2023-10-31 00:54:59 +01:00
|
|
|
-- Just a collection of a whole bunch of functions used here. There's very little order.
|
|
|
|
|
2023-11-03 00:53:52 +01:00
|
|
|
-- Don't know if this even works.
|
2023-10-31 00:54:59 +01:00
|
|
|
function exchangeclone.get_inventory_drops(pos, inventory, drops) --removes default dependency
|
|
|
|
local inv = minetest.get_meta(pos):get_inventory()
|
|
|
|
local n = #drops
|
|
|
|
for i = 1, inv:get_size(inventory) do
|
|
|
|
local stack = inv:get_stack(inventory, i)
|
|
|
|
if stack:get_count() > 0 then
|
|
|
|
drops[n+1] = stack:to_table()
|
|
|
|
n = n + 1
|
|
|
|
end
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
2023-11-03 00:53:52 +01:00
|
|
|
function exchangeclone.get_item_energy(item)
|
2023-11-08 03:00:09 +01:00
|
|
|
if not item then return end
|
2023-11-03 00:53:52 +01:00
|
|
|
if type(item) == "string" and item:sub(1,6) == "group:" and exchangeclone.group_values then
|
|
|
|
local item_group = item:sub(7,-1)
|
|
|
|
for _, group in ipairs(exchangeclone.group_values) do
|
|
|
|
if item_group == group[1] then return group[2] end
|
|
|
|
end
|
2023-11-03 00:33:30 +01:00
|
|
|
local group_items = exchangeclone.get_group_items(item_group)
|
|
|
|
local cheapest
|
|
|
|
for _, group_item in ipairs(group_items[item_group]) do
|
2023-11-08 03:00:09 +01:00
|
|
|
if group_item then
|
|
|
|
local energy_value = exchangeclone.get_item_energy(group_item)
|
|
|
|
if energy_value then
|
|
|
|
if energy_value > 0 and ((not cheapest) or energy_value < cheapest) then
|
|
|
|
cheapest = energy_value
|
|
|
|
end
|
|
|
|
end
|
2023-11-03 00:33:30 +01:00
|
|
|
end
|
|
|
|
end
|
|
|
|
return cheapest
|
2023-11-03 00:53:52 +01:00
|
|
|
end
|
|
|
|
item = ItemStack(item)
|
|
|
|
local def = minetest.registered_items[item:get_name()]
|
2023-11-03 00:33:30 +01:00
|
|
|
if not def then return 0 end
|
2023-11-03 00:53:52 +01:00
|
|
|
if item:get_name() == "exchangeclone:exchange_orb" then
|
2023-11-03 00:33:30 +01:00
|
|
|
return def.energy_value or 0 + exchangeclone.get_orb_itemstack_energy(item)
|
2023-11-03 00:53:52 +01:00
|
|
|
end
|
|
|
|
if def.energy_value then
|
|
|
|
return (def.energy_value) * item:get_count()
|
2023-11-03 00:33:30 +01:00
|
|
|
else
|
|
|
|
return
|
2023-11-03 00:53:52 +01:00
|
|
|
end
|
2023-10-31 00:54:59 +01:00
|
|
|
end
|
|
|
|
|
2023-11-03 00:53:52 +01:00
|
|
|
-- Rounds to the nearest integer
|
2023-10-31 00:54:59 +01:00
|
|
|
function exchangeclone.round(num)
|
|
|
|
if num % 1 < 0.5 then
|
|
|
|
return math.floor(num)
|
|
|
|
else
|
|
|
|
return math.ceil(num)
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
-- https://forum.unity.com/threads/re-map-a-number-from-one-range-to-another.119437/
|
2023-11-03 00:53:52 +01:00
|
|
|
-- Remaps a number from one range to another
|
2023-10-31 00:54:59 +01:00
|
|
|
function exchangeclone.map(input, min1, max1, min2, max2)
|
|
|
|
return (input - min1) / (max1 - min1) * (max2 - min2) + min2
|
|
|
|
end
|
|
|
|
|
2023-11-03 00:53:52 +01:00
|
|
|
-- Gets the energy stored in a specified exchange_orb itemstack.
