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release_0.
...
master
Author | SHA1 | Date |
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𝕵𝖔𝖍𝖆𝖓𝖓𝖊𝖘 𝕱𝖗𝖎𝖙𝖟 | 995679d7ae | |
CyberMango | 78f32d2dd4 | |
ancientmarinerdev | 1c65e0ad68 | |
ancientmarinerdev | 6900748429 | |
ancientmarinerdev | f09b723885 | |
ancientmarinerdev | efd3420d52 | |
ancientmarinerdev | 62be5a06f6 | |
ancientmarinerdev | 683799aea5 | |
ancientmarinerdev | 383cbf96a6 | |
ancientmarinerdev | a7632e767d | |
ancientmarinerdev | 99d09c76ae | |
ancientmarinerdev | c7ebe1b8cd | |
ancientmarinerdev | 5c464f1c1d | |
ancientmarinerdev | 87e6842c00 | |
Michieal | b258ccffdc | |
ancientmarinerdev | 83b0807218 | |
Michieal | a00ef4500d | |
Michieal | ed03cb470d | |
FossFanatic | 513d148eaf | |
Michieal | b99487b6ab | |
Michieal | 0931af21c8 | |
Michieal | 77a8ca689f | |
FossFanatic | fbb4cf084f |
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@ -36,6 +36,7 @@
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* MrRar
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* talamh
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* Faerraven / Michieal
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* FossFanatic
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## Contributors
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* Laurent Rocher
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@ -96,6 +97,8 @@
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* TheOnlyJoeEnderman
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* Ranko Saotome
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* Gregor Parzefall
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* Wbjitscool
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* b3nderman
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## MineClone5
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* kay27
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@ -186,6 +189,8 @@
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## Funders
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* 40W
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* bauknecht
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* Cora
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## Special thanks
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* celeron55 for creating Minetest
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@ -0,0 +1,21 @@
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Survive, farm, build, explore, play with friends, and do much more. Inspired by a well known block game, pushing beyond.
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How to play:
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#### Download Minetest
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- Navigate to https://www.minetest.net/ to download the client.
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- Once installed, open and select the "Content" tab
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#### Install MineClone2 from ContentDB
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- Click "Browse Online Content" and filter by Games (select "Games" from the dropdown box)
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- Find "MineClone2" (should be first on the list or on the first page)
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- Click the [+] button next to MineClone2 and wait for download to finish
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- Click "Back to Main Menu"
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#### Create new world and play
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- Click "Start Game" tab
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- At the bottom click the MineClone2 icon (the 2 dirt with grass blocks)
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- Click "New", give your world a name
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- You can leave seed blank or put in a word of your choice
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- Select your new world
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- Click "Play Game" and enjoy!
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@ -2,8 +2,6 @@
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An unofficial Minecraft-like game for Minetest. Forked from MineClone by davedevils.
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Developed by many people. Not developed or endorsed by Mojang AB.
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Version: 0.82
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### Gameplay
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You start in a randomly-generated world made entirely of cubes. You can explore
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the world and dig and build almost every block in the world to create new
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17
RELEASE.md
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@ -1,19 +1,22 @@
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#File to document release steps with a view to evolving into a script
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#Update CREDITS.md
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#Update version in README.md (soon to be game.conf from of 0.82.0)
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#Update version in game.conf
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lua tools/generate_ingame_credits.lua
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git add CREDITS.md
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git add mods/HUD/mcl_credits/people.lua
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git add game.conf
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git add README.md
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# To uncomment when applicable
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#git add game.conf
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#git add RELEASE.md
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git commit -m "Pre-release update credits and set version 0.81.1"
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git commit -m "Pre-release update credits and set version 0.82.0"
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git tag 0.81.1
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git tag 0.82.0
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git push origin 0.81.1
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git push origin 0.82.0
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#Update version in game.conf to -SNAPSHOT
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git commit -m "Post-release set version 0.82.0-SNAPSHOT"
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@ -1,4 +1,4 @@
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title = MineClone 2
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description = A survival sandbox game. Survive, gather, hunt, build, explore, and do much more.
