forked from MineClone5/MineClone5
Update potions to not hit player feet when thrown.
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323223e5a1
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@ -78,7 +78,7 @@ function mcl_potions.register_lingering(name, descr, color, def)
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local velocity = 10
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local velocity = 10
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local dir = placer:get_look_dir();
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local dir = placer:get_look_dir();
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local pos = placer:getpos();
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local pos = placer:getpos();
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local obj = minetest.add_entity({x=pos.x+dir.x,y=pos.y+2+dir.y,z=pos.z+dir.z}, id.."_flying")
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local obj = minetest.add_entity({x=pos.x+(dir.x*2),y=pos.y+2+(dir.y*3),z=pos.z+(dir.z*2)}, id.."_flying")
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obj:setvelocity({x=dir.x*velocity,y=dir.y*velocity,z=dir.z*velocity})
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obj:setvelocity({x=dir.x*velocity,y=dir.y*velocity,z=dir.z*velocity})
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obj:setacceleration({x=dir.x*-3, y=-9.8, z=dir.z*-3})
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obj:setacceleration({x=dir.x*-3, y=-9.8, z=dir.z*-3})
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if not minetest.is_creative_enabled(placer:get_player_name()) then
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if not minetest.is_creative_enabled(placer:get_player_name()) then
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@ -150,18 +150,33 @@ local function register_potion(def)
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local splash_dur_2 = dur_2 * mcl_potions.SPLASH_FACTOR
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local splash_dur_2 = dur_2 * mcl_potions.SPLASH_FACTOR
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local ling_dur_2 = dur_2 * mcl_potions.LINGERING_FACTOR
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local ling_dur_2 = dur_2 * mcl_potions.LINGERING_FACTOR
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if def.name == "healing" then effect_II = 7 end
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local splash_def_2
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local splash_def_2 = {
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if def.name == "healing" then
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splash_def_2 = {
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tt = get_tt(def._tt_2, 7, splash_dur_2),
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potion_fun = get_splash_fun(7, splash_dur_2),
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}
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else
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splash_def_2 = {
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tt = get_tt(def._tt_2, effect_II, splash_dur_2),
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tt = get_tt(def._tt_2, effect_II, splash_dur_2),
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potion_fun = get_splash_fun(effect_II, splash_dur_2),
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potion_fun = get_splash_fun(effect_II, splash_dur_2),
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}
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}
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if def.name == "healing" or def.name == "harming" then
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effect_II = def.effect*mcl_potions.II_FACTOR*mcl_potions.LINGERING_FACTOR
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end
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end
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local ling_def_2 = {
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local ling_def_2
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if def.name == "healing" or def.name == "harming" then
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ling_def_2 = {
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tt = get_tt(def._tt_2, effect_II*mcl_potions.LINGERING_FACTOR, ling_dur_2),
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potion_fun = get_lingering_fun(effect_II*mcl_potions.LINGERING_FACTOR, ling_dur_2),
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}
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else
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ling_def_2 = {
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tt = get_tt(def._tt_2, effect_II, ling_dur_2),
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tt = get_tt(def._tt_2, effect_II, ling_dur_2),
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potion_fun = get_lingering_fun(effect_II, ling_dur_2),
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potion_fun = get_lingering_fun(effect_II, ling_dur_2),
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}
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}
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end
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if def.color then
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if def.color then
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mcl_potions.register_splash(def.name.."_2", S("Splash "..def.description..desc_mod), def.color, splash_def_2)
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mcl_potions.register_splash(def.name.."_2", S("Splash "..def.description..desc_mod), def.color, splash_def_2)
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mcl_potions.register_lingering(def.name.."_2", S("Lingering "..def.description..desc_mod), def.color, ling_def_2)
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mcl_potions.register_lingering(def.name.."_2", S("Lingering "..def.description..desc_mod), def.color, ling_def_2)
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@ -20,7 +20,7 @@ function mcl_potions.register_splash(name, descr, color, def)
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local velocity = 10
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local velocity = 10
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local dir = placer:get_look_dir();
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local dir = placer:get_look_dir();
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local pos = placer:get_pos();
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local pos = placer:get_pos();
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local obj = minetest.add_entity({x=pos.x+dir.x,y=pos.y+2+dir.y,z=pos.z+dir.z}, id.."_flying")
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local obj = minetest.add_entity({x=pos.x+(dir.x*2),y=pos.y+2+(dir.y*3),z=pos.z+(dir.z*2)}, id.."_flying")
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obj:set_velocity({x=dir.x*velocity,y=dir.y*velocity,z=dir.z*velocity})
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obj:set_velocity({x=dir.x*velocity,y=dir.y*velocity,z=dir.z*velocity})
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obj:set_acceleration({x=dir.x*-3, y=-9.8, z=dir.z*-3})
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obj:set_acceleration({x=dir.x*-3, y=-9.8, z=dir.z*-3})
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if not minetest.is_creative_enabled(placer:get_player_name()) then
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if not minetest.is_creative_enabled(placer:get_player_name()) then
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