forked from VoxeLibre/VoxeLibre
Implement #1057
This commit is contained in:
parent
6780031454
commit
0d2950228a
|
@ -1,14 +1,17 @@
|
||||||
local S = minetest.get_translator("mcl_boats")
|
local S = minetest.get_translator("mcl_boats")
|
||||||
--
|
|
||||||
-- Helper functions
|
local boat_visual_size = {x = 3, y = 3, z = 3}
|
||||||
--
|
local paddling_speed = 22
|
||||||
|
local boat_y_offset = 0.35
|
||||||
|
local boat_y_offset_ground = boat_y_offset + 0.6
|
||||||
|
local boat_side_offset = 1.001
|
||||||
|
local boat_max_hp = 4
|
||||||
|
|
||||||
local function is_water(pos)
|
local function is_water(pos)
|
||||||
local nn = minetest.get_node(pos).name
|
local nn = minetest.get_node(pos).name
|
||||||
return minetest.get_item_group(nn, "water") ~= 0
|
return minetest.get_item_group(nn, "water") ~= 0
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
local function get_sign(i)
|
local function get_sign(i)
|
||||||
if i == 0 then
|
if i == 0 then
|
||||||
return 0
|
return 0
|
||||||
|
@ -17,26 +20,83 @@ local function get_sign(i)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
local function get_velocity(v, yaw, y)
|
local function get_velocity(v, yaw, y)
|
||||||
local x = -math.sin(yaw) * v
|
local x = -math.sin(yaw) * v
|
||||||
local z = math.cos(yaw) * v
|
local z = math.cos(yaw) * v
|
||||||
return {x = x, y = y, z = z}
|
return {x = x, y = y, z = z}
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
local function get_v(v)
|
local function get_v(v)
|
||||||
return math.sqrt(v.x ^ 2 + v.z ^ 2)
|
return math.sqrt(v.x ^ 2 + v.z ^ 2)
|
||||||
end
|
end
|
||||||
|
|
||||||
local boat_visual_size = {x = 3, y = 3}
|
local function check_object(obj)
|
||||||
-- Note: This mod assumes the default player visual_size is {x=1, y=1}
|
return obj and (obj:is_player() or obj:get_luaentity()) and obj
|
||||||
local driver_visual_size = { x = 1/boat_visual_size.x, y = 1/boat_visual_size.y }
|
end
|
||||||
local paddling_speed = 22
|
|
||||||
local boat_y_offset = 0.35
|
local function get_visual_size(obj)
|
||||||
local boat_y_offset_ground = boat_y_offset + 0.6
|
return obj:is_player() and {x = 1, y = 1, z = 1} or obj:get_luaentity()._old_visual_size or obj:get_properties().visual_size
|
||||||
local boat_side_offset = 1.001
|
end
|
||||||
local boat_max_hp = 4
|
|
||||||
|
local function set_attach(boat)
|
||||||
|
boat._driver:set_attach(boat.object, "",
|
||||||
|
{x = 0, y = 0.42, z = -1}, {x = 0, y = 0, z = 0})
|
||||||
|
end
|
||||||
|
|
||||||
|
local function set_double_attach(boat)
|
||||||
|
boat._driver:set_attach(boat.object, "",
|
||||||
|
{x = 0, y = 0.42, z = 0.8}, {x = 0, y = 0, z = 0})
|
||||||
|
boat._passenger:set_attach(boat.object, "",
|
||||||
|
{x = 0, y = 0.42, z = -2.2}, {x = 0, y = 0, z = 0})
|
||||||
|
end
|
||||||
|
|
||||||
|
local function attach_object(self, obj)
|
||||||
|
if self._driver then
|
||||||
|
if self._driver:is_player() then
|
||||||
|
self._passenger = obj
|
||||||
|
else
|
||||||
|
self._passenger = self._driver
|
||||||
|
self._driver = obj
|
||||||
|
end
|
||||||
|
set_double_attach(self)
|
||||||
|
else
|
||||||
|
self._driver = obj
|
||||||
|
set_attach(self)
|
||||||
|
end
|
||||||
|
|
||||||
|
local visual_size = get_visual_size(obj)
|
||||||
|
local yaw = self.object:get_yaw()
|
||||||
|
obj:set_properties({visual_size = vector.divide(visual_size, boat_visual_size)})
|
||||||
