forked from epCode/extra_mobs
fix incorrect texture name
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@ -44,7 +44,7 @@ local axolotl = {
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visual = "mesh",
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mesh = "extra_mobs_axolotl.b3d",
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textures = {
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{"mobs_axolotl_axolotl_brown.png"},{"mobs_axolotl_axolotl_yellow.png"},{"mobs_axolotl_axolotl_green.png"},{"mobs_axolotl_axolotl_pink.png"},{"mobs_axolotl_axolotl_black.png"},{"mobs_axolotl_axolotl_purple.png"},{"mobs_axolotl_axolotl_white.png"}
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{"extra_mobs_axolotl_brown.png"},{"extra_mobs_axolotl_yellow.png"},{"extra_mobs_axolotl_green.png"},{"extra_mobs_axolotl_pink.png"},{"extra_mobs_axolotl_black.png"},{"extra_mobs_axolotl_purple.png"},{"extra_mobs_axolotl_white.png"}
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},
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sounds = {
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random = "extra_mobs_axolotl",
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