diff --git a/mods/ITEMS/mcl_core/crafting.lua b/mods/ITEMS/mcl_core/crafting.lua index 44f49a4d4d..f031c7ca2f 100644 --- a/mods/ITEMS/mcl_core/crafting.lua +++ b/mods/ITEMS/mcl_core/crafting.lua @@ -13,36 +13,21 @@ local craft_planks = function(output, input) }) end -craft_planks("", "tree") -craft_planks("", "tree_bark") -craft_planks("", "stripped_oak") -craft_planks("", "stripped_oak_bark") - -craft_planks("dark", "darktree") -craft_planks("dark", "darktree_bark") -craft_planks("dark", "stripped_dark_oak") -craft_planks("dark", "stripped_dark_oak_bark") - -craft_planks("jungle", "jungletree") -craft_planks("jungle", "jungletree_bark") -craft_planks("jungle", "stripped_jungle") -craft_planks("jungle", "stripped_jungle_bark") - -craft_planks("acacia", "acaciatree") -craft_planks("acacia", "acaciatree_bark") -craft_planks("acacia", "stripped_acacia") -craft_planks("acacia", "stripped_acacia_bark") - -craft_planks("spruce", "sprucetree") -craft_planks("spruce", "sprucetree_bark") -craft_planks("spruce", "stripped_spruce") -craft_planks("spruce", "stripped_spruce_bark") - -craft_planks("birch", "birchtree") -craft_planks("birch", "birchtree_bark") -craft_planks("birch", "stripped_birch") -craft_planks("birch", "stripped_birch_bark") +local planks = { + {"", "oak"}, + {"dark", "dark_oak"}, + {"jungle", "jungle"}, + {"acacia", "acacia"}, + {"spruce", "spruce"}, + {"birch", "birch"} +} +for _, p in pairs(planks) do + craft_planks(p[1], p[1].."tree") + craft_planks(p[1], p[1].."tree_bark") + craft_planks(p[1], "stripped_"..p[2]) + craft_planks(p[1], "stripped_"..p[2].."_bark") +end minetest.register_craft({ type = 'shapeless', diff --git a/mods/ITEMS/mcl_potions/functions.lua b/mods/ITEMS/mcl_potions/functions.lua index 55a98ba9de..b4e1d94487 100644 --- a/mods/ITEMS/mcl_potions/functions.lua +++ b/mods/ITEMS/mcl_potions/functions.lua @@ -107,7 +107,7 @@ minetest.register_globalstep(function(dtime) EF.invisible[player].timer = EF.invisible[player].timer + dtime - if player:get_pos() then mcl_potions._add_spawner(player, "#B0B0B0") end + if player:get_pos() then mcl_potions._add_spawner(player, "#7F8392") end if EF.invisible[player].timer >= EF.invisible[player].dur then mcl_potions.make_invisible(player, false) @@ -129,7 +129,7 @@ minetest.register_globalstep(function(dtime) EF.poisoned[player].timer = EF.poisoned[player].timer + dtime EF.poisoned[player].hit_timer = (EF.poisoned[player].hit_timer or 0) + dtime - if player:get_pos() then mcl_potions._add_spawner(player, "#225533") end + if player:get_pos() then mcl_potions._add_spawner(player, "#4E9331") end if EF.poisoned[player].hit_timer >= EF.poisoned[player].step then if mcl_util.get_hp(player) - 1 > 0 then @@ -158,7 +158,7 @@ minetest.register_globalstep(function(dtime) EF.regenerating[player].timer = EF.regenerating[player].timer + dtime EF.regenerating[player].heal_timer = (EF.regenerating[player].heal_timer or 0) + dtime - if player:get_pos() then mcl_potions._add_spawner(player, "#A52BB2") end + if player:get_pos() then mcl_potions._add_spawner(player, "#CD5CAB") end if EF.regenerating[player].heal_timer >= EF.regenerating[player].step then @@ -192,7 +192,7 @@ minetest.register_globalstep(function(dtime) EF.water_breathing[player].timer = EF.water_breathing[player].timer + dtime - if player:get_pos() then mcl_potions._add_spawner(player, "#0000AA") end + if player:get_pos() then mcl_potions._add_spawner(player, "#2E5299") end if player:get_breath() then if player:get_breath() < 10 then player:set_breath(10) end @@ -217,7 +217,7 @@ minetest.register_globalstep(function(dtime) EF.leaping[player].timer = EF.leaping[player].timer + dtime - if player:get_pos() then mcl_potions._add_spawner(player, "#00CC33") end + if player:get_pos() then mcl_potions._add_spawner(player, "#22FF4C") end if EF.leaping[player].timer >= EF.leaping[player].dur then playerphysics.remove_physics_factor(player, "jump", "mcl_potions:leaping") @@ -239,7 +239,7 @@ minetest.register_globalstep(function(dtime) EF.swift[player].timer = EF.swift[player].timer + dtime - if player:get_pos() then mcl_potions._add_spawner(player, "#009999") end + if player:get_pos() then mcl_potions._add_spawner(player, "#7CAFC6") end if EF.swift[player].timer >= EF.swift[player].dur then playerphysics.remove_physics_factor(player, "speed", "mcl_potions:swiftness") @@ -261,7 +261,7 @@ minetest.register_globalstep(function(dtime) EF.night_vision[player].timer = EF.night_vision[player].timer + dtime - if player:get_pos() then mcl_potions._add_spawner(player, "#1010AA") end + if player:get_pos() then mcl_potions._add_spawner(player, "#1F1FA1") end if EF.night_vision[player].timer >= EF.night_vision[player].dur then EF.night_vision[player] = nil @@ -286,7 +286,7 @@ minetest.register_globalstep(function(dtime) EF.fire_proof[player].timer = EF.fire_proof[player].timer + dtime - if player:get_pos() then mcl_potions._add_spawner(player, "#E0B050") end + if player:get_pos() then mcl_potions._add_spawner(player, "#E49A3A") end if EF.fire_proof[player].timer >= EF.fire_proof[player].dur then EF.fire_proof[player] = nil @@ -307,7 +307,7 @@ minetest.register_globalstep(function(dtime) EF.weak[player].timer = EF.weak[player].timer + dtime - if player:get_pos() then mcl_potions._add_spawner(player, "#7700BB") end + if player:get_pos() then mcl_potions._add_spawner(player, "#484D48") end if EF.weak[player].timer >= EF.weak[player].dur then EF.weak[player] = nil @@ -328,7 +328,7 @@ minetest.register_globalstep(function(dtime) EF.strong[player].timer = EF.strong[player].timer + dtime - if player:get_pos() then mcl_potions._add_spawner(player, "#7700BB") end + if player:get_pos() then mcl_potions._add_spawner(player, "#932423") end if EF.strong[player].timer >= EF.strong[player].dur then EF.strong[player] = nil diff --git a/mods/ITEMS/mcl_potions/potions.lua b/mods/ITEMS/mcl_potions/potions.lua index 2d76a217b0..b9c2aad24d 100644 --- a/mods/ITEMS/mcl_potions/potions.lua +++ b/mods/ITEMS/mcl_potions/potions.lua @@ -459,7 +459,7 @@ local healing_def = { _tt = S("+4 HP"), _tt_2 = S("+8 HP"), _longdesc = S("Instantly heals."), - color = "#CC0000", + color = "#F82423", effect = 4, instant = true, on_use = mcl_potions.healing_func, @@ -473,7 +473,7 @@ local harming_def = { _tt = S("-6 HP"), _tt_II = S("-12 HP"), _longdesc = S("Instantly deals damage."), - color = "#660099", + color = "#430A09", effect = -6, instant = true, on_use = mcl_potions.healing_func, @@ -486,7 +486,7 @@ local night_vision_def = { description = S("Night Vision"), _tt = nil, _longdesc = S("Increases the perceived brightness of light under a dark sky."), - color = "#1010AA", + color = "#1F1FA1", effect = nil, is_dur = true, on_use = mcl_potions.night_vision_func, @@ -498,7 +498,7 @@ local swiftness_def = { description = S("Swiftness"), _tt = nil, _longdesc = S("Increases walking speed."), - color = "#009999", + color = "#7CAFC6", effect = 1.2, is_dur = true, on_use = mcl_potions.swiftness_func, @@ -511,7 +511,7 @@ local slowness_def = { description = S("Slowness"), _tt = nil, _longdesc = S("Decreases walking speed."), - color = "#000080", + color = "#5A6C81", effect = 0.85, is_dur = true, on_use = mcl_potions.swiftness_func, @@ -525,7 +525,7 @@ local leaping_def = { description = S("Leaping"), _tt = nil, _longdesc = S("Increases jump strength."), - color = "#00CC33", + color = "#22FF4C", effect = 1.15, is_dur = true, on_use = mcl_potions.leaping_func, @@ -538,7 +538,7 @@ local poison_def = { description = S("Poison"), _tt = nil, _longdesc = S("Applies the poison effect which deals damage at a regular interval."), - color = "#447755", + color = "#4E9331", effect = 2.5, is_dur = true, on_use = mcl_potions.poison_func, @@ -552,7 +552,7 @@ local regeneration_def = { description = S("Regeneration"), _tt = nil, _longdesc = S("Regenerates health over time."), - color = "#B52CC2", + color = "#CD5CAB", effect = 2.5, is_dur = true, on_use = mcl_potions.regeneration_func, @@ -565,7 +565,7 @@ local invisibility_def = { description = S("Invisibility"), _tt = nil, _longdesc = S("Grants invisibility."), - color = "#B0B0B0", + color = "#7F8392", is_dur = true, on_use = mcl_potions.invisiblility_func, is_plus = true, @@ -576,7 +576,7 @@ local water_breathing_def = { description = S("Water Breathing"), _tt = nil, _longdesc = S("Grants limitless breath underwater."), - color = "#0000AA", + color = "#2E5299", is_dur = true, on_use = mcl_potions.water_breathing_func, is_plus = true, @@ -587,7 +587,7 @@ local fire_resistance_def = { description = S("Fire Resistance"), _tt = nil, _longdesc = S("Grants immunity to damage from heat sources like fire."), - color = "#D0A040", + color = "#E49A3A", is_dur = true, on_use = mcl_potions.fire_resistance_func, is_plus = true, @@ -611,22 +611,22 @@ end -- description = S("Weakness"), -- _tt_help = TODO, -- _doc_items_longdesc = brewhelp, --- wield_image = potion_image("#6600AA"), --- inventory_image = potion_image("#6600AA"), +-- wield_image = potion_image("#484D48"), +-- inventory_image = potion_image("#484D48"), -- groups = { brewitem=1, food=3, can_eat_when_full=1 }, -- stack_max = 1, -- -- on_place = function(itemstack, user, pointed_thing) -- mcl_potions.weakness_func(user, -4, mcl_potions.DURATION*mcl_potions.INV_FACTOR) -- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing) --- mcl_potions._use_potion(itemstack, user, "#6600AA") +-- mcl_potions._use_potion(itemstack, user, "#484D48") -- return itemstack -- end, -- -- on_secondary_use = function(itemstack, user, pointed_thing) -- mcl_potions.weakness_func(user, -4, mcl_potions.DURATION*mcl_potions.INV_FACTOR) -- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing) --- mcl_potions._use_potion(itemstack, user, "#6600AA") +-- mcl_potions._use_potion(itemstack, user, "#484D48") -- return itemstack -- end -- }) @@ -635,22 +635,22 @@ end -- description = S("Weakness +"), -- _tt_help = TODO, -- _doc_items_longdesc = brewhelp, --- wield_image = potion_image("#7700BB"), --- inventory_image = potion_image("#7700BB"), +-- wield_image = potion_image("#484D48"), +-- inventory_image = potion_image("#484D48"), -- groups = { brewitem=1, food=3, can_eat_when_full=1 }, -- stack_max = 1, -- -- on_place = function(itemstack, user, pointed_thing) -- mcl_potions.weakness_func(user, -4, mcl_potions.DURATION_2*mcl_potions.INV_FACTOR) -- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing) --- mcl_potions._use_potion(itemstack, user, "#7700BB") +-- mcl_potions._use_potion(itemstack, user, "#484D48") -- return itemstack -- end, -- -- on_secondary_use = function(itemstack, user, pointed_thing) -- mcl_potions.weakness_func(user, -4, mcl_potions.DURATION_2*mcl_potions.INV_FACTOR) -- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing) --- mcl_potions._use_potion(itemstack, user, "#7700BB") +-- mcl_potions._use_potion(itemstack, user, "#484D48") -- return itemstack -- end -- }) @@ -659,22 +659,22 @@ end -- description = S("Strength"), -- _tt_help = TODO, -- _doc_items_longdesc = brewhelp, --- wield_image = potion_image("#D444D4"), --- inventory_image = potion_image("#D444D4"), +-- wield_image = potion_image("#932423"), +-- inventory_image = potion_image("#932423"), -- groups = { brewitem=1, food=3, can_eat_when_full=1 }, -- stack_max = 1, -- -- on_place = function(itemstack, user, pointed_thing) -- mcl_potions.weakness_func(user, 3, mcl_potions.DURATION) -- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing) --- mcl_potions._use_potion(itemstack, user, "#D444D4") +-- mcl_potions._use_potion(itemstack, user, "#932423") -- return itemstack -- end, -- -- on_secondary_use = function(itemstack, user, pointed_thing) -- mcl_potions.weakness_func(user, 3, mcl_potions.DURATION) -- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing) --- mcl_potions._use_potion(itemstack, user, "#D444D4") +-- mcl_potions._use_potion(itemstack, user, "#932423") -- return itemstack -- end -- }) @@ -683,22 +683,22 @@ end -- description = S("Strength II"), -- _tt_help = TODO, -- _doc_items_longdesc = brewhelp, --- wield_image = potion_image("#D444E4"), --- inventory_image = potion_image("#D444E4"), +-- wield_image = potion_image("#932423"), +-- inventory_image = potion_image("#932423"), -- groups = { brewitem=1, food=3, can_eat_when_full=1 }, -- stack_max = 1, -- -- on_place = function(itemstack, user, pointed_thing) -- mcl_potions.weakness_func(user, 6, mcl_potions.DURATION_2) -- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing) --- mcl_potions._use_potion(itemstack, user, "#D444E4") +-- mcl_potions._use_potion(itemstack, user, "#932423") -- return itemstack -- end, -- -- on_secondary_use = function(itemstack, user, pointed_thing) -- mcl_potions.weakness_func(user, 6, mcl_potions.DURATION_2) -- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing) --- mcl_potions._use_potion(itemstack, user, "#D444E4") +-- mcl_potions._use_potion(itemstack, user, "#932423") -- return itemstack -- end -- }) @@ -707,22 +707,22 @@ end -- description = S("Strength +"), -- _tt_help = TODO, -- _doc_items_longdesc = brewhelp, --- wield_image = potion_image("#D444F4"), --- inventory_image = potion_image("#D444F4"), +-- wield_image = potion_image("#932423"), +-- inventory_image = potion_image("#932423"), -- groups = { brewitem=1, food=3, can_eat_when_full=1 }, -- stack_max = 1, -- -- on_place = function(itemstack, user, pointed_thing) -- mcl_potions.weakness_func(user, 3, mcl_potions.DURATION_PLUS) -- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing) --- mcl_potions._use_potion(itemstack, user, "#D444F4") +-- mcl_potions._use_potion(itemstack, user, "#932423") -- return itemstack -- end, -- -- on_secondary_use = function(itemstack, user, pointed_thing) -- mcl_potions.weakness_func(user, 3, mcl_potions.DURATION_PLUS) -- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing) --- mcl_potions._use_potion(itemstack, user, "#D444F4") +-- mcl_potions._use_potion(itemstack, user, "#932423") -- return itemstack -- end -- }) diff --git a/mods/MAPGEN/mcl_biomes/init.lua b/mods/MAPGEN/mcl_biomes/init.lua index 4284fe8748..837abb5234 100644 --- a/mods/MAPGEN/mcl_biomes/init.lua +++ b/mods/MAPGEN/mcl_biomes/init.lua @@ -3988,7 +3988,7 @@ if mg_name ~= "singlenode" then mcl_mapgen_core.register_generator("chorus_grow", nil, function(minp, maxp, blockseed) local gennotify = minetest.get_mapgen_object("gennotify") --local poslist = {} - local pr = PseudoRandom(blockseed + 14) + pr = PseudoRandom(blockseed + 14) for _, pos in ipairs(gennotify["decoration#"..deco_id_chorus_plant] or {}) do local x, y, z = pos.x, pos.y, pos.z if x < -2 or x > 2 or z < -2 or z > 2 then