|
2023-10-31 00:54:59 +01:00
|
|
|
function exchangeclone.get_orb_itemstack_energy(itemstack)
|
2023-11-03 00:33:30 +01:00
|
|
|
if not itemstack then return end
|
|
|
|
if itemstack:get_name() ~= "exchangeclone:exchange_orb" then return end
|
2023-10-31 00:54:59 +01:00
|
|
|
return itemstack:get_meta():get_float("stored_energy") or 0
|
|
|
|
end
|
|
|
|
|
2023-11-03 00:53:52 +01:00
|
|
|
-- Gets the amount of energy stored in an orb in a specific inventory slot
|
2023-10-31 00:54:59 +01:00
|
|
|
function exchangeclone.get_orb_energy(inventory, listname, index)
|
2023-11-03 01:24:26 +01:00
|
|
|
if not inventory then return 0 end
|
2023-10-31 00:54:59 +01:00
|
|
|
if not listname then listname = "main" end
|
|
|
|
if not index then index = 1 end
|
|
|
|
local itemstack = inventory:get_stack(listname, index)
|
|
|
|
return exchangeclone.get_orb_itemstack_energy(itemstack)
|
|
|
|
end
|
|
|
|
|
2023-11-03 00:53:52 +01:00
|
|
|
-- Decides what mod to use for sounds
|
2023-11-03 00:33:30 +01:00
|
|
|
if exchangeclone.mcl then exchangeclone.sound_mod = mcl_sounds else exchangeclone.sound_mod = default end
|
2023-10-31 00:54:59 +01:00
|
|
|
|
2023-11-03 00:53:52 +01:00
|
|
|
-- Sets the amount of energy in an orb in a specific inventory slot
|
2023-10-31 00:54:59 +01:00
|
|
|
function exchangeclone.set_orb_energy(inventory, listname, index, amount)
|
|
|
|
if not inventory or amount < 0 then return end
|
|
|
|
if not listname then listname = "main" end
|
|
|
|
if not index then index = 1 end
|
|
|
|
local itemstack = inventory:get_stack(listname, index)
|
|
|
|
if not itemstack then return end
|
2023-11-03 00:33:30 +01:00
|
|
|
if itemstack:get_name() ~= "exchangeclone:exchange_orb" then return end
|
2023-10-31 00:54:59 +01:00
|
|
|
local old_energy = exchangeclone.get_orb_itemstack_energy(itemstack)
|
|
|
|
if amount > old_energy and old_energy > exchangeclone.orb_max then return end -- don't allow more energy to be put into an over-filled orb
|
|
|
|
|
|
|
|
-- Square roots will hopefully make it less linear
|
|
|
|
-- And if they don't, I don't really care and I don't want to think about math anymore.
|
|
|
|
local sqrt_amount = math.sqrt(amount)
|
|
|
|
local sqrt_max = math.sqrt(exchangeclone.orb_max)
|
|
|
|
|
|
|
|
local r, g, b = 0, 0, 0
|
|
|
|
if amount == 0 then
|
|
|
|
-- do nothing
|
|
|
|
elseif sqrt_amount < (sqrt_max/4) then
|
|
|
|
r = exchangeclone.map(sqrt_amount, 0, sqrt_max/4, 0, 255)
|
|
|
|
elseif sqrt_amount < (sqrt_max/2) then
|
|
|
|
g = exchangeclone.map(sqrt_amount, sqrt_max/4, sqrt_max/2, 0, 255)
|
|
|
|
r = 255 - g
|
|
|
|
elseif sqrt_amount < (3*sqrt_max/4) then
|
|
|
|
b = exchangeclone.map(sqrt_amount, sqrt_max/2, 3*sqrt_max/4, 0, 255)
|
|
|
|
g = 255 - b
|
|
|
|
else
|
|
|
|
r = math.min(exchangeclone.map(sqrt_amount, 3*sqrt_max/4, sqrt_max, 0, 255), 255)
|
|
|
|
b = 255
|
|
|
|
end
|
|
|
|
|
|
|
|
local colorstring = minetest.rgba(r,g,b)
|
|
|
|
|
|
|
|
local meta = itemstack:get_meta()
|
|
|
|
meta:set_float("stored_energy", amount)
|
|
|
|
meta:set_string("description", "Exchange Orb\nCurrent Charge: "..amount)
|
|
|
|
meta:set_string("color", colorstring)
|
|
|
|
inventory:set_stack(listname, index, itemstack)
|
|
|
|
end
|
|
|
|
|
2023-11-03 01:24:26 +01:00
|
|
|
