--------------------------------------RED KATAR-------------------------------------- local katar_on_use = function(itemstack, player, pointed_thing) local click_test = exchangeclone.check_on_rightclick(itemstack, player, pointed_thing) if click_test ~= false then return click_test end if player:get_player_control().aux1 then return exchangeclone.range_update(itemstack, player, 5) end if pointed_thing.type == "object" then local name = pointed_thing.ref:get_entity_name() if name == "mobs_mc:sheep" or name == "mobs_mc:mooshroom" then return -- Don't do AOE when pointed at sheep/mooshroom, shear instead. end end if pointed_thing.type == "node" then local node = minetest.get_node(pointed_thing.under) local range = itemstack:get_meta():get_int("exchangeclone_item_range") local center = player:get_pos() if pointed_thing.type == "node" then center = pointed_thing.under end if minetest.get_item_group(node.name, "exchangeclone_dirt") > 0 then if player:get_player_control().sneak then local current_name = itemstack:get_name() if string.sub(current_name, -4, -1) == "_3x3" then itemstack:set_name(string.sub(current_name, 1, -5)) minetest.chat_send_player(player:get_player_name(), "Single node mode") else itemstack:set_name(current_name.."_3x3") minetest.chat_send_player(player:get_player_name(), "3x3 mode") end return itemstack else exchangeclone.node_radius_action(player, center, range, exchangeclone.hoe_action, itemstack) end elseif minetest.get_item_group(node.name, "tree") > 0 then exchangeclone.node_radius_action(player, center, range, exchangeclone.axe_action) elseif minetest.get_item_group(node.name, "shearsy") > 0 or minetest.get_item_group(node.name, "shearsy_cobweb") > 0 then exchangeclone.node_radius_action(player, center, range, exchangeclone.shear_action) end else local damage_all = itemstack:get_meta():get_int("exchangeclone_damage_all") exchangeclone.aoe_attack{max_damage = 2} if not damage_all == 0 then damage_all = 1 end if player:get_player_control().sneak then if damage_all == 0 then damage_all = 1 minetest.chat_send_player(player:get_player_name(), "Damage all mobs") else damage_all = 0 minetest.chat_send_player(player:get_player_name(), "Damage hostile mobs") end itemstack:get_meta():set_int("exchangeclone_damage_all", damage_all) return itemstack end local aoe_function = exchangeclone.aoe_attack({max_damage = 16, knockback = 20, radius = 9, damage_all = damage_all, cooldown = 0.2}) aoe_function(itemstack, player, pointed_thing) end end local katar_def = { description = "Red Katar", wield_image = "exchangeclone_red_katar.png", inventory_image = "exchangeclone_red_katar.png", on_secondary_use = katar_on_use, on_place = katar_on_use, groups = { tool=1, red_katar = 1, sword = 1, axe=1, hoe = 1, shears = 1, dig_speed_class=8, enchantability=0 }, wield_scale = exchangeclone.wield_scale, tool_capabilities = { full_punch_interval = 0.3, max_drop_level=5, damage_groups = {fleshy=21}, punch_attack_uses = 0, groupcaps={ exchangeclone_dirt = {times={[1]=0.15, [2]=0.15, [3]=0.15}, uses=0, maxlevel=4}, snappy = {times={[1]=0.5, [2]=0.3, [3]=0.15}, uses=0, maxlevel=5}, choppy = {times={[1]=0.5, [2]=0.3, [3]=0.15}, uses=0, maxlevel=5}, }, }, sound = { breaks = "default_tool_breaks" }, _mcl_toollike_wield = true, _mcl_diggroups = { exchangeclone_dirt = { speed = 10, level = 8, uses = 0 }, shearsy = { speed = 10, level = 3, uses = 0 }, shearsy_wool = { speed = 16, level = 3, uses = 0 }, shearsy_cobweb = { speed = 36, level = 3, uses = 0 }, hoey = { speed = 9, level = 8, uses = 0 }, swordy = { speed = 20, level = 8, uses = 0 }, axey = { speed = 20, level = 8, uses = 0 } }, } minetest.register_tool("exchangeclone:red_katar", table.copy(katar_def)) katar_def.groups.not_in_creative_inventory = 1 katar_def._mcl_diggroups.exchangeclone_dirt = {speed = 8, level = 8, uses = 0} katar_def.tool_capabilities.groupcaps.exchangeclone_dirt = {times={[1]=0.25,[2]=0.25,[3]=0.25}} minetest.register_tool("exchangeclone:red_katar_3x3", table.copy(katar_def)) minetest.register_craft({ output = "exchangeclone:red_katar", type = "shapeless", recipe = { "exchangeclone:red_matter_sword", "exchangeclone:red_matter_shears", "exchangeclone:red_matter_axe", "group:red_matter_hoe", "exchangeclone:red_matter", "exchangeclone:red_matter", "exchangeclone:red_matter", "exchangeclone:red_matter", "exchangeclone:red_matter" } }) --------------------------------------RED MORNINGSTAR-------------------------------------- exchangeclone.morningstar_action = { start_action = function(player, center, range) if exchangeclone.check_cooldown(player, "shovel") then return end if exchangeclone.check_cooldown(player, "hammer") then return end local data = {} data.player_energy = exchangeclone.get_player_energy(player) data.energy_cost = 0 exchangeclone.play_ability_sound(player) return data end, action = function(player, pos, node, data) if data.energy_cost + 8 > data.player_energy then return end if ((minetest.get_item_group(node.name, "crumbly") > 0) or (minetest.get_item_group(node.name, "shovely") > 0)) or ((minetest.get_item_group(node.name, "cracky") > 0) or (minetest.get_item_group(node.name, "pickaxey") > 0)) then if minetest.is_protected(pos, player:get_player_name()) then minetest.record_protection_violation(pos, player:get_player_name()) else data.energy_cost = data.energy_cost + 8 local drops = minetest.get_node_drops(node.name, "exchangeclone:red_morningstar") exchangeclone.drop_items_on_player(pos, drops, player) minetest.set_node(pos, {name = "air"}) end end return data end, end_action = function(player, center, range, data) exchangeclone.set_player_energy(player, data.player_energy - data.energy_cost) exchangeclone.start_cooldown(player, "shovel", range/4) -- Longish cooldown exchangeclone.start_cooldown(player, "hammer", range/2) end } local torch_itemstring = "default:torch" if exchangeclone.mineclone then torch_itemstring = "mcl_torches:torch" end local torch_on_place = minetest.registered_items[torch_itemstring].on_place local function morningstar_on_use(itemstack, player, pointed_thing) local click_test = exchangeclone.check_on_rightclick(itemstack, player, pointed_thing) if click_test ~= false then return click_test end if player:get_player_control().aux1 then return exchangeclone.range_update(itemstack, player, 5) end local range = itemstack:get_meta():get_int("exchangeclone_item_range") local center = player:get_pos() if pointed_thing.type == "node" then local node = minetest.get_node(pointed_thing.under) center = pointed_thing.under if (minetest.get_item_group(minetest.get_node(pointed_thing.under).name, "exchangeclone_ore") > 0) then if exchangeclone.check_cooldown(player, "pickaxe") then return itemstack end local player_energy = exchangeclone.get_player_energy(player) exchangeclone.play_ability_sound(player) exchangeclone.multidig[player:get_player_name()] = true local energy_cost = exchangeclone.mine_vein(player, player_energy, pointed_thing.under) exchangeclone.multidig[player:get_player_name()] = nil if energy_cost then exchangeclone.set_player_energy(player, player_energy - energy_cost) end exchangeclone.start_cooldown(player, "pickaxe", 0.3) return elseif player:get_player_control().sneak then exchangeclone.node_radius_action(player, center, range, exchangeclone.morningstar_action) return else local player_energy = exchangeclone.get_player_energy(player) torch_on_place(ItemStack(torch_itemstring), player, pointed_thing) exchangeclone.set_player_energy(player, player_energy - exchangeclone.get_item_energy(torch_itemstring)) -- If the torch could not be placed, it still costs energy... not sure how to fix that exchangeclone.start_cooldown(player, "pickaxe", 0.3) return end elseif player:get_player_control().sneak then local current_name = itemstack:get_name() local meta = itemstack:get_meta() local current_mode = itemstack:get_meta():get_string("exchangeclone_pick_mode") if current_mode == "" or not current_mode then current_mode = "1x1" end if current_mode == "1x1" then itemstack:set_name(current_name.."