local S = minetest.get_translator("mobs_mc") mcl_mobs:register_mob("mobs_mc:drowned", { description = S("Drowned"), type = "monster", spawn_class = "hostile", hp_min = 20, hp_max = 20, xp_min = 5, xp_max = 5, head_swivel = "head.control", bone_eye_height = 6.3, head_eye_height = 2.2, curiosity = 7, head_pitch_multiplier=-1, breath_max = -1, --floats = 0, armor = {undead = 90, fleshy = 90}, collisionbox = {-0.3, -0.01, -0.3, 0.3, 1.8, 0.3}, visual = "mesh", mesh = "mobs_mc_zombie.b3d", fly = true, fly_in = {"mcl_core:water_source","mcl_core:water_flowing"}, textures = { { "mobs_mc_empty.png", "mobs_mc_drowned.png", --"mobs_mc_drowned_outer_layer.png", } }, makes_footstep_sound = true, sounds = { random = "mobs_mc_zombie_growl", war_cry = "mobs_mc_zombie_growl", death = "mobs_mc_zombie_death", damage = "mobs_mc_zombie_hurt", distance = 16, }, walk_velocity = .8, run_velocity = 1.6, damage = 3, reach = 2, fear_height = 4, pathfinding = 1, jump = true, jump_height = 4, group_attack = { "mobs_mc:drowned", "mobs_mc:zombie", "mobs_mc:baby_zombie", "mobs_mc:husk", "mobs_mc:baby_husk" }, drops = drops_zombie, animation = { stand_start = 40, stand_end = 49, stand_speed = 2, walk_start = 0, walk_end = 39, speed_normal = 25, run_start = 0, run_end = 39, speed_run = 50, punch_start = 50, punch_end = 59, punch_speed = 20, }, ignited_by_sunlight = true, sunlight_damage = 2, view_range = 16, attack_type = "dogfight", harmed_by_heal = true, attack_npcs = true, }) mcl_mobs:register_egg("mobs_mc:drowned", S("Drowned"), "#00afff", "#199c66", 0)