From ed882cd70b0e3e2160958c1826be919e5d606bc9 Mon Sep 17 00:00:00 2001 From: Wuzzy Date: Mon, 27 Feb 2017 18:17:18 +0100 Subject: [PATCH] Add hardness support for stairs and slabs --- mods/ITEMS/mcstair/init.lua | 6 +- mods/ITEMS/stairs/init.lua | 179 +++++++++++++++++++++++------------- 2 files changed, 120 insertions(+), 65 deletions(-) diff --git a/mods/ITEMS/mcstair/init.lua b/mods/ITEMS/mcstair/init.lua index e17d19b98..c06591469 100644 --- a/mods/ITEMS/mcstair/init.lua +++ b/mods/ITEMS/mcstair/init.lua @@ -614,7 +614,8 @@ function mcstair.add(name, stairtiles) }, drop = drop, stairs = {name, name.."_outer", name.."_inner"}, - after_dig_node = function(pos, oldnode) after_dig_node(pos, oldnode) end + after_dig_node = function(pos, oldnode) after_dig_node(pos, oldnode) end, + _mcl_hardness = node_def._mcl_hardness, }) minetest.register_node(":"..name.."_inner", { description = node_def.description, @@ -636,7 +637,8 @@ function mcstair.add(name, stairtiles) }, drop = drop, stairs = {name, name.."_outer", name.."_inner"}, - after_dig_node = function(pos, oldnode) after_dig_node(pos, oldnode) end + after_dig_node = function(pos, oldnode) after_dig_node(pos, oldnode) end, + _mcl_hardness = node_def._mcl_hardness, }) end diff --git a/mods/ITEMS/stairs/init.lua b/mods/ITEMS/stairs/init.lua index 46b971f73..b505fdf40 100644 --- a/mods/ITEMS/stairs/init.lua +++ b/mods/ITEMS/stairs/init.lua @@ -9,7 +9,7 @@ stairs = {} -- Register stairs. -- Node will be called stairs:stair_ -function stairs.register_stair(subname, recipeitem, groups, images, description, sounds) +function stairs.register_stair(subname, recipeitem, groups, images, description, sounds, hardness) groups.stair = 1 groups.building_block = 1 minetest.register_node(":stairs:stair_" .. subname, { @@ -67,6 +67,7 @@ function stairs.register_stair(subname, recipeitem, groups, images, description, return minetest.item_place(itemstack, placer, pointed_thing, param2) end, + _mcl_hardness = hardness, }) if recipeitem then @@ -103,7 +104,7 @@ local slab_trans_dir_place = {[0] = 0, 20, 12, 16, 4, 8} -- double_description, full_node: NEW arguments, not supported in Minetest Game -- double_description: If set, add a separate “double slab” node. The description is the name of this new node -- full_node: If set, this node is used when two nodes are placed on top of each other. Use this if recipeitem is a group -function stairs.register_slab(subname, recipeitem, groups, images, description, sounds, double_description, full_node) +function stairs.register_slab(subname, recipeitem, groups, images, description, sounds, hardness, double_description, full_node) groups.slab = 1 groups.building_block = 1 minetest.register_node(":stairs:slab_" .. subname, { @@ -185,6 +186,7 @@ function stairs.register_slab(subname, recipeitem, groups, images, description, return minetest.item_place(itemstack, placer, pointed_thing, rot) end end, + _mcl_hardness = hardness, }) -- Double slab node @@ -199,6 +201,7 @@ function stairs.register_slab(subname, recipeitem, groups, images, description, groups = dgroups, sounds = sounds, drop = "stairs:slab_"..subname.." 2", + _mcl_hardness = hardness, }) end @@ -218,145 +221,195 @@ end -- Nodes will be called stairs:{stair,slab}_ function stairs.register_stair_and_slab(subname, recipeitem, - groups, images, desc_stair, desc_slab, sounds, + groups, images, desc_stair, desc_slab, sounds, hardness, double_description, full_node) - stairs.register_stair(subname, recipeitem, groups, images, desc_stair, sounds) - stairs.register_slab(subname, recipeitem, groups, images, desc_slab, sounds, double_description, full_node) + stairs.register_stair(subname, recipeitem, groups, images, desc_stair, sounds, hardness) + stairs.register_slab(subname, recipeitem, groups, images, desc_slab, sounds, hardness, double_description, full_node) end +-- Register all Minecraft stairs and slabs +-- Note about hardness: For some reason, the hardness of slabs and stairs don't always match nicely, so that some +-- slabs actually take slightly longer to be dug than their stair counterparts. +-- Note sure if it is a good idea to preserve this oddity. stairs.register_stair("wood", "mcl_core:wood", - {snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3,wood_stairs=1}, + {handy=1,axey=1, flammable=3,wood_stairs=1}, {"default_wood.png"}, "Oak