-- HUD stuff (show energy value in bottom right)
|
2023-10-31 00:54:59 +01:00
|
|
|
local hud_elements = {}
|
|
|
|
|
|
|
|
function exchangeclone.update_hud(player)
|
|
|
|
local hud_text = hud_elements[player:get_player_name()]
|
|
|
|
player:hud_change(hud_text, "text", "Personal Energy: "..tostring(exchangeclone.get_player_energy(player)))
|
|
|
|
end
|
|
|
|
|
|
|
|
minetest.register_on_joinplayer(function(player, last_login)
|
|
|
|
hud_elements[player:get_player_name()] = player:hud_add({
|
|
|
|
hud_elem_type = "text",
|
|
|
|
position = {x = 1, y = 1},
|
|
|
|
offset = {x = 0, y = 0},
|
|
|
|
text = "Personal Energy: 0",
|
|
|
|
alignment = {x = -1, y = -1},
|
|
|
|
scale = {x = 100, y = 100},
|
|
|
|
number = 0xDDDDDD
|
|
|
|
})
|
|
|
|
exchangeclone.update_hud(player)
|
|
|
|
end)
|
|
|
|
|
|
|
|
minetest.register_on_leaveplayer(function(player, timed_out)
|
|
|
|
hud_elements[player:get_player_name()] = nil
|
|
|
|
end)
|
|
|
|
|
2023-11-03 01:24:26 +01:00
|
|
|
-- Go from old integer energy to fancy new string energy
|
2023-10-31 00:54:59 +01:00
|
|
|
minetest.register_on_joinplayer(function(player, last_login)
|
|
|
|
local meta = player:get_meta()
|
2023-11-03 01:24:26 +01:00
|
|
|
local energy = meta:get_int("exchangeclone_stored_energy") or 0
|
2023-11-03 01:29:17 +01:00
|
|
|
minetest.log(energy)
|
2023-10-31 00:54:59 +01:00
|
|
|
if energy > 0 then
|
|
|
|
-- Not sure at all whether this is necessary
|
2023-11-03 00:53:52 +01:00
|
|
|
meta:set_int("exchangeclone_stored_energy", 0)
|
2023-11-03 01:29:17 +01:00
|
|
|
meta:set_string("exchangeclone_stored_energy", tonumber(energy))
|
2023-10-31 00:54:59 +01:00
|
|
|
end
|
|
|
|
end)
|
|
|
|
|
2023-11-03 01:24:26 +01:00
|
|
|
-- Get a player's personal energy
|
2023-10-31 00:54:59 +01:00
|
|
|
function exchangeclone.get_player_energy(player)
|
|
|
|
return tonumber(player:get_meta():get_string("exchangeclone_stored_energy")) or 0
|
|
|
|
end
|
|
|
|
|
2023-11-03 01:24:26 +01:00
|
|
|
-- Set a player's personal energy
|
2023-10-31 00:54:59 +01:00
|
|
|
function exchangeclone.set_player_energy(player, amount)
|
2023-11-03 01:29:17 +01:00
|
|
|
player:get_meta():set_string("exchangeclone_stored_energy", tonumber(amount))
|
2023-10-31 00:54:59 +01:00
|
|
|
exchangeclone.update_hud(player)
|
|
|
|
end
|
|
|
|
|
|
|
|
-- copied from http://lua-users.org/wiki/IntegerDomain
|
2023-11-03 01:24:26 +01:00
|
|
|
-- Basically gets the highest number Lua supports
|
|
|
|
|
2023-10-31 00:54:59 +01:00
|
|
|
-- get highest power of 2 which Lua can still handle as integer
|
|
|
|
local step = 2
|
|
|
|
while true do
|
|
|
|
local nextstep = step*2
|
|
|
|
if nextstep - (nextstep-1) == 1 and nextstep > 0 then
|
|
|
|
step = nextstep
|
|
|
|
else
|
|
|
|
break
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
-- now get the highest number which Lua can still handle as integer
|
|
|
|
exchangeclone.limit, step = step, math.floor(step/2)
|
|
|
|
while step > 0 do
|
|
|
|
local nextlimit = exchangeclone.limit + step
|
|
|
|
if nextlimit - (nextlimit-1) == 1 and nextlimit > 0 then
|
|
|
|
exchangeclone.limit = nextlimit
|
|
|
|
end
|
|
|
|
step = math.floor(step/2)
|
|
|
|
end
|
|
|
|
|
2023-11-03 01:24:26 +01:00
|
|
|
-- Returns a table of all items in the specified group(s).
