238 lines
7.8 KiB
Lua
238 lines
7.8 KiB
Lua
local aoe_exclude = { --any entity not including "mobs" is automatically added to this list.
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["mobs_mc:spider_eyes"] = true,
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["mobs_mc:wither_skull"] = true,
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["mobs_mc:fireball"] = true,
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["mobs_mc:dragon_fireball"] = true,
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["mobs_mc:blaze_fireball"] = true,
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["mobs_mc:shulkerbullet"] = true,
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["mobs_mc:potion_arrow"] = true,
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["mobs_mc:llamaspit"] = true,
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}
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local hostile_mobs = { --for Red Matter Sword
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["mobs_mc:blaze"] = true,
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["mobs_mc:villager_zombie"] = true,
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["mobs_mc:endermite"] = true,
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["mobs_mc:killer_bunny"] = true,
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["mobs_mc:ghast"] = true,
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["mobs_mc:witch"] = true,
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["mobs_mc:zombie"] = true,
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["mobs_mc:baby_zombie"] = true,
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["mobs_mc:stray"] = true,
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["mobs_mc:enderdragon"] = true,
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["mobs_mc:magma_cube_big"] = true,
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["mobs_mc:piglin_brute"] = true,
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["mobs_mc:wither"] = true,
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["mobs_mc:skeleton"] = true,
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["mobs_mc:witherskeleton"] = true,
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["mobs_mc:slime_big"] = true,
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["mobs_mc:husk"] = true,
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["mobs_mc:evoker"] = true,
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["mobs_mc:creeper_charged"] = true,
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["mobs_mc:guardian_elder"] = true,
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["mobs_mc:guardian"] = true,
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["mobs_mc:creeper"] = true,
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["mobs_mc:vindicator"] = true,
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["mobs_mc:zoglin"] = true,
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["mobs_mc:baby_hoglin"] = true,
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["mobs_mc:silverfish"] = true,
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["mobs_mc:magma_cube_small"] = true,
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["mobs_mc:pillager"] = true,
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["mobs_mc:magma_cube_tiny"] = true,
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["mobs_mc:shulker"] = true,
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["mobs_mc:baby_husk"] = true,
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["mobs_mc:hoglin"] = true,
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["mobs_mc:slime_tiny"] = true,
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["mobs_mc:vex"] = true,
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["mobs_mc:illusioner"] = true,
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}
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minetest.register_on_mods_loaded(function()
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for name, def in pairs(minetest.registered_entities) do
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if not name:find("mobs") then
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aoe_exclude[name] = true
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end
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end
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end)
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exchangeclone.aoe_attack = function(info)
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if not info then return end
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local max_damage = info.max_damage
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local knockback = info.knockback
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local radius = info.radius
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local damage_all = info.damage_all --damage all mobs/players or just hostile ones
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local cooldown = info.cooldown or 0
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if not max_damage or not knockback or not radius then return end
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if damage_all == nil then damage_all = 1 end
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return function(itemstack, player, pointed_thing) --copied from MineClone's TNT; I would simply use the explosion function but it would hurt the player.
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-- Use pointed node's on_rightclick function first, if present
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local click_test = exchangeclone.check_on_rightclick(itemstack, player, pointed_thing)
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if click_test ~= false then
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return click_test
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end
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if exchangeclone.check_cooldown(player, "sword") then return end
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local player_energy = exchangeclone.get_player_energy(player)
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if player_energy >= 384 then
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exchangeclone.set_player_energy(player, player_energy - 384)
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else
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return
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end
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exchangeclone.play_ability_sound(player)
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local pos = player:get_pos()
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-- Entities in radius of explosion
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local objs = minetest.get_objects_inside_radius(pos, radius)
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-- Trace rays for entity damage
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for _, obj in pairs(objs) do
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local ent = obj:get_luaentity()
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-- Ignore items to lower lag
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if (obj:is_player()
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or (ent and not aoe_exclude[ent.name]
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and not (damage_all == 0 and not hostile_mobs[ent.name]))) --ignore hostile mobs if necessary
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and obj:get_hp() > 0 and obj ~= player then
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local opos = obj:get_pos()
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local distance = math.max(1, vector.distance(pos, opos))
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-- Punch entity with damage depending on explosion exposure and
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-- distance to explosion
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local punch_vec = vector.subtract(opos, pos)
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local punch_dir = vector.normalize(punch_vec)
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punch_dir = {x=punch_dir.x, y=punch_dir.y+0.3, z=punch_dir.z} -- knockback should be more upward
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local damage = math.min(max_damage, max_damage-distance)
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--minetest.log(dump({name=ent.name, distance=distance, damage=damage}))
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local sleep_formspec_doesnt_close_mt53 = false
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if obj:is_player() then
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local name = obj:get_player_name()
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if mcl_beds then
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local meta = obj:get_meta()
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if meta:get_string("mcl_beds:sleeping") == "true" then
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minetest.close_formspec(name, "") -- ABSOLUTELY NECESSARY FOR MT5.3 -- TODO: REMOVE THIS IN THE FUTURE
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sleep_formspec_doesnt_close_mt53 = true
