forked from MineClone5/MineClone5
Add bow shooting sound when mob fires an arrow
This commit is contained in:
parent
077cd14f4f
commit
26a5059cc0
|
@ -35,6 +35,7 @@ local skeleton = {
|
||||||
random = "mobs_mc_skeleton_random",
|
random = "mobs_mc_skeleton_random",
|
||||||
death = "mobs_mc_skeleton_death",
|
death = "mobs_mc_skeleton_death",
|
||||||
damage = "mobs_mc_skeleton_hurt",
|
damage = "mobs_mc_skeleton_hurt",
|
||||||
|
shoot_attack = "mcl_bows_bow_shoot",
|
||||||
distance = 16,
|
distance = 16,
|
||||||
},
|
},
|
||||||
walk_velocity = 1.2,
|
walk_velocity = 1.2,
|
||||||
|
|
|
@ -23,6 +23,11 @@ mobs:register_mob("mobs_mc:illusioner", {
|
||||||
"mobs_mc_illusionist.png", --hat
|
"mobs_mc_illusionist.png", --hat
|
||||||
"mcl_bows_bow.png",
|
"mcl_bows_bow.png",
|
||||||
}, },
|
}, },
|
||||||
|
sounds = {
|
||||||
|
-- TODO: more sounds
|
||||||
|
shoot_attack = "mcl_bows_bow_shoot",
|
||||||
|
distance = 16,
|
||||||
|
},
|
||||||
visual_size = {x=3, y=3},
|
visual_size = {x=3, y=3},
|
||||||
walk_velocity = 0.6,
|
walk_velocity = 0.6,
|
||||||
run_velocity = 2,
|
run_velocity = 2,
|
||||||
|
|
Loading…
Reference in New Issue