|
|
||||||
|
if obj:is_player() then
|
||||||
|
local name = obj:get_player_name()
|
||||||
|
mcl_player.player_attached[name] = true
|
||||||
|
minetest.after(0.2, function(name)
|
||||||
|
local player = minetest.get_player_by_name(name)
|
||||||
|
if player then
|
||||||
|
mcl_player.player_set_animation(player, "sit" , 30)
|
||||||
|
end
|
||||||
|
end, name)
|
||||||
|
obj:set_look_horizontal(yaw)
|
||||||
|
mcl_tmp_message.message(obj, S("Sneak to dismount"))
|
||||||
|
else
|
||||||
|
obj:get_luaentity()._old_visual_size = visual_size
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function detach_object(obj, change_pos)
|
||||||
|
obj:set_detach()
|
||||||
|
obj:set_properties({visual_size = get_visual_size(obj)})
|
||||||
|
if obj:is_player() then
|
||||||
|
mcl_player.player_attached[obj:get_player_name()] = false
|
||||||
|
mcl_player.player_set_animation(obj, "stand" , 30)
|
||||||
|
else
|
||||||
|
obj:get_luaentity()._old_visual_size = nil
|
||||||
|
end
|
||||||
|
if change_pos then
|
||||||
|
obj:set_pos(vector.add(obj:get_pos(), vector.new(0, 0.2, 0)))
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
--
|
--
|
||||||
-- Boat entity
|
-- Boat entity
|
||||||
|
@ -65,70 +125,13 @@ local boat = {
|
||||||
_damage_anim = 0,
|
_damage_anim = 0,
|
||||||
}
|
}
|
||||||
|
|
||||||
local function detach_player(player, change_pos)
|
minetest.register_on_respawnplayer(detach_object)
|
||||||
player:set_detach()
|
|
||||||
player:set_properties({visual_size = {x=1, y=1}})
|
|
||||||
mcl_player.player_attached[player:get_player_name()] = false
|
|
||||||
mcl_player.player_set_animation(player, "stand" , 30)
|
|
||||||
if change_pos then
|
|
||||||
player:set_pos(vector.add(player:get_pos(), vector.new(0, 0.2, 0)))
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
local function check_object(obj)
|
|
||||||
return obj and (obj:is_player() or obj:get_luaentity()) and obj
|
|
||||||
end
|
|
||||||
|
|
||||||
local function set_attach(boat)
|
|
||||||
boat._driver:set_attach(boat.object, "",
|
|
||||||
{x = 0, y = 0.42, z = -1}, {x = 0, y = 0, z = 0})
|
|
||||||
end
|
|
||||||
|
|
||||||
local function set_double_attach(boat)
|
|
||||||
boat._driver:set_attach(boat.object, "",
|
|
||||||
{x = 0, y = 0.42, z = 0.8}, {x = 0, y = 0, z = 0})
|
|
||||||
boat._passenger:set_attach(boat.object, "",
|
|
||||||
{x = 0, y = 0.42, z = -2.2}, {x = 0, y = 0, z = 0})
|
|
||||||
end
|
|
||||||
|
|
||||||
minetest.register_on_respawnplayer(detach_player)
|
|
||||||
|
|
||||||
function boat.on_rightclick(self, clicker)
|
function boat.on_rightclick(self, clicker)
|
||||||
if self._passenger or not clicker or clicker:get_attach() then
|
if self._passenger or not clicker or clicker:get_attach() then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
local name = clicker:get_player_name()
|
attach_object(self, clicker)
|
||||||
--[[if attach and attach:get_luaentity() then
|
|
||||||
local luaentity = attach:get_luaentity()
|
|
||||||
if luaentity._driver then
|
|
||||||
luaentity._driver = nil
|
|
||||||
end
|
|
||||||
clicker:set_detach()
|
|
||||||
clicker:set_properties({visual_size = {x=1, y=1}})
|
|
||||||
end--]]
|
|
||||||
if self._driver then
|
|
||||||
if self._driver:is_player() then
|
|
||||||
self._passenger = clicker
|
|
||||||
else
|
|
||||||
-- for later use: transport mobs in boats
|
|
||||||
self._passenger = self._driver
