-- Based on 4itemnames mod by 4aiman local wield = {} local wieldindex = {} local huds = {} local dtimes = {} local dlimit = 3 -- HUD element will be hidden after this many seconds local function set_hud(player) if not player:is_player() then return end local player_name = player:get_player_name() local off = {x=0, y=-136} huds[player_name] = player:hud_add({ hud_elem_type = "text", position = {x=0.5, y=1}, offset = off, alignment = {x=0, y=0}, number = 0xFFFFFF , text = "", }) end minetest.register_on_joinplayer(function(player) set_hud(player) local name = player:get_player_name() wield[name] = player:get_wielded_item():get_name() wieldindex[name] = player:get_wield_index() end) minetest.register_on_leaveplayer(function(player) local name = player:get_player_name() wield[name] = nil wieldindex[name] = nil end) minetest.register_globalstep(function(dtime) for _, player in pairs(minetest.get_connected_players()) do local player_name = player:get_player_name() local wstack = player:get_wielded_item() local wname = wstack:get_name() local windex = player:get_wield_index() if dtimes[player_name] and dtimes[player_name] < dlimit then dtimes[player_name] = dtimes[player_name] + dtime if dtimes[player_name] > dlimit and huds[player_name] then player:hud_change(huds[player_name], 'text', "") end end -- Update HUD when wielded item or wielded index changed if wname ~= wield[player_name] or windex ~= wieldindex[player_name] then wieldindex[player_name] = windex wield[player_name] = wname dtimes[player_name] = 0 if huds[player_name] then local def = minetest.registered_items[wname] local meta = wstack:get_meta() --[[ Get description. Order of preference: * description from metadata * description from item definition * itemstring ]] local desc = meta:get_string("description") if (desc == nil or desc == "") and def then desc = def.description end if desc == nil or desc == "" then desc = wname end -- Cut off item description after first newline local firstnewline = string.find(desc, "\n") if firstnewline then desc = string.sub(desc, 1, firstnewline-1) end player:hud_change(huds[player_name], 'text', desc) end end end end)