From ab38d55646de3c967cc303d9d76abe632f33267c Mon Sep 17 00:00:00 2001 From: Wuzzy Date: Sun, 20 May 2018 03:02:31 +0200 Subject: [PATCH] Dispenser craft no longer needs bow to be intact --- mods/ITEMS/REDSTONE/mcl_dispensers/init.lua | 22 --------------------- 1 file changed, 22 deletions(-) diff --git a/mods/ITEMS/REDSTONE/mcl_dispensers/init.lua b/mods/ITEMS/REDSTONE/mcl_dispensers/init.lua index 7d459cd8c..0642f7f10 100644 --- a/mods/ITEMS/REDSTONE/mcl_dispensers/init.lua +++ b/mods/ITEMS/REDSTONE/mcl_dispensers/init.lua @@ -325,28 +325,6 @@ minetest.register_craft({ } }) --- Only allow crafting if the bow is intact -local check_craft = function(itemstack, player, old_craft_grid, craft_inv) - if itemstack:get_name() == "mcl_dispensers:dispenser" then - local bow, id - for i=1, craft_inv:get_size("craft") do - local item = craft_inv:get_stack("craft", i) - if item:get_name() == "mcl_bows:bow" then - bow = item - id = i - break - end - end - if bow and bow:get_wear() ~= 0 then - return "" - end - end - return nil -end - -minetest.register_on_craft(check_craft) -minetest.register_craft_predict(check_craft) - -- Add entry aliases for the Help if minetest.get_modpath("doc") then doc.add_entry_alias("nodes", "mcl_dispensers:dispenser", "nodes", "mcl_dispensers:dispenser_down")