add constructor
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@ -0,0 +1,138 @@
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function get_element_constructor_formspec()
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local formspec = {
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"size[8,9]",
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"label[2,1;Orb]",
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"list[context;fuel;2,2;1,1;]",
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"label[3,1;Source]",
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"list[context;src;3,2;1,1;]",
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"label[5,1;Output]",
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"list[context;dst;5,2;1,1;]",
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"list[current_player;main;0,5;8,4;]",
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}
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return table.concat(formspec, "")
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end
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local function can_dig(pos, player)
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local meta = minetest.get_meta(pos);
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local inv = meta:get_inventory()
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return inv:is_empty("fuel") and inv:is_empty("src") and inv:is_empty("dst")
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end
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local function on_timer(pos, elapsed)
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local inv = minetest.get_meta(pos):get_inventory()
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local update = true
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while elapsed > 0 and update do
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update = false
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local fuel_stack = inv:get_stack("fuel", 1)
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local src_stack = inv:get_stack("src", 1)
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local dst_stack = inv:get_stack("dst", 1)
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if not inv:is_empty("fuel") and not inv:is_empty("src") then
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-- make sure the stack at dst is same as the src
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if not inv:is_empty("dst") then
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if not(src_stack:get_name() == dst_stack:get_name()) then
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break
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end
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end
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-- make sure orb has enough charge
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local orb_charge = fuel_stack:get_meta():get_int("stored_charge") or 0
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-- TODO specific charge required depending on node
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orb_charge = orb_charge - 1
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if orb_charge < 0 then
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break
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end
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-- give orb new charge value
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fuel_stack:get_meta():set_int("stored_charge", orb_charge)
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inv:set_stack("fuel", 1, fuel_stack)
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-- "convert" charge into a node at dst
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if dst_stack:is_empty() then
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-- create a new stack
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dst_stack = ItemStack(src_stack:get_name())
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elseif dst_stack:get_count() >= 64 then
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-- the max item count is limited to 64
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break
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else
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-- add one node into stack
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dst_stack:set_count(dst_stack:get_count() + 1)
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end
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inv:set_stack("dst", 1, dst_stack)
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update = true
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end
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end
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minetest.get_node_timer(pos):stop()
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return false
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end
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local function on_construct(pos)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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inv:set_size("fuel", 1)
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inv:set_size("src", 1)
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inv:set_size("dst", 1)
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meta:set_string("formspec", get_element_constructor_formspec())
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meta:set_string("infotext", "Element Constructor")
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on_timer(pos, 0)
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end
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local function allow_metadata_inventory_put(pos, listname, index, stack, player)
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if minetest.is_protected(pos, player:get_player_name()) then
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return 0
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end
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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if listname == "fuel" then
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if stack:get_name() == "element_exchange:exchange_orb" then
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return stack:get_count()
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else
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return 0
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end
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elseif listname == "src" or listname == "dst" then
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return stack:get_count()
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end
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end
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local function allow_metadata_inventory_move(pos, from_list, from_index, to_list, to_index, count, player)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local stack = inv:get_stack(from_list, from_index)
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return allow_metadata_inventory_put(pos, to_list, to_index, stack, player)
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end
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local function allow_metadata_inventory_take(pos, listname, index, stack, player)
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if minetest.is_protected(pos, player:get_player_name()) then
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return 0
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end
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return stack:get_count()
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end
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local function on_blast(pos)
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local drops = {}
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default.get_inventory_drops(pos, "fuel", drops)
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default.get_inventory_drops(pos, "src", drops)
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default.get_inventory_drops(pos, "dst", drops)
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drops[#drops+1] = "element_exchange:element_constructor"
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minetest.remove_node(pos)
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return drops
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end
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minetest.register_node("element_exchange:element_constructor", {
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description = "Element Constructor",
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groups = {cracky = 2},
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is_ground_content = false,
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can_dig=can_dig,
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on_timer = on_timer,
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on_construct = on_construct,
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on_metadata_inventory_move = function(pos)
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minetest.get_node_timer(pos):start(1.0)
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end,
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on_metadata_inventory_put = function(pos)
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minetest.get_node_timer(pos):start(1.0)
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end,
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on_metadata_inventory_take = function(pos)
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minetest.get_node_timer(pos):start(1.0)
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end,
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on_blast = on_blast,
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allow_metadata_inventory_put = allow_metadata_inventory_put,
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allow_metadata_inventory_move = allow_metadata_inventory_move,
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allow_metadata_inventory_take = allow_metadata_inventory_take,
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})
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