ExchangeClone/exchangeclone/multidig.lua

140 lines
4.5 KiB
Lua

exchangeclone.multidig = {}
local stone_group = exchangeclone.mcl and "pickaxey" or "cracky"
local dirt_group = exchangeclone.mcl and "shovely" or "crumbly"
local function dig_if_group(pos, player, groups)
local node = minetest.get_node(pos)
for _, group in ipairs(groups) do
if minetest.get_item_group(node.name, group) > 0 then
minetest.node_dig(pos, minetest.get_node(pos), player)
end
end
end
local special_dig = {
["exchangeclone:dark_matter_pickaxe_3x1"] = {groups={stone_group}, mode="3x1"},
["exchangeclone:red_matter_pickaxe_3x1"] = {groups={stone_group}, mode="3x1"},
["exchangeclone:dark_matter_hammer_3x3"] = {groups={stone_group}, mode="3x3"},
["exchangeclone:red_matter_hammer_3x3"] = {groups={stone_group}, mode="3x3"},
["exchangeclone:dark_matter_hoe_3x3"] = {groups={"exchangeclone_dirt"}, mode="3x3"},
["exchangeclone:red_matter_hoe_3x3"] = {groups={"exchangeclone_dirt"}, mode="3x3"},
["exchangeclone:red_katar_3x3"] = {groups={"exchangeclone_dirt"}, mode="3x3"},
["exchangeclone:red_morningstar_3x1"] = {groups={stone_group, dirt_group},mode="3x1"},
["exchangeclone:red_morningstar_3x3"] = {groups={stone_group, dirt_group},mode="3x3"},
}
minetest.register_on_dignode(
function(pos, oldnode, player)
if not player then return end
local itemname = player:get_wielded_item():get_name()
local dig_data = special_dig[itemname]
if not dig_data then return end
local playername = player:get_player_name()
if(playername == "" or exchangeclone.multidig[playername]) then
return
end
exchangeclone.multidig[playername] = true
local player_rotation = exchangeclone.get_face_direction(player)
if dig_data.mode == "3x3" then
local dir1
local dir2
if player_rotation.y ~= 0 then
dir1 = "x"
dir2 = "z"
elseif player_rotation.x ~= 0 then
dir1 = "y"
dir2 = "z"
elseif player_rotation.z ~= 0 then
dir1 = "x"
dir2 = "y"
end
--[[
123
4 5
678
]]
pos[dir1] = pos[dir1] - 1 --7
dig_if_group(pos, player, dig_data.groups)
pos[dir2] = pos[dir2] - 1 --6
dig_if_group(pos, player, dig_data.groups)
pos[dir1] = pos[dir1] + 1 --4
dig_if_group(pos, player, dig_data.groups)
pos[dir1] = pos[dir1] + 1 --1
dig_if_group(pos, player, dig_data.groups)
pos[dir2] = pos[dir2] + 1 --2
dig_if_group(pos, player, dig_data.groups)
pos[dir2] = pos[dir2] + 1 --3
dig_if_group(pos, player, dig_data.groups)
pos[dir1] = pos[dir1] - 1 --5
dig_if_group(pos, player, dig_data.groups)
pos[dir1] = pos[dir1] - 1 --8
dig_if_group(pos, player, dig_data.groups)
elseif dig_data.mode == "3x1" then
local current_mode = player:get_wielded_item():get_meta():get_string("exchangeclone_pick_mode")
if current_mode == "" or not current_mode then current_mode = "tall" end
local new_pos = table.copy(pos)
if current_mode == "long" then
if player_rotation.y ~= 0 then
new_pos.y = new_pos.y + player_rotation.y
dig_if_group(new_pos, player, dig_data.groups)
new_pos.y = new_pos.y + player_rotation.y
dig_if_group(new_pos, player, dig_data.groups)
elseif player_rotation.z ~= 0 then
new_pos.z = new_pos.z + player_rotation.z
dig_if_group(new_pos, player, dig_data.groups)
new_pos.z = new_pos.z + player_rotation.z
dig_if_group(new_pos, player, dig_data.groups)
else
new_pos.x = new_pos.x + player_rotation.x
dig_if_group(new_pos, player, dig_data.groups)
new_pos.x = new_pos.x + player_rotation.x
dig_if_group(new_pos, player, dig_data.groups)
end
elseif current_mode == "tall" then
if player_rotation.y ~= 0 then
if player_rotation.x ~= 0 then
new_pos.x = pos.x - 1
dig_if_group(new_pos, player, dig_data.groups)
new_pos.x = pos.x + 1
dig_if_group(new_pos, player, dig_data.groups)
else
new_pos.z = pos.z - 1
dig_if_group(new_pos, player, dig_data.groups)
new_pos.z = pos.z + 1
dig_if_group(new_pos, player, dig_data.groups)
end
else
new_pos.y = pos.y - 1
dig_if_group(new_pos, player, dig_data.groups)
new_pos.y = pos.y + 1
dig_if_group(new_pos, player, dig_data.groups)
end
elseif current_mode == "wide" then
if player_rotation.x ~= 0 then
new_pos.z = pos.z - 1
dig_if_group(new_pos, player, dig_data.groups)
new_pos.z = pos.z + 1
dig_if_group(new_pos, player, dig_data.groups)
else
new_pos.x = pos.x - 1
dig_if_group(new_pos, player, dig_data.groups)
new_pos.x = pos.x + 1
dig_if_group(new_pos, player, dig_data.groups)
end
end
end
exchangeclone.multidig[playername] = nil
end
)