From 2d38852f908feb8f4bb96db3d10a1d3b2d1db85d Mon Sep 17 00:00:00 2001 From: Wuzzy Date: Sat, 29 Jul 2017 15:12:50 +0200 Subject: [PATCH] Add node dig groups for banner --- mods/ITEMS/mcl_banners/init.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/mods/ITEMS/mcl_banners/init.lua b/mods/ITEMS/mcl_banners/init.lua index d82ed6fa1..2042a008f 100644 --- a/mods/ITEMS/mcl_banners/init.lua +++ b/mods/ITEMS/mcl_banners/init.lua @@ -99,7 +99,7 @@ minetest.register_node("mcl_banners:standing_banner", { wield_image = "mcl_banners_item_base.png", tiles = { "blank.png" }, selection_box = {type = "fixed", fixed= {-0.2, -0.5, -0.2, 0.2, 0.5, 0.2} }, - groups = { deco_block = 1, attached_node = 1, not_in_creative_inventory = 1, not_in_craft_guide = 1, }, + groups = {axey=1,handy=1, deco_block = 1, attached_node = 1, not_in_creative_inventory = 1, not_in_craft_guide = 1, }, stack_max = 16, sounds = node_sounds, drop = "", -- Item drops are handled in entity code