|
2023-10-31 00:54:59 +01:00
|
|
|
function exchangeclone.get_group_items(groups, allow_duplicates, include_no_group)
|
|
|
|
if type(groups) ~= "table" then
|
2023-11-03 01:24:26 +01:00
|
|
|
if type(groups) == "string" then
|
|
|
|
groups = {groups}
|
|
|
|
else
|
|
|
|
return
|
|
|
|
end
|
2023-10-31 00:54:59 +01:00
|
|
|
end
|
|
|
|
|
|
|
|
allow_duplicates = allow_duplicates or false
|
|
|
|
include_no_group = include_no_group or false
|
|
|
|
|
|
|
|
local g_cnt = #groups
|
|
|
|
|
|
|
|
local result = {}
|
|
|
|
for i = 1, g_cnt do
|
|
|
|
result[groups[i]] = {}
|
|
|
|
end
|
|
|
|
if include_no_group then
|
|
|
|
result["NO_GROUP"] = {}
|
|
|
|
end
|
|
|
|
local in_group
|
|
|
|
|
|
|
|
for name, def in pairs(minetest.registered_items) do
|
|
|
|
in_group = false
|
|
|
|
for i = 1, g_cnt do
|
|
|
|
local grp = groups[i]
|
|
|
|
if def.groups[grp] ~= nil then
|
|
|
|
result[grp][#result[grp]+1] = name
|
|
|
|
in_group = true
|
|
|
|
if allow_duplicates == false then
|
|
|
|
break
|
|
|
|
end
|
|
|
|
end
|
|
|
|
end
|
|
|
|
if include_no_group and in_group == false then
|
|
|
|
result["NO_GROUP"][#result["NO_GROUP"]+1] = name
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
return result
|
|
|
|
end
|
|
|
|
|
2023-11-03 01:24:26 +01:00
|
|
|
-- Plays the sound caused by ExchangeClone abilities
|
2023-10-31 00:54:59 +01:00
|
|
|
function exchangeclone.play_ability_sound(player, base_pitch)
|
|
|
|
if not player then return end
|
|
|
|
if not base_pitch then base_pitch = 1 end
|
|
|
|
local new_pitch = base_pitch + (math.random(-100, 100) / 500)
|
|
|
|
minetest.sound_play("exchangeclone_ability", {pitch = new_pitch, pos = player:get_pos(), max_hear_distance = 20, })
|
|
|
|
end
|
|
|
|
|
2023-11-03 01:24:26 +01:00
|
|
|
-- Check the clicked node for a right-click function.
