local S = minetest.get_translator() function exchangeclone.mine_vein(player, start_pos, node_name, pos, depth) -- Not the most efficient, but it works. if not player then return end if not start_pos then return end pos = pos or start_pos depth = depth or 0 local node = minetest.get_node(pos) if not node_name then node_name = node.name end if node_name == node.name then exchangeclone.drop_items_on_player(pos, minetest.get_node_drops(node.name, "exchangeclone:red_matter_pickaxe"), player) exchangeclone.check_nearby_falling(pos) minetest.set_node(pos, {name = "air"}) for x = pos.x-1,pos.x+1 do for y = pos.y-1,pos.y+1 do for z = pos.z-1,pos.z+1 do if depth <= 10 then exchangeclone.mine_vein(player, start_pos, node_name, {x=x,y=y,z=z}, depth+1) end end end end end return 0 end local torch_itemstring = "default:torch" if exchangeclone.mcl then torch_itemstring = "mcl_torches:torch" end local torch_on_place = minetest.registered_items[torch_itemstring].on_place local function pickaxe_on_use(itemstack, player, pointed_thing) local click_test = exchangeclone.check_on_rightclick(itemstack, player, pointed_thing) if click_test ~= false then return click_test end if player:get_player_control().sneak then local current_name = itemstack:get_name() local meta = itemstack:get_meta() local current_mode = itemstack:get_meta():get_string("exchangeclone_pick_mode") if current_mode == "" or not current_mode then current_mode = "1x1" end if current_mode == "1x1" then itemstack:set_name(current_name.."_3x1") -- set to 3x1 pick meta:set_string("exchangeclone_pick_mode", "tall") minetest.chat_send_player(player:get_player_name(), S("3x1 tall mode")) elseif current_mode == "tall" then meta:set_string("exchangeclone_pick_mode", "wide") minetest.chat_send_player(player:get_player_name(), S("3x1 wide mode")) elseif current_mode == "wide" then meta:set_string("exchangeclone_pick_mode", "long") minetest.chat_send_player(player:get_player_name(), S("3x1 long mode")) elseif current_mode == "long" then itemstack:set_name(string.sub(current_name, 1, -5)) -- set to 1x1 pick meta:set_string("exchangeclone_pick_mode", "1x1") minetest.chat_send_player(player:get_player_name(), S("Single node mode")) end return itemstack end if pointed_thing.type == "node" then if exchangeclone.check_cooldown(player, "pickaxe") then return itemstack end if (minetest.get_item_group(minetest.get_node(pointed_thing.under).name, "exchangeclone_ore") > 0) then exchangeclone.play_ability_sound(player) exchangeclone.multidig[player:get_player_name()] = true exchangeclone.mine_vein(player, pointed_thing.under) exchangeclone.multidig[player:get_player_name()] = nil elseif itemstack:get_name():find("red") then local player_energy = exchangeclone.get_player_energy(player) torch_on_place(ItemStack(torch_itemstring), player, pointed_thing) exchangeclone.set_player_energy(player, player_energy - math.max(exchangeclone.get_item_energy(torch_itemstring) or 0, 8)) -- If the torch could not be placed, it still costs energy... not sure how to fix that end exchangeclone.start_cooldown(player, "pickaxe", 0.3) end end local pick_def = { description = S("Dark Matter Pickaxe").."\n"..S("Single node mode"), wield_image = "exchangeclone_dark_matter_pickaxe.png", inventory_image = "exchangeclone_dark_matter_pickaxe.png", exchangeclone_pick_mode = "1x1", groups = { tool=1, pickaxe=1, dig_speed_class=7, enchantability=0, dark_matter_pickaxe=1, disable_repair = 1, fire_immune = 1, exchangeclone_upgradable = 1}, wield_scale = exchangeclone.wield_scale, tool_capabilities = { -- 1/1.2 full_punch_interval = 0.5, max_drop_level=6, damage_groups = {fleshy=7}, punch_attack_uses = 0, groupcaps={ cracky = {times={[1]=0.4, [2]=0.2, [3]=0.1}, uses=0, maxlevel=4}, }, }, sound = { breaks = "default_tool_breaks" }, _mcl_toollike_wield = true, _mcl_diggroups = { pickaxey = { speed = 40, level = 7, uses = 0 } }, on_secondary_use = pickaxe_on_use, on_place = pickaxe_on_use, } minetest.register_tool("exchangeclone:dark_matter_pickaxe", table.copy(pick_def)) local pick_def_3x1 = table.copy(pick_def) pick_def_3x1.description = S("Dark Matter Pickaxe").."\n"..S("3x1 mode") pick_def_3x1.exchangeclone_pick_mode = "tall" pick_def_3x1.groups.not_in_creative_inventory = 1 pick_def_3x1.tool_capabilities.groupcaps.cracky.times = {[1]=0.45, [2]=0.27, [3]=0.11} pick_def_3x1._mcl_diggroups.pickaxey.speed = 35 minetest.register_tool("exchangeclone:dark_matter_pickaxe_3x1", table.copy(pick_def_3x1)) exchangeclone.register_alias("exchangeclone:dark_matter_pickaxe", "exchangeclone:dark_matter_pickaxe_3x1") pick_def.description = S("Red Matter Pickaxe").."\n"..S("Single node mode") pick_def.wield_image = "exchangeclone_red_matter_pickaxe.png" pick_def.inventory_image = "exchangeclone_red_matter_pickaxe.png" pick_def.groups.dark_matter_pickaxe = nil pick_def.groups.red_matter_pickaxe = 1 pick_def.groups.dig_speed_class = 8 pick_def.tool_capabilities = { full_punch_interval = 0.5, max_drop_level=7, damage_groups = {fleshy=9}, punch_attack_uses = 0, groupcaps={ cracky = {times={[1]=0.27, [2]=0.13, [3]=0.07}, uses=0, maxlevel=5}, }, } pick_def._mcl_diggroups.pickaxey = { speed = 60, level = 8, uses = 0 } minetest.register_tool("exchangeclone:red_matter_pickaxe", table.copy(pick_def)) pick_def_3x1.description = S("Red Matter Pickaxe").."\n"..S("3x1 mode") pick_def_3x1 = table.copy(pick_def) pick_def_3x1.exchangeclone_pick_mode = "tall" pick_def_3x1.groups.not_in_creative_inventory = 1 pick_def_3x1.tool_capabilities.groupcaps.cracky.times = {[1]=0.32, [2]=0.16, [3]=0.08} pick_def_3x1._mcl_diggroups.pickaxey.speed = 52 minetest.register_tool("exchangeclone:red_matter_pickaxe_3x1", table.copy(pick_def_3x1)) exchangeclone.register_alias("exchangeclone:red_matter_pickaxe", "exchangeclone:red_matter_pickaxe_3x1") minetest.register_craft({ output = "exchangeclone:dark_matter_pickaxe", recipe = { {"exchangeclone:dark_matter", "exchangeclone:dark_matter", "exchangeclone:dark_matter"}, {"", exchangeclone.itemstrings.diamond, ""}, {"", exchangeclone.itemstrings.diamond, ""} } }) minetest.register_craft({ output = "exchangeclone:red_matter_pickaxe", recipe = { {"exchangeclone:red_matter", "exchangeclone:red_matter", "exchangeclone:red_matter"}, {"", "group:dark_matter_pickaxe", ""}, {"", "exchangeclone:dark_matter", ""} } }) minetest.register_on_mods_loaded(function() for name, def in pairs(minetest.registered_nodes) do if name:find("_ore") or name:find("stone_with") or name:find("deepslate_with") or name:find("diorite_with") or name:find("andesite_with") or name:find("granite_with") or name:find("tuff_with") or name:find("mineral_") or (name == "mcl_blackstone:nether_gold") or (name == "mcl_nether:ancient_debris") then local groups = table.copy(def.groups) groups.exchangeclone_ore = 1 minetest.override_item(name, {groups = groups}) end end end)