generated from Descent/bombtest
Minor Bugfixes, potential update content commented out for safety reasons
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License of source code
|
||||
----------------------
|
||||
|
||||
GNU Lesser General Public License, version 2.1
|
||||
Copyright (C) 2011-2018 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
Copyright (C) 2011-2018 Various Minetest developers and contributors
|
||||
|
||||
This program is free software; you can redistribute it and/or modify it under the terms
|
||||
of the GNU Lesser General Public License as published by the Free Software Foundation;
|
||||
either version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
See the GNU Lesser General Public License for more details:
|
||||
https://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
|
||||
|
||||
|
||||
|
||||
License of wall code
|
||||
--------------------
|
||||
|
||||
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
|
||||
Version 2, December 2004
|
||||
|
||||
Copyright (C) 2004 Sam Hocevar <sam@hocevar.net>
|
||||
|
||||
Everyone is permitted to copy and distribute verbatim or modified
|
||||
copies of this license document, and changing it is allowed as long
|
||||
as the name is changed.
|
||||
|
||||
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
|
||||
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
|
||||
|
||||
0. You just DO WHAT THE FUCK YOU WANT TO.
|
||||
|
||||
|
||||
|
||||
License of textures
|
||||
-------------------
|
||||
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2022 JoeEnderman
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
|
||||
|
||||
License of geode generation
|
||||
---------------------------
|
||||
|
||||
(C) AwesomeDragon97
|
||||
|
||||
LGPL-3.0
|
||||
|
||||
|
||||
License of geodes_lib geode generation and nodes_crystal functionality
|
||||
----------------------------------------------------------------------
|
||||
|
||||
(C) alerikaisattera
|
||||
|
||||
LGPL-3.0
|
||||
|
||||
|
||||
License of all node sounds
|
||||
--------------------------
|
||||
|
||||
(C) OpenGameArt.Org
|
||||
|
||||
CC0
|
||||
|
||||
(C) freesound.org
|
||||
|
||||
CC0
|
||||
|
||||
(C) JoeEnderman
|
||||
|
||||
CC0
|
||||
|
||||
All sounds from Minetest Game:
|
||||
|
||||
(C) various minetest contributors
|
||||
|
||||
(CC BY-SA 3.0)
|
||||
|
||||
CC0
|
||||
|
||||
License of humidity and neat based stone placement code
|
||||
-------------------------------------------------------
|
||||
|
||||
(C) EmptyStar
|
||||
|
||||
LGPL 2.1 only
|
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@ -0,0 +1,100 @@
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# Too Many Stones
|
||||
|
||||
A Minetest mod that adds as many stones as I can make good textures for. TMS has support for nearly all Minetest subgames including Fogblox, Hades Revisited, Nodecore, and Mineclone2. It currently features 88 stone types (7 of which glow), cobble for most of them, and bricks, cracked bricks, and blocks for all stone types. There are optional features that each require different mods to add: Stairs and Slabs require stairs, Walls require walls, and geodes require either geode mod. More stones may be added, and you can put a feature request on ContentDB or the repo for new ones. I will prioritize stones that are unique. Japanese, Spanish, Portuguese, German, French and Russian translations by me and ChatGPT. So, sorry for bad grammar in advance.
|
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|
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## Done:
|
||||
##### Blue Agate-(blue and white)
|
||||
##### Gray Agate-(light gray and white)
|
||||
##### Green Agate-(light green)
|
||||
##### Moss Agate-(olive and white)
|
||||
##### Orange Agate-(orange and white)
|
||||
##### Purple Agate-(indigo and lavender)
|
||||
##### Red Agate-(red and white)
|
||||
##### Amazonite-(light green)
|
||||
##### Amber-(dark orange)
|
||||
##### Amethyst-(dark purple)
|
||||
##### Ammolite-(rainbow)
|
||||
##### Andesite-(dark gray)
|
||||
##### Black Moonstone-(black)
|
||||
##### Black Opal-(black to green)
|
||||
##### Basalt-(dark greenish grey)
|
||||
##### Columnar Basalt-(reddish light gray)
|
||||
##### Grey Calcite-(light grey)
|
||||
##### Calcite-(light grey)
|
||||
##### Orange Calcite-(orange)
|
||||
##### Carnotite-(mustard yellow)
|
||||
##### Celestine-(sky blue)
|
||||
##### Chalcanthite-(neon blue)
|
||||
##### Chrysoprase-(apple green)
|
||||
##### Citrine-(dark yellow)
|
||||
##### Covellite-(dark cobalt blue)
|
||||
##### Crocoite-(bright orange)
|
||||
##### Diorite-(white)
|
||||
##### Erythrite-(dark purpley red)
|
||||
##### Eudialite-(dark red)
|
||||
##### Fluorite-(blueish lavender)
|
||||
##### Fire Opal-(orange)
|
||||
##### Gabbro-(dark grey)
|
||||
##### Galena-(silver)
|
||||
##### Glow Apatite-(light purple)
|
||||
##### Glow Calcite-(red)
|
||||
##### Glow Esperite-(yellow)
|
||||
##### Glow Fluorite-(indigo)
|
||||
##### Glow Selenite-(light blue)
|
||||
##### Glow Sodalite-(orange)
|
||||
##### Glow Willemite-(lime green)
|
||||
##### Black Granite-(black)
|
||||
##### Blue Granite-(bright blue)
|
||||
##### Gray Granite-(light gray)
|
||||
##### Green Granite-(green)
|
||||
##### Pink Granite-(pale pink)
|
||||
##### Red Granite-(red)
|
||||
##### White Granite-(white)
|
||||
##### Yellow Granite-(dark yellow)
|
||||
##### Heliodor-(yellow)
|
||||
##### Howlite-(white)
|
||||
##### Ilvaite-(black)
|
||||
##### Jade-(dark green) was Greenstone
|
||||
##### Red Jasper-(red)
|
||||
##### Kyanite-(light blue)
|
||||
##### Lapis Lazuli-(blue with gold streaks)
|
||||
##### Lepidolite-(pink)
|
||||
##### Blue Limestone-(blue grey)
|
||||
##### White Limestone-(yellow grey)
|
||||
##### Marble-(white)
|
||||
##### Moonstone-(sky blue)
|
||||
##### Morion Quartz-(black)
|
||||
##### Mudstone-(brown)
|
||||
##### Picture Jasper-(tan)
|
||||
##### Prasiolite-(glass bottle green)
|
||||
##### Opal-(white to blue)
|
||||
##### Pumice-(grey)
|
||||
##### Pyrite-(bright yellow)
|
||||
##### Quartz-(white)
|
||||
##### Rhodonite-(hot pink)
|
||||
##### Rose Quartz-(pink)
|
||||
##### Scoria-(red)
|
||||
##### Serpentine-(dark green)
|
||||
##### Shale-(dark greenish grey)
|
||||
##### Slate-(dark grey)
|
||||
##### Smokey Quartz-(dark tan)
|
||||
##### Soapstone-(black with white streaks)
|
||||
##### Sodalite-(dark blue) was Bluestone
|
||||
##### Sugilite-(purple)
|
||||
##### Green Tourmaline-(green)
|
||||
##### Paraiba Tourmaline-(pale turquoise)
|
||||
##### Pink Tourmaline-(dark pink)
|
||||
##### Travertine-(light tan)
|
||||
##### Yellow Travertine-(yellow)
|
||||
##### Beige Tuff-(beige)
|
||||
##### Grey Tuff-(dirty gray)
|
||||
##### Red Tuff-(orange)
|
||||
##### Turquoise-(light blue)
|
||||
##### Vivianite-(dark green)
|
||||
|
||||
## To Do:
|
||||
##### Find and add ore mods to optional depends
|
||||
|
||||
# Credits:
|
||||
#
|
||||
##### Based on code from Minetest game, all walls mod, and geodes mod. Textures created by JoeEnderman with Stable Diffusion (rough versions), Krita (Agates and other complicated textures), Gimp (cleaning up from the others), Planet Minecraft (block and brick variants), Blockbench (cobblestones, granites, and cracked bricks), Libresprite is now my main tool. From V0.2.2+: Many textures have been cleaned up or made using Libresprite. Code rebase with help from Mineclone2 and Minebase. All node sounds are CC0 except where they are from minetest game in which case they are (CC BY-SA 3.0). The ones not from MTG (break glass 1 and 2), (all break node hard), (all dig cracky), (glass footstep 1-3), (hard_footstep 1-3), (place node hard3) are sourced from opengameart.org, freesound.org, and myself. Some are a combination of both. Jasper Boerstra is the biggest influence on my texture style, and I hope it shows. I love what he did for most Minecraft textures. AwesomeDragon97 gave me the idea to use mapgen_stone instead of each game's individual stone types. Thank you to EmptyStar for continuing to support TMS and help me with development. And thanks to backdaniel for help with translations and bugfixing.
