v5.3 (fixes #6)

This commit is contained in:
ThePython 2023-11-09 18:55:50 -08:00
parent 67dca136e9
commit 074c964573
2 changed files with 9 additions and 3 deletions

View File

@ -54,8 +54,14 @@ Dependencies: Minetest Game or MineClone.
<details><summary><h1>Changelog:</h1></summary>
### 5.3
* Fixed shearing beehives in MCL (thanks @Ranko-Saotome!)
### 5.2
* Removed unnecessary logging (thanks @Ranko-Saotome!).
### 5.1
* Fixed Mineclonia energy values (I foolishly assumed that all items would have the same itemstrings and groups).
* Fixed Mineclonia energy values (I foolishly assumed that all items would have the same itemstrings and groups, thanks @Ranko-Saotome for reporting this).
* Added new Mineclonia items (pottery, sculk, smithing templates, suspicious sand, etc.)
* Changed a couple of energy values (enchanted golden apple was way too cheap, clay seemed too expensive)
* Sword/Katar AOE damage now matches ProjectE (DM sword = 12, RM sword = 16, katar = 1000... kinda OP). All AOE cooldowns (including swinging swords/katar) are now 0.7 seconds.

View File

@ -241,7 +241,7 @@ for _, itemstring in ipairs({"mcl_beehives:bee_nest_5", "mcl_beehives:beehive_5"
minetest.registered_items[itemstring].on_rightclick = function(pos, node, player, itemstack, pointed_thing)
local held_name = player:get_wielded_item():get_name()
local shears = special_shears[held_name]
local beehive = "mcl_beehives:beehive"
local beehive
local campfire_area = vector.offset(pos, 0, -5, 0)
local campfire = minetest.find_nodes_in_area(pos, campfire_area, "group:lit_campfire")
@ -256,7 +256,7 @@ for _, itemstring in ipairs({"mcl_beehives:bee_nest_5", "mcl_beehives:beehive_5"
minetest.set_node(pos, node)
if not campfire[1] then mcl_util.deal_damage(player, 3) end --significantly less damage
else
old_honey_harvest()
old_honey_harvest(pos, node, player, itemstack, pointed_thing)
end
end
end