diff --git a/mods/ITEMS/mcl_monster_spawner/init.lua b/mods/ITEMS/mcl_monster_spawner/init.lua index 1be6aab1e..d34cb5733 100644 --- a/mods/ITEMS/mcl_monster_spawner/init.lua +++ b/mods/ITEMS/mcl_monster_spawner/init.lua @@ -5,7 +5,7 @@ mcl_monster_spawner = {} local default_mob = "mobs_mc:pig" -- Monster spawner -local spawner_default = default_mob.." 0 15 3 0" +local spawner_default = default_mob.." 0 15 4 15" local function get_mob_textures(mob) -- FIXME: Ummm … wtf? Why isn't there a textures attribute? @@ -47,17 +47,17 @@ All the following arguments are optional! * MinLight: Minimum light to spawn (default: 0) * MaxLight: Maximum light to spawn (default: 15) -* MaxMobsInArea: How many mobs are allowed in the area around the spawner (default: 3) -* PlayerDistance: Spawn mobs only if a player is within this distance; 0 to disable (default: 0) +* MaxMobsInArea: How many mobs are allowed in the area around the spawner (default: 4) +* PlayerDistance: Spawn mobs only if a player is within this distance; 0 to disable (default: 15) * YOffset: Y offset to spawn mobs; 0 to disable (default: 0) ]] function mcl_monster_spawner.setup_spawner(pos, Mob, MinLight, MaxLight, MaxMobsInArea, PlayerDistance, YOffset) -- Activate monster spawner and disable editing functionality if MinLight == nil then MinLight = 0 end - if MaxLight == nil then MinLight = 15 end - if MaxMobsInArea == nil then MinLight = 3 end - if PlayerDistance == nil then PlayerDistance = 0 end + if MaxLight == nil then MaxLight = 15 end + if MaxMobsInArea == nil then MaxMobsInArea = 4 end + if PlayerDistance == nil then PlayerDistance = 15 end if YOffset == nil then YOffset = 0 end local meta = minetest.get_meta(pos) meta:set_string("Mob", Mob) @@ -251,8 +251,8 @@ minetest.register_abm({ return end - -- check objects inside 9x9 area around spawner - local objs = minetest.get_objects_inside_radius(pos, 9) + -- check objects inside 8×8 area around spawner + local objs = minetest.get_objects_inside_radius(pos, 8) local count = 0 local ent = nil @@ -293,10 +293,10 @@ minetest.register_abm({ end end - -- find air blocks within 5 nodes of spawner + -- find air blocks within 8×3×8 nodes of spawner local air = minetest.find_nodes_in_area( - {x = pos.x - 5, y = pos.y + yof, z = pos.z - 5}, - {x = pos.x + 5, y = pos.y + yof, z = pos.z + 5}, + {x = pos.x - 4, y = pos.y - 1 + yof, z = pos.z - 4}, + {x = pos.x + 4, y = pos.y + 1 + yof, z = pos.z + 4}, {"air"}) -- spawn in random air block