MineClone2/mods/MAPGEN
kabou f5a8d6d17a Add check for unknown nodes.
* Check if node has a definition table before attempting to evaluate its
  attributes.
* Define local variable to cache multiple accesses to `registered_nodes[]`
  and improve readability.
* Clarify code flow.
2022-03-09 14:40:37 +01:00
..
mcl_biomes TextureConverter: Implement grass palette conversion 2021-11-03 19:57:21 +01:00
mcl_dungeons Add check for unknown nodes. 2022-03-09 14:40:37 +01:00
mcl_end_island Move end exit portal to 0, 0; Add end gateway portals (WIP) 2021-04-06 20:08:20 +02:00
mcl_mapgen_core mapgen/mcl_mapgen_core: move set_node decorations a node callback 2022-02-25 18:38:50 +01:00
mcl_strongholds unify code style [1] 2021-05-25 12:52:25 +02:00
mcl_structures mcl_structures 2022-02-23 23:58:05 +01:00
mcl_villages fix many codestyle issues (functions, strings, modpaths) 2021-05-29 16:12:33 +02:00
tsm_railcorridors Add stacks to enchant_uniform_randomly 2021-12-07 18:19:41 +01:00
modpack.conf Add a couple of modpack.conf files 2019-01-07 00:52:05 +01:00