|
2023-10-31 00:54:59 +01:00
|
|
|
function exchangeclone.check_on_rightclick(itemstack, player, pointed_thing)
|
|
|
|
if pointed_thing.type ~= "node" then return false end
|
|
|
|
if player:get_player_control().sneak then return false end
|
|
|
|
local node = minetest.get_node(pointed_thing.under)
|
|
|
|
if player and not player:get_player_control().sneak then
|
|
|
|
if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].on_rightclick then
|
|
|
|
return minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, player, itemstack) or itemstack
|
|
|
|
end
|
|
|
|
end
|
|
|
|
return false
|
|
|
|
end
|
|
|
|
|
2023-11-03 01:24:26 +01:00
|
|
|
-- Update the range of an ExchangeClone tool
|
2023-10-31 00:54:59 +01:00
|
|
|
function exchangeclone.range_update(itemstack, player, max)
|
|
|
|
if not max then max = 4 end
|
|
|
|
local range = tonumber(itemstack:get_meta():get_int("exchangeclone_item_range"))
|
|
|
|
if player:get_player_control().sneak then
|
|
|
|
if range == 0 then
|
|
|
|
range = max
|
|
|
|
else
|
|
|
|
range = range - 1
|
|
|
|
end
|
|
|
|
else
|
|
|
|
if range == max then
|
|
|
|
range = 0
|
|
|
|
else
|
|
|
|
range = range + 1
|
|
|
|
end
|
|
|
|
end
|
|
|
|
minetest.chat_send_player(player:get_player_name(), "Current Range: "..range)
|
|
|
|
itemstack:get_meta():set_int("exchangeclone_item_range", range)
|
|
|
|
return itemstack
|
|
|
|
end
|
|
|
|
|
2023-11-03 01:24:26 +01:00
|
|
|
-- Make ExchangeClone tools slightly larger...
|
2023-10-31 00:54:59 +01:00
|
|
|
exchangeclone.wield_scale = {x=1,y=1,z=1}
|
|
|
|
if exchangeclone.mcl then
|
|
|
|
exchangeclone.wield_scale = mcl_vars.tool_wield_scale
|
|
|
|
end
|
|
|
|
|
2023-11-03 01:24:26 +01:00
|
|
|
exchangeclone.wield_scale = vector.multiply(exchangeclone.wield_scale, 1.4)
|
2023-10-31 00:54:59 +01:00
|
|
|
|
2023-11-08 01:02:24 +01:00
|
|
|
-- Itemstrings for various items
|
|
|
|
exchangeclone.itemstrings = {
|
|
|
|
diamond = exchangeclone.mcl and "mcl_core:diamond" or "default:diamond",
|
|
|
|
gold = exchangeclone.mcl and "mcl_core:gold_ingot" or "default:gold_ingot",
|
|
|
|
iron = exchangeclone.mcl and "mcl_core:iron_ingot" or "default:steel_ingot",
|
|
|
|
coal = exchangeclone.mcl and "mcl_core:coal_lump" or "default:coal_lump",
|
|
|
|
meseworth = exchangeclone.mcl and "mcl_core:emerald" or "default:mese_crystal"
|
|
|
|
}
|
2023-10-31 00:54:59 +01:00
|
|
|
|
2023-11-03 01:24:26 +01:00
|
|
|
-- Returns a player's inventory formspec with the correct width and hotbar position for the current game
|
2023-10-31 00:54:59 +01:00
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function exchangeclone.inventory_formspec(x,y)
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local formspec
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if exchangeclone.mcl then
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formspec = "list[current_player;main;"..tostring(x)..","..tostring(y)..";9,3;9]"..
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mcl_formspec.get_itemslot_bg(x,y,9,3)..
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"list[current_player;main;"..tostring(x)..","..tostring(y+3.25)..";9,1]"..
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mcl_formspec.get_itemslot_bg(x,y+3.25,9,1)
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else
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formspec = "list[current_player;main;"..tostring(x)..","..tostring(y)..";8,1]"..
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"list[current_player;main;"..tostring(x)..","..tostring(y+1.25)..";8,3;8]"
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end
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return formspec
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end
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2023-11-08 01:02:24 +01:00
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-- Modified from MineClone2 {
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2023-11-03 01:24:26 +01:00
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local doTileDrops = minetest.settings:get_bool("mcl_doTileDrops", true)
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local function get_fortune_drops(fortune_drops, fortune_level)
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local drop
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local i = fortune_level
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repeat
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drop = fortune_drops[i]
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i = i - 1
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until drop or i < 1
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return drop or {}
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end
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2023-10-31 00:54:59 +01:00
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local function discrete_uniform_distribution(drops, min_count, max_count, cap)
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local new_drops = table.copy(drops)
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for i, item in ipairs(drops) do
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local new_item = ItemStack(item)
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local multiplier = math.random(min_count, max_count)
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if cap then
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multiplier = math.min(cap, multiplier)
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end
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new_item:set_count(multiplier * new_item:get_count())
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new_drops[i] = new_item
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end
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return new_drops
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end
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local tmp_id = 0
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local function get_drops(drop, toolname, param2, paramtype2)
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tmp_id = tmp_id + 1
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local tmp_node_name = "mcl_item_entity:" .. tmp_id
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minetest.registered_nodes[tmp_node_name] = {
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name = tmp_node_name,
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drop = drop,
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paramtype2 = paramtype2
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}
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local drops = minetest.get_node_drops({ name = tmp_node_name, param2 = param2 }, toolname)
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minetest.registered_nodes[tmp_node_name] = nil
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return drops
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end
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function exchangeclone.drop_items_on_player(pos, drops, player) --copied from MineClone's code
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if not exchangeclone.mcl then
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return minetest.handle_node_drops(pos, drops, player)
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end
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-- NOTE: This function override allows player to be nil.
