432 lines
18 KiB
Lua
432 lines
18 KiB
Lua
exchangeclone.shear_action = {
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start_action = function(player, center, range, itemstack)
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if exchangeclone.check_cooldown(player, "shears") then return end
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local data = {}
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exchangeclone.play_ability_sound(player)
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data.itemstack = itemstack
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return data
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end,
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action = function(player, pos, node, data)
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local node_def = minetest.registered_items[node.name]
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if (node_def.groups.shearsy or node_def.groups.shearsy_cobweb) and node.name ~= "mcl_flowers:double_grass_top" then
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if minetest.is_protected(pos, player:get_player_name()) then
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minetest.record_protection_violation(pos, player:get_player_name())
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else
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local drops = minetest.get_node_drops(node.name, data.itemstack)
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exchangeclone.drop_items_on_player(pos, drops, player)
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-- Annoying manual override
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if node.name:sub(1,18) == "mcl_ocean:seagrass" then
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minetest.set_node(pos, {name="sand"})
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else
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minetest.set_node(pos, {name="air"})
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end
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end
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end
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return data
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end,
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end_action = function(player, center, range, data)
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exchangeclone.start_cooldown(player, "shears", (range+1)/7)
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return data
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end
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}
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local shears_rightclick = function(itemstack, player, pointed_thing)
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-- Use pointed node's on_rightclick function first, if present
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local click_test = exchangeclone.check_on_rightclick(itemstack, player, pointed_thing)
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if click_test ~= false then
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return click_test
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end
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if player:get_player_control().aux1 then
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if itemstack:get_name():find("dark") then
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return exchangeclone.range_update(itemstack, player, 3)
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else
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return exchangeclone.range_update(itemstack, player, 4)
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end
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end
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if (pointed_thing.type == "node") and pointed_thing.above and not player:get_player_control().sneak then
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local node = minetest.get_node(pointed_thing.under)
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if node.name == "mcl_farming:pumpkin" and (pointed_thing.above.y ~= pointed_thing.under.y) then
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minetest.sound_play({name="default_grass_footstep", gain=1}, {pos = pointed_thing.above}, true)
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local dir = vector.subtract(pointed_thing.under, pointed_thing.above)
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local param2 = minetest.dir_to_facedir(dir)
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minetest.set_node(pointed_thing.under, {name="mcl_farming:pumpkin_face", param2 = param2})
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minetest.add_item(pointed_thing.above, "mcl_farming:pumpkin_seeds 4")
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end
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end
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local center = player:get_pos()
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if (pointed_thing.type == "node") and pointed_thing.under then
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center = pointed_thing.under
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end
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local range = tonumber(itemstack:get_meta():get_int("exchangeclone_item_range"))
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exchangeclone.node_radius_action(player, center, range, exchangeclone.shear_action, itemstack)
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return itemstack
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end
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minetest.register_tool("exchangeclone:dark_matter_shears", {
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description = "Dark Matter Shears",
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wield_image = "exchangeclone_dark_matter_shears.png",
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inventory_image = "exchangeclone_dark_matter_shears.png",
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stack_max = 1,
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groups = { tool=1, shears=1, dig_speed_class=7, disable_repair = 1, fire_immune = 1, exchangeclone_upgradable = 1},
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tool_capabilities = {
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full_punch_interval = 0.4,
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max_drop_level=1,
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damage_groups = { fleshy = 2, },
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},
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on_place = shears_rightclick,
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on_secondary_use = shears_rightclick,
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sound = { breaks = "default_tool_breaks" },
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_mcl_toollike_wield = true,
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_mcl_diggroups = {
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shearsy = { speed = 5, level = 2, uses = 0 },
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shearsy_wool = { speed = 10, level = 2, uses = 0 },
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shearsy_cobweb = { speed = 30, level = 2, uses = 0 }
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},
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})
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minetest.register_tool("exchangeclone:red_matter_shears", {
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description = "Red Matter Shears",
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wield_image = "exchangeclone_red_matter_shears.png",
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inventory_image = "exchangeclone_red_matter_shears.png",
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stack_max = 1,
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groups = { tool=1, shears=1, dig_speed_class=8, disable_repair = 1, fire_immune = 1, exchangeclone_upgradable = 1},
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tool_capabilities = {
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full_punch_interval = 0.3,
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max_drop_level=1,
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damage_groups = { fleshy = 4, },
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},
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on_place = shears_rightclick,
