forked from VoxeLibre/VoxeLibre
Add 3D wieldveiw for non-item objects
This commit is contained in:
parent
54cd5007ed
commit
d1fd3cc827
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
|
@ -72,7 +72,7 @@ minetest.register_on_joinplayer(function(player)
|
||||||
minetest.after(0, function(player)
|
minetest.after(0, function(player)
|
||||||
wieldview:update_wielded_item(player)
|
wieldview:update_wielded_item(player)
|
||||||
local itementity = minetest.add_entity(player:get_pos(), "wieldview:wieldnode")
|
local itementity = minetest.add_entity(player:get_pos(), "wieldview:wieldnode")
|
||||||
itementity:set_attach(player, "Right_Hand", vector.new(0, 0, 0), vector.new(15, 45, 0))
|
itementity:set_attach(player, "Hand_Right", vector.new(0, 0, 0), vector.new(15, 45, 0))
|
||||||
itementity:get_luaentity().wielder = name
|
itementity:get_luaentity().wielder = name
|
||||||
end, player)
|
end, player)
|
||||||
end)
|
end)
|
||||||
|
|
Loading…
Reference in New Issue