forked from MineClone5/MineClone5
Reformat mobs_mcl to api folder for ease of use
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bbcfb3fdb1
commit
5155d12d05
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@ -564,7 +564,6 @@ local mob_activate = function(self, staticdata, def, dtime)
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-- set anything changed above
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-- set anything changed above
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self.object:set_properties(self)
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self.object:set_properties(self)
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set_yaw(self, (math_random(0, 360) - 180) / 180 * math_pi, 6)
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--update_tag(self)
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--update_tag(self)
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--set_animation(self, "stand")
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--set_animation(self, "stand")
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@ -1,14 +1,16 @@
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local path = minetest.get_modpath(minetest.get_current_modname())
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local path = minetest.get_modpath(minetest.get_current_modname())
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local api_path = path.."/api"
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-- Mob API
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-- Mob API
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dofile(path .. "/api.lua")
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dofile(api_path .. "/api.lua")
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-- Spawning Algorithm
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-- Spawning Algorithm
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dofile(path .. "/spawning.lua")
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dofile(api_path .. "/spawning.lua")
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-- Rideable Mobs
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-- Rideable Mobs
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dofile(path .. "/mount.lua")
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dofile(api_path .. "/mount.lua")
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-- Mob Items
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-- Mob Items
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dofile(path .. "/crafts.lua")
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dofile(path .. "/crafts.lua")
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@ -1,8 +0,0 @@
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if minetest.get_modpath("lucky_block") then
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lucky_block:add_blocks({
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{"dro", {"mcl_mobs:nametag"}, 1},
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{"lig"},
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})
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end
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