ExchangeClone/exchangeclone/gem_of_eternal_density.lua

213 lines
9.5 KiB
Lua

exchangeclone.density_targets = {
exchangeclone.itemstrings.iron,
exchangeclone.itemstrings.gold,
exchangeclone.itemstrings.diamond,
"exchangeclone:dark_matter",
"exchangeclone:red_matter",
}
local function get_gem_description(itemstack)
local meta = itemstack:get_meta()
local current_target = math.max(meta:get_int("density_target"), 1)
local target_message = "Target: "..ItemStack(exchangeclone.density_targets[current_target]):get_short_description()
local emc = exchangeclone.get_item_emc(itemstack:get_name())
local stored = itemstack:_get_emc() - emc
return "Gem of Eternal Density\n"..target_message.."\nEMC: "..exchangeclone.format_number(emc).."\nStored EMC: "..exchangeclone.format_number(stored)
end
function exchangeclone.goed_condense(player, itemstack)
local meta = itemstack:get_meta()
local inv = player:get_inventory()
local filter_inv = minetest.get_inventory({type = "detached", name = player:get_player_name().."_exchangeclone_goed"})
local list = inv:get_list("main")
-- Don't include hotbar
local min = player:hud_get_hotbar_itemcount() + 1
if player:get_wield_index() >= min then return end
local total_emc = itemstack:_get_emc() - exchangeclone.get_item_emc(itemstack:get_name())
local target = exchangeclone.density_targets[math.max(meta:get_int("density_target"), 1)]
local filter
local current_mode = player:get_meta():get_string("exchangeclone_goed_filter_type")
if current_mode == "" or current_mode == "Blacklist" then
filter = function(stack)
return not filter_inv:contains_item("main", stack:get_name())
end
elseif current_mode == "Whitelist" then
filter = function(stack)
return filter_inv:contains_item("main", stack:get_name())
end
else
local learned_items = minetest.deserialize(player:get_meta():get_string("exchangeclone_transmutation_learned_items")) or {}
filter = function(stack)
return table.indexof(learned_items, exchangeclone.handle_alias(stack:get_name())) > -1
end
end
for i = min, #list do
local stack = list[i]
if filter(stack) and stack:get_name() ~= target then
local emc = stack:_get_emc() or 0
local individual_emc = exchangeclone.get_item_emc(stack:get_name()) or 0
if individual_emc > 0 and individual_emc <= exchangeclone.get_item_emc(target) then
total_emc = total_emc + emc
list[i] = ItemStack("")
end
end
end
inv:set_list("main", list)
if not (total_emc and total_emc > 0) then return end
local target_emc = exchangeclone.get_item_emc(target)
local stack_max = ItemStack(target):get_stack_max()
local num_to_add, remainder_emc = math.floor(total_emc/target_emc), total_emc % target_emc
local num_stacks, remainder = math.floor(num_to_add/stack_max), num_to_add%stack_max
if num_stacks > 0 then
for i = 1, num_stacks do
num_stacks = num_stacks - 1
local extra = inv:add_item("main", ItemStack(target.." "..stack_max))
if extra:get_count() > 0 then
remainder = remainder + extra:get_count()
break
end
end
end
if num_stacks > 0 then
remainder = remainder + num_stacks*stack_max
else
remainder = inv:add_item("main", ItemStack(target.." "..remainder)):get_count()
end
if remainder > 0 then
remainder_emc = remainder_emc + remainder*target_emc
end
if meta:get_string("exchangeclone_active") ~= "true" then
exchangeclone.play_sound(player, "exchangeclone_enable")
end
meta:set_string("exchangeclone_emc_value", exchangeclone.get_item_emc(itemstack:get_name()) + remainder_emc)
meta:set_string("description", get_gem_description(itemstack))
return itemstack
end
local function gem_action(itemstack, player, pointed_thing)
local click_test = exchangeclone.check_on_rightclick(itemstack, player, pointed_thing)
if click_test ~= false then
return click_test
end
local meta = itemstack:get_meta()
if player:get_player_control().aux1 then
local current_target = math.max(meta:get_int("density_target"), 1)
if player:get_player_control().sneak then
current_target = math.max(1, current_target - 1)
else
current_target = math.min(#exchangeclone.density_targets, current_target + 1)
end
minetest.chat_send_player(player:get_player_name(), "Target: "..ItemStack(exchangeclone.density_targets[current_target]):get_short_description())