|
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@ -0,0 +1,165 @@
|
|||
No changes available for versions before v0.2.0 Beta
|
||||
|
||||
V0.2.0
|
||||
Added Pink Granite
|
||||
Added White Granite
|
||||
Added Gray Granite
|
||||
Added Black Granite
|
||||
Fixed the internal names of Sodalite and Jade
|
||||
Changed all cracked bricks to be unique
|
||||
Added several new geodes if you have it installed
|
||||
Added Amber
|
||||
Added Amethyst
|
||||
Added Citrine
|
||||
Added Crocoite
|
||||
Added Eudialite
|
||||
Added Gabbro
|
||||
Added Mudstone
|
||||
Added Opal
|
||||
Added Pyrite
|
||||
Added Serpentine
|
||||
Added Smokey Quartz
|
||||
Added Travertine
|
||||
Added Vivianite
|
||||
Made the translation template easier to read
|
||||
|
||||
V0.2.1
|
||||
Added Glow Apatite
|
||||
Added Glow Calcite
|
||||
Added Glow Esperite
|
||||
Added Glow Fluorite
|
||||
Added Glow Selenite
|
||||
Added Glow Sodalite
|
||||
Added Glow Willemite
|
||||
Added Geodes Library comapatibility
|
||||
Added Heliodor
|
||||
Added Black Opal
|
||||
|
||||
V0.2.2
|
||||
Added Celestine
|
||||
Added Crysoprase
|
||||
Added Covellite
|
||||
Added Erythrite
|
||||
Added Galena
|
||||
Added Howlite
|
||||
Adjusted Some cobblestone colors to match their stone types better
|
||||
Added Lapis Lazuli
|
||||
Change the crack pattern on several stones
|
||||
Added Soapstone
|
||||
Added Pumice
|
||||
|
||||
V0.2.3
|
||||
Added Budding crystals
|
||||
Added Crystal items and crystal blocks
|
||||
Improve Geodes
|
||||
Redo some textures
|
||||
|
||||
V0.2.4
|
||||
Added Prasiolite
|
||||
Added Quartz
|
||||
|
||||
V0.3.0
|
||||
Default is now optional
|
||||
Stair and Slab names can now be translated into other languages
|
||||
Hades Revisted is now a mapgen supported game and can spawn Geodes with geodes_lib only
|
||||
Turquoise ore no longer uses default textures from MTG, TMS supplies them
|
||||
TMS now uses its own sound library
|
||||
Crystals and polished Crystals now make crystalline sounds
|
||||
French now supported by TMS
|
||||
|
||||
V0.3.1
|
||||
Cave Game is now supported with mapgen and optional geodes
|
||||
Fogblox is now supported with mapgen and optional geodes
|
||||
Minebase is now supported with mapgen and optional geodes
|
||||
Nodecore is now supported with mapgen and optional geodes
|
||||
Fixed the no sound bug from 0.3.0 by registering sounds for nodes that don't exist and including sound files for them
|
||||
|
||||
V0.3.2
|
||||
Added Blue Agate
|
||||
Added Gray Agate
|
||||
Added Green Agate
|
||||
Added Moss Agate
|
||||
Added Orange Agate
|
||||
Added Purple Agate
|
||||
Added Red Agate
|
||||
Added Basalt
|
||||
Added Columnar Basalt
|
||||
Added more geodes (mostly agate) and removed slate as a geode shell for realism
|
||||
Each Geode mod now supplies a vastly different experience, geodes does not supply budding blocks, but has full agate geodes, geodes_lib supplies geodes in every game I made mapgen for and has budding blocks
|
||||
|
||||
V0.3.3
|
||||
Fixed a bug where several stones still required default for no reason
|
||||
All games that use mapgen_stone are now supported: i.e. Anything that actually has mapgen and not a premade map or otherwise has no terrain
|
||||
Removed several uneeded files
|
||||
|
||||
V0.3.4
|
||||
Added Fire Opal
|
||||
Redo Black Opal, remove its transparency as it was ugly
|
||||
Crystals now pop off of broken blocks
|
||||
Add Covellite Cobblestone
|
||||
Add Andesite
|
||||
Add Beige tuff
|
||||
Add Grey Tuff
|
||||
Add Red Tuff
|
||||
Add Howlite Cobble
|
||||
Add Glass Batch
|
||||
Redo Mapgen to spread stones better
|
||||
Add Slate Tiles
|
||||
|
||||
V0.3.5
|
||||
Added Black Moonstone
|
||||
Added Fluorite
|
||||
Added Yellow Granite
|
||||
Added Morion Quartz
|
||||
Added Yellow Travertine
|
||||
|
||||
V0.3.6
|
||||
Fixed Travertine bug
|
||||
Added Howlite Cobblestone
|
||||
|
||||
V0.3.7
|
||||
Added Ammolite
|
||||
|
||||
V0.3.8
|
||||
Added Diorite
|
||||
Added Picture Jasper
|
||||
Added Basalt Tile
|
||||
|
||||
V0.3.9
|
||||
Added Shale
|
||||
Fix Yellow Travertine not tiling
|
||||
|
||||
V0.4.0
|
||||
Updated Textures to take less space without affecting looks
|
||||
Changed Turquoise ore to be my own MIT texture instead of the default ore overlay
|
||||
Updated some old cobblestones to match my current skill level
|
||||
Updated all translations to finally include all blocks and items
|
||||
Added Spanish Translation
|
||||
Fixed a bug where all granite cobblestones were caleed dark grey interally
|
||||
Added German Translation
|
||||
|
||||
V0.4.1/0.9.0
|
||||
Added Portuguese Translation
|
||||
Added Japanese Translation
|
||||
Fixed a bug where Turquoise ore was considered a normal useable stone block
|
||||
Fixed Turquoise drop rate not being random
|
||||
Fix stray pixel on travertine brick
|
||||
Fixed Schlammstein accidentally being called Schluffstein
|
||||
Removed Crystal shards as they were simply placeholders for the normal crystals
|
||||
Fixed TMS stones being persistent in instances they should not: i.e. not being carved out by mods which add their own cave gen
|
||||
Minor bugfixes and code cleaning
|
||||
|
||||
V0.4.2/1.0.0
|
||||
Added Grey Calcite
|
||||
Added Orange Calcite
|
||||
Added Chalcanthite
|
||||
Added Red Jasper
|
||||
Added Lepidolite
|
||||
Added Moonstone
|
||||
Added Rhodonite
|
||||
Added Green Tourmaline
|
||||
Added Paraiba Tourmaline
|
||||
Added Pink Tourmaline
|
||||
Minor bugfixing
|
||||
Fixed Carnotite Textures to match my newer quality
|
||||
A few texture updates, mainly cracked bricks
|
File diff suppressed because it is too large
Load Diff
|
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|
|||
-- mods/too_many_stones/flowstones.lua
|
||||
|
||||
-- support for MT game translation.
|
||||
local S = minetest.get_translator("too_many_stones")
|
||||
|
||||
function too_many_stones.register_flowstone(stone_name, description, texture1, texture2, texture3, texture4, groups)
|
||||
-- Attempt to deserialize the provided groups string
|
||||
local node_groups = groups
|
||||
|
||||
-- Check if deserialization failed and use a default group table if so
|
||||
if not node_groups then
|
||||
node_groups = {cracky = 3, attached_node = 1, grey_stone = 1, stone = 1, flowstone = 1}
|
||||
end
|
||||
|
||||
-- Register 8 flowstone nodes
|
||||
for i = 1, 8 do
|
||||
local node_name = "too_many_stones:" .. stone_name .. "_flowstone_" .. i
|
||||
local node_description = S(description .. " Pointed Flowstone")
|
||||
local node_texture
|
||||
|
||||
-- Assign textures for each variant
|
||||
if i <= 4 then
|
||||
-- First four use the provided textures
|
||||
node_texture = "tms_" .. stone_name .. "_flowstone_" .. i .. ".png"
|
||||
else
|
||||
-- Last four use mirrored textures of the first four
|
||||
local mirrored_index = i - 4
|
||||
node_texture = "tms_" .. stone_name .. "_flowstone_" .. mirrored_index .. ".png^[transformFY"
|
||||
end
|
||||
|
||||
minetest.register_node(node_name, {
|
||||
description = node_description,
|
||||
drawtype = "plantlike",
|
||||
tiles = {node_texture},
|
||||
use_texture_alpha = "clip",
|
||||
sunlight_propagates = true,
|
||||
paramtype = "light",
|
||||
groups = node_groups,
|
||||
drop = "too_many_stones:" .. stone_name .. "_flowstone_8",
|
||||
sounds = too_many_stones.node_sound_stone_defaults(),
|
||||
is_ground_content = false,
|
||||
})
|
||||
end
|
||||
end
|
||||
|
||||
-- Register Flowstones:
|
||||
too_many_stones.register_flowstone(
|
||||
"limestone_blue",
|
||||
"Blue Limestone",
|
||||
"tms_limestone_blue_flowstone_1.png",
|
||||
"tms_limestone_blue_flowstone_2.png",
|
||||
"tms_limestone_blue_flowstone_3.png",
|
||||
"tms_limestone_blue_flowstone_4.png",
|
||||
{limestone = 1, cracky = 3, attached_node = 1, grey_stone = 1, stone = 1, flowstone = 1}
|
||||
)
|
||||
|
||||
too_many_stones.register_flowstone(
|
||||
"limestone_white",
|
||||
"White Limestone",
|
||||
"tms_limestone_white_flowstone_1.png",
|
||||
"tms_limestone_white_flowstone_2.png",
|
||||
"tms_limestone_white_flowstone_3.png",
|
||||
"tms_limestone_white_flowstone_4.png",
|
||||
{limestone = 1, cracky = 3, attached_node = 1, white_stone = 1, stone = 1, flowstone = 1}
|
||||
)
|
||||
|
||||
too_many_stones.register_flowstone(
|
||||
"travertine",
|
||||
"Travertine",
|
||||
"tms_travertine_flowstone_1.png",
|
||||
"tms_travertine_flowstone_2.png",
|
||||
"tms_travertine_flowstone_3.png",
|
||||
"tms_travertine_flowstone_4.png",
|
||||
{limestone = 1, cracky = 3, attached_node = 1, yellow_stone = 1, stone = 1, flowstone = 1}
|
||||
)
|
||||
|
||||
|
||||
too_many_stones.register_flowstone(
|
||||
"travertine_yellow",
|
||||
"Yellow Travertine",
|
||||
"tms_travertine_yellow_flowstone_1.png",
|
||||
"tms_travertine_yellow_flowstone_2.png",
|
||||
"tms_travertine_yellow_flowstone_3.png",
|
||||
"tms_travertine_yellow_flowstone_4.png",
|
||||
{limestone = 1, cracky = 3, attached_node = 1, yellow_stone = 1, stone = 1, flowstone = 1}
|
||||
)
|
||||
|
||||
