forked from VoxeLibre/VoxeLibre
Merge pull request 'Implementing slime mapblocks!' (#3551) from slime_chunk into master
Reviewed-on: MineClone2/MineClone2#3551 Reviewed-by: Nicu <kneekoo@noreply.git.minetest.land>
This commit is contained in:
commit
23f0c9a83e
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@ -542,7 +542,7 @@ function mcl_mobs:non_spawn_specific(mob_name,dimension,min_light,max_light)
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}
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end
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function mcl_mobs:spawn_specific(name, dimension, type_of_spawning, biomes, min_light, max_light, interval, chance, aoc, min_height, max_height, day_toggle, on_spawn)
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function mcl_mobs:spawn_specific(name, dimension, type_of_spawning, biomes, min_light, max_light, interval, chance, aoc, min_height, max_height, day_toggle, on_spawn, check_position)
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-- Do mobs spawn at all?
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if not mobs_spawn then
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@ -579,6 +579,7 @@ function mcl_mobs:spawn_specific(name, dimension, type_of_spawning, biomes, min_
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spawn_dictionary[key]["min_height"] = min_height
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spawn_dictionary[key]["max_height"] = max_height
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spawn_dictionary[key]["day_toggle"] = day_toggle
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spawn_dictionary[key]["check_position"] = check_position
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summary_chance = summary_chance + chance
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end
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@ -653,14 +654,17 @@ end
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local function spawn_check(pos, spawn_def)
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if not spawn_def then return end
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if not spawn_def or not pos then return end
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dbg_spawn_attempts = dbg_spawn_attempts + 1
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local dimension = mcl_worlds.pos_to_dimension(pos)
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local mob_def = minetest.registered_entities[spawn_def.name]
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local mob_type = mob_def.type
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local gotten_node = get_node(pos).name
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local gotten_biome = minetest.get_biome_data(pos)
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if not gotten_node or not gotten_biome then return end
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gotten_biome = get_biome_name(gotten_biome.biome) --makes it easier to work with
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local is_ground = minetest.get_item_group(gotten_node,"solid") ~= 0
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@ -676,24 +680,37 @@ local function spawn_check(pos, spawn_def)
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local is_bedrock = gotten_node == "mcl_core:bedrock"
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local is_grass = minetest.get_item_group(gotten_node,"grass_block") ~= 0
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if pos and spawn_def
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and pos.y >= spawn_def.min_height
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if pos.y >= spawn_def.min_height
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and pos.y <= spawn_def.max_height
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and spawn_def.dimension == dimension
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and biome_check(spawn_def.biomes, gotten_biome)
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and (is_ground or spawn_def.type_of_spawning ~= "ground")
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and biome_check(spawn_def.biomes, gotten_biome) then
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--mcl_log("Level 1 spawn check passed")
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--minetest.log("Mob: " .. mob_def.name)
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if (is_ground or spawn_def.type_of_spawning ~= "ground")
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and (spawn_def.type_of_spawning ~= "ground" or not is_leaf)
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and has_room(mob_def,pos)
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and (spawn_def.check_position and spawn_def.check_position(pos) or true)
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and (not is_farm_animal(spawn_def.name) or is_grass)
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and (spawn_def.type_of_spawning ~= "water" or is_water)
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and ( not spawn_protected or not minetest.is_protected(pos, "") )
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and not is_bedrock then
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--only need to poll for node light if everything else worked
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and not is_bedrock
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and has_room(mob_def,pos)
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and (spawn_def.check_position and spawn_def.check_position(pos) or spawn_def.check_position == nil)
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and ( not spawn_protected or not minetest.is_protected(pos, "") ) then
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--mcl_log("Level 2 spawn check passed")
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local gotten_light = get_node_light(pos)
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if gotten_light >= spawn_def.min_light and gotten_light <= spawn_def.max_light then
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--mcl_log("Level 3 spawn check passed")
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return true
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else
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mcl_log("Spawn check level 3 failed")
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end
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else
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mcl_log("Spawn check level 2 failed")
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end
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else
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mcl_log("Spawn check level 1 failed")
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end
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return false
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end
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@ -1014,7 +1031,7 @@ if mobs_spawn then
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end
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end
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else
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mcl_log("Spawn check failed")
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--mcl_log("Spawn check failed")
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end
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else
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mcl_log("Cap space full")
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@ -1,10 +1,111 @@
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--License for code WTFPL and otherwise stated in readmes
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-- FIXME: Slimes should spawn only in "slime chunks" which make up only
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-- 10% of the map.
