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mcl_criticals
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Redesign damage modifier execution
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2021-04-18 20:08:08 +02:00 |
mcl_death_drop
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fix many codestyle issues (functions, strings, modpaths)
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2021-05-29 16:12:33 +02:00 |
mcl_hunger
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fix many codestyle issues (functions, strings, modpaths)
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2021-05-29 16:12:33 +02:00 |
mcl_meshhand
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Make it look like the player is holding the map in their hand
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2021-05-02 17:03:39 +02:00 |
mcl_player
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Integrate no fall damage in water & end portal
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2021-04-23 12:34:24 +02:00 |
mcl_player_init
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Use mod.conf in all mods, part 1
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2021-03-04 15:22:14 +01:00 |
mcl_playerinfo
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unify code style [1]
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2021-05-25 12:52:25 +02:00 |
mcl_playerplus
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Make vine protect from fall damage
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2021-05-28 17:26:00 +00:00 |
mcl_skins
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fix many codestyle issues (functions, strings, modpaths)
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2021-05-29 16:12:33 +02:00 |
mcl_spawn
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fix many codestyle issues (functions, strings, modpaths)
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2021-05-29 16:12:33 +02:00 |
mcl_sprint
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fix many codestyle issues (functions, strings, modpaths)
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2021-05-29 16:12:33 +02:00 |
mcl_wieldview
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fix many codestyle issues (functions, strings, modpaths)
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2021-05-29 16:12:33 +02:00 |
playerphysics
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Use mod.conf in all mods, part 1
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2021-03-04 15:22:14 +01:00 |
modpack.conf
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Add a couple of modpack.conf files
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2019-01-07 00:52:05 +01:00 |