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end
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end
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end
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if sleep_formspec_doesnt_close_mt53 then
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minetest.after(0.3,
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function() -- 0.2 is minimum delay for closing old formspec and open died formspec -- TODO: REMOVE THIS IN THE FUTURE
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if not obj:is_player() then
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return
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end
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if exchangeclone.mcl then
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mcl_util.deal_damage(obj, damage, { type = "generic", direct = player})
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else
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obj:set_hp(obj:get_hp() - damage)
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end
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obj:add_velocity(vector.multiply(punch_dir, knockback/distance))
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end)
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else
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if exchangeclone.mcl then
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mcl_util.deal_damage(obj, damage, { type = "generic", direct = player})
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else
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obj:set_hp(obj:get_hp() - damage)
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end
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obj:add_velocity(vector.multiply(punch_dir, knockback/distance))
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end
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end
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end
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exchangeclone.start_cooldown(player, "sword", cooldown)
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end
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end
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local red_matter_sword_action = function(itemstack, player, pointed_thing)
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local damage_all = itemstack:get_meta():get_int("exchangeclone_damage_all")
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if damage_all ~= 0 then damage_all = 1 end
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if player:get_player_control().sneak then
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if damage_all == 0 then
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damage_all = 1
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minetest.chat_send_player(player:get_player_name(), "Damage all mobs")
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else
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damage_all = 0
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minetest.chat_send_player(player:get_player_name(), "Damage hostile mobs")
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end
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itemstack:get_meta():set_int("exchangeclone_damage_all", damage_all)
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return itemstack
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end
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local aoe_function = exchangeclone.aoe_attack({max_damage = 12, knockback = 20, radius = 7, damage_all = damage_all, cooldown = 0.2})
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aoe_function(itemstack, player, pointed_thing)
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end
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minetest.register_tool("exchangeclone:dark_matter_sword", {
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description = "Dark Matter Sword",
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wield_image = "exchangeclone_dark_matter_sword.png",
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inventory_image = "exchangeclone_dark_matter_sword.png",
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groups = { tool=1, sword=1, dig_speed_class=7, enchantability=0, disable_repair = 1, fire_immune = 1, exchangeclone_upgradable = 1},
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wield_scale = exchangeclone.wield_scale,
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tool_capabilities = {
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-- 1/1.2
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full_punch_interval = 0.25,
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max_drop_level=5,
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damage_groups = {fleshy=12},
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punch_attack_uses = 0,
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groupcaps={
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snappy = {times={[1]=0.95, [2]=0.45, [3]=0.15}, uses=0, maxlevel=4},
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},
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},
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on_secondary_use = exchangeclone.aoe_attack({max_damage = 10, knockback = 12, radius = 5, cooldown = 0.5}),
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on_place = exchangeclone.aoe_attack({max_damage = 10, knockback = 12, radius = 5, cooldown = 0.5}),
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sound = { breaks = "default_tool_breaks" },
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_mcl_toollike_wield = true,
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_mcl_diggroups = {
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swordy = { speed = 16, level = 7, uses = 0 }
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},
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})
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minetest.register_tool("exchangeclone:red_matter_sword", {
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description = "Red Matter Sword",
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wield_image = "exchangeclone_red_matter_sword.png",
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inventory_image = "exchangeclone_red_matter_sword.png",
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groups = { tool=1, sword=1, dig_speed_class=8, enchantability=0, disable_repair = 1, fire_immune = 1, exchangeclone_upgradable = 1},
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wield_scale = exchangeclone.wield_scale,
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tool_capabilities = {
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-- 1/1.2
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full_punch_interval = 0.17,
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max_drop_level=6,
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damage_groups = {fleshy=14},
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punch_attack_uses = 0,
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groupcaps={
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snappy = {times={[1]=0.6, [2]=0.25, [3]=0.1}, uses=0, maxlevel=5},
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},
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},
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on_secondary_use = red_matter_sword_action,
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on_place = red_matter_sword_action,
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sound = { breaks = "default_tool_breaks" },
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_mcl_toollike_wield = true,
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_mcl_diggroups = {
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swordy = { speed = 20, level = 7, uses = 0 }
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},
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})
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minetest.register_craft({
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output = "exchangeclone:dark_matter_sword",
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recipe = {
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{"exchangeclone:dark_matter"},
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{"exchangeclone:dark_matter"},
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{exchangeclone.diamond_itemstring}
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}
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})
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minetest.register_craft({
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output = "exchangeclone:red_matter_sword",
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recipe = {
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{"exchangeclone:red_matter"},
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{"exchangeclone:red_matter"},
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{"exchangeclone:dark_matter_sword"},
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}
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}) |