146 lines
4.5 KiB
Lua
146 lines
4.5 KiB
Lua
exchangeclone.multidig = {}
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local stone_group = "cracky"
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if exchangeclone.mcl then
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stone_group = "pickaxey"
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end
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local dirt_group = "crumbly"
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if exchangeclone.mcl then
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dirt_group = "shovely"
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end
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local function dig_if_group(pos, player, groups)
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local node = minetest.get_node(pos)
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for _, group in ipairs(groups) do
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if minetest.get_item_group(node.name, group) ~= 0 then
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minetest.node_dig(pos, minetest.get_node(pos), player)
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end
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end
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end
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local special_dig = {
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["exchangeclone:dark_matter_pickaxe_3x1"] = {groups={stone_group}, mode="3x1"},
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["exchangeclone:red_matter_pickaxe_3x1"] = {groups={stone_group}, mode="3x1"},
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["exchangeclone:dark_matter_hammer_3x3"] = {groups={stone_group}, mode="3x3"},
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["exchangeclone:red_matter_hammer_3x3"] = {groups={stone_group}, mode="3x3"},
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["exchangeclone:dark_matter_hoe_3x3"] = {groups={"exchangeclone_dirt"}, mode="3x3"},
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["exchangeclone:red_matter_hoe_3x3"] = {groups={"exchangeclone_dirt"}, mode="3x3"},
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["exchangeclone:red_katar_3x3"] = {groups={"exchangeclone_dirt"}, mode="3x3"},
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["exchangeclone:red_morningstar_3x1"] = {groups={stone_group, dirt_group},mode="3x1"},
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["exchangeclone:red_morningstar_3x3"] = {groups={stone_group, dirt_group},mode="3x3"},
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}
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minetest.register_on_dignode(
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function(pos, oldnode, player)
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if not player then return end
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local itemname = player:get_wielded_item():get_name()
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local dig_data = special_dig[itemname]
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if not dig_data then return end
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local playername = player:get_player_name()
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if(playername == "" or exchangeclone.multidig[playername]) then
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return
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end
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exchangeclone.multidig[playername] = true
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local player_rotation = exchangeclone.get_face_direction(player)
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if dig_data.mode == "3x3" then
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local dir1
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local dir2
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if player_rotation.y ~= 0 then
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dir1 = "x"
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dir2 = "z"
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elseif player_rotation.x ~= 0 then
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dir1 = "y"
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dir2 = "z"
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elseif player_rotation.z ~= 0 then
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dir1 = "x"
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dir2 = "y"
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end
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--[[
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123
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4 5
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678
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]]
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pos[dir1] = pos[dir1] - 1 --7
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dig_if_group(pos, player, dig_data.groups)
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pos[dir2] = pos[dir2] - 1 --6
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dig_if_group(pos, player, dig_data.groups)
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pos[dir1] = pos[dir1] + 1 --4
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dig_if_group(pos, player, dig_data.groups)
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pos[dir1] = pos[dir1] + 1 --1
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dig_if_group(pos, player, dig_data.groups)
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pos[dir2] = pos[dir2] + 1 --2
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dig_if_group(pos, player, dig_data.groups)
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pos[dir2] = pos[dir2] + 1 --3
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dig_if_group(pos, player, dig_data.groups)
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pos[dir1] = pos[dir1] - 1 --5
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dig_if_group(pos, player, dig_data.groups)
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pos[dir1] = pos[dir1] - 1 --8
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dig_if_group(pos, player, dig_data.groups)
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elseif dig_data.mode == "3x1" then
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local current_mode = player:get_wielded_item():get_meta():get_string("exchangeclone_pick_mode")
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if current_mode == "" or not current_mode then current_mode = "tall" end
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local new_pos = table.copy(pos)
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if current_mode == "long" then
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if player_rotation.y ~= 0 then
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new_pos.y = new_pos.y + player_rotation.y
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dig_if_group(new_pos, player, dig_data.groups)
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new_pos.y = new_pos.y + player_rotation.y
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dig_if_group(new_pos, player, dig_data.groups)
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elseif player_rotation.z ~= 0 then
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new_pos.z = new_pos.z + player_rotation.z
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dig_if_group(new_pos, player, dig_data.groups)
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new_pos.z = new_pos.z + player_rotation.z
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dig_if_group(new_pos, player, dig_data.groups)
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else
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new_pos.x = new_pos.x + player_rotation.x
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dig_if_group(new_pos, player, dig_data.groups)
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new_pos.x = new_pos.x + player_rotation.x
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dig_if_group(new_pos, player, dig_data.groups)
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end
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elseif current_mode == "tall" then
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if player_rotation.y ~= 0 then
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if player_rotation.x ~= 0 then
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new_pos.x = pos.x - 1
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dig_if_group(new_pos, player, dig_data.groups)
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new_pos.x = pos.x + 1
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dig_if_group(new_pos, player, dig_data.groups)
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else
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new_pos.z = pos.z - 1
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dig_if_group(new_pos, player, dig_data.groups)
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new_pos.z = pos.z + 1
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dig_if_group(new_pos, player, dig_data.groups)
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end
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else
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new_pos.y = pos.y - 1
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dig_if_group(new_pos, player, dig_data.groups)
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new_pos.y = pos.y + 1
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dig_if_group(new_pos, player, dig_data.groups)
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end
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elseif current_mode == "wide" then
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if player_rotation.x ~= 0 then
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new_pos.z = pos.z - 1
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dig_if_group(new_pos, player, dig_data.groups)
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new_pos.z = pos.z + 1
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dig_if_group(new_pos, player, dig_data.groups)
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else
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new_pos.x = pos.x - 1
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dig_if_group(new_pos, player, dig_data.groups)
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new_pos.x = pos.x + 1
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dig_if_group(new_pos, player, dig_data.groups)
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end
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end
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end
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exchangeclone.multidig[playername] = nil
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end
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) |