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on_secondary_use = shears_rightclick,
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sound = { breaks = "default_tool_breaks" },
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_mcl_toollike_wield = true,
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_mcl_diggroups = {
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shearsy = { speed = 8, level = 3, uses = 0 },
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shearsy_wool = { speed = 14, level = 3, uses = 0 },
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shearsy_cobweb = { speed = 34, level = 3, uses = 0 }
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},
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})
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local special_shears = {
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["exchangeclone:dark_matter_shears"] = true,
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["exchangeclone:red_matter_shears"] = true,
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["exchangeclone:red_katar"] = true
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}
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local colors = {
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-- group = { wool, textures }
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unicolor_white = { "mcl_wool:white", "#FFFFFF00" },
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unicolor_dark_orange = { "mcl_wool:brown", "#502A00D0" },
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unicolor_grey = { "mcl_wool:silver", "#5B5B5BD0" },
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unicolor_darkgrey = { "mcl_wool:grey", "#303030D0" },
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unicolor_blue = { "mcl_wool:blue", "#0000CCD0" },
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unicolor_dark_green = { "mcl_wool:green", "#005000D0" },
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unicolor_green = { "mcl_wool:lime", "#50CC00D0" },
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unicolor_violet = { "mcl_wool:purple" , "#5000CCD0" },
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unicolor_light_red = { "mcl_wool:pink", "#FF5050D0" },
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unicolor_yellow = { "mcl_wool:yellow", "#CCCC00D0" },
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unicolor_orange = { "mcl_wool:orange", "#CC5000D0" },
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unicolor_red = { "mcl_wool:red", "#CC0000D0" },
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unicolor_cyan = { "mcl_wool:cyan", "#00CCCCD0" },
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unicolor_red_violet = { "mcl_wool:magenta", "#CC0050D0" },
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unicolor_black = { "mcl_wool:black", "#000000D0" },
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unicolor_light_blue = { "mcl_wool:light_blue", "#5050FFD0" },
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}
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local gotten_texture = { "blank.png", "mobs_mc_sheep.png" }
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local old_sheep_function = minetest.registered_entities["mobs_mc:sheep"].on_rightclick
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minetest.registered_entities["mobs_mc:sheep"].on_rightclick = function(self, clicker)
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local item = clicker:get_wielded_item()
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local item_name = item:get_name()
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if special_shears[item_name] and not self.gotten and not self.child then
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local pos = self.object:get_pos()
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local chance = 30 --percent
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if item_name == "exchangeclone:red_matter_shears" or item_name == "exchangeclone:red_katar" then chance = 60 end
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if math.random(1, 100) <= chance then
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local new_sheep = minetest.add_entity(pos, "mobs_mc:sheep"):get_luaentity() --clone the sheep
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for attribute, value in pairs(self) do
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if attribute ~= "object" then
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new_sheep[attribute] = value
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end
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end
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new_sheep.object:set_properties({
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nametag = self.nametag,
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textures = self.base_texture
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})
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end
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self.gotten = true
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minetest.sound_play("mcl_tools_shears_cut", {pos = pos}, true)
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pos = clicker:get_pos() --drop directly on player
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if not self.color then
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self.color = "unicolor_white"
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end
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local max_wool = 8
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if item_name == "exchangeclone:red_matter_shears" or item_name == "exchangeclone:red_katar" then max_wool = 12 end
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minetest.add_item(pos, ItemStack(colors[self.color][1].." "..math.random(1,max_wool))) --normally 3
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self.base_texture = gotten_texture
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self.object:set_properties({
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textures = self.base_texture,
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})
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self.drops = {
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{name = "mcl_mobitems:mutton",
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chance = 1,
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min = 1,
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max = 2,},
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}
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return
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else
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old_sheep_function(self, clicker)
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end
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end
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local old_mooshroom_function = minetest.registered_entities["mobs_mc:mooshroom"].on_rightclick
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minetest.registered_entities["mobs_mc:mooshroom"].on_rightclick = function(self, clicker)if self:feed_tame(clicker, 1, true, false) then return end
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if mcl_mobs:protect(self, clicker) then return end
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if self.child then
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return
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end
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local item = clicker:get_wielded_item()
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local item_name = item:get_name()
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-- Use shears to get mushrooms and turn mooshroom into cow
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if special_shears[item_name] then
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local pos = self.object:get_pos()
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local player_pos = clicker:get_pos()
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minetest.sound_play("mcl_tools_shears_cut", {pos = pos}, true)
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local amount = 8
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if item_name == "exchangeclone:red_matter_shears" or item_name == "exchangeclone:red_katar" then
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amount = 12
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end
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if self.base_texture[1] == "mobs_mc_mooshroom_brown.png" then
