mcl_mapgen.register_chunk_generator(function(minp, maxp, blockseed)
|
||||
mcl_mapgen.register_mapgen(function(minp, maxp, blockseed)
|
||||
-- local str1 = (maxp.y >= 0 and blockseed % 77 == 17) and "YES" or "no"
|
||||
-- minetest.log("action","[mcl_villages] " .. str1 .. ": minp=" .. minetest.pos_to_string(minp) .. ", maxp=" .. minetest.pos_to_string(maxp) .. ", blockseed=" .. tostring(blockseed))
|
||||
-- don't build settlement underground
|
||||
|
@ -103,7 +103,7 @@ if mg_name ~= "singlenode" then
|
|||
if height_difference > max_height_difference then return end
|
||||
|
||||
build_a_settlement(minp, maxp, blockseed)
|
||||
end, mcl_mapgen.priorities.VILLAGES)
|
||||
end, mcl_mapgen.order.VILLAGES)
|
||||
end
|
||||
-- manually place villages
|
||||
if minetest.is_creative_enabled("") then
|
||||
|
|
|
@ -1092,7 +1092,7 @@ local function create_corridor_system(main_cave_coords)
|
|||
end
|
||||
|
||||
-- The rail corridor algorithm starts here
|
||||
mcl_mapgen.register_chunk_generator(function(minp, maxp, blockseed, _pr)
|
||||
mcl_mapgen.register_mapgen(function(minp, maxp, blockseed)
|
||||
-- We re-init the randomizer for every mapchunk as we start generating in the middle of each mapchunk.
|
||||
-- We can't use the mapgen seed as this would make the algorithm depending on the order the mapchunk generate.
|
||||
InitRandomizer(blockseed)
|
||||
|
|
Loading…
Reference in New Issue