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--
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local S = minetest.get_translator("mobs_mc")
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local MAPBLOCK_SIZE = 16
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local seed = minetest.get_mapgen_setting("seed")
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local slime_chunk_match
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local x_modifier
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local z_modifier
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local function split_by_char (inputstr, sep, limit)
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if sep == nil then
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sep = "%d"
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end
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local t = {}
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local i = 0
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for str in string.gmatch(inputstr, "(["..sep.."])") do
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i = i --+ 1
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table.insert(t, tonumber(str))
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if limit and i >= limit then
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break
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end
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end
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return t
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end
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--Seed: "16002933932875202103" == random seed
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--Seed: "1807191622654296300" == cheese
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--Seed: "1" = 1
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local function process_seed (seed)
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--minetest.log("seed: " .. seed)
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local split_chars = split_by_char(tostring(seed), nil, 10)
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slime_chunk_match = split_chars[1]
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x_modifier = split_chars[2]
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z_modifier = split_chars[3]
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--minetest.log("x_modifier: " .. tostring(x_modifier))
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--minetest.log("z_modifier: " .. tostring(z_modifier))
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--minetest.log("slime_chunk_match: " .. tostring(slime_chunk_match))
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end
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local processed = process_seed (seed)
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local function convert_to_chunk_value (co_ord, modifier)
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local converted = math.floor(math.abs(co_ord) / MAPBLOCK_SIZE)
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if modifier then
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converted = (converted + modifier)
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end
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converted = converted % 10
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--minetest.log("co_ord: " .. co_ord)
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--minetest.log("converted: " .. converted)
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return converted
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end
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assert(convert_to_chunk_value(-16) == 1, "Incorrect convert_to_chunk_value result")
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assert(convert_to_chunk_value(-15) == 0, "Incorrect convert_to_chunk_value result")
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assert(convert_to_chunk_value(-1) == 0, "Incorrect convert_to_chunk_value result")
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assert(convert_to_chunk_value(0) == 0, "Incorrect convert_to_chunk_value result")
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assert(convert_to_chunk_value(1) == 0, "Incorrect convert_to_chunk_value result")
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assert(convert_to_chunk_value(15) == 0, "Incorrect convert_to_chunk_value result")
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assert(convert_to_chunk_value(16) == 1, "Incorrect convert_to_chunk_value result")
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assert(convert_to_chunk_value(31) == 1, "Incorrect convert_to_chunk_value result")
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assert(convert_to_chunk_value(32) == 2, "Incorrect convert_to_chunk_value result")
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assert(convert_to_chunk_value(1599) == 9, "Incorrect convert_to_chunk_value result")
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assert(convert_to_chunk_value(1600) == 0, "Incorrect convert_to_chunk_value result")
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assert(convert_to_chunk_value(0,9) == 9, "Incorrect convert_to_chunk_value result")
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assert(convert_to_chunk_value(16,5) == 6, "Incorrect convert_to_chunk_value result")
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assert(convert_to_chunk_value(1599,4) == 3, "Incorrect convert_to_chunk_value result")
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local function calculate_chunk_value (pos, x_mod, z_mod)
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local chunk_val = math.abs(convert_to_chunk_value(pos.x, x_mod) - convert_to_chunk_value(pos.z, z_mod)) % 10
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return chunk_val
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end
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assert(calculate_chunk_value(vector.new(0,0,0)) == 0, "calculate_chunk_value failed")
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assert(calculate_chunk_value(vector.new(0,0,0), 1, 1) == 0, "calculate_chunk_value failed")
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assert(calculate_chunk_value(vector.new(0,0,0), 2, 1) == 1, "calculate_chunk_value failed")
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assert(calculate_chunk_value(vector.new(64,0,16)) == (4-1), "calculate_chunk_value failed")
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assert(calculate_chunk_value(vector.new(16,0,64)) == (3), "calculate_chunk_value failed")
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assert(calculate_chunk_value(vector.new(-160,0,-160)) == 0, "calculate_chunk_value failed")
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local function is_slime_chunk(pos)
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if not pos then return end
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local chunk_val = calculate_chunk_value (pos, x_modifier, z_modifier)
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local slime_chunk = chunk_val == slime_chunk_match
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--minetest.log("x: " ..pos.x .. ", z:" .. pos.z)
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--minetest.log("seed slime_chunk_match: " .. tostring(slime_chunk_match))
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--minetest.log("chunk_val: " .. tostring(chunk_val))
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--minetest.log("Is slime chunk: " .. tostring(slime_chunk))
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return slime_chunk
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end
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local check_position = function (pos)
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return is_slime_chunk(pos)
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end
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-- Returns a function that spawns children in a circle around pos.
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-- To be used as on_die callback.
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-- self: mob reference
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@ -212,7 +313,8 @@ minetest.LIGHT_MAX+1,
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12000,
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4,
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cave_min,
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cave_max)
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cave_max,
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nil, nil, check_position)
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mcl_mobs:spawn_specific(
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"mobs_mc:slime_tiny",
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@ -238,7 +340,8 @@ minetest.LIGHT_MAX+1,
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8500,
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4,
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cave_min,
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cave_max)
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cave_max,
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nil, nil, check_position)
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mcl_mobs:spawn_specific(
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"mobs_mc:slime_small",
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@ -264,7 +367,8 @@ minetest.LIGHT_MAX+1,
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10000,
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4,
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cave_min,
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cave_max)
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cave_max,
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nil, nil, check_position)
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mcl_mobs:spawn_specific(
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"mobs_mc:slime_big",
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@ -278,6 +382,7 @@ swamp_light_max,
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4,
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swamp_min,
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swamp_max)
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-- Magma cube
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local magma_cube_big = {
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description = S("Magma Cube"),
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