too_many_stones.register_flowstone(
|
||||
"geyserite",
|
||||
"Geyserite",
|
||||
"tms_geyserite_flowstone_1.png",
|
||||
"tms_geyserite_flowstone_2.png",
|
||||
"tms_geyserite_flowstone_3.png",
|
||||
"tms_geyserite_flowstone_4.png",
|
||||
{limestone = 1, cracky = 3, attached_node = 1, grey_stone = 1, stone = 1, flowstone = 1}
|
||||
)
|
|
@ -0,0 +1,61 @@
|
|||
if minetest.get_modpath("geodes") and minetest.get_modpath("default") ~= nil then
|
||||
|
||||
geodes.register_geode("too_many_stones:limestone_white", "too_many_stones:calcite_grey", "too_many_stones:agate_blue", "too_many_stones:agate_blue", "too_many_stones:agate_blue")
|
||||
|
||||
geodes.register_geode("too_many_stones:pumice", "too_many_stones:calcite_grey", "too_many_stones:agate_gray", "too_many_stones:agate_gray", "too_many_stones:agate_gray")
|
||||
|
||||
geodes.register_geode("too_many_stones:basalt", "too_many_stones:calcite", "too_many_stones:agate_green", "too_many_stones:agate_green", "too_many_stones:agate_green")
|
||||
|
||||
geodes.register_geode("too_many_stones:mudstone", "too_many_stones:calcite", "too_many_stones:agate_moss", "too_many_stones:agate_moss", "too_many_stones:agate_moss")
|
||||
|
||||
geodes.register_geode("too_many_stones:limestone_blue", "too_many_stones:calcite_orange", "too_many_stones:agate_orange", "too_many_stones:agate_orange", "too_many_stones:agate_orange")
|
||||
|
||||
geodes.register_geode("too_many_stones:gabbro", "too_many_stones:calcite_grey", "too_many_stones:agate_purple", "too_many_stones:agate_purple", "too_many_stones:agate_purple")
|
||||
|
||||
geodes.register_geode("too_many_stones:limestone_white", "too_many_stones:calcite", "too_many_stones:agate_red", "too_many_stones:agate_red", "too_many_stones:agate_red")
|
||||
|
||||
geodes.register_geode("too_many_stones:travertine", "too_many_stones:calcite", "too_many_stones:black_opal", "too_many_stones:black_opal")
|
||||
|
||||
geodes.register_geode("too_many_stones:basalt", "too_many_stones:calcite", "too_many_stones:fire_opal", "too_many_stones:fire_opal")
|
||||
|
||||
geodes.register_geode("too_many_stones:mudstone", "too_many_stones:calcite", "too_many_stones:amazonite", "too_many_stones:amazonite_crystal")
|
||||
|
||||
geodes.register_geode("too_many_stones:gabbro", "too_many_stones:calcite_grey", "too_many_stones:amethyst", "too_many_stones:amethyst_crystal")
|
||||
|
||||
geodes.register_geode("too_many_stones:basalt", "too_many_stones:calcite_grey", "too_many_stones:chalcanthite", "too_many_stones:chalcanthite_crystal")
|
||||
|
||||
geodes.register_geode("too_many_stones:basalt", "too_many_stones:calcite", "too_many_stones:citrine", "too_many_stones:citrine_crystal")
|
||||
|
||||
geodes.register_geode("too_many_stones:basalt", "too_many_stones:calcite_orange", "too_many_stones:crocoite", "too_many_stones:crocoite_crystal")
|
||||
|
||||
geodes.register_geode("too_many_stones:mudstone", "too_many_stones:calcite", "too_many_stones:eudialite", "too_many_stones:eudialite_crystal")
|
||||
|
||||
geodes.register_geode("too_many_stones:mudstone", "too_many_stones:calcite", "too_many_stones:kyanite", "too_many_stones:kyanite_crystal")
|
||||
|
||||
geodes.register_geode("too_many_stones:limestone_white", "too_many_stones:calcite_grey", "too_many_stones:moonstone", "too_many_stones:moonstone_crystal")
|
||||
|
||||
geodes.register_geode("too_many_stones:travertine", "too_many_stones:calcite", "too_many_stones:rose_quartz", "too_many_stones:rose_quartz_crystal")
|
||||
|
||||
geodes.register_geode("too_many_stones:serpentine", "too_many_stones:calcite", "too_many_stones:smokey_quartz", "too_many_stones:smokey_quartz_crystal")
|
||||
|
||||
geodes.register_geode("too_many_stones:serpentine", "too_many_stones:calcite_grey", "too_many_stones:tourmaline_green", "too_many_stones:tourmaline_green_crystal")
|
||||
|
||||
geodes.register_geode("too_many_stones:granite_pink", "too_many_stones:calcite_grey", "too_many_stones:tourmaline_paraiba", "too_many_stones:tourmaline_paraiba_crystal")
|
||||
|
||||
geodes.register_geode("too_many_stones:serpentine", "too_many_stones:calcite", "too_many_stones:tourmaline_pink", "too_many_stones:tourmaline_pink_crystal")
|
||||
|
||||
geodes.register_geode("too_many_stones:travertine", "too_many_stones:calcite_grey", "too_many_stones:vivianite", "too_many_stones:vivianite_crystal")
|
||||
|
||||
geodes.register_geode("too_many_stones:travertine", "too_many_stones:calcite_grey", "too_many_stones:opal", "too_many_stones:opal")
|
||||
|
||||
geodes.register_geode("too_many_stones:serpentine", "too_many_stones:calcite", "too_many_stones:heliodor", "too_many_stones:heliodor_crystal")
|
||||
|
||||
geodes.register_geode("too_many_stones:pumice", "too_many_stones:calcite_grey", "too_many_stones:celestine", "too_many_stones:celestine_crystal")
|
||||
|
||||
geodes.register_geode("too_many_stones:pumice", "too_many_stones:calcite_grey", "too_many_stones:quartz", "too_many_stones:quartz_crystal")
|
||||
|
||||
geodes.register_geode("too_many_stones:limestone_white", "too_many_stones:calcite_grey", "too_many_stones:prasiolite", "too_many_stones:prasiolite_crystal")
|
||||
|
||||
geodes.register_geode("too_many_stones:travertine_yellow", "too_many_stones:calcite_grey", "too_many_stones:morion_quartz", "too_many_stones:morion_quartz_crystal")
|
||||
|
||||
end
|
|
@ -0,0 +1,412 @@
|
|||
|
||||
-- Geodes for most games
|
||||
|
||||
if minetest.get_modpath("geodes_lib") ~= nil then
|
||||
|
||||
geodes_lib:register_geode({
|
||||
wherein = "mapgen_stone",
|
||||
y_min = -31000,
|
||||
y_max = -10,
|
||||
scarcity = 80,
|
||||
core = "too_many_stones:agate_blue",
|
||||
core_alt = "too_many_stones:agate_blue",
|
||||
core_alt_chance = 100,
|
||||
shell = {"too_many_stones:limestone_white", "too_many_stones:calcite_grey"},
|
||||
radius_min = 2,
|
||||
radius_max = 10,
|
||||
generation_chance = 10,
|
||||
})
|
||||
|
||||
geodes_lib:register_geode({
|
||||
wherein = "mapgen_stone",
|
||||
y_min = -31000,
|
||||
y_max = -10,
|
||||
scarcity = 80,
|
||||
core = "too_many_stones:agate_gray",
|
||||
core_alt = "too_many_stones:agate_gray",
|
||||
core_alt_chance = 100,
|
||||
shell = {"too_many_stones:pumice", "too_many_stones:calcite_grey"},
|
||||
radius_min = 2,
|
||||
radius_max = 10,
|
||||
generation_chance = 10,
|
||||
})
|
||||
|
||||
geodes_lib:register_geode({
|
||||
wherein = "mapgen_stone",
|
||||
y_min = -31000,
|
||||
y_max = -10,
|
||||
scarcity = 80,
|
||||
core = "too_many_stones:agate_green",
|
||||
core_alt = "too_many_stones:agate_green",
|
||||
core_alt_chance = 100,
|
||||
shell = {"too_many_stones:basalt", "too_many_stones:calcite"},
|
||||
radius_min = 2,
|
||||
radius_max = 10,
|
||||
generation_chance = 10,
|
||||
})
|
||||
|
||||
geodes_lib:register_geode({
|
||||
wherein = "mapgen_stone",
|
||||
y_min = -31000,
|
||||
y_max = -10,
|
||||
scarcity = 80,
|
||||
core = "too_many_stones:agate_moss",
|
||||
core_alt = "too_many_stones:agate_moss",
|
||||
core_alt_chance = 100,
|
||||
shell = {"too_many_stones:mudstone", "too_many_stones:calcite"},
|
||||
radius_min = 2,
|
||||
radius_max = 10,
|
||||
generation_chance = 10,
|
||||
})
|
||||
|
||||
geodes_lib:register_geode({
|
||||
wherein = "mapgen_stone",
|
||||
y_min = -31000,
|
||||
y_max = -10,
|
||||
scarcity = 80,
|
||||
core = "too_many_stones:agate_orange",
|
||||
core_alt = "too_many_stones:agate_orange",
|
||||
core_alt_chance = 100,
|
||||
shell = {"too_many_stones:limestone_blue", "too_many_stones:calcite_orange"},
|
||||
radius_min = 2,
|
||||
radius_max = 10,
|
||||
generation_chance = 10,
|
||||
})
|
||||
|
||||
geodes_lib:register_geode({
|
||||
wherein = "mapgen_stone",
|
||||
y_min = -31000,
|
||||
y_max = -10,
|
||||
scarcity = 80,
|
||||
core = "too_many_stones:agate_purple",
|
||||
core_alt = "too_many_stones:agate_purple",
|
||||
core_alt_chance = 100,
|
||||
shell = {"too_many_stones:gabbro", "too_many_stones:calcite_grey"},
|
||||
radius_min = 2,
|
||||
radius_max = 10,
|
||||
generation_chance = 10,
|
||||
})
|
||||
|
||||
geodes_lib:register_geode({
|
||||
wherein = "mapgen_stone",
|
||||
y_min = -31000,
|
||||
y_max = -10,
|
||||
scarcity = 80,
|
||||
core = "too_many_stones:agate_red",
|
||||
core_alt = "too_many_stones:agate_red",
|
||||
core_alt_chance = 100,
|
||||
shell = {"too_many_stones:limestone_white", "too_many_stones:calcite"},
|
||||
radius_min = 2,
|
||||
radius_max = 10,
|
||||
generation_chance = 10,
|
||||
})
|
||||
|
||||
geodes_lib:register_geode({
|
||||
wherein = "mapgen_stone",
|
||||
y_min = -31000,
|
||||
y_max = -10,
|
||||
scarcity = 80,
|
||||
core = "too_many_stones:black_opal",
|
||||
core_alt = "too_many_stones:black_opal",
|
||||
core_alt_chance = 100,
|
||||
shell = {"too_many_stones:travertine", "too_many_stones:calcite"},
|
||||
radius_min = 2,
|
||||
radius_max = 10,
|
||||
generation_chance = 10,
|
||||
})
|
||||
|
||||
geodes_lib:register_geode({
|
||||
wherein = "mapgen_stone",
|
||||
y_min = -31000,
|
||||
y_max = -10,
|
||||
scarcity = 80,
|
||||
core = "too_many_stones:fire_opal",
