54 lines
2.1 KiB
Lua
54 lines
2.1 KiB
Lua
local S = minetest.get_translator()
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local stamina_exists = minetest.get_modpath("stamina")
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local stamina_max = minetest.settings:get("stamina.visual_max") or 20
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local function infinite_food_function(itemstack, player, pointed_thing)
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local click_test = exchangeclone.check_on_rightclick(itemstack, player, pointed_thing)
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local original = ItemStack(itemstack)
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if click_test ~= false then
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return click_test
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end
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local player_emc = player:_get_emc()
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if player_emc >= 64 then
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if stamina_exists then
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if stamina.get_saturation(player) >= stamina_max then
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return nil
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end
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elseif exchangeclone.mtg and player:get_hp() >= player:get_properties().hp_max then
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return nil
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end
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-- no idea why this is different between games but it works
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local hunger_restore = minetest.item_eat(8, exchangeclone.mcl and ItemStack("") or original)
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hunger_restore(itemstack, player, pointed_thing)
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end
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return nil
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end
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minetest.register_tool("exchangeclone:infinite_food", {
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description = S("Infinite Food").."\n"..S("Consumes 64 EMC when eaten"),
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wield_image = "farming_bread.png^[colorize:#ffff00:128",
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inventory_image = "farming_bread.png^[colorize:#ffff00:128",
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groups = { food = 2, eatable = 8, disable_repair = 1, fire_immune = 1},
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on_place = exchangeclone.mcl and infinite_food_function,
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on_secondary_use = exchangeclone.mcl and infinite_food_function,
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on_use = (not exchangeclone.mcl) and infinite_food_function,
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_mcl_saturation = 12.8,
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})
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minetest.register_on_item_eat(function(hp_change, replace_with_item, itemstack, player, pointed_thing)
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if itemstack:get_name() == "exchangeclone:infinite_food" then
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player:_add_emc(-64)
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end
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end)
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local bread_itemstring = exchangeclone.itemstrings.bread
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minetest.register_craft({
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output = "exchangeclone:infinite_food",
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recipe = {
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{bread_itemstring, bread_itemstring, bread_itemstring,},
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{bread_itemstring, "exchangeclone:transmutation_tablet", bread_itemstring,},
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{bread_itemstring, bread_itemstring, bread_itemstring,},
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}
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}) |