_3x3") -- set to 3x3 pick meta:set_string("exchangeclone_pick_mode", "3x3") minetest.chat_send_player(player:get_player_name(), "3x3 mode") elseif current_mode == "3x3" then itemstack:set_name(string.sub(current_name, 1, -5).."_3x1") -- set to 3x1 pick meta:set_string("exchangeclone_pick_mode", "tall") minetest.chat_send_player(player:get_player_name(), "3x1 tall mode") elseif current_mode == "tall" then meta:set_string("exchangeclone_pick_mode", "wide") minetest.chat_send_player(player:get_player_name(), "3x1 wide mode") elseif current_mode == "wide" then meta:set_string("exchangeclone_pick_mode", "long") minetest.chat_send_player(player:get_player_name(), "3x1 long mode") elseif current_mode == "long" then itemstack:set_name(string.sub(current_name, 1, -5)) -- set to 1x1 pick meta:set_string("exchangeclone_pick_mode", "1x1") minetest.chat_send_player(player:get_player_name(), "Single node mode") end return itemstack else exchangeclone.node_radius_action(player, center, range, exchangeclone.morningstar_action) end end local morningstar_def = { description = "Red Morningstar", wield_image = "exchangeclone_red_morningstar.png", inventory_image = "exchangeclone_red_morningstar.png", on_secondary_use = morningstar_on_use, exchangeclone_pick_mode = "1x1", on_place = morningstar_on_use, groups = { tool=1, red_morningstar = 1, shovel = 1, hammer=1, pickaxe = 1, dig_speed_class=8, enchantability=0 }, wield_scale = exchangeclone.wield_scale, tool_capabilities = { full_punch_interval = 0.3, max_drop_level=5, damage_groups = {fleshy=20}, punch_attack_uses = 0, groupcaps={ cracky = {times={[1]=0.5, [2]=0.3, [3]=0.15}, uses=0, maxlevel=5}, crumbly = {times={[1]=0.5, [2]=0.3, [3]=0.15}, uses=0, maxlevel=5}, choppy = {times={[1]=0.5, [2]=0.3, [3]=0.15}, uses=0, maxlevel=5}, }, }, sound = { breaks = "default_tool_breaks" }, _mcl_toollike_wield = true, _mcl_diggroups = { pickaxey = {speed = 22, level = 8, uses = 0}, shovely = {speed = 22, level = 8, uses = 0}, axey = { speed = 22, level = 8, uses = 0 } }, } minetest.register_tool("exchangeclone:red_morningstar", table.copy(morningstar_def)) for k, v in pairs({cracky = "pickaxey", crumbly = "shovely"}) do morningstar_def.tool_capabilities.groupcaps[k].times = {[1]=0.7,[2]=0.5,[3]=0.25} morningstar_def._mcl_diggroups[v].speed = 18 end morningstar_def.groups.not_in_creative_inventory = 1 morningstar_def.exchangeclone_pick_mode = "3x3" minetest.register_tool("exchangeclone:red_morningstar_3x3", table.copy(morningstar_def)) for k, v in pairs({cracky = "pickaxey", crumbly = "shovely"}) do morningstar_def.tool_capabilities.groupcaps[k].times = {[1]=0.6,[2]=0.4,[3]=0.20} morningstar_def._mcl_diggroups[v].speed = 20 end morningstar_def.exchangeclone_pick_mode = "tall" minetest.register_tool("exchangeclone:red_morningstar_3x1", table.copy(morningstar_def)) minetest.register_craft({ output = "exchangeclone:red_morningstar", type = "shapeless", recipe = { "group:red_matter_hammer", "exchangeclone:red_matter_shovel", "group:red_matter_pickaxe", "exchangeclone:red_matter", "exchangeclone:red_matter", "exchangeclone:red_matter", "exchangeclone:red_matter", "exchangeclone:red_matter", "exchangeclone:red_matter" } })