|
||||
core_alt = "too_many_stones:fire_opal",
|
||||
core_alt_chance = 100,
|
||||
shell = {"too_many_stones:basalt", "too_many_stones:calcite"},
|
||||
radius_min = 2,
|
||||
radius_max = 10,
|
||||
generation_chance = 10,
|
||||
})
|
||||
|
||||
geodes_lib:register_geode({
|
||||
wherein = "mapgen_stone",
|
||||
y_min = -31000,
|
||||
y_max = -10,
|
||||
scarcity = 80,
|
||||
core = "too_many_stones:amazonite",
|
||||
core_alt = "too_many_stones:amazonite_budding",
|
||||
core_alt_chance = 100,
|
||||
shell = {"too_many_stones:mudstone", "too_many_stones:calcite"},
|
||||
radius_min = 2,
|
||||
radius_max = 10,
|
||||
generation_chance = 10,
|
||||
})
|
||||
|
||||
geodes_lib:register_geode({
|
||||
wherein = "mapgen_stone",
|
||||
y_min = -31000,
|
||||
y_max = -10,
|
||||
scarcity = 80,
|
||||
core = "too_many_stones:amethyst",
|
||||
core_alt = "too_many_stones:amethyst_budding",
|
||||
core_alt_chance = 100,
|
||||
shell = {"too_many_stones:gabbro", "too_many_stones:calcite_grey"},
|
||||
radius_min = 2,
|
||||
radius_max = 10,
|
||||
generation_chance = 10,
|
||||
})
|
||||
|
||||
geodes_lib:register_geode({
|
||||
wherein = "mapgen_stone",
|
||||
y_min = -31000,
|
||||
y_max = -10,
|
||||
scarcity = 80,
|
||||
core = "too_many_stones:chalcanthite",
|
||||
core_alt = "too_many_stones:chalcanthite_budding",
|
||||
core_alt_chance = 100,
|
||||
shell = {"too_many_stones:basalt", "too_many_stones:calcite_grey"},
|
||||
radius_min = 2,
|
||||
radius_max = 10,
|
||||
generation_chance = 10,
|
||||
})
|
||||
|
||||
geodes_lib:register_geode({
|
||||
wherein = "mapgen_stone",
|
||||
y_min = -31000,
|
||||
y_max = -10,
|
||||
scarcity = 80,
|
||||
core = "too_many_stones:citrine",
|
||||
core_alt = "too_many_stones:citrine_budding",
|
||||
core_alt_chance = 100,
|
||||
shell = {"too_many_stones:basalt", "too_many_stones:calcite"},
|
||||
radius_min = 2,
|
||||
radius_max = 10,
|
||||
generation_chance = 10,
|
||||
})
|
||||
|
||||
geodes_lib:register_geode({
|
||||
wherein = "mapgen_stone",
|
||||
y_min = -31000,
|
||||
y_max = -10,
|
||||
scarcity = 80,
|
||||
core = "too_many_stones:crocoite",
|
||||
core_alt = "too_many_stones:crocoite_budding",
|
||||
core_alt_chance = 100,
|
||||
shell = {"too_many_stones:basalt", "too_many_stones:calcite_orange"},
|
||||
radius_min = 2,
|
||||
radius_max = 10,
|
||||
generation_chance = 10,
|
||||
})
|
||||
|
||||
geodes_lib:register_geode({
|
||||
wherein = "mapgen_stone",
|
||||
y_min = -31000,
|
||||
y_max = -10,
|
||||
scarcity = 80,
|
||||
core = "too_many_stones:eudialite",
|
||||
core_alt = "too_many_stones:eudialite_budding",
|
||||
core_alt_chance = 100,
|
||||
shell = {"too_many_stones:mudstone", "too_many_stones:calcite"},
|
||||
radius_min = 2,
|
||||
radius_max = 10,
|
||||
generation_chance = 10,
|
||||
})
|
||||
|
||||
geodes_lib:register_geode({
|
||||
wherein = "mapgen_stone",
|
||||
y_min = -31000,
|
||||
y_max = -10,
|
||||
scarcity = 80,
|
||||
core = "too_many_stones:kyanite",
|
||||
core_alt = "too_many_stones:kyanite_budding",
|
||||
core_alt_chance = 100,
|
||||
shell = {"too_many_stones:mudstone", "too_many_stones:calcite"},
|
||||
radius_min = 2,
|
||||
radius_max = 10,
|
||||
generation_chance = 10,
|
||||
})
|
||||
|
||||
geodes_lib:register_geode({
|
||||
wherein = "mapgen_stone",
|
||||
y_min = -31000,
|
||||
y_max = -10,
|
||||
scarcity = 80,
|
||||
core = "too_many_stones:moonstone",
|
||||
core_alt = "too_many_stones:moonstone_budding",
|
||||
core_alt_chance = 100,
|
||||
shell = {"too_many_stones:limestone_white", "too_many_stones:calcite_grey"},
|
||||
radius_min = 2,
|
||||
radius_max = 10,
|
||||
generation_chance = 10,
|
||||
})
|
||||
|
||||
geodes_lib:register_geode({
|
||||
wherein = "mapgen_stone",
|
||||
y_min = -31000,
|
||||
y_max = -10,
|
||||
scarcity = 80,
|
||||
core = "too_many_stones:rose_quartz",
|
||||
core_alt = "too_many_stones:rose_quartz_budding",
|
||||
core_alt_chance = 100,
|
||||
shell = {"too_many_stones:travertine", "too_many_stones:calcite"},
|
||||
radius_min = 2,
|
||||
radius_max = 10,
|
||||
generation_chance = 10,
|
||||
})
|
||||
|
||||
geodes_lib:register_geode({
|
||||
wherein = "mapgen_stone",
|
||||
y_min = -31000,
|
||||
y_max = -10,
|
||||
scarcity = 80,
|
||||
core = "too_many_stones:smokey_quartz",
|
||||
core_alt = "too_many_stones:smokey_quartz_budding",
|
||||
core_alt_chance = 100,
|
||||
shell = {"too_many_stones:serpentine", "too_many_stones:calcite"},
|
||||
radius_min = 2,
|
||||
radius_max = 10,
|
||||
generation_chance = 10,
|
||||
})
|
||||
|
||||
geodes_lib:register_geode({
|
||||
wherein = "mapgen_stone",
|
||||
y_min = -31000,
|
||||
y_max = -10,
|
||||
scarcity = 80,
|
||||
core = "too_many_stones:tourmaline_green",
|
||||
core_alt = "too_many_stones:tourmaline_green_budding",
|
||||
core_alt_chance = 100,
|
||||
shell = {"too_many_stones:serpentine", "too_many_stones:calcite_grey"},
|
||||
radius_min = 2,
|
||||
radius_max = 10,
|
||||
generation_chance = 10,
|
||||
})
|
||||
|
||||
geodes_lib:register_geode({
|
||||
wherein = "mapgen_stone",
|
||||
y_min = -31000,
|
||||
y_max = -10,
|
||||
scarcity = 80,
|
||||
core = "too_many_stones:tourmaline_paraiba",
|
||||
core_alt = "too_many_stones:tourmaline_paraiba_budding",
|
||||
core_alt_chance = 100,
|
||||
shell = {"too_many_stones:granite_pink", "too_many_stones:calcite_grey"},
|
||||
radius_min = 2,
|
||||
radius_max = 10,
|
||||
generation_chance = 10,
|
||||
})
|
||||
|
||||
geodes_lib:register_geode({
|
||||
wherein = "mapgen_stone",
|
||||
y_min = -31000,
|
||||
y_max = -10,
|
||||
scarcity = 80,
|
||||
core = "too_many_stones:tourmaline_pink",
|
||||
core_alt = "too_many_stones:tourmaline_pink_budding",
|
||||
core_alt_chance = 100,
|
||||
shell = {"too_many_stones:serpentine", "too_many_stones:calcite"},
|
||||
radius_min = 2,
|
||||
radius_max = 10,
|
||||
generation_chance = 10,
|
||||
})
|
||||
|
||||
geodes_lib:register_geode({
|
||||
wherein = "mapgen_stone",
|
||||
y_min = -31000,
|
||||
y_max = -10,
|
||||
scarcity = 80,
|
||||
core = "too_many_stones:vivianite",
|
||||
core_alt = "too_many_stones:vivianite_budding",
|
||||
core_alt_chance = 100,
|
||||
shell = {"too_many_stones:travertine", "too_many_stones:calcite_grey"},
|
||||
radius_min = 2,
|
||||
radius_max = 10,
|
||||
generation_chance = 10,
|
||||
})
|
||||
|
||||
geodes_lib:register_geode({
|
||||
wherein = "mapgen_stone",
|
||||
y_min = -31000,
|
||||
y_max = -10,
|
||||
scarcity = 80,
|
||||
core = "too_many_stones:opal",
|
||||
core_alt = "too_many_stones:opal",
|
||||
core_alt_chance = 100,
|
||||
shell = {"too_many_stones:travertine", "too_many_stones:calcite_grey"},
|
||||
radius_min = 2,
|
||||
radius_max = 10,
|
||||
generation_chance = 10,
|
||||
})
|
||||
|
||||
geodes_lib:register_geode({
|
||||
wherein = "mapgen_stone",
|
||||
y_min = -31000,
|
||||
y_max = -10,
|
||||
scarcity = 80,
|
||||
core = "too_many_stones:heliodor",
|
||||
core_alt = "too_many_stones:heliodor_budding",
|
||||
core_alt_chance = 100,
|
||||
shell = {"too_many_stones:serpentine", "too_many_stones:calcite"},
|
||||
radius_min = 2,
|
||||
radius_max = 10,
|
||||
generation_chance = 10,
|
||||
})
|
||||
|
||||
geodes_lib:register_geode({
|
||||
wherein = "mapgen_stone",
|
||||
y_min = -31000,
|
||||
y_max = -10,
|
||||
scarcity = 80,
|
||||
core = "too_many_stones:celestine",
|
||||
core_alt = "too_many_stones:celestine_budding",
|
||||
core_alt_chance = 100,
|
||||
shell = {"too_many_stones:pumice", "too_many_stones:calcite_grey"},
|
||||
radius_min = 2,
|
||||
radius_max = 10,
|
||||
generation_chance = 10,
|
||||
})
|
||||
|
||||
geodes_lib:register_geode({
|
||||
wherein = "mapgen_stone",
|
||||
y_min = -31000,
|
||||
y_max = -10,
|
||||
scarcity = 80,
|
||||
core = "too_many_stones:quartz",
|
||||
core_alt = "too_many_stones:quartz_budding",
|
||||
core_alt_chance = 100,
|
||||
shell = {"too_many_stones:pumice", "too_many_stones:calcite_grey"},
|
||||
radius_min = 2,
|
||||
radius_max = 10,
|
||||
generation_chance = 10,
|
||||
})
|
||||
|
||||
geodes_lib:register_geode({
|
||||
wherein = "mapgen_stone",
|
||||
y_min = -31000,
|
||||
y_max = -10,
|
||||
scarcity = 80,
|
||||
core = "too_many_stones:prasiolite",
|
||||
core_alt = "too_many_stones:prasiolite_budding",
|
||||
core_alt_chance = 100,
|
||||
shell = {"too_many_stones:limestone_white", "too_many_stones:calcite_grey"},
|
||||
radius_min = 2,
|
||||
radius_max = 10,
|
||||
generation_chance = 10,
|
||||
})
|
||||
|
||||
geodes_lib:register_geode({
|
||||
wherein = "mapgen_stone",
|
||||
y_min = -31000,
|
||||
y_max = -10,
|
||||
scarcity = 80,
|
||||
core = "too_many_stones:morion_quartz",
|
||||
core_alt = "too_many_stones:morion_quartz_budding",
|
||||
core_alt_chance = 100,
|
||||
shell = {"too_many_stones:travertine_yellow", "too_many_stones:calcite_grey"},
|
||||
radius_min = 2,
|
||||
radius_max = 10,
|
||||
generation_chance = 10,
|
||||
})
|
||||
|
||||
end
|
|
@ -0,0 +1,23 @@
|
|||
-- Minetest 5.3 mod: too many stones
|
||||
-- See README.txt for licensing and other information.