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-- This means there is no player. This is a special case which allows this function to be called
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-- by hand. Creative Mode is intentionally ignored in this case.
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if player and player:is_player() and minetest.is_creative_enabled(player:get_player_name()) then
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local inv = player:get_inventory()
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if inv then
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for _, item in ipairs(drops) do
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if not inv:contains_item("main", item, true) then
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inv:add_item("main", item)
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end
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end
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end
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return
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elseif not doTileDrops then return end
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-- Check if node will yield its useful drop by the player's tool
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local dug_node = minetest.get_node(pos)
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local tooldef
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local tool
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if player then
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tool = player:get_wielded_item()
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tooldef = minetest.registered_items[tool:get_name()]
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if not mcl_autogroup.can_harvest(dug_node.name, tool:get_name(), player) then
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return
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end
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end
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local diggroups = tooldef and tooldef._mcl_diggroups
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local shearsy_level = diggroups and diggroups.shearsy and diggroups.shearsy.level
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--[[ Special node drops when dug by shears by reading _mcl_shears_drop or with a silk touch tool reading _mcl_silk_touch_drop
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from the node definition.
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Definition of _mcl_shears_drop / _mcl_silk_touch_drop:
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* true: Drop itself when dug by shears / silk touch tool
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* table: Drop every itemstring in this table when dug by shears _mcl_silk_touch_drop
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]]
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local enchantments = tool and mcl_enchanting.get_enchantments(tool)
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local silk_touch_drop = false
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local nodedef = minetest.registered_nodes[dug_node.name]
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if not nodedef then return end
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if shearsy_level and shearsy_level > 0 and nodedef._mcl_shears_drop then
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if nodedef._mcl_shears_drop == true then
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drops = { dug_node.name }
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else
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drops = nodedef._mcl_shears_drop
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end
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elseif tool and enchantments.silk_touch and nodedef._mcl_silk_touch_drop then
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silk_touch_drop = true
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if nodedef._mcl_silk_touch_drop == true then
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drops = { dug_node.name }
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else
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drops = nodedef._mcl_silk_touch_drop
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end
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end
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|
2023-11-03 01:24:26 +01:00
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if tool and nodedef._mcl_fortune_drop and enchantments.fortune then
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2023-10-31 00:54:59 +01:00
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local fortune_level = enchantments.fortune
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local fortune_drop = nodedef._mcl_fortune_drop
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if fortune_drop.discrete_uniform_distribution then
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local min_count = fortune_drop.min_count
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local max_count = fortune_drop.max_count + fortune_level * (fortune_drop.factor or 1)
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local chance = fortune_drop.chance or fortune_drop.get_chance and fortune_drop.get_chance(fortune_level)
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if not chance or math.random() < chance then
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drops = discrete_uniform_distribution(fortune_drop.multiply and drops or fortune_drop.items, min_count, max_count,
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fortune_drop.cap)
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elseif fortune_drop.override then
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drops = {}
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end
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else
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-- Fixed Behavior
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local drop = get_fortune_drops(fortune_drop, fortune_level)
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drops = get_drops(drop, tool:get_name(), dug_node.param2, nodedef.paramtype2)
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end
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end
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if player and mcl_experience.throw_xp and not silk_touch_drop then
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local experience_amount = minetest.get_item_group(dug_node.name, "xp")
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if experience_amount > 0 then
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mcl_experience.throw_xp(player:get_pos(), experience_amount)
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end
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end
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for _, item in ipairs(drops) do
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local count
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if type(item) == "string" then
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count = ItemStack(item):get_count()
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else
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count = item:get_count()
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end
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local drop_item = ItemStack(item)
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drop_item:set_count(1)
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for i = 1, count do
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-- Spawn item
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local obj = minetest.add_item(player:get_pos(), drop_item)
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if obj then
