MineClone2/mods/ENTITIES/mobs_mc/cow+mooshroom.lua

217 lines
5.9 KiB
Lua

--License for code WTFPL and otherwise stated in readmes
local S = minetest.get_translator("mobs_mc")
local cow_def = {
description = S("Cow"),
type = "animal",
spawn_class = "passive",
hp_min = 10,
hp_max = 10,
xp_min = 1,
xp_max = 3,
collisionbox = {-0.45, -0.01, -0.45, 0.45, 1.39, 0.45},
visual = "mesh",
mesh = "mobs_mc_cow.b3d",
textures = { {
"mobs_mc_cow.png",
"blank.png",
}, },
makes_footstep_sound = true,
walk_velocity = 1,
drops = {
{name = "mcl_mobitems:beef",
chance = 1,
min = 1,
max = 3,
looting = "common",},
{name = "mcl_mobitems:leather",
chance = 1,
min = 0,
max = 2,
looting = "common",},
},
runaway = true,
sounds = {
random = "mobs_mc_cow",
damage = "mobs_mc_cow_hurt",
death = "mobs_mc_cow_hurt",
eat = "mobs_mc_animal_eat_generic",
distance = 16,
},
animation = {
stand_start = 0, stand_end = 0,
walk_start = 0, walk_end = 40, walk_speed = 30,
run_start = 0, run_end = 40, run_speed = 40,
},
child_animations = {
stand_start = 41, stand_end = 41,
walk_start = 41, walk_end = 81, walk_speed = 45,
run_start = 41, run_end = 81, run_speed = 60,
},
on_rightclick = function(self, clicker)
if mcl_mobs:feed_tame(self, clicker, 1, true, false) then return end
if mcl_mobs:protect(self, clicker) then return end
if self.child then
return
end
local item = clicker:get_wielded_item()
if item:get_name() == "mcl_buckets:bucket_empty" and clicker:get_inventory() then
local inv = clicker:get_inventory()
inv:remove_item("main", "mcl_buckets:bucket_empty")
minetest.sound_play("mobs_mc_cow_milk", {pos=self.object:get_pos(), gain=0.6})
-- if room add bucket of milk to inventory, otherwise drop as item
if inv:room_for_item("main", {name = "mcl_mobitems:milk_bucket"}) then
clicker:get_inventory():add_item("main", "mcl_mobitems:milk_bucket")
else
local pos = self.object:get_pos()
pos.y = pos.y + 0.5
minetest.add_item(pos, {name = "mcl_mobitems:milk_bucket"})
end
return
end
mcl_mobs:capture_mob(self, clicker, 0, 5, 60, false, nil)
end,
follow = "mcl_farming:wheat_item",
view_range = 10,
fear_height = 4,
}
mcl_mobs:register_mob("mobs_mc:cow", cow_def)
-- Mooshroom
local mooshroom_def = table.copy(cow_def)
mooshroom_def.description = S("Mooshroom")
mooshroom_def.spawn_in_group_min = 4
mooshroom_def.spawn_in_group = 8
mooshroom_def.textures = { {"mobs_mc_mooshroom.png", "mobs_mc_mushroom_red.png"}, {"mobs_mc_mooshroom_brown.png", "mobs_mc_mushroom_brown.png" } }
mooshroom_def.on_rightclick = function(self, clicker)
if mcl_mobs:feed_tame(self, clicker, 1, true, false) then return end
if mcl_mobs:protect(self, clicker) then return end
if self.child then
return
end
local item = clicker:get_wielded_item()
-- Use shears to get mushrooms and turn mooshroom into cow
if item:get_name() == "mcl_tools:shears" then
local pos = self.object:get_pos()
minetest.sound_play("mcl_tools_shears_cut", {pos = pos}, true)