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minetest.add_item(player_pos, "mcl_mushrooms:mushroom_brown "..amount)
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else
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minetest.add_item(player_pos, "mcl_mushrooms:mushroom_red "..amount)
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end
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local chance = 30 --percent
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if item_name == "exchangeclone:red_matter_shears" or item_name == "exchangeclone:red_katar" then chance = 60 end
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if math.random(1, 100) <= chance then
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local new_mooshroom = minetest.add_entity(pos, "mobs_mc:mooshroom"):get_luaentity() --clone the mooshroom
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for attribute, value in pairs(self) do
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if attribute ~= "object" then
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new_mooshroom[attribute] = value
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end
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end
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new_mooshroom.object:set_properties({
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nametag = self.nametag,
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textures = self.base_texture
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})
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end
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local oldyaw = self.object:get_yaw()
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self.object:remove()
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local cow = minetest.add_entity(pos, "mobs_mc:cow")
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cow:set_yaw(oldyaw)
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else
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old_mooshroom_function(self, clicker)
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end
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end
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local old_honey_harvest = minetest.registered_items["mcl_beehives:bee_nest_5"].on_rightclick
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for _, itemstring in ipairs({"mcl_beehives:bee_nest_5", "mcl_beehives:beehive_5"}) do
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minetest.registered_items[itemstring].on_rightclick = function(pos, node, player, itemstack, pointed_thing)
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local held_name = player:get_wielded_item():get_name()
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local shears = special_shears[held_name]
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local beehive
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local campfire_area = vector.offset(pos, 0, -5, 0)
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local campfire = minetest.find_nodes_in_area(pos, campfire_area, "group:lit_campfire")
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if node.name == "mcl_beehives:beehive_5" then
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beehive = "mcl_beehives:beehive"
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elseif node.name == "mcl_beehives:bee_nest_5" then
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beehive = "mcl_beehives:bee_nest"
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end
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if shears then
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minetest.add_item(pos, "mcl_honey:honeycomb 3")
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node.name = beehive
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minetest.set_node(pos, node)
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if not campfire[1] then mcl_util.deal_damage(player, 3) end --significantly less damage
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else
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old_honey_harvest(pos, node, player, itemstack, pointed_thing)
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end
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end
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end
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local old_dispenser_function = minetest.registered_items["mcl_dispensers:dispenser"].mesecons.effector.action_on
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local new_dispenser_function = function(pos, node)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local droppos, dropdir
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if node.name == "mcl_dispensers:dispenser" then
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dropdir = vector.multiply(minetest.facedir_to_dir(node.param2), -1)
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droppos = vector.add(pos, dropdir)
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elseif node.name == "mcl_dispensers:dispenser_up" then
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droppos = {x=pos.x, y=pos.y+1, z=pos.z}
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elseif node.name == "mcl_dispensers:dispenser_down" then
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droppos = {x=pos.x, y=pos.y-1, z=pos.z}
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end
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local stacks = {}
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for i=1,inv:get_size("main") do
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local stack = inv:get_stack("main", i)
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if not stack:is_empty() then
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table.insert(stacks, {stack = stack, stackpos = i})
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end
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end
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if #stacks >= 1 then
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local r = math.random(1, #stacks)
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local stack = stacks[r].stack
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local dropitem = ItemStack(stack)
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dropitem:set_count(1)
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local stack_id = stacks[r].stackpos
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local stackdef = stack:get_definition()
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if not stackdef then
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return
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end
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local iname = stack:get_name()
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if special_shears[iname] then
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for _, obj in pairs(minetest.get_objects_inside_radius(droppos, 1)) do
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local entity = obj:get_luaentity()
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if entity and not entity.child and not entity.gotten then
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local entname = entity.name
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local entity_pos = obj:get_pos()
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local used = false
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local texture
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if entname == "mobs_mc:sheep" then
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local max_wool = 8
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if iname == "exchangeclone:red_matter_shears" or iname == "exchangeclone:red_katar" then max_wool = 12 end
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minetest.add_item(entity_pos, entity.drops[2].name.." "..math.random(1,max_wool)) --normally 3
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if not entity.color then
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entity.color = "unicolor_white"
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end
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local chance = 30 --percent
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if iname == "exchangeclone:red_matter_shears" or iname == "exchangeclone:red_katar" then chance = 60 end
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if math.random(1, 100) <= chance then
