diff --git a/mods/MAPGEN/mcl_biomes/init.lua b/mods/MAPGEN/mcl_biomes/init.lua index 97f6f221c..b09895348 100644 --- a/mods/MAPGEN/mcl_biomes/init.lua +++ b/mods/MAPGEN/mcl_biomes/init.lua @@ -664,6 +664,49 @@ local function register_biomes() humidity_point = 91, }) + -- Jungle edge + minetest.register_biome({ + name = "jungle_edge", + node_top = "mcl_core:dirt_with_grass", + depth_top = 1, + node_filler = "mcl_core:dirt", + depth_filler = 3, + node_riverbed = "mcl_core:sand", + depth_riverbed = 2, + y_min = 1, + y_max = mcl_vars.mg_overworld_max, + heat_point = 90, + humidity_point = 87, + }) + + minetest.register_biome({ + name = "jungle_edge_shore", + node_top = "mcl_core:dirt", + depth_top = 1, + node_filler = "mcl_core:dirt", + depth_filler = 3, + node_riverbed = "mcl_core:sand", + depth_riverbed = 2, + y_min = -1, + y_max = 0, + heat_point = 90, + humidity_point = 87, + }) + + minetest.register_biome({ + name = "jungle_edge_ocean", + node_top = "mcl_core:dirt", + depth_top = 1, + node_filler = "mcl_core:dirt", + depth_filler = 3, + node_riverbed = "mcl_core:sand", + depth_riverbed = 2, + y_min = mcl_vars.mg_overworld_min, + y_max = -2, + heat_point = 90, + humidity_point = 87, + }) + -- Swampland minetest.register_biome({ name = "swampland", @@ -1434,7 +1477,20 @@ local function register_decorations() flags = "place_center_x, place_center_z", rotation = "random", }) - -- Oak in jungle + minetest.register_decoration({ + deco_type = "schematic", + place_on = {"mcl_core:dirt_with_grass", "mcl_core:dirt"}, + sidelen = 80, + fill_ratio = 0.0045, + biomes = {"jungle_edge"}, + y_min = 1, + y_max = mcl_vars.mg_overworld_max, + schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_jungle_tree.mts", + flags = "place_center_x, place_center_z", + rotation = "random", + }) + + -- Oak in jungle / jungle edge minetest.register_decoration({ deco_type = "schematic", place_on = {"mcl_core:dirt_with_grass", "mcl_core:dirt"}, @@ -1447,6 +1503,18 @@ local function register_decorations() flags = "place_center_x, place_center_z", rotation = "random", }) + minetest.register_decoration({ + deco_type = "schematic", + place_on = {"mcl_core:dirt_with_grass", "mcl_core:dirt"}, + sidelen = 80, + fill_ratio = 0.0004, + biomes = {"jungle_edge"}, + y_min = 1, + y_max = mcl_vars.mg_overworld_max, + schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_oak_classic.mts", + flags = "place_center_x, place_center_z", + rotation = "random", + }) -- Spruce local function quick_spruce(seed, offset, sprucename, biomes) @@ -1671,8 +1739,7 @@ local function register_decorations() place_on = { "mcl_core:dirt_with_grass", "mcl_core:dirt" }, sidelen = 80, fill_ratio = ratio_mushroom_huge, - -- FIXME: Should be roofed forest, but placing it there doesn't work well (leaves often go into mushroom) - biomes = { "forest" }, + biomes = { "roofed_forest" }, y_min = 1, y_max = mcl_vars.mg_overworld_max, schematic = minetest.get_modpath("mcl_mushrooms").."/schematics/mcl_mushrooms_huge_brown.mts", @@ -1684,8 +1751,7 @@ local function register_decorations() place_on = { "mcl_core:dirt_with_grass", "mcl_core:dirt" }, sidelen = 80, fill_ratio = ratio_mushroom_giant, - -- FIXME: Should be roofed forest, but placing it there doesn't work well (leaves often go into mushroom) - biomes = { "forest" }, + biomes = { "roofed_forest" }, y_min = 1, y_max = mcl_vars.mg_overworld_max, schematic = minetest.get_modpath("mcl_mushrooms").."/schematics/mcl_mushrooms_giant_brown.mts", @@ -1724,8 +1790,7 @@ local function register_decorations() place_on = { "mcl_core:dirt_with_grass", "mcl_core:dirt" }, sidelen = 80, fill_ratio = ratio_mushroom_huge, - -- FIXME: Should be roofed forest, but placing it there doesn't work well (leaves often go into mushroom) - biomes = { "forest" }, + biomes = { "roofed_forest" }, y_min = 1, y_max = mcl_vars.mg_overworld_max, schematic = minetest.get_modpath("mcl_mushrooms").."/schematics/mcl_mushrooms_huge_red.mts", @@ -1737,8 +1802,7 @@ local function register_decorations() place_on = { "mcl_core:dirt_with_grass", "mcl_core:dirt" }, sidelen = 80, fill_ratio = ratio_mushroom_giant, - -- FIXME: Should be roofed forest, but placing it there doesn't work well (leaves often go into mushroom) - biomes = { "forest" }, + biomes = { "roofed_forest" }, y_min = 1, y_max = mcl_vars.mg_overworld_max, schematic = minetest.get_modpath("mcl_mushrooms").."