From ce242511f0601cd5f2cf61cf231e3a1d981ce451 Mon Sep 17 00:00:00 2001 From: Wuzzy Date: Mon, 29 May 2017 17:39:01 +0200 Subject: [PATCH] Increase item magnet timer --- mods/ENTITIES/mcl_item_entity/init.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/mods/ENTITIES/mcl_item_entity/init.lua b/mods/ENTITIES/mcl_item_entity/init.lua index 6a309a00c7..89e08392c2 100644 --- a/mods/ENTITIES/mcl_item_entity/init.lua +++ b/mods/ENTITIES/mcl_item_entity/init.lua @@ -9,7 +9,7 @@ item_drop_settings.random_item_velocity = true --this sets random item velocity item_drop_settings.drop_single_item = false --if true, the drop control drops 1 item instead of the entire stack, and sneak+drop drops the stack -- drop_single_item is disabled by default because it is annoying to throw away items from the intentory screen -item_drop_settings.magnet_time = 0.5 -- how many seconds an item follows the player before giving up +item_drop_settings.magnet_time = 0.75 -- how many seconds an item follows the player before giving up local get_gravity = function() return tonumber(minetest.setting_get("movement_gravity")) or 9.81