meta:set_int("density_target", current_target)
meta:set_string("description", get_gem_description(itemstack))
return itemstack
elseif player:get_player_control().sneak then
return exchangeclone.toggle_active(itemstack, player, pointed_thing)
else
return exchangeclone.goed_condense(player, itemstack)
end
end
function exchangeclone.goed_filter_formspec(player)
local meta = player:get_meta()
local current_mode = meta:get_string("exchangeclone_goed_filter_type") or "Blacklist"
if current_mode == "" then current_mode = "Blacklist" end
local formspec = table.concat({
"size[", exchangeclone.width, ",8]",
"list[detached:", player:get_player_name().."_exchangeclone_goed;main;", exchangeclone.width/2-1.5, ",0;3,3]",
exchangeclone.mcl and mcl_formspec.get_itemslot_bg(exchangeclone.width/2-1.5, 0,3,3) or "",
"button[", exchangeclone.width/2-1.5, ",3;3,0.5;filter_type;", current_mode, "]",
exchangeclone.inventory_formspec(0,4),
"listring[current_player;main]",
"listring[detached:", player:get_player_name().."_exchangeclone_goed;main]",
})
minetest.show_formspec(player:get_player_name(), "exchangeclone_goed_filter", formspec)
end
minetest.register_on_joinplayer(function(joining_player)
local inv_name = joining_player:get_player_name().."_exchangeclone_goed"
local inventory = minetest.get_inventory({type = "detached", name = inv_name})
if not inventory then
minetest.create_detached_inventory(inv_name, {
allow_put = function(inv, listname, index, stack, player)
if player:get_player_name() ~= joining_player:get_player_name() then return 0 end
local emc = stack:_get_emc()
if emc <= 0 or not emc then return 0 end
local stack_copy = ItemStack(stack)
stack_copy:set_count(1)
inv:set_stack(listname, index, stack_copy)
return 0
end,
allow_take = function(inv, listname, index, stack, player)
if player:get_player_name() ~= joining_player:get_player_name() then return 0 end
inv:set_stack(listname, index, ItemStack(""))
return 0
end,
allow_move = function(inv, from_list, from_index, to_list, to_index, count, player)
if player:get_player_name() ~= joining_player:get_player_name() then return 0 end
if from_list == to_list then
return count
else
inv:set_stack(from_list, from_index, ItemStack(""))
return 0
end
end,
})
inventory = minetest.get_inventory({type = "detached", name = inv_name})
end
inventory:set_size("main", 9)
inventory:set_width("main", 3)
end)
minetest.register_on_player_receive_fields(function(player, formname, fields)
local meta = player:get_meta()
if formname == "exchangeclone_goed_filter" then
if player:get_wielded_item():get_name() ~= "exchangeclone:gem_of_eternal_density"
and player:get_wielded_item():get_name() ~= "exchangeclone:void_ring" then return end
for field, value in pairs(fields) do
if field == "filter_type" then
local current_mode = meta:get_string("exchangeclone_goed_filter_type") or "Blacklist"
if current_mode == "" then current_mode = "Blacklist" end
if current_mode == "Blacklist" then current_mode = "Whitelist"
elseif current_mode == "Whitelist" then current_mode = "All Learned Items"
else current_mode = "Blacklist" end
meta:set_string("exchangeclone_goed_filter_type", current_mode)
exchangeclone.goed_filter_formspec(player)
end
end
end
end)
minetest.register_tool("exchangeclone:gem_of_eternal_density", {
description = "Gem of Eternal Density",
inventory_image = "exchangeclone_gem_of_eternal_density.png",
on_secondary_use = gem_action,
on_place = gem_action,
on_use = function(itemstack, player, pointed_thing)
exchangeclone.goed_filter_formspec(player)
end,
_exchangeclone_passive = {
hotbar = true,
active_image = "exchangeclone_gem_of_eternal_density_active.png",
func = exchangeclone.goed_condense
},
groups = {disable_repair = 1, exchangeclone_passive = 1},
_mcl_generate_description = get_gem_description
})
minetest.register_craft({
output = "exchangeclone:gem_of_eternal_density",
recipe = {
{exchangeclone.itemstrings.diamond, exchangeclone.itemstrings.obsidian, exchangeclone.itemstrings.diamond},
{"exchangeclone:dark_matter", exchangeclone.itemstrings.diamond, "exchangeclone:dark_matter"},
{exchangeclone.itemstrings.diamond, exchangeclone.itemstrings.obsidian, exchangeclone.itemstrings.diamond}
}
})