forked from VoxeLibre/VoxeLibre
Add persistence, attempt to fix breeding, add random look at player event
They look away from the player randomly for some reason. I think the rotation needs to be mirrored, but I am unsure how one would do that.
This commit is contained in:
parent
8e74209c9b
commit
c22997db09
|
@ -37,10 +37,19 @@ local axolotl = {
|
||||||
hp_min = 14,
|
hp_min = 14,
|
||||||
hp_max = 14,
|
hp_max = 14,
|
||||||
xp_min = 1,
|
xp_min = 1,
|
||||||
xp_max = 7,
|
xp_max = 7,
|
||||||
|
|
||||||
|
-- Random look at player works, but it looks away instead of towards.
|
||||||
|
head_swivel = "head.control",
|
||||||
|
bone_eye_height = -1,
|
||||||
|
head_eye_height = -0.5,
|
||||||
|
horrizonatal_head_height = 0,
|
||||||
|
curiosity = 10,
|
||||||
|
head_yaw="z",
|
||||||
|
|
||||||
armor = 100,
|
armor = 100,
|
||||||
spawn_in_group_min = 3,
|
spawn_in_group_min = 1,
|
||||||
spawn_in_group = 5,
|
spawn_in_group = 4,
|
||||||
tilt_swim = true,
|
tilt_swim = true,
|
||||||
collisionbox = {-0.3, 0.0, -0.3, 0.3, 0.79, 0.3},
|
collisionbox = {-0.3, 0.0, -0.3, 0.3, 0.79, 0.3},
|
||||||
visual = "mesh",
|
visual = "mesh",
|
||||||
|
@ -68,21 +77,27 @@ local axolotl = {
|
||||||
-- Somewhere in here is where hostility toward aquatic creatures should go.
|
-- Somewhere in here is where hostility toward aquatic creatures should go.
|
||||||
-- There is no flag for that yet though.
|
-- There is no flag for that yet though.
|
||||||
|
|
||||||
-- Placeholder until someone fixes breeding.
|
-- This should should make axolotls breedable, but it doesn't.'
|
||||||
follow = {
|
follow = {
|
||||||
"mcl_fishing:clownfish_raw"
|
"mcl_fishing:clownfish_raw"
|
||||||
},
|
},
|
||||||
|
|
||||||
-- Yes, the axolotl is huge. Blame Mojang, not me.
|
view_range = 16,
|
||||||
|
fear_height = 4,
|
||||||
|
|
||||||
|
on_rightclick = function(self, clicker)
|
||||||
|
if mcl_mobs:feed_tame(self, clicker, 1, true, false) then return end
|
||||||
|
if mcl_mobs:protect(self, clicker) then return end
|
||||||
|
if mcl_mobs:capture_mob(self, clicker, 0, 60, 5, false, nil) then return end
|
||||||
|
end,
|
||||||
|
|
||||||
-- Due to a quirk, axolotls can fly in air as well as water. But they still die to it.
|
-- Due to a quirk, axolotls can fly in air as well as water. But they still die to it.
|
||||||
makes_footstep_sound = false,
|
makes_footstep_sound = false,
|
||||||
fly = true,
|
fly = true,
|
||||||
fly_in = { "mcl_core:water_source", "mclx_core:river_water_source" },
|
fly_in = { "mcl_core:water_source", "mclx_core:river_water_source" },
|
||||||
breathes_in_water = true,
|
breathes_in_water = true,
|
||||||
jump = true,
|
jump = true,
|
||||||
view_range = 16,
|
|
||||||
runaway = true,
|
runaway = true,
|
||||||
fear_height = 4,
|
|
||||||
do_custom = function(self)
|
do_custom = function(self)
|
||||||
--[[ this is supposed to make them jump out the water but doesn't appear to work very well
|
--[[ this is supposed to make them jump out the water but doesn't appear to work very well
|
||||||
self.object:set_bone_position("body", vector.new(0,1,0), vector.new(degrees(dir_to_pitch(self.object:get_velocity())) * -1 + 90,0,0))
|
self.object:set_bone_position("body", vector.new(0,1,0), vector.new(degrees(dir_to_pitch(self.object:get_velocity())) * -1 + 90,0,0))
|
||||||
|
@ -118,8 +133,6 @@ local axolotl = {
|
||||||
mcl_mobs:register_mob("mobs_mc:axolotl", axolotl)
|
mcl_mobs:register_mob("mobs_mc:axolotl", axolotl)
|
||||||
|
|
||||||
|
|
||||||
--spawning TODO: in schools of 1-5
|
|
||||||
|
|
||||||
local water = 0
|
local water = 0
|
||||||
|
|
||||||
mcl_mobs:spawn_specific(
|
mcl_mobs:spawn_specific(
|
||||||
|
|
Loading…
Reference in New Issue