From ca49e4fcd02f47fef0acceede6a16bdc99cdf04f Mon Sep 17 00:00:00 2001 From: Wuzzy Date: Fri, 9 Jun 2017 00:40:48 +0200 Subject: [PATCH] Jack up slime block bounciness --- mods/ITEMS/mcl_core/nodes.lua | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/mods/ITEMS/mcl_core/nodes.lua b/mods/ITEMS/mcl_core/nodes.lua index f5fe36a0c..45124677c 100644 --- a/mods/ITEMS/mcl_core/nodes.lua +++ b/mods/ITEMS/mcl_core/nodes.lua @@ -1331,7 +1331,8 @@ minetest.register_node("mcl_core:slimeblock", { stack_max = 64, -- According to Minecraft Wiki, bouncing off a slime block from a height off 255 blocks should result in a bounce height of 50 blocks -- bouncy=44 makes the player bounce up to 49.6. This value was chosen by experiment. - groups = {dig_immediate=3, bouncy=44,fall_damage_add_percent=-100,deco_block=1}, + -- bouncy=80 was chosen because it is higher than 66 (bounciness of bed) + groups = {dig_immediate=3, bouncy=80,fall_damage_add_percent=-100,deco_block=1}, sounds = { dug = {name="slimenodes_dug", gain=0.6}, place = {name="slimenodes_place", gain=0.6},