if self.base_texture[1] == "mobs_mc_mooshroom_brown.png" then
minetest.add_item({x=pos.x, y=pos.y+1.4, z=pos.z}, "mcl_mushrooms:mushroom_brown 5")
else
minetest.add_item({x=pos.x, y=pos.y+1.4, z=pos.z}, "mcl_mushrooms:mushroom_red 5")
end
local oldyaw = self.object:get_yaw()
self.object:remove()
local cow = minetest.add_entity(pos, "mobs_mc:cow")
cow:set_yaw(oldyaw)
if not minetest.is_creative_enabled(clicker:get_player_name()) then
item:add_wear(mobs_mc.shears_wear)
clicker:get_inventory():set_stack("main", clicker:get_wield_index(), item)
end
-- Use bucket to milk
elseif item:get_name() == "mcl_buckets:bucket_empty" and clicker:get_inventory() then
local inv = clicker:get_inventory()
inv:remove_item("main", "mcl_buckets:bucket_empty")
minetest.sound_play("mobs_mc_cow_milk", {pos=self.object:get_pos(), gain=0.6})
-- If room, add milk to inventory, otherwise drop as item
if inv:room_for_item("main", {name="mcl_mobitems:milk_bucket"}) then
clicker:get_inventory():add_item("main", "mcl_mobitems:milk_bucket")
else
local pos = self.object:get_pos()
pos.y = pos.y + 0.5
minetest.add_item(pos, {name = "mcl_mobitems:milk_bucket"})
end
-- Use bowl to get mushroom stew
elseif item:get_name() == "mcl_core:bowl" and clicker:get_inventory() then
local inv = clicker:get_inventory()
inv:remove_item("main", "mcl_core:bowl")
minetest.sound_play("mobs_mc_cow_mushroom_stew", {pos=self.object:get_pos(), gain=0.6})
-- If room, add mushroom stew to inventory, otherwise drop as item
if inv:room_for_item("main", {name="mcl_mushrooms:mushroom_stew"}) then
clicker:get_inventory():add_item("main", "mcl_mushrooms:mushroom_stew")
else
local pos = self.object:get_pos()
pos.y = pos.y + 0.5
minetest.add_item(pos, {name = "mcl_mushrooms:mushroom_stew"})
end
end
mcl_mobs:capture_mob(self, clicker, 0, 5, 60, false, nil)
end
mcl_mobs:register_mob("mobs_mc:mooshroom", mooshroom_def)
-- Spawning
mcl_mobs:spawn_specific(
"mobs_mc:cow",
"overworld",
"ground",
{
"flat",
"MegaTaiga",
"MegaSpruceTaiga",
"ExtremeHills",
"ExtremeHills_beach",
"ExtremeHillsM",
"ExtremeHills+",
"StoneBeach",
"Plains",
"Plains_beach",
"SunflowerPlains",
"Taiga",
"Taiga_beach",
"Forest",
"Forest_beach",
"FlowerForest",
"FlowerForest_beach",
"BirchForest",
"BirchForestM",
"RoofedForest",
"Savanna",
"Savanna_beach",
"SavannaM",
"Jungle",
"Jungle_shore",
"JungleM",
"JungleM_shore",
"JungleEdge",
"JungleEdgeM",
"Swampland",
"Swampland_shore"
},
9,
minetest.LIGHT_MAX+1,
30,
17000,
10,
mobs_mc.water_level,
mcl_vars.mg_overworld_max)
mcl_mobs:spawn_specific(
"mobs_mc:mooshroom",
"overworld",
"ground",
{
"MushroomIslandShore",
"MushroomIsland"
},
9,
minetest.LIGHT_MAX+1,
30,
17000,
5,
mcl_vars.mg_overworld_min,
mcl_vars.mg_overworld_max)
-- spawn egg
mcl_mobs:register_egg("mobs_mc:cow", S("Cow"), "#443626", "#a1a1a1", 0)
mcl_mobs:register_egg("mobs_mc:mooshroom", S("Mooshroom"), "#a00f10", "#b7b7b7", 0)