MineClone2/tools
Thndr 31b7e406d2 Updating conversion CSV with unique names per line
In order to prepare the dataset for being used in a more comprehensive conversion tool, the CSV must have a unique name per object/line to ensure that every object that needs a texture, even if a duplicate from already existing textures, is accounted for.
2019-03-08 01:11:22 +00:00
..
Conversion_Table.csv Rename farmland textures because of MTG clash 2019-02-07 20:06:02 +01:00
README.md Update Texture Converter README again 2018-06-05 01:58:23 +02:00
Texture_Converter.py Converter: Add preview image, use proper folder name 2019-02-07 22:40:11 +01:00
new_Conversion_Table.csv Updating conversion CSV with unique names per line 2019-03-08 01:11:22 +00:00

README.md

MineClone 2 Tools

This directory is for tools and scripts for MineClone 2. Currently, the only tool is Texture Converter.

Texture Converter (EXPERIMENTAL)

This is a Python script which converts a resource pack for Minecraft to a texture pack for Minetest so it can be used with MineClone 2.

WARNING: This script is currently incomplete, not all textures will be converted. Some texture conversions are even buggy! Coverage is close to 100%, but it's not quite there yet. For a 100% complete texture pack, a bit of manual work on the textures will be required afterwards.

Modes of operation:

  • Can create a Minetest texture pack (default)
  • Can update the MineClone 2 textures

Requirements:

  • Know how to use the console
  • Python 3
  • ImageMagick

Usage:

  • Make sure the file “Conversion_Table.csv” is in the same directory as the script
  • In the console, run ./Texture_Converter.py -h to learn the available options
  • Convert the textures
  • Put the new texture directory in the Minetest texture pack directory, just like any other Minetest texture pack