/schematics/mcl_mushrooms_giant_red.mts", @@ -1930,7 +1994,7 @@ local function register_decorations() octaves = 2, persist = 0.66, }, - biomes = { "jungle", "taiga", "cold_taiga", "mega_taiga", "mega_spruce_taiga" }, + biomes = { "jungle", "jungle_edge", "taiga", "cold_taiga", "mega_taiga", "mega_spruce_taiga" }, y_min = 1, y_max = mcl_vars.mg_overworld_max, }) @@ -2007,6 +2071,24 @@ local function register_decorations() schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_jungle_bush.mts", flags = "place_center_x, place_center_z", }) + minetest.register_decoration({ + deco_type = "schematic", + place_on = {"mcl_core:dirt_with_grass", "mcl_core:dirt"}, + sidelen = 80, + noise_params = { + offset = 0.0085, + scale = 0.025, + spread = {x = 250, y = 250, z = 250}, + seed = 2930, + octaves = 4, + persist = 0.6, + }, + biomes = {"jungle_edge"}, + y_min = 3, + y_max = mcl_vars.mg_overworld_max, + schematic = minetest.get_modpath("mcl_core").."/schematics/mcl_core_jungle_bush.mts", + flags = "place_center_x, place_center_z", + }) -- Fallen logs minetest.register_decoration({ @@ -2221,7 +2303,7 @@ local function register_decorations() place_on = {"mcl_core:dirt_with_grass"}, sidelen = 16, noise_params = { - offset = 0.003, + offset = 0.002, scale = 0.006, spread = {x = 250, y = 250, z = 250}, seed = 333, @@ -2231,7 +2313,7 @@ local function register_decorations() y_min = 1, y_max = mcl_vars.mg_overworld_max, decoration = "mcl_farming:melon", - biomes = { "jungle" }, + biomes = { "jungle", "jungle_edge" }, }) -- Pumpkin @@ -2262,7 +2344,7 @@ local function register_decorations() -- Grasses and ferns local grass_forest = {"plains", "taiga", "forest", "flower_forest", "birch_forest", "birch_forest_m", "roofed_forest", "swampland" } - local grass_plains = {"plains", "savanna", "sunflower_plains"} + local grass_plains = {"plains", "savanna", "sunflower_plains", "jungle_edge"} local grass_savanna = {"savanna"} register_grass_decoration("tallgrass", -0.03, 0.09, grass_forest) @@ -2277,9 +2359,9 @@ local function register_decorations() register_grass_decoration("tallgrass", 0.09, -0.03, grass_plains) register_grass_decoration("tallgrass", 0.18, -0.03, grass_savanna) - local fern_minimal = { "jungle", "taiga", "mega_taiga", "mega_spruce_taiga", "cold_taiga" } - local fern_low = { "jungle", "taiga", "mega_taiga", "mega_spruce_taiga" } - local fern_full = { "jungle" } + local fern_minimal = { "jungle", "jungle_edge", "taiga", "mega_taiga", "mega_spruce_taiga", "cold_taiga" } + local fern_low = { "jungle", "jungle_edge", "taiga", "mega_taiga", "mega_spruce_taiga" } + local fern_jungle = { "jungle", "jungle_edge" } register_grass_decoration("fern", -0.03, 0.09, fern_minimal) register_grass_decoration("fern", -0.015, 0.075, fern_minimal) register_grass_decoration("fern", 0, 0.06, fern_minimal) @@ -2471,7 +2553,7 @@ local function register_decorations() end end - local flower_biomes1 = {"plains", "sunflower_plains", "roofed_forest", "forest", "birch_forest", "birch_forest_m", "taiga", "cold_taiga", "jungle", "savanna",} + local flower_biomes1 = {"plains", "sunflower_plains", "roofed_forest", "forest", "birch_forest", "birch_forest_m", "taiga", "cold_taiga", "jungle", "jungle_edge", "savanna" } register_flower("dandelion", flower_biomes1, 8) register_flower("poppy", flower_biomes1, 9439) diff --git a/mods/MAPGEN/mcl_mapgen_core/init.lua b/mods/MAPGEN/mcl_mapgen_core/init.lua index cf022b8fb..fad7a65ca 100644 --- a/mods/MAPGEN/mcl_mapgen_core/init.lua +++ b/mods/MAPGEN/mcl_mapgen_core/init.lua @@ -1118,6 +1118,8 @@ local function generate_tree_decorations(minp, maxp, biomemap) local swampland_shore = minetest.get_biome_id("swampland_shore") local jungle = minetest.get_biome_id("jungle") local jungle_shore = minetest.get_biome_id("jungle_shore") + local jungle_edge = minetest.get_biome_id("jungle_edge") + local jungle_edge_shore = minetest.get_biome_id("jungle_edge_shore") if biomemap then -- Biome map available: Check if the required biome (jungle or swampland) @@ -1131,7 +1133,7 @@ local function generate_tree_decorations(minp, maxp, biomemap) oaktree = minetest.find_nodes_in_area(minp, maxp, {"mcl_core:tree"}) oakleaves = minetest.find_nodes_in_area(minp, maxp, {"mcl_core:leaves"}) swamp_biome_found = true - elseif not jungle_biome_found and (id == jungle or id == jungle_shore) then + elseif not jungle_biome_found and (id == jungle or id == jungle_shore or id == jungle_edge or id == jungle_edge_shore) then jungletree = minetest.find_nodes_in_area(minp, maxp, {"mcl_core:jungletree"}) jungleleaves = minetest.find_nodes_in_area(minp, maxp, {"mcl_core:jungleleaves"}) jungle_biome_found = true