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disallowed_mapgens = v6
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version=MCL2-0.82
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version=0.82.0-SNAPSHOT
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@ -155,7 +155,6 @@ end, true)
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minetest.register_on_player_hpchange(function(player, hp_change, mt_reason)
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if not damage_enabled then return 0 end
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if player:get_hp() > 0 then
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mt_reason.approved = true
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if hp_change < 0 then
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mcl_damage.run_damage_callbacks(player, -hp_change, mcl_damage.from_mt(mt_reason))
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end
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@ -163,9 +162,7 @@ minetest.register_on_player_hpchange(function(player, hp_change, mt_reason)
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end, false)
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minetest.register_on_dieplayer(function(player, mt_reason)
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if mt_reason.approved then
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mcl_damage.run_death_callbacks(player, mcl_damage.from_mt(mt_reason))
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end
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mcl_damage.run_death_callbacks(player, mcl_damage.from_mt(mt_reason))
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minetest.log("action","Player "..player:get_player_name().." died at "..minetest.pos_to_string(vector.round(player:get_pos())))
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end)
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@ -37,6 +37,7 @@ return {
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"MrRar",
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"talamh",
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"Faerraven / Michieal",
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"FossFanatic",
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}},
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{S("Contributors"), 0x52FF00, {
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"Laurent Rocher",
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@ -96,6 +97,9 @@ return {
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"anarquimico",
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"TheOnlyJoeEnderman",
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"Ranko Saotome",
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"Gregor Parzefall",
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"Wbjitscool",
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"b3nderman",
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}},
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{S("MineClone5"), 0xA60014, {
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"kay27",
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@ -168,6 +172,7 @@ return {
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"RandomLegoBrick",
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"cora",
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"Faerraven / Michieal",
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"Nicu",
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}},
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{S("Translations"), 0x00FF60, {
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"Wuzzy",
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@ -181,9 +186,12 @@ return {
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"Emojigit",
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"snowyu",
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"3raven",
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"SakuraRiu",
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}},
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{S("Funders"), 0xF7FF00, {
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"40W",
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"bauknecht",
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"Cora",
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}},
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{S("Special thanks"), 0x00E9FF, {
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"celeron55 for creating Minetest",
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@ -191,5 +199,6 @@ return {
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"wsor for working tirelessly in the shadows for the good of all of us, particularly helping with solving contentDB and copyright issues.",
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"The workaholics who spent way too much time writing for the Minecraft Wiki. It's an invaluable resource for creating this game",
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"Notch and Jeb for being the major forces behind Minecraft",
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"Dark Reaven Music (https://soundcloud.com/dark-reaven-music) for the main menu theme (Calmed Cube), which is licensed under https://creativecommons.org/licenses/by-sa/3.0/",
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}},
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}
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@ -3,16 +3,13 @@ mcl_bamboo
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This mod adds working, familiar bamboo nodes to your Mineclone 2 world.
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Code: Michieal. Original (basic) bamboo code by: Small Joker.
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Code: MineClone2 dev team. Original (basic) bamboo code by: Small Joker.
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License for code: GPLv3.
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License for images / textures: CC-BY-SA except where noted.
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Images Created by Michieal, except for:
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Images Created by Nicu, except for:
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* Inventory / wield image for Bamboo Stalk: created by RandomLegoBrick#8692 and is CC0.
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* The Bamboo door image, which is a variant of this image: https://www.flickr.com/photos/basheertome/5179849901/ which
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is CC-BY 2.0,
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Basheer Tome (2015).
