diff --git a/mods/MAPGEN/mcl_biomes/init.lua b/mods/MAPGEN/mcl_biomes/init.lua index 023cd3de9..f2fb33184 100644 --- a/mods/MAPGEN/mcl_biomes/init.lua +++ b/mods/MAPGEN/mcl_biomes/init.lua @@ -3356,6 +3356,29 @@ local function register_decorations() rotation = "0", }) + --Mushrooms in caves + minetest.register_decoration({ + deco_type = "simple", + place_on = {"group:material_stone"}, + sidelen = 80, + fill_ratio = 0.009, + noise_threshold = 2.0, + flags = "all_floors", + y_min = mcl_vars.mg_overworld_min, + y_max = mcl_vars.mg_overworld_max, + decoration = "mcl_mushrooms:mushroom_red", + }) + minetest.register_decoration({ + deco_type = "simple", + place_on = {"group:material_stone"}, + sidelen = 80, + fill_ratio = 0.009, + noise_threshold = 2.0, + y_min = mcl_vars.mg_overworld_min, + y_max = mcl_vars.mg_overworld_max, + decoration = "mcl_mushrooms:mushroom_brown", + }) + -- Mossy cobblestone boulder (3×3) minetest.register_decoration({ deco_type = "schematic", diff --git a/mods/MAPGEN/mcl_mapgen_core/init.lua b/mods/MAPGEN/mcl_mapgen_core/init.lua index 2bbcab1cf..a5a6d7a52 100644 --- a/mods/MAPGEN/mcl_mapgen_core/init.lua +++ b/mods/MAPGEN/mcl_mapgen_core/init.lua @@ -1720,7 +1720,7 @@ local function generate_tree_decorations(minp, maxp, seed, data, param2_data, ar end -- Generate mushrooms in caves manually. --- Minetest's API does not support decorations in caves yet. :-( +-- only v6. minetest supports cave decos via "all_floors" flag now local function generate_underground_mushrooms(minp, maxp, seed) local pr_shroom = PseudoRandom(seed-24359) -- Generate rare underground mushrooms @@ -1756,67 +1756,65 @@ end -- Generate Nether decorations manually: Eternal fire, mushrooms, nether wart -- (only v6) local function generate_nether_decorations(minp, maxp, seed) - if mg_name == "v6" then - local pr_nether = PseudoRandom(seed+667) + local pr_nether = PseudoRandom(seed+667) - if minp.y > mcl_vars.mg_nether_max or maxp.y < mcl_vars.mg_nether_min then - return - end - - minetest.log("action", "[mcl_mapgen_core] Nether decorations " .. minetest.pos_to_string(minp) .. " ... " .. minetest.pos_to_string(maxp)) - - -- TODO: Generate everything based on Perlin noise instead of PseudoRandom - - local bpos - local rack = minetest.find_nodes_in_area_under_air(minp, maxp, {"mcl_nether:netherrack"}) - local magma = minetest.find_nodes_in_area_under_air(minp, maxp, {"mcl_nether:magma"}) - local ssand = minetest.find_nodes_in_area_under_air(minp, maxp, {"mcl_nether:soul_sand"}) - - -- Helper function to spawn “fake” decoration - local function special_deco(nodes, spawn_func) - for n = 1, #nodes do - bpos = {x = nodes[n].x, y = nodes[n].y + 1, z = nodes[n].z } - - spawn_func(bpos) - end - end - -- Eternal fire on netherrack - special_deco(rack, function(bpos) - -- Eternal fire on netherrack - if pr_nether:next(1,100) <= 3 then - minetest.set_node(bpos, {name = "mcl_fire:eternal_fire"}) - end - end) - - -- Eternal fire on magma cubes - special_deco(magma, function(bpos) - if pr_nether:next(1,150) == 1 then - minetest.set_node(bpos, {name = "mcl_fire:eternal_fire"}) - end - end) - - -- Mushrooms on netherrack - -- Note: Spawned *after* the fire because of light level checks - special_deco(rack, function(bpos) - local l = minetest.get_node_light(bpos, 0.5) - if bpos.y > mcl_vars.mg_lava_nether_max + 6 and l and l <= 12 and pr_nether:next(1,1000) <= 4 then - -- TODO: Make mushrooms appear in groups, use Perlin noise - if pr_nether:next(1,2) == 1 then - minetest.set_node(bpos, {name = "mcl_mushrooms:mushroom_brown"}) - else - minetest.set_node(bpos, {name = "mcl_mushrooms:mushroom_red"}) - end - end - end) - - -- Nether wart on soul sand - -- TODO: Spawn in Nether fortresses - special_deco(ssand, function(bpos) - if pr_nether:next(1, nether_wart_chance) == 1 then - minetest.set_node(bpos, {name = "mcl_nether:nether_wart"}) - end - end) + if minp.y > mcl_vars.mg_nether_max or maxp.y < mcl_vars.mg_nether_min then + return end + + minetest.log("action", "[mcl_mapgen_core] Nether decorