Animalia support
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CHANGELOG.md
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CHANGELOG.md
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# Changelog
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## To-do for v8.0:
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- [x] Deprecate (De)Constructors
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- [x] Remove fuel crafting recipes for stars and upgrades
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- [ ] Ignition
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- [ ] Update wiki
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## Changelog
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<details><summary>Look at this fancy expanding changelog</summary>
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### v8.0: The Expansion Update
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#### Overview:
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* It's called "The Expansion Update" because I didn't know what else to call it and it adds several features from ProjectExpansion.
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* Replaces (De)Constructor with EMC Link
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* Adds more types of matter/fuel
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* Added lots of useful items from ProjectE(xpansion)
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### v8.0
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#### Full changelog
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* New Features:
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* Added the EMC Link to replace both the Constructor and Deconstructor.
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* Added the Dark Matter Pedestal.
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* Pedestal abilities use the "Weather" mod (the one by theFox) in Minetest Game
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* Added Black Hole Band
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* Added Void Ring
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* Added support for Animalia
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* Added support for Mobs Monster
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* Changes:
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* Moved the changelog back to a separate file (it was getting annoyingly long)
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* The Constructor and Deconstructor are now deprecated, replaced with the EMC Link.
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* Dark and Red Matter Armor now uses ProjectE's textures
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* Removed the ability to right click with stars to see the charge (it's unnecessary).
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* Organized textures into folders
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* Collectors now match ProjectExpansion's recipes and amounts (except MTG doesn't have glowstone so it's replaced with gold in the recipe)
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* Collectors now match ProjectExpansion's recipes, EMC generation rates, and textures
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* MTG doesn't have glowstone, so it's replaced with gold in the recipe, adding around 3000 EMC to the cost of each collector.
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* Bugfixes:
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* Dark and Red Matter Armor display properly (and identically) in both games, with ProjectE's textures.
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* `add_star_emc` now correctly works with negative EMC values.
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<details><summary><h2>Older versions</h3></summary>
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### v7.3 (not released yet because there's not enough)
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* Renamed Alchemical Tome to Tome of Knowledge, and made it uncraftable by default.
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@ -13,6 +13,7 @@ ExchangeClone upports all items in the following mods/games (and anything that c
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* Ethereal
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* Nether
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* Mobs Redo API and Mobs Animals
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* Animalia
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ExchangeClone is tested with the latest release of Minetest, Minetest Game, MineClone2, and Mineclonia.
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@ -75,6 +76,3 @@ Dependencies: Minetest Game or MineClone.
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* All other sounds: Directly from EE2/ProjectE (MIT)
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You can find the old textures and sounds by going back to previous commits in GitHub.
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-----
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if minetest.get_modpath("mobs") then
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for item, emc in pairs({
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["mobs:beehive"] = 2048,
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["mobs:bucket_milk"] = 800,
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["mobs:bucket_milk"] = 784,
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["mobs:chicken_feather"] = 48,
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["mobs:egg"] = 32,
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["mobs:hairball"] = 16,
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["mobs:honey"] = 48,
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["mobs:leather"] = 64,
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["mobs:lava_orb"] = 16834,
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["mobs:rabbit_hide"] = 16,
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["mobs:rat_cooked"] = 64,
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}) do
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})
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end
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if minetest.get_modpath("animalia") then
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for item, emc in pairs({
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["animalia:bucket_guano"] = 832,
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["animalia:bucket_milk"] = 784,
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["animalia:feather"] = 48,
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["animalia:leather"] = 64,
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["animalia:nametag"] = 192,
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["animalia:pelt_bear"] = 192,
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["animalia:saddle"] = 192,
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}) do
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exchangeclone.base_emc_values[item] = emc
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end
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table.insert_all(exchangeclone.group_values, {
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{"food_meat", 64},
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{"food_egg", 32},
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})
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end
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table.insert_all(exchangeclone.group_values, {
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{"tree", 32},
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{"leaves", 1},
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