From 750ef024d99d24ff55fb2c0a13fd52d1115bc072 Mon Sep 17 00:00:00 2001 From: Wuzzy Date: Thu, 1 Jun 2017 17:44:25 +0200 Subject: [PATCH] Small precision tweaks for item entities --- mods/ENTITIES/mcl_item_entity/init.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/mods/ENTITIES/mcl_item_entity/init.lua b/mods/ENTITIES/mcl_item_entity/init.lua index 2b2f12a59..ddc66a7f9 100644 --- a/mods/ENTITIES/mcl_item_entity/init.lua +++ b/mods/ENTITIES/mcl_item_entity/init.lua @@ -64,7 +64,7 @@ minetest.register_globalstep(function(dtime) for _,object in ipairs(minetest.get_objects_inside_radius({x=pos.x,y=pos.y + item_drop_settings.player_collect_height,z=pos.z}, item_drop_settings.radius_magnet)) do if not object:is_player() and object:get_luaentity() and object:get_luaentity().name == "__builtin:item" and (object:get_luaentity()._insta_collect or (object:get_luaentity().age > item_drop_settings.age)) then object:get_luaentity()._magnet_timer = object:get_luaentity()._magnet_timer + dtime - if object:get_luaentity()._magnet_timer > 0 and object:get_luaentity()._magnet_timer < item_drop_settings.magnet_time then + if object:get_luaentity()._magnet_timer >= 0 and object:get_luaentity()._magnet_timer < item_drop_settings.magnet_time then if inv and inv:room_for_item("main", ItemStack(object:get_luaentity().itemstring)) then object:get_luaentity()._magnet_active = true