|
||||
|
||||
-- Definitions made by this mod that other mods can use too
|
||||
too_many_stones = {}
|
||||
|
||||
local S = minetest.get_translator("too_many_stones")
|
||||
|
||||
-- Load files
|
||||
local default_path = minetest.get_modpath("too_many_stones")
|
||||
|
||||
|
||||
dofile(minetest.get_modpath("too_many_stones") .. "/sounds.lua")
|
||||
dofile(minetest.get_modpath("too_many_stones") .. "/nodes.lua")
|
||||
dofile(minetest.get_modpath("too_many_stones") .. "/crafting.lua")
|
||||
dofile(minetest.get_modpath("too_many_stones") .. "/mapgen.lua")
|
||||
dofile(minetest.get_modpath("too_many_stones") .. "/wall.lua")
|
||||
dofile(minetest.get_modpath("too_many_stones") .. "/stairs.lua")
|
||||
dofile(minetest.get_modpath("too_many_stones") .. "/geodes.lua")
|
||||
dofile(minetest.get_modpath("too_many_stones") .. "/geodes_lib.lua")
|
||||
dofile(minetest.get_modpath("too_many_stones") .. "/nodes_glowing.lua")
|
||||
dofile(minetest.get_modpath("too_many_stones") .. "/nodes_crystal.lua")
|
||||
--dofile(minetest.get_modpath("too_many_stones") .. "/flowstones.lua")
|
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
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Load Diff
File diff suppressed because it is too large
Load Diff
|
@ -0,0 +1,7 @@
|
|||
name = too_many_stones
|
||||
description = Adds several new stone types to nearly any Minetest Game and mapgen to any game that uses mapgen_stone. V6 terrain may be buggy, but is supported. Stairs, slabs, and walls will be available only if your game supplies stairs and walls or you install the mods to your game. Geodes are added if you have "geodes" or "geodes_lib" mod. Some blocks can be dyed to make others if you have dye.
|
||||
optional_depends = stairs, walls, geodes, moreores, geodes_lib, dye, default, lottmapgen, base_earth
|
||||
min_minetest_version = 5.3
|
||||
title = Too Many Stones
|
||||
author = JoeEnderman
|
||||
release = 20938
|
File diff suppressed because it is too large
Load Diff
|
@ -0,0 +1,828 @@
|
|||
-- mods/too_many_stones/nodes_glowing.lua
|
||||
|
||||
-- support for MT game translation.
|
||||
local S = minetest.get_translator("too_many_stones")
|
||||
|
||||
|
||||
|
||||
--[[ Index:
|
||||
|
||||
Apatite
|
||||
Calcite
|
||||
Esperite
|
||||
Fluorite
|
||||
Selenite
|
||||
Sodalite
|
||||
Willemite
|
||||
|
||||
--]]
|
||||
|
||||
--
|
||||
-- Glowing Stones
|
||||
--
|
||||
|
||||
--Glow Apatite
|
||||
minetest.register_node("too_many_stones:glow_apatite", {
|
||||
description = S("Glowing Apatite"),
|
||||
drawtype = "glasslike",
|
||||
tiles = {"tms_glow_apatite.png"},
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = true,
|
||||
groups = {glow_stone = 1, violet_stone = 1, cracky = 3, stone = 1},
|
||||
drop = "too_many_stones:glow_apatite_cobble",
|
||||
sounds = too_many_stones.node_sound_glass_defaults(),
|
||||
light_source = minetest.LIGHT_MAX,
|
||||
})
|
||||
|
||||
minetest.register_node("too_many_stones:glow_apatite_block", {
|
||||
description = S("Glowing Apatite Block"),
|
||||
drawtype = "glasslike",
|
||||
tiles = {"tms_glow_apatite_block.png"},
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
groups = {glow_stone = 1, violet_stone = 1, cracky = 3, stone = 1},
|
||||
sounds = too_many_stones.node_sound_glass_defaults(),
|
||||
light_source = minetest.LIGHT_MAX,
|
||||
})
|
||||
|
||||
minetest.register_node("too_many_stones:glow_apatite_cobble", {
|
||||
description = S("Cobbled Glowing Apatite"),
|
||||
drawtype = "glasslike",
|
||||
tiles = {"tms_glow_apatite_cobble.png"},
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
groups = {glow_stone = 1, violet_stone = 1, cracky = 3, stone = 1},
|
||||
sounds = too_many_stones.node_sound_glass_defaults(),
|
||||
light_source = minetest.LIGHT_MAX,
|
||||
})
|
||||
|
||||
minetest.register_node("too_many_stones:glow_apatite_brick", {
|
||||
description = S("Glowing Apatite Brick"),
|
||||
drawtype = "glasslike",
|
||||
tiles = {"tms_glow_apatite_brick.png"},
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
groups = {glow_stone = 1, violet_stone = 1, cracky = 3, stone = 1},
|
||||
sounds = too_many_stones.node_sound_glass_defaults(),
|
||||
light_source = minetest.LIGHT_MAX,
|
||||
})
|
||||
|
||||
minetest.register_node("too_many_stones:glow_apatite_cracked_brick", {
|
||||
description = S("Cracked Glowing Apatite Brick"),
|
||||
drawtype = "glasslike",
|
||||
tiles = {"tms_glow_apatite_cracked_brick.png"},
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
groups = {glow_stone = 1, violet_stone = 1, cracky = 3, stone = 1},
|
||||
sounds = too_many_stones.node_sound_glass_defaults(),
|
||||
light_source = minetest.LIGHT_MAX,
|
||||
})
|
||||
--Glow Calcite
|
||||
minetest.register_node("too_many_stones:glow_calcite", {
|
||||
description = S("Glowing Calcite"),
|
||||
drawtype = "glasslike",
|
||||
tiles = {"tms_glow_calcite.png"},
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = true,
|
||||
groups = {glow_stone = 1, red_stone = 1, cracky = 3, stone = 1},
|
||||
drop = "too_many_stones:glow_calcite_cobble",
|
||||
sounds = too_many_stones.node_sound_glass_defaults(),
|
||||
light_source = minetest.LIGHT_MAX,
|
||||
})
|
||||
|
||||
minetest.register_node("too_many_stones:glow_calcite_block", {
|
||||
description = S("Glowing Calcite Block"),
|
||||
drawtype = "glasslike",
|
||||
tiles = {"tms_glow_calcite_block.png"},
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
groups = {glow_stone = 1, red_stone = 1, cracky = 3, stone = 1},
|
||||
sounds = too_many_stones.node_sound_glass_defaults(),
|
||||
light_source = minetest.LIGHT_MAX,
|
||||
})
|
||||
|
||||
minetest.register_node("too_many_stones:glow_calcite_cobble", {
|
||||
description = S("Cobbled Glowing Calcite"),
|
||||
drawtype = "glasslike",
|
||||
tiles = {"tms_glow_calcite_cobble.png"},
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
groups = {glow_stone = 1, red_stone = 1, cracky = 3, stone = 1},
|
||||
sounds = too_many_stones.node_sound_glass_defaults(),
|
||||
light_source = minetest.LIGHT_MAX,
|
||||
})
|
||||
|
||||
minetest.register_node("too_many_stones:glow_calcite_brick", {
|
||||
description = S("Glowing Calcite Brick"),
|
||||
drawtype = "glasslike",
|
||||
tiles = {"tms_glow_calcite_brick.png"},
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
groups = {glow_stone = 1, red_stone = 1, cracky = 3, stone = 1},
|
||||
sounds = too_many_stones.node_sound_glass_defaults(),
|
||||
light_source = minetest.LIGHT_MAX,
|
||||
})
|
||||
|
||||
minetest.register_node("too_many_stones:glow_calcite_cracked_brick", {
|
||||
description = S("Cracked Glowing Calcite Brick"),
|
||||
drawtype = "glasslike",
|
||||
tiles = {"tms_glow_calcite_cracked_brick.png"},
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
groups = {glow_stone = 1, red_stone = 1, cracky = 3, stone = 1},
|
||||
sounds = too_many_stones.node_sound_glass_defaults(),
|
||||
light_source = minetest.LIGHT_MAX,
|
||||
})
|
||||
--Glow Eserite
|
||||
minetest.register_node("too_many_stones:glow_esperite", {
|
||||
description = S("Glowing Esperite"),
|
||||
drawtype = "glasslike",
|
||||
tiles = {"tms_glow_esperite.png"},
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = true,
|
||||
groups = {glow_stone = 1, yellow_stone = 1, cracky = 3, stone = 1},
|
||||
drop = "too_many_stones:glow_esperite_cobble",
|
||||
sounds = too_many_stones.node_sound_glass_defaults(),
|
||||
light_source = minetest.LIGHT_MAX,
|
||||
})
|
||||
|
||||
minetest.register_node("too_many_stones:glow_esperite_block", {
|
||||
description = S("Glowing Esperite Block"),
|
||||
drawtype = "glasslike",
|
||||
tiles = {"tms_glow_esperite_block.png"},
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
groups = {glow_stone = 1, yellow_stone = 1, cracky = 3, stone = 1},
|
||||
sounds = too_many_stones.node_sound_glass_defaults(),
|
||||
light_source = minetest.LIGHT_MAX,
|
||||
})
|
||||
|
||||
minetest.register_node("too_many_stones:glow_esperite_cobble", {
|
||||
description = S("Cobbled Glowing Esperite"),
|
||||
drawtype = "glasslike",
|
||||
tiles = {"tms_glow_esperite_cobble.png"},
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
groups = {glow_stone = 1, yellow_stone = 1, cracky = 3, stone = 1},
|
||||
sounds = too_many_stones.node_sound_glass_defaults(),
|
||||
light_source = minetest.LIGHT_MAX,
|
||||
})
|
||||
|
||||
minetest.register_node("too_many_stones:glow_esperite_brick", {
|
||||
description = S("Glowing Esperite Brick"),
|
||||
drawtype = "glasslike",
|
||||
tiles = {"tms_glow_esperite_brick.png"},
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
groups = {glow_stone = 1, yellow_stone = 1, cracky = 3, stone = 1},
|
||||
sounds = too_many_stones.node_sound_glass_defaults(),