|
|
||||||
self._driver = clicker
|
|
||||||
end
|
|
||||||
set_double_attach(self)
|
|
||||||
else
|
|
||||||
self._driver = clicker
|
|
||||||
set_attach(self)
|
|
||||||
end
|
|
||||||
clicker:set_properties({ visual_size = driver_visual_size })
|
|
||||||
mcl_player.player_attached[name] = true
|
|
||||||
minetest.after(0.2, function(name)
|
|
||||||
local player = minetest.get_player_by_name(name)
|
|
||||||
if player then
|
|
||||||
mcl_player.player_set_animation(player, "sit" , 30)
|
|
||||||
end
|
|
||||||
end, name)
|
|
||||||
clicker:set_look_horizontal(self.object:get_yaw())
|
|
||||||
mcl_tmp_message.message(clicker, S("Sneak to dismount"))
|
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
|
@ -143,7 +146,6 @@ function boat.on_activate(self, staticdata, dtime_s)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
function boat.get_staticdata(self)
|
function boat.get_staticdata(self)
|
||||||
return minetest.serialize({
|
return minetest.serialize({
|
||||||
v = self._v,
|
v = self._v,
|
||||||
|
@ -152,7 +154,6 @@ function boat.get_staticdata(self)
|
||||||
})
|
})
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
function boat.on_death(self, killer)
|
function boat.on_death(self, killer)
|
||||||
if killer and killer:is_player() and minetest.is_creative_enabled(killer:get_player_name()) then
|
if killer and killer:is_player() and minetest.is_creative_enabled(killer:get_player_name()) then
|
||||||
local inv = killer:get_inventory()
|
local inv = killer:get_inventory()
|
||||||
|
@ -163,10 +164,10 @@ function boat.on_death(self, killer)
|
||||||
minetest.add_item(self.object:get_pos(), self._itemstring)
|
minetest.add_item(self.object:get_pos(), self._itemstring)
|
||||||
end
|
end
|
||||||
if self._driver then
|
if self._driver then
|
||||||
detach_player(self._driver)
|
detach_object(self._driver)
|
||||||
end
|
end
|
||||||
if self._passenger then
|
if self._passenger then
|
||||||
detach_player(self._passenger)
|
detach_object(self._passenger)
|
||||||
end
|
end
|
||||||
self._driver = nil
|
self._driver = nil
|
||||||
self._passenger = nil
|
self._passenger = nil
|
||||||
|
@ -240,7 +241,7 @@ function boat.on_step(self, dtime, moveresult)
|
||||||
end
|
end
|
||||||
local ctrl = self._driver:get_player_control()
|
local ctrl = self._driver:get_player_control()
|
||||||
if ctrl and ctrl.sneak then
|
if ctrl and ctrl.sneak then
|
||||||
detach_player(self._driver, true)
|
detach_object(self._driver, true)
|
||||||
self._driver = nil
|
self._driver = nil
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
@ -289,6 +290,14 @@ function boat.on_step(self, dtime, moveresult)
|
||||||
self.object:set_animation({x=0, y=40}, 0, 0, true)
|
self.object:set_animation({x=0, y=40}, 0, 0, true)
|
||||||
self._animation = 0
|
self._animation = 0
|
||||||
end
|
end
|
||||||
|
|
||||||
|
for _, obj in ipairs(minetest.get_objects_inside_radius(self.object:get_pos(), 1.3)) do
|
||||||
|
local entity = obj:get_luaentity()
|
||||||
|
if entity and entity._cmi_is_mob then
|
||||||
|
attach_object(self, obj)
|
||||||
|
break
|
||||||
|
end
|
||||||
|
end
|
||||||
end
|
end
|
||||||
local s = get_sign(self._v)
|
local s = get_sign(self._v)
|
||||||
if not on_water and not in_water and math.abs(self._v) > 1.0 then
|
if not on_water and not in_water and math.abs(self._v) > 1.0 then
|
||||||
|
|
Loading…
Reference in New Issue