Wood Stairs", - mcl_sounds.node_sound_wood_defaults()) + mcl_sounds.node_sound_wood_defaults(), + 2) stairs.register_slab("wood", "mcl_core:wood", - {snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3,wood_slab=1}, + {handy=1,axey=1, flammable=3,wood_slab=1}, {"default_wood.png"}, "Oak Wood Slab", - mcl_sounds.node_sound_wood_defaults()) + mcl_sounds.node_sound_wood_defaults(), + 2) stairs.register_stair("junglewood", "mcl_core:junglewood", - {snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3,wood_stairs=1}, + {handy=1,axey=1, flammable=3,wood_stairs=1}, {"default_junglewood.png"}, "Jungle Wood Stairs", - mcl_sounds.node_sound_wood_defaults()) + mcl_sounds.node_sound_wood_defaults(), + 2) stairs.register_slab("junglewood", "mcl_core:junglewood", - {snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3,wood_slab=1}, + {handy=1,axey=1, flammable=3,wood_slab=1}, {"default_junglewood.png"}, "Jungle Wood Slab", - mcl_sounds.node_sound_wood_defaults()) - + mcl_sounds.node_sound_wood_defaults(), + 2) + stairs.register_stair("acaciawood", "mcl_core:acaciawood", - {snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3,wood_stairs=1}, + {handy=1,axey=1, flammable=3,wood_stairs=1}, {"default_acaciawood.png"}, "Acacia Wood Stairs", - mcl_sounds.node_sound_wood_defaults()) + mcl_sounds.node_sound_wood_defaults(), + 2) stairs.register_slab("acaciawood", "mcl_core:acaciawood", - {snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3,wood_slab=1}, + {handy=1,axey=1, flammable=3,wood_slab=1}, {"default_acaciawood.png"}, "Acacia Wood Slab", - mcl_sounds.node_sound_wood_defaults()) + mcl_sounds.node_sound_wood_defaults(), + 2) stairs.register_stair("sprucewood", "mcl_core:sprucewood", - {snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3,wood_stairs=1}, + {handy=1,axey=1, flammable=3,wood_stairs=1}, {"default_sprucewood.png"}, "Spruce Wood Stairs", - mcl_sounds.node_sound_wood_defaults()) + mcl_sounds.node_sound_wood_defaults(), + 2) stairs.register_slab("sprucewood", "mcl_core:sprucewood", - {snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3,wood_slab=1}, + {handy=1,axey=1, flammable=3,wood_slab=1}, {"default_sprucewood.png"}, "Spruce Wood Slab", - mcl_sounds.node_sound_wood_defaults()) + mcl_sounds.node_sound_wood_defaults(), + 2) stairs.register_stair("birchwood", "mcl_core:birchwood", - {snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3,wood_stairs=1}, + {handy=1,axey=1, flammable=3,wood_stairs=1}, {"default_planks_birch.png"}, "Birch Wood Stairs", - mcl_sounds.node_sound_wood_defaults()) + mcl_sounds.node_sound_wood_defaults(), + 2) stairs.register_slab("birchwood", "mcl_core:birchwood", - {snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3,wood_slab=1}, + {handy=1,axey=1, flammable=3,wood_slab=1}, {"default_planks_birch.png"}, "Birch Wood Slab", - mcl_sounds.node_sound_wood_defaults()) + mcl_sounds.node_sound_wood_defaults(), + 2) stairs.register_stair("darkwood", "mcl_core:darkwood", - {snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3,wood_stairs=1}, + {handy=1,axey=1, flammable=3,wood_stairs=1}, {"default_planks_big_oak.png"}, "Dark Oak Wood Stairs", - mcl_sounds.node_sound_wood_defaults()) + mcl_sounds.node_sound_wood_defaults(), + 2) stairs.register_slab("darkwood", "mcl_core:darkwood", - {snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3,wood_slab=1}, + {handy=1,axey=1, flammable=3,wood_slab=1}, {"default_planks_big_oak.png"}, "Dark Oak Wood Slab", - mcl_sounds.node_sound_wood_defaults()) + mcl_sounds.node_sound_wood_defaults(), + 2) stairs.register_slab("stone", "mcl_core:stone", - {cracky=3}, + {pickaxey=1}, {"stairs_stone_slab_top.png", "stairs_stone_slab_top.png", "stairs_stone_slab_side.png"}, "Stone Slab", - mcl_sounds.node_sound_stone_defaults(), "Double Stone Slab") + mcl_sounds.node_sound_stone_defaults(), 2, "Double Stone Slab") stairs.register_stair_and_slab("cobble", "mcl_core:cobble", - {cracky=3}, + {pickaxey=1}, {"default_cobble.png"}, "Cobblestone Stairs", "Cobblestone Slab", - mcl_sounds.node_sound_stone_defaults()) + mcl_sounds.node_sound_stone_defaults(), 2) stairs.register_stair_and_slab("brick_block", "mcl_core:brick_block", - {cracky=3}, + {pickaxey=1}, {"default_brick.png"}, "Brick