|
||||
light_source = minetest.LIGHT_MAX,
|
||||
})
|
||||
|
||||
minetest.register_node("too_many_stones:glow_esperite_cracked_brick", {
|
||||
description = S("Cracked Glowing Esperite Brick"),
|
||||
drawtype = "glasslike",
|
||||
tiles = {"tms_glow_esperite_cracked_brick.png"},
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
groups = {glow_stone = 1, yellow_stone = 1, cracky = 3, stone = 1},
|
||||
sounds = too_many_stones.node_sound_glass_defaults(),
|
||||
light_source = minetest.LIGHT_MAX,
|
||||
})
|
||||
--Glow Fluorite
|
||||
minetest.register_node("too_many_stones:glow_fluorite", {
|
||||
description = S("Glowing Fluorite"),
|
||||
drawtype = "glasslike",
|
||||
tiles = {"tms_glow_fluorite.png"},
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = true,
|
||||
groups = {glow_stone = 1, blue_stone = 1, cracky = 3, stone = 1},
|
||||
drop = "too_many_stones:glow_fluorite_cobble",
|
||||
sounds = too_many_stones.node_sound_glass_defaults(),
|
||||
light_source = minetest.LIGHT_MAX,
|
||||
})
|
||||
|
||||
minetest.register_node("too_many_stones:glow_fluorite_block", {
|
||||
description = S("Glowing Fluorite Block"),
|
||||
drawtype = "glasslike",
|
||||
tiles = {"tms_glow_fluorite_block.png"},
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
groups = {glow_stone = 1, blue_stone = 1, cracky = 3, stone = 1},
|
||||
sounds = too_many_stones.node_sound_glass_defaults(),
|
||||
light_source = minetest.LIGHT_MAX,
|
||||
})
|
||||
|
||||
minetest.register_node("too_many_stones:glow_fluorite_cobble", {
|
||||
description = S("Cobbled Glowing Fluorite"),
|
||||
drawtype = "glasslike",
|
||||
tiles = {"tms_glow_fluorite_cobble.png"},
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
groups = {glow_stone = 1, blue_stone = 1, cracky = 3, stone = 1},
|
||||
sounds = too_many_stones.node_sound_glass_defaults(),
|
||||
light_source = minetest.LIGHT_MAX,
|
||||
})
|
||||
|
||||
minetest.register_node("too_many_stones:glow_fluorite_brick", {
|
||||
description = S("Glowing Fluorite Brick"),
|
||||
drawtype = "glasslike",
|
||||
tiles = {"tms_glow_fluorite_brick.png"},
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
groups = {glow_stone = 1, blue_stone = 1, cracky = 3, stone = 1},
|
||||
sounds = too_many_stones.node_sound_glass_defaults(),
|
||||
light_source = minetest.LIGHT_MAX,
|
||||
})
|
||||
|
||||
minetest.register_node("too_many_stones:glow_fluorite_cracked_brick", {
|
||||
description = S("Cracked Glowing Fluorite Brick"),
|
||||
drawtype = "glasslike",
|
||||
tiles = {"tms_glow_fluorite_cracked_brick.png"},
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
groups = {glow_stone = 1, blue_stone = 1, cracky = 3, stone = 1},
|
||||
sounds = too_many_stones.node_sound_glass_defaults(),
|
||||
light_source = minetest.LIGHT_MAX,
|
||||
})
|
||||
--Glow Selenite
|
||||
minetest.register_node("too_many_stones:glow_selenite", {
|
||||
description = S("Glowing Selenite"),
|
||||
drawtype = "glasslike",
|
||||
tiles = {"tms_glow_selenite.png"},
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = true,
|
||||
groups = {glow_stone = 1, cyan_stone = 1, cracky = 3, stone = 1},
|
||||
drop = "too_many_stones:glow_selenite_cobble",
|
||||
sounds = too_many_stones.node_sound_glass_defaults(),
|
||||
light_source = minetest.LIGHT_MAX,
|
||||
})
|
||||
|
||||
minetest.register_node("too_many_stones:glow_selenite_block", {
|
||||
description = S("Glowing Selenite Block"),
|
||||
drawtype = "glasslike",
|
||||
tiles = {"tms_glow_selenite_block.png"},
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
groups = {glow_stone = 1, cyan_stone = 1, cracky = 3, stone = 1},
|
||||
sounds = too_many_stones.node_sound_glass_defaults(),
|
||||
light_source = minetest.LIGHT_MAX,
|
||||
})
|
||||
|
||||
minetest.register_node("too_many_stones:glow_selenite_cobble", {
|
||||
description = S("Cobbled Glowing Selenite"),
|
||||
drawtype = "glasslike",
|
||||
tiles = {"tms_glow_selenite_cobble.png"},
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
groups = {glow_stone = 1, cyan_stone = 1, cracky = 3, stone = 1},
|
||||
sounds = too_many_stones.node_sound_glass_defaults(),
|
||||
light_source = minetest.LIGHT_MAX,
|
||||
})
|
||||
|
||||
minetest.register_node("too_many_stones:glow_selenite_brick", {
|
||||
description = S("Glowing Selenite Brick"),
|
||||
drawtype = "glasslike",
|
||||
tiles = {"tms_glow_selenite_brick.png"},
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
groups = {glow_stone = 1, cyan_stone = 1, cracky = 3, stone = 1},
|
||||
sounds = too_many_stones.node_sound_glass_defaults(),
|
||||
light_source = minetest.LIGHT_MAX,
|
||||
})
|
||||
|
||||
minetest.register_node("too_many_stones:glow_selenite_cracked_brick", {
|
||||
description = S("Cracked Glowing Selenite Brick"),
|
||||
drawtype = "glasslike",
|
||||
tiles = {"tms_glow_selenite_cracked_brick.png"},
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
groups = {glow_stone = 1, cyan_stone = 1, cracky = 3, stone = 1},
|
||||
sounds = too_many_stones.node_sound_glass_defaults(),
|
||||
light_source = minetest.LIGHT_MAX,
|
||||
})
|
||||
--Glow Sodalite
|
||||
minetest.register_node("too_many_stones:glow_sodalite", {
|
||||
description = S("Glowing Sodalite"),
|
||||
drawtype = "glasslike",
|
||||
tiles = {"tms_glow_sodalite.png"},
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = true,
|
||||
groups = {glow_stone = 1, orange_stone = 1, cracky = 3, stone = 1},
|
||||
drop = "too_many_stones:glow_sodalite_cobble",
|
||||
sounds = too_many_stones.node_sound_glass_defaults(),
|
||||
light_source = minetest.LIGHT_MAX,
|
||||
})
|
||||
|
||||
minetest.register_node("too_many_stones:glow_sodalite_block", {
|
||||
description = S("Glowing Sodalite Block"),
|
||||
drawtype = "glasslike",
|
||||
tiles = {"tms_glow_sodalite_block.png"},
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
groups = {glow_stone = 1, orange_stone = 1, cracky = 3, stone = 1},
|
||||
sounds = too_many_stones.node_sound_glass_defaults(),
|
||||
light_source = minetest.LIGHT_MAX,
|
||||
})
|
||||
|
||||
minetest.register_node("too_many_stones:glow_sodalite_cobble", {
|
||||
description = S("Cobbled Glowing Sodalite"),
|
||||
drawtype = "glasslike",
|
||||
tiles = {"tms_glow_sodalite_cobble.png"},
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
groups = {glow_stone = 1, orange_stone = 1, cracky = 3, stone = 1},
|
||||
sounds = too_many_stones.node_sound_glass_defaults(),
|
||||
light_source = minetest.LIGHT_MAX,
|
||||
})
|
||||
|
||||
minetest.register_node("too_many_stones:glow_sodalite_brick", {
|
||||
description = S("Glowing Sodalite Brick"),
|
||||
drawtype = "glasslike",
|
||||
tiles = {"tms_glow_sodalite_brick.png"},
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
groups = {glow_stone = 1, orange_stone = 1, cracky = 3, stone = 1},
|
||||
sounds = too_many_stones.node_sound_glass_defaults(),
|
||||
light_source = minetest.LIGHT_MAX,
|
||||
})
|
||||
|
||||
minetest.register_node("too_many_stones:glow_sodalite_cracked_brick", {
|
||||
description = S("Cracked Glowing Sodalite Brick"),
|
||||
drawtype = "glasslike",
|
||||
tiles = {"tms_glow_sodalite_cracked_brick.png"},
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
groups = {glow_stone = 1, orange_stone = 1, cracky = 3, stone = 1},
|
||||
sounds = too_many_stones.node_sound_glass_defaults(),
|
||||
light_source = minetest.LIGHT_MAX,
|
||||
})
|
||||
--Glow Willemite
|
||||
minetest.register_node("too_many_stones:glow_willemite", {
|
||||
description = S("Glowing Willemite"),
|
||||
drawtype = "glasslike",
|
||||
tiles = {"tms_glow_willemite.png"},
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = true,
|
||||
groups = {glow_stone = 1, green_stone = 1, cracky = 3, stone = 1},
|
||||
drop = "too_many_stones:glow_willemite_cobble",
|
||||
sounds = too_many_stones.node_sound_glass_defaults(),
|
||||
light_source = minetest.LIGHT_MAX,
|
||||
})
|
||||
|
||||
minetest.register_node("too_many_stones:glow_willemite_block", {
|
||||
description = S("Glowing Willemite Block"),
|
||||
drawtype = "glasslike",
|
||||
tiles = {"tms_glow_willemite_block.png"},
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
groups = {glow_stone = 1, green_stone = 1, cracky = 3, stone = 1},
|
||||
sounds = too_many_stones.node_sound_glass_defaults(),
|
||||
light_source = minetest.LIGHT_MAX,
|
||||
})
|
||||
|
||||
minetest.register_node("too_many_stones:glow_willemite_cobble", {
|
||||
description = S("Cobbled Glowing Willemite"),
|
||||
drawtype = "glasslike",
|
||||
tiles = {"tms_glow_willemite_cobble.png"},
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
groups = {glow_stone = 1, green_stone = 1, cracky = 3, stone = 1},
|
||||