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local new_sheep = minetest.add_entity(entity_pos, "mobs_mc:sheep"):get_luaentity() --clone the sheep
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for attribute, value in pairs(entity) do
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if attribute ~= "object" then
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new_sheep[attribute] = value
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end
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end
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new_sheep.object:set_properties({
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nametag = entity.nametag,
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textures = entity.base_texture
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})
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end
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entity.base_texture = { "blank.png", "mobs_mc_sheep.png" }
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texture = entity.base_texture
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entity.drops = {
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{ name = "mcl_mobitems:mutton", chance = 1, min = 1, max = 2 },
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}
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used = true
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elseif entname == "mobs_mc:snowman" then
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texture = {
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"mobs_mc_snowman.png",
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"blank.png", "blank.png",
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"blank.png", "blank.png",
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"blank.png", "blank.png",
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}
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used = true
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elseif entname == "mobs_mc:mooshroom" then
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local amount = 8
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if iname == "exchangeclone:red_matter_shears" or iname == "exchangeclone:red_katar" then
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amount = 12
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end
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if entity.base_texture[1] == "mobs_mc_mooshroom_brown.png" then
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minetest.add_item(droppos, "mcl_mushrooms:mushroom_brown "..amount)
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else
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minetest.add_item(droppos, "mcl_mushrooms:mushroom_red "..amount)
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end
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local chance = 30 --percent
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if iname == "exchangeclone:red_matter_shears" or iname == "exchangeclone:red_katar" then chance = 60 end
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if math.random(1, 100) <= chance then
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local new_mooshroom = minetest.add_entity(entity_pos, "mobs_mc:mooshroom"):get_luaentity() --clone the mooshroom
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for attribute, value in pairs(entity) do
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if attribute ~= "object" then
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new_mooshroom[attribute] = value
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end
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end
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new_mooshroom.object:set_properties({
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nametag = entity.nametag,
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textures = entity.base_texture
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})
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end
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obj = mcl_util.replace_mob(obj, "mobs_mc:cow")
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entity = obj:get_luaentity()
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used = true
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end
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if used then
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obj:set_properties({ textures = texture })
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entity.gotten = true
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minetest.sound_play("mcl_tools_shears_cut", { pos = entity_pos }, true)
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inv:set_stack("main", stack_id, stack)
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break
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end
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end
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end
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return
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end
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end
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old_dispenser_function(pos, node)
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end
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for _, itemstring in ipairs({"mcl_dispensers:dispenser", "mcl_dispensers:dispenser_up", "mcl_dispensers:dispenser_down"}) do
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minetest.registered_items[itemstring].mesecons.effector.action_on = new_dispenser_function
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end
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local snowman_gotten_texture = {
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"mobs_mc_snowman.png",
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"blank.png",
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"blank.png",
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"blank.png",
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"blank.png",
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"blank.png",
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"blank.png",
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}
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local old_snowman_function = minetest.registered_entities["mobs_mc:snowman"].on_rightclick
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minetest.registered_entities["mobs_mc:snowman"].on_rightclick = function(self, clicker)
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local item = clicker:get_wielded_item()
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local item_name = item:get_name()
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if self.gotten ~= true and special_shears[item_name] then
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-- Remove pumpkin
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self.gotten = true
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self.object:set_properties({
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textures = snowman_gotten_texture,
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})
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local pos = self.object:get_pos()
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minetest.sound_play("mcl_tools_shears_cut", {pos = pos}, true)
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if minetest.registered_items["mcl_farming:pumpkin_face"] then
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minetest.add_item({x=pos.x, y=pos.y+1.4, z=pos.z}, "mcl_farming:pumpkin_face")
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end
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else
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old_snowman_function(self, clicker)
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end
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end
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minetest.register_craft({
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output = "exchangeclone:dark_matter_shears",
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recipe = {
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{"", "exchangeclone:dark_matter"},
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{exchangeclone.itemstrings.diamond, ""},
|
|
}
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = "exchangeclone:red_matter_shears",
|
|
recipe = {
|
|
{"", "exchangeclone:red_matter"},
|
|
{"exchangeclone:dark_matter_shears", ""},
|
|
}
|
|
}) |