Stairs", "Brick Slab", - mcl_sounds.node_sound_stone_defaults()) + mcl_sounds.node_sound_stone_defaults(), 2) -stairs.register_stair_and_slab("sandstone", "group:sandstone", - {crumbly=2,cracky=2}, + +stairs.register_stair("sprucewood", "mcl_core:sprucewood", + {handy=1,axey=1, flammable=3,wood_stairs=1}, + {"default_sprucewood.png"}, + "Spruce Wood Stairs", + mcl_sounds.node_sound_wood_defaults(), + 2) +stairs.register_slab("sprucewood", "mcl_core:sprucewood", + {handy=1,axey=1, flammable=3,wood_slab=1}, + {"default_sprucewood.png"}, + "Spruce Wood Slab", + mcl_sounds.node_sound_wood_defaults(), + 2) + + +stairs.register_stair("sandstone", "group:sandstone", + {pickaxey=1}, {"default_sandstone_top.png", "default_sandstone_bottom.png", "default_sandstone_normal.png"}, "Sandstone Stairs", + mcl_sounds.node_sound_stone_defaults(), 0.8, nil, "mcl_core:sandstone") +stairs.register_slab("sandstone", "group:sandstone", + {pickaxey=1}, + {"default_sandstone_top.png", "default_sandstone_bottom.png", "default_sandstone_normal.png"}, "Sandstone Slab", - mcl_sounds.node_sound_stone_defaults(), "mcl_core:sandstone") + mcl_sounds.node_sound_stone_defaults(), 2, nil, "mcl_core:sandstone") -stairs.register_stair_and_slab("redsandstone", "group:redsandstone", - {crumbly=2,cracky=2}, +stairs.register_stair("redsandstone", "group:redsandstone", + {pickaxey=1}, {"default_redsandstone_top.png", "default_redsandstone_bottom.png", "default_redsandstone_normal.png"}, "Red Sandstone Stairs", + mcl_sounds.node_sound_stone_defaults(), 0.8, nil, "mcl_core:redsandstone") +stairs.register_slab("redsandstone", "group:redsandstone", + {pickaxey=1}, + {"default_redsandstone_top.png", "default_redsandstone_bottom.png", "default_redsandstone_normal.png"}, "Red Sandstone Slab", - mcl_sounds.node_sound_stone_defaults(), nil, "mcl_core:redsandstone") + mcl_sounds.node_sound_stone_defaults(), 2, nil, "mcl_core:redsandstone") -stairs.register_stair_and_slab("stonebrick", "group:stonebrick", - {cracky=3}, +stairs.register_stair("stonebrick", "group:stonebrick", + {pickaxey=1}, {"default_stone_brick.png"}, "Stone Bricks Stairs", + mcl_sounds.node_sound_stone_defaults(), 1.5, nil, "mcl_core:stonebrick") +stairs.register_slab("stonebrick", "group:stonebrick", + {pickaxey=1}, + {"default_stone_brick.png"}, "Stone Bricks Slab", - mcl_sounds.node_sound_stone_defaults(), nil, "mcl_core:stonebrick" -) + mcl_sounds.node_sound_stone_defaults(), 2, nil, "mcl_core:stonebrick") -stairs.register_stair_and_slab("quartzblock", "group:quartz_block", - {cracky=3}, - {"mcl_nether_quartz_block_top.png", "mcl_nether_quartz_block_bottom.png", "mcl_nether_quartz_block_side.png"}, - "Quartz Stairs", - "Quartz Slab", - mcl_sounds.node_sound_stone_defaults(), nil, "mcl_nether:quartz_block" -) +stairs.register_stair("quartzblock", "group:quartz_block", + {pickaxey=1}, + {"mcl_nether_quartz_block_top.png", "mcl_nether_quartz_block_bottom.png", "mcl_nether_quartz_block_side.png"}, + "Quartz Stairs", + mcl_sounds.node_sound_stone_defaults(), 0.8, nil, "mcl_nether:quartz_block") +stairs.register_slab("quartzblock", "group:quartz_block", + {pickaxey=1}, + {"mcl_nether_quartz_block_top.png", "mcl_nether_quartz_block_bottom.png", "mcl_nether_quartz_block_side.png"}, + "Quartz Slab", + mcl_sounds.node_sound_stone_defaults(), 2, nil, "mcl_nether:quartz_block") stairs.register_stair_and_slab("nether_brick", "mcl_nether:nether_brick", - {cracky=2}, - {"mcl_nether_nether_brick.png"}, - "Nether Brick Stairs", - "Nether Brick Slab", - mcl_sounds.node_sound_stone_defaults() -) + {pickaxey=1}, + {"mcl_nether_nether_brick.png"}, + "Nether Brick Stairs", + "Nether Brick Slab", + mcl_sounds.node_sound_stone_defaults(), + 2) -stairs.register_stair_and_slab("purpur_block", "mcl_end:purpur_block", - {cracky=3}, +stairs.register_stair("purpur_block", "mcl_end:purpur_block", + {pickaxey=1}, {"mcl_end_purpur_block.png"}, "Purpur Stairs", + mcl_sounds.node_sound_stone_defaults(), + 1.5) +stairs.register_slab("purpur_block", "mcl_end:purpur_block", + {pickaxey=1}, + {"mcl_end_purpur_block.png"}, "Purpur Slab", - mcl_sounds.node_sound_stone_defaults() -) + mcl_sounds.node_sound_stone_defaults(), + 2) minetest.register_craft({ output = 'mcl_core:sandstonecarved',