sounds = too_many_stones.node_sound_glass_defaults(),
|
||||
light_source = minetest.LIGHT_MAX,
|
||||
})
|
||||
|
||||
minetest.register_node("too_many_stones:glow_willemite_brick", {
|
||||
description = S("Glowing Willemite Brick"),
|
||||
drawtype = "glasslike",
|
||||
tiles = {"tms_glow_willemite_brick.png"},
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
groups = {glow_stone = 1, green_stone = 1, cracky = 3, stone = 1},
|
||||
sounds = too_many_stones.node_sound_glass_defaults(),
|
||||
light_source = minetest.LIGHT_MAX,
|
||||
})
|
||||
|
||||
minetest.register_node("too_many_stones:glow_willemite_cracked_brick", {
|
||||
description = S("Cracked Glowing Willemite Brick"),
|
||||
drawtype = "glasslike",
|
||||
tiles = {"tms_glow_willemite_cracked_brick.png"},
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
groups = {glow_stone = 1, green_stone = 1, cracky = 3, stone = 1},
|
||||
sounds = too_many_stones.node_sound_glass_defaults(),
|
||||
light_source = minetest.LIGHT_MAX,
|
||||
})
|
||||
|
||||
--
|
||||
-- Crafting
|
||||
--
|
||||
|
||||
-- Glow Apatite
|
||||
minetest.register_craft({
|
||||
output = "too_many_stones:glow_apatite_brick 4",
|
||||
recipe = {
|
||||
{"too_many_stones:glow_apatite", "too_many_stones:glow_apatite"},
|
||||
{"too_many_stones:glow_apatite", "too_many_stones:glow_apatite"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "too_many_stones:glow_apatite_block 9",
|
||||
recipe = {
|
||||
{"too_many_stones:glow_apatite", "too_many_stones:glow_apatite", "too_many_stones:glow_apatite"},
|
||||
{"too_many_stones:glow_apatite", "too_many_stones:glow_apatite", "too_many_stones:glow_apatite"},
|
||||
{"too_many_stones:glow_apatite", "too_many_stones:glow_apatite", "too_many_stones:glow_apatite"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "too_many_stones:glow_apatite",
|
||||
recipe = "too_many_stones:glow_apatite_cobble",
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "too_many_stones:glow_apatite_cracked_brick",
|
||||
recipe = "too_many_stones:glow_apatite_brick",
|
||||
})
|
||||
|
||||
-- Glow Calcite
|
||||
minetest.register_craft({
|
||||
output = "too_many_stones:glow_calcite_brick 4",
|
||||
recipe = {
|
||||
{"too_many_stones:glow_calcite", "too_many_stones:glow_calcite"},
|
||||
{"too_many_stones:glow_calcite", "too_many_stones:glow_calcite"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "too_many_stones:glow_calcite_block 9",
|
||||
recipe = {
|
||||
{"too_many_stones:glow_calcite", "too_many_stones:glow_calcite", "too_many_stones:glow_calcite"},
|
||||
{"too_many_stones:glow_calcite", "too_many_stones:glow_calcite", "too_many_stones:glow_calcite"},
|
||||
{"too_many_stones:glow_calcite", "too_many_stones:glow_calcite", "too_many_stones:glow_calcite"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "too_many_stones:glow_calcite",
|
||||
recipe = "too_many_stones:glow_calcite_cobble",
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "too_many_stones:glow_calcite_cracked_brick",
|
||||
recipe = "too_many_stones:glow_calcite_brick",
|
||||
})
|
||||
|
||||
-- Glow Esperite
|
||||
minetest.register_craft({
|
||||
output = "too_many_stones:glow_esperite_brick 4",
|
||||
recipe = {
|
||||
{"too_many_stones:glow_esperite", "too_many_stones:glow_esperite"},
|
||||
{"too_many_stones:glow_esperite", "too_many_stones:glow_esperite"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "too_many_stones:glow_esperite_block 9",
|
||||
recipe = {
|
||||
{"too_many_stones:glow_esperite", "too_many_stones:glow_esperite", "too_many_stones:glow_esperite"},
|
||||
{"too_many_stones:glow_esperite", "too_many_stones:glow_esperite", "too_many_stones:glow_esperite"},
|
||||
{"too_many_stones:glow_esperite", "too_many_stones:glow_esperite", "too_many_stones:glow_esperite"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "too_many_stones:glow_esperite",
|
||||
recipe = "too_many_stones:glow_esperite_cobble",
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "too_many_stones:glow_esperite_cracked_brick",
|
||||
recipe = "too_many_stones:glow_esperite_brick",
|
||||
})
|
||||
|
||||
-- Glow Fluorite
|
||||
minetest.register_craft({
|
||||
output = "too_many_stones:glow_fluorite_brick 4",
|
||||
recipe = {
|
||||
{"too_many_stones:glow_fluorite", "too_many_stones:glow_fluorite"},
|
||||
{"too_many_stones:glow_fluorite", "too_many_stones:glow_fluorite"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "too_many_stones:glow_fluorite_block 9",
|
||||
recipe = {
|
||||
{"too_many_stones:glow_fluorite", "too_many_stones:glow_fluorite", "too_many_stones:glow_fluorite"},
|
||||
{"too_many_stones:glow_fluorite", "too_many_stones:glow_fluorite", "too_many_stones:glow_fluorite"},
|
||||
{"too_many_stones:glow_fluorite", "too_many_stones:glow_fluorite", "too_many_stones:glow_fluorite"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "too_many_stones:glow_fluorite",
|
||||
recipe = "too_many_stones:glow_fluorite_cobble",
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "too_many_stones:glow_fluorite_cracked_brick",
|
||||
recipe = "too_many_stones:glow_fluorite_brick",
|
||||
})
|
||||
|
||||
-- Glow Selenite
|
||||
minetest.register_craft({
|
||||
output = "too_many_stones:glow_selenite_brick 4",
|
||||
recipe = {
|
||||
{"too_many_stones:glow_selenite", "too_many_stones:glow_selenite"},
|
||||
{"too_many_stones:glow_selenite", "too_many_stones:glow_selenite"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "too_many_stones:glow_selenite_block 9",
|
||||
recipe = {
|
||||
{"too_many_stones:glow_selenite", "too_many_stones:glow_selenite", "too_many_stones:glow_selenite"},
|
||||
{"too_many_stones:glow_selenite", "too_many_stones:glow_selenite", "too_many_stones:glow_selenite"},
|
||||
{"too_many_stones:glow_selenite", "too_many_stones:glow_selenite", "too_many_stones:glow_selenite"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "too_many_stones:glow_selenite",
|
||||
recipe = "too_many_stones:glow_selenite_cobble",
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "too_many_stones:glow_selenite_cracked_brick",
|
||||
recipe = "too_many_stones:glow_selenite_brick",
|
||||
})
|
||||
|
||||
-- Glow Sodalite
|
||||
minetest.register_craft({
|
||||
output = "too_many_stones:glow_sodalite_brick 4",
|
||||
recipe = {
|
||||
{"too_many_stones:glow_sodalite", "too_many_stones:glow_sodalite"},
|
||||
{"too_many_stones:glow_sodalite", "too_many_stones:glow_sodalite"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "too_many_stones:glow_sodalite_block 9",
|
||||
recipe = {
|
||||
{"too_many_stones:glow_sodalite", "too_many_stones:glow_sodalite", "too_many_stones:glow_sodalite"},
|
||||
{"too_many_stones:glow_sodalite", "too_many_stones:glow_sodalite", "too_many_stones:glow_sodalite"},
|
||||
{"too_many_stones:glow_sodalite", "too_many_stones:glow_sodalite", "too_many_stones:glow_sodalite"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "too_many_stones:glow_sodalite",
|
||||
recipe = "too_many_stones:glow_sodalite_cobble",
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "too_many_stones:glow_sodalite_cracked_brick",
|
||||
recipe = "too_many_stones:glow_sodalite_brick",
|
||||
})
|
||||
|
||||
-- Glow Willemite
|
||||
minetest.register_craft({
|
||||
output = "too_many_stones:glow_willemite_brick 4",
|
||||
recipe = {
|
||||
{"too_many_stones:glow_willemite", "too_many_stones:glow_willemite"},
|
||||
{"too_many_stones:glow_willemite", "too_many_stones:glow_willemite"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "too_many_stones:glow_willemite_block 9",
|
||||
recipe = {
|
||||
{"too_many_stones:glow_willemite", "too_many_stones:glow_willemite", "too_many_stones:glow_willemite"},
|
||||
{"too_many_stones:glow_willemite", "too_many_stones:glow_willemite", "too_many_stones:glow_willemite"},
|
||||
{"too_many_stones:glow_willemite", "too_many_stones:glow_willemite", "too_many_stones:glow_willemite"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "too_many_stones:glow_willemite",
|
||||
recipe = "too_many_stones:glow_willemite_cobble",
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "too_many_stones:glow_willemite_cracked_brick",
|
||||
recipe = "too_many_stones:glow_willemite_brick",
|
||||
})
|
||||
|
||||
--
|
||||
-- Mapgen
|
||||
--
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "too_many_stones:glow_apatite",
|
||||
wherein = "mapgen_stone",
|
||||
clust_scarcity = 48 * 48 * 48,
|
||||
clust_num_ores = 20,
|
||||
clust_size = 5,
|
||||
y_max = -1000,
|
||||
y_min = -31000,
|
||||
})
|
||||
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "too_many_stones:glow_calcite",
|
||||
wherein = "mapgen_stone",
|
||||
clust_scarcity = 48 * 48 * 48,
|
||||
clust_num_ores = 20,
|
||||
clust_size = 5,
|
||||
y_max = -1000,
|
||||
