-- mods/too_many_stones/flowstones.lua -- support for MT game translation. local S = minetest.get_translator("too_many_stones") function too_many_stones.register_flowstone(stone_name, description, texture1, texture2, texture3, texture4, groups) -- Attempt to deserialize the provided groups string local node_groups = groups -- Check if deserialization failed and use a default group table if so if not node_groups then node_groups = {cracky = 3, attached_node = 1, grey_stone = 1, stone = 1, flowstone = 1} end -- Register 8 flowstone nodes for i = 1, 8 do local node_name = "too_many_stones:" .. stone_name .. "_flowstone_" .. i local node_description = S(description .. " Pointed Flowstone") local node_texture -- Assign textures for each variant if i <= 4 then -- First four use the provided textures node_texture = "tms_" .. stone_name .. "_flowstone_" .. i .. ".png" else -- Last four use mirrored textures of the first four local mirrored_index = i - 4 node_texture = "tms_" .. stone_name .. "_flowstone_" .. mirrored_index .. ".png^[transformFY" end minetest.register_node(node_name, { description = node_description, drawtype = "plantlike", tiles = {node_texture}, use_texture_alpha = "clip", sunlight_propagates = true, paramtype = "light", groups = node_groups, drop = "too_many_stones:" .. stone_name .. "_flowstone_8", sounds = too_many_stones.node_sound_stone_defaults(), is_ground_content = false, }) end end -- Register Flowstones: too_many_stones.register_flowstone( "limestone_blue", "Blue Limestone", "tms_limestone_blue_flowstone_1.png", "tms_limestone_blue_flowstone_2.png", "tms_limestone_blue_flowstone_3.png", "tms_limestone_blue_flowstone_4.png", {limestone = 1, cracky = 3, attached_node = 1, grey_stone = 1, stone = 1, flowstone = 1} ) too_many_stones.register_flowstone( "limestone_white", "White Limestone", "tms_limestone_white_flowstone_1.png", "tms_limestone_white_flowstone_2.png", "tms_limestone_white_flowstone_3.png", "tms_limestone_white_flowstone_4.png", {limestone = 1, cracky = 3, attached_node = 1, white_stone = 1, stone = 1, flowstone = 1} ) too_many_stones.register_flowstone( "travertine", "Travertine", "tms_travertine_flowstone_1.png", "tms_travertine_flowstone_2.png", "tms_travertine_flowstone_3.png", "tms_travertine_flowstone_4.png", {limestone = 1, cracky = 3, attached_node = 1, yellow_stone = 1, stone = 1, flowstone = 1} ) too_many_stones.register_flowstone( "travertine_yellow", "Yellow Travertine", "tms_travertine_yellow_flowstone_1.png", "tms_travertine_yellow_flowstone_2.png", "tms_travertine_yellow_flowstone_3.png", "tms_travertine_yellow_flowstone_4.png", {limestone = 1, cracky = 3, attached_node = 1, yellow_stone = 1, stone = 1, flowstone = 1} ) too_many_stones.register_flowstone( "geyserite", "Geyserite", "tms_geyserite_flowstone_1.png", "tms_geyserite_flowstone_2.png", "tms_geyserite_flowstone_3.png", "tms_geyserite_flowstone_4.png", {limestone = 1, cracky = 3, attached_node = 1, grey_stone = 1, stone = 1, flowstone = 1} )