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Dependencies: mcl_core, mcl_sounds, mcl_tools
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@ -301,7 +301,7 @@ minetest.register_node("mcl_bamboo:bamboo_block", bamboo_block_def)
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local bamboo_stripped_block = table.copy(bamboo_block_def)
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bamboo_stripped_block.on_rightclick = nil
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bamboo_stripped_block.description = S("Stripped Bamboo Block")
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bamboo_stripped_block.tiles = {"mcl_bamboo_bamboo_bottom.png", "mcl_bamboo_bamboo_bottom.png",
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bamboo_stripped_block.tiles = {"mcl_bamboo_bamboo_bottom_stripped.png", "mcl_bamboo_bamboo_bottom_stripped.png",
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"mcl_bamboo_bamboo_block_stripped.png"}
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minetest.register_node("mcl_bamboo:bamboo_block_stripped", bamboo_stripped_block)
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minetest.register_node("mcl_bamboo:bamboo_plank", {
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Before Width: | Height: | Size: 375 B After Width: | Height: | Size: 243 B |
Before Width: | Height: | Size: 299 B After Width: | Height: | Size: 234 B |
Before Width: | Height: | Size: 425 B After Width: | Height: | Size: 151 B |
After Width: | Height: | Size: 148 B |
Before Width: | Height: | Size: 150 B After Width: | Height: | Size: 338 B |
Before Width: | Height: | Size: 165 B After Width: | Height: | Size: 376 B |
Before Width: | Height: | Size: 820 B After Width: | Height: | Size: 1.3 KiB |
Before Width: | Height: | Size: 247 B After Width: | Height: | Size: 448 B |
Before Width: | Height: | Size: 2.5 KiB After Width: | Height: | Size: 612 B |
Before Width: | Height: | Size: 2.5 KiB After Width: | Height: | Size: 622 B |
Before Width: | Height: | Size: 2.8 KiB After Width: | Height: | Size: 577 B |
Before Width: | Height: | Size: 2.8 KiB After Width: | Height: | Size: 567 B |
Before Width: | Height: | Size: 1.7 KiB After Width: | Height: | Size: 485 B |
Before Width: | Height: | Size: 235 B After Width: | Height: | Size: 451 B |
Before Width: | Height: | Size: 297 B After Width: | Height: | Size: 451 B |
Before Width: | Height: | Size: 187 B After Width: | Height: | Size: 324 B |
Before Width: | Height: | Size: 308 B After Width: | Height: | Size: 662 B |
Before Width: | Height: | Size: 463 B After Width: | Height: | Size: 588 B |
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@ -3545,7 +3545,7 @@ local function register_decorations()
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place_on = {"group:grass_block_no_snow", "mcl_core:dirt"},
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sidelen = 80,
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fill_ratio = 0.004,
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biomes = {"Jungle", "JungleM","BambooJungle", "BambooJungleM"},
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biomes = {"Jungle", "JungleM"},
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y_min = 1,
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y_max = mcl_vars.mg_overworld_max,
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schematic = mod_mcl_core .. "/schematics/mcl_core_oak_classic.mts",
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@ -4459,7 +4459,7 @@ local function register_decorations()
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end
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register_double_fern(0.01, 0.03, {"Jungle", "JungleM", "JungleEdge", "JungleEdgeM", "Taiga", "ColdTaiga", "MegaTaiga", "MegaSpruceTaiga", "BambooJungle", "BambooJungleM", "BambooJungleEdge", "BambooJungleEdgeM", })
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register_double_fern(0.15, 0.1, {"JungleM", "BambooJungleM"})
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register_double_fern(0.15, 0.1, {"JungleM", "BambooJungleM", "BambooJungle"})
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-- Large flowers
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local function register_large_flower(name, biomes, seed, offset, flower_forest_offset)
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octaves = 4,
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persist = 0.6,
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},
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biomes = {"Jungle", "BambooJungle"},
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biomes = {"Jungle", },
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y_min = 3,
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y_max = mcl_vars.mg_overworld_max,
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schematic = mod_mcl_core .. "/schematics/mcl_core_jungle_bush_oak_leaves_2.mts",
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octaves = 4,
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persist = 0.6,
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},
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biomes = {"JungleEdge", "JungleEdgeM","BambooJungleEdge", "BambooJungleEdgeM"},
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biomes = {"JungleEdge", "JungleEdgeM", "BambooJungleEdgeM"},
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y_min = 3,
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y_max = mcl_vars.mg_overworld_max,
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schematic = mod_mcl_core .. "/schematics/mcl_core_jungle_bush_oak_leaves.mts",
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@ -4614,26 +4614,10 @@ local function register_decorations()
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y_max = mcl_vars.mg_overworld_max,
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decoration = "mcl_bamboo:bamboo",
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height = 9,
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max_height = 12,
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max_height = 10,
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flags = "place_center_x, place_center_z",
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rotation = "random",
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})
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--[[
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-- commenting out this section because with the new grow code, bamboo creates its own height, and therefore places it's own top.
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minetest.register_decoration({
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deco_type = "simple",
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place_on = {"mcl_bamboo:bamboo"},
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sidelen = 80,
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fill_ratio = 1,
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biomes = {"BambooJungle", "BambooJungleM", "BambooJungleEdge", "BambooJungleEdgeM", "Jungle", "JungleM", "JungleEdge", "JungleEdgeM"},
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y_min = 1,
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y_max = mcl_vars.mg_overworld_max,
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decoration = "mcl_bamboo:bamboo_endcap",
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height = 1,
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max_height = 4,
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flags = "all_floors",
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})
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]]
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minetest.register_decoration({
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deco_type = "simple",
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