y_min = -31000,
|
||||
})
|
||||
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "too_many_stones:glow_esperite",
|
||||
wherein = "mapgen_stone",
|
||||
clust_scarcity = 48 * 48 * 48,
|
||||
clust_num_ores = 20,
|
||||
clust_size = 5,
|
||||
y_max = -1000,
|
||||
y_min = -31000,
|
||||
})
|
||||
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "too_many_stones:glow_fluorite",
|
||||
wherein = "mapgen_stone",
|
||||
clust_scarcity = 48 * 48 * 48,
|
||||
clust_num_ores = 20,
|
||||
clust_size = 5,
|
||||
y_max = -1000,
|
||||
y_min = -31000,
|
||||
})
|
||||
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "too_many_stones:glow_selenite",
|
||||
wherein = "mapgen_stone",
|
||||
clust_scarcity = 48 * 48 * 48,
|
||||
clust_num_ores = 20,
|
||||
clust_size = 5,
|
||||
y_max = -1000,
|
||||
y_min = -31000,
|
||||
})
|
||||
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "too_many_stones:glow_sodalite",
|
||||
wherein = "mapgen_stone",
|
||||
clust_scarcity = 48 * 48 * 48,
|
||||
clust_num_ores = 20,
|
||||
clust_size = 5,
|
||||
y_max = -1000,
|
||||
y_min = -31000,
|
||||
})
|
||||
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "too_many_stones:glow_willemite",
|
||||
wherein = "mapgen_stone",
|
||||
clust_scarcity = 48 * 48 * 48,
|
||||
clust_num_ores = 20,
|
||||
clust_size = 5,
|
||||
y_max = -1000,
|
||||
y_min = -31000,
|
||||
})
|
||||
|
||||
if minetest.get_modpath("mcl_mapgen_core") ~= nil then
|
||||
|
||||
--
|
||||
-- Mapgen MineClone
|
||||
--
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "too_many_stones:glow_apatite",
|
||||
wherein = "mapgen_stone",
|
||||
clust_scarcity = 48 * 48 * 48,
|
||||
clust_num_ores = 20,
|
||||
clust_size = 5,
|
||||
y_max = -40,
|
||||
y_min = -64,
|
||||
})
|
||||
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "too_many_stones:glow_calcite",
|
||||
wherein = "mapgen_stone",
|
||||
clust_scarcity = 48 * 48 * 48,
|
||||
clust_num_ores = 20,
|
||||
clust_size = 5,
|
||||
y_max = -40,
|
||||
y_min = -64,
|
||||
})
|
||||
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "too_many_stones:glow_esperite",
|
||||
wherein = "mapgen_stone",
|
||||
clust_scarcity = 48 * 48 * 48,
|
||||
clust_num_ores = 20,
|
||||
clust_size = 5,
|
||||
y_max = -40,
|
||||
y_min = -64,
|
||||
})
|
||||
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "too_many_stones:glow_fluorite",
|
||||
wherein = "mapgen_stone",
|
||||
clust_scarcity = 48 * 48 * 48,
|
||||
clust_num_ores = 20,
|
||||
clust_size = 5,
|
||||
y_max = -40,
|
||||
y_min = -64,
|
||||
})
|
||||
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "too_many_stones:glow_selenite",
|
||||
wherein = "mapgen_stone",
|
||||
clust_scarcity = 48 * 48 * 48,
|
||||
clust_num_ores = 20,
|
||||
clust_size = 5,
|
||||
y_max = -40,
|
||||
y_min = -64,
|
||||
})
|
||||
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "too_many_stones:glow_sodalite",
|
||||
wherein = "mapgen_stone",
|
||||
clust_scarcity = 48 * 48 * 48,
|
||||
clust_num_ores = 20,
|
||||
clust_size = 5,
|
||||
y_max = -40,
|
||||
y_min = -64,
|
||||
})
|
||||
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "too_many_stones:glow_willemite",
|
||||
wherein = "mapgen_stone",
|
||||
clust_scarcity = 48 * 48 * 48,
|
||||
clust_num_ores = 20,
|
||||
clust_size = 5,
|
||||
y_max = -40,
|
||||
y_min = -64,
|
||||
})
|
||||
|
||||
end
|
|
@ -0,0 +1,150 @@
|
|||
--
|
||||
-- Sounds
|
||||
--
|
||||
|
||||
function too_many_stones.node_sound_defaults(table)
|
||||
table = table or {}
|
||||
table.footstep = table.footstep or
|
||||
{name = "", gain = 1.0}
|
||||
table.dug = table.dug or
|
||||
{name = "tms_dug_node", gain = 0.25}
|
||||
table.place = table.place or
|
||||
{name = "tms_place_node_hard", gain = 1.0}
|
||||
return table
|
||||
end
|
||||
|
||||
function too_many_stones.node_sound_stone_defaults(table)
|
||||
table = table or {}
|
||||
table.footstep = table.footstep or
|
||||
{name = "tms_hard_footstep", gain = 0.2}
|
||||
table.dig = table.dig or
|
||||
{name = "tms_dig_cracky", gain = 0.4}
|
||||
table.dug = table.dug or
|
||||
{name = "tms_break_node_hard", gain = 10.0}
|
||||
too_many_stones.node_sound_defaults(table)
|
||||
return table
|
||||
end
|
||||
|
||||
function too_many_stones.node_sound_dirt_defaults(table)
|
||||
table = table or {}
|
||||
table.footstep = table.footstep or
|
||||
{name = "tms_dirt_footstep", gain = 0.25}
|
||||
table.dig = table.dig or
|
||||
{name = "tms_dig_crumbly", gain = 0.4}
|
||||
table.dug = table.dug or
|
||||
{name = "tms_dirt_footstep", gain = 1.0}
|
||||
table.place = table.place or
|
||||
{name = "tms_place_node", gain = 1.0}
|
||||
too_many_stones.node_sound_defaults(table)
|
||||
return table
|
||||
end
|
||||
|
||||
function too_many_stones.node_sound_sand_defaults(table)
|
||||
table = table or {}
|
||||
table.footstep = table.footstep or
|
||||
{name = "tms_sand_footstep", gain = 0.05}
|
||||
table.dug = table.dug or
|
||||
{name = "tms_sand_footstep", gain = 0.15}
|
||||
table.place = table.place or
|
||||
{name = "tms_place_node", gain = 1.0}
|
||||
too_many_stones.node_sound_defaults(table)
|
||||
return table
|
||||
end
|
||||
|
||||
function too_many_stones.node_sound_gravel_defaults(table)
|
||||
table = table or {}
|
||||
table.footstep = table.footstep or
|
||||
{name = "tms_gravel_footstep", gain = 0.25}
|
||||
table.dig = table.dig or
|
||||
{name = "tms_gravel_dig", gain = 0.35}
|
||||
table.dug = table.dug or
|
||||
{name = "tms_gravel_dug", gain = 1.0}
|
||||
table.place = table.place or
|
||||
{name = "tms_place_node", gain = 1.0}
|
||||
too_many_stones.node_sound_defaults(table)
|
||||
return table
|
||||
end
|
||||
|
||||
function too_many_stones.node_sound_wood_defaults(table)
|
||||
table = table or {}
|
||||
table.footstep = table.footstep or
|
||||
{name = "tms_wood_footstep", gain = 0.15}
|
||||
table.dig = table.dig or
|
||||
{name = "tms_dig_choppy", gain = 0.4}
|
||||
table.dug = table.dug or
|
||||
{name = "tms_wood_footstep", gain = 1.0}
|
||||
too_many_stones.node_sound_defaults(table)
|
||||
return table
|
||||
end
|
||||
|
||||
function too_many_stones.node_sound_leaves_defaults(table)
|
||||
table = table or {}
|
||||
table.footstep = table.footstep or
|
||||
{name = "tms_grass_footstep", gain = 0.45}
|
||||
table.dug = table.dug or
|
||||
{name = "tms_grass_footstep", gain = 0.7}
|
||||
table.place = table.place or
|
||||
{name = "tms_place_node", gain = 1.0}
|
||||
too_many_stones.node_sound_defaults(table)
|
||||
return table
|
||||
end
|
||||
|
||||
function too_many_stones.node_sound_glass_defaults(table)
|
||||
table = table or {}
|
||||
table.footstep = table.footstep or
|
||||
{name = "tms_glass_footstep", gain = 0.3}
|
||||
table.dig = table.dig or
|
||||
{name = "tms_glass_footstep", gain = 0.5}
|
||||
table.dug = table.dug or
|
||||
{name = "tms_break_glass", gain = 1.0}
|
||||
too_many_stones.node_sound_defaults(table)
|
||||
return table
|
||||
end
|
||||
|
||||
function too_many_stones.node_sound_ice_defaults(table)
|
||||
table = table or {}
|
||||
table.footstep = table.footstep or
|
||||
{name = "tms_ice_footstep", gain = 0.15}
|
||||
table.dig = table.dig or
|
||||
{name = "tms_ice_dig", gain = 0.5}
|
||||
table.dug = table.dug or
|
||||
{name = "tms_ice_dug", gain = 0.5}
|
||||
too_many_stones.node_sound_defaults(table)
|
||||
return table
|
||||
end
|
||||
|
||||
function too_many_stones.node_sound_metal_defaults(table)
|
||||
table = table or {}
|
||||
table.footstep = table.footstep or
|
||||
{name = "tms_metal_footstep", gain = 0.2}
|
||||
table.dig = table.dig or
|
||||
{name = "tms_dig_metal", gain = 0.5}
|
||||
table.dug = table.dug or
|
||||
{name = "tms_dug_metal", gain = 0.5}
|
||||
table.place = table.place or
|
||||
{name = "tms_place_node_metal", gain = 0.5}
|
||||
too_many_stones.node_sound_defaults(table)
|
||||
return table
|
||||
end
|
||||
|
||||
function too_many_stones.node_sound_water_defaults(table)
|
||||
table = table or {}
|
||||
table.footstep = table.footstep or
|
||||
{name = "tms_water_footstep", gain = 0.2}
|
||||
too_many_stones.node_sound_defaults(table)
|
||||
return table
|
||||
end
|
||||
|
||||
function too_many_stones.node_sound_snow_defaults(table)
|
||||
table = table or {}
|
||||
table.footstep = table.footstep or
|
||||
{name = "tms_snow_footstep", gain = 0.2}
|
||||
table.dig = table.dig or
|
||||
{name = "tms_snow_footstep", gain = 0.3}
|
||||
table.dug = table.dug or
|
||||
{name = "tms_snow_footstep", gain = 0.3}
|
||||
table.place = table.place or
|
||||
{name = "tms_place_node", gain = 1.0}
|
||||
too_many_stones.node_sound_defaults(table)
|
||||
return table
|
||||
end
|
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Loading…
Reference in New Issue