diff --git a/mods/ENTITIES/mcl_mobs/spawning.lua b/mods/ENTITIES/mcl_mobs/spawning.lua index 3a06e7dd5..4815a15ae 100644 --- a/mods/ENTITIES/mcl_mobs/spawning.lua +++ b/mods/ENTITIES/mcl_mobs/spawning.lua @@ -736,6 +736,10 @@ local function has_room(self,pos) -- If we don't have an implementation of get_node_boxes, we can't check for sub-node space if not minetest.get_node_boxes then return false end + -- Check if it's possible for a sub-node space check to succeed + local needed_in_bottom_section = (dx * dz * ( dy - 1)) + if n < needed_in_bottom_section then return false end + -- Make sure the entire volume except for the top level is free before checking the top layer if dy > 1 then -- Remove nodes in the top layer from the count @@ -746,7 +750,7 @@ local function has_room(self,pos) end -- If the entire volume except the top layer isn't air (or nodes) then we can't spawn this mob here - if n < (dx * dz * ( dy - 1)) then return false end + if n < needed_in_bottom_section then return false end end -- Check the top layer to see if we have enough space to spawn in