From 413fbc9c6075053c7d887b9ece46ec1b7b8110d8 Mon Sep 17 00:00:00 2001 From: Elias Fleckenstein Date: Thu, 18 Mar 2021 12:31:25 +0100 Subject: [PATCH] Make boats burn (Fix #1318) --- mods/ENTITIES/mcl_boats/init.lua | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/mods/ENTITIES/mcl_boats/init.lua b/mods/ENTITIES/mcl_boats/init.lua index c181a193b5..9a9b65cc9b 100644 --- a/mods/ENTITIES/mcl_boats/init.lua +++ b/mods/ENTITIES/mcl_boats/init.lua @@ -163,6 +163,8 @@ function boat.get_staticdata(self) end function boat.on_death(self, killer) + mcl_burning.extinguish(self.object) + if killer and killer:is_player() and minetest.is_creative_enabled(killer:get_player_name()) then local inv = killer:get_inventory() if not inv:contains_item("main", self._itemstring) then @@ -188,6 +190,8 @@ function boat.on_punch(self, puncher, time_from_last_punch, tool_capabilities, d end function boat.on_step(self, dtime, moveresult) + mcl_burning.tick(self.object, dtime) + self._v = get_v(self.object:get_velocity()) * get_sign(self._v) local v_factor = 1 local v_slowdown = 0.02