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-- set the velocity multiplier to the stored amount or if the game dug this node, apply a bigger velocity
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obj:get_luaentity().age = 0.65
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obj:get_luaentity()._insta_collect = true
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end
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end
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end
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end
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|
2023-11-08 01:02:24 +01:00
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-- }
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|
2023-11-03 01:24:26 +01:00
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-- Get the direction a player is facing (rounded to -1, 0, and 1 for each axis)
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2023-10-31 00:54:59 +01:00
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function exchangeclone.get_face_direction(player)
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local h_look = player:get_look_horizontal()
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local v_look = player:get_look_vertical()
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local result = {x = 0, y = 0, z = 0}
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if h_look <= math.pi / 4 or h_look >= (7*math.pi)/4 then
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result.z = 1
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elseif h_look > math.pi / 4 and h_look <= (3*math.pi)/4 then
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result.x = -1
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elseif h_look > (3*math.pi)/4 and h_look <= (5*math.pi)/4 then
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result.z = -1
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else
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result.x = 1
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end
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if v_look < -1 then
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result.y = 1
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elseif v_look > 1 then
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result.y = -1
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end
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return result
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end
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|
2023-11-03 01:24:26 +01:00
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-- Execute an action for every node within a cubic radius
|
2023-10-31 00:54:59 +01:00
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function exchangeclone.node_radius_action(player, center, range, functions, extra_info)
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if not functions.action then return end
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local data
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local stop = false
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if functions.start_action then
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data = functions.start_action(player, center, range, extra_info)
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if not data then return end
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end
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if not center then center = player:get_pos() end
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center.x = exchangeclone.round(center.x)
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center.y = math.floor(center.y) --make sure y is node BELOW player's feet
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center.z = exchangeclone.round(center.z)
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for x = center.x-range,center.x+range do
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for y = center.y-range,center.y+range do
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for z = center.z-range,center.z+range do
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local pos = {x=x,y=y,z=z}
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local node = minetest.get_node(pos)
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local result = functions.action(player, pos, node, data)
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if not result then stop = true break end
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if result ~= true then data = result end
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end
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if stop then break end
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end
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if stop then break end
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end
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if functions.end_action then
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data = functions.end_action(player, center, range, data)
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end
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return data
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end
|
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|
2023-11-03 01:24:26 +01:00
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-- Cooldowns
|
2023-10-31 00:54:59 +01:00
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exchangeclone.cooldowns = {}
|
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|
minetest.register_on_joinplayer(function(player, last_login)
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exchangeclone.cooldowns[player:get_player_name()] = {}
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|
|
end)
|
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minetest.register_on_leaveplayer(function(player, timed_out)
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exchangeclone.cooldowns[player:get_player_name()] = nil
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|
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end)
|
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|
2023-11-03 01:24:26 +01:00
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-- Start a <time>-second cooldown called <name> for <player>
|
2023-10-31 00:54:59 +01:00
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function exchangeclone.start_cooldown(player, name, time)
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local player_name = player:get_player_name()
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exchangeclone.cooldowns[player_name][name] = time
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minetest.after(time, function()
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if exchangeclone.cooldowns[player_name] then
|
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exchangeclone.cooldowns[player_name][name] = nil
|
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end
|
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end)
|
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end
|
|
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|
|
2023-11-03 01:24:26 +01:00
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|
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-- Returns the TOTAL time of a cooldown called <name> for <player> or nil if no matching cooldown is running.
|
2023-10-31 00:54:59 +01:00
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function exchangeclone.check_cooldown(player, name)
|
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|
|
local player_name = player:get_player_name()
|
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|
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if exchangeclone.cooldowns[player_name] then
|
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return exchangeclone.cooldowns[player_name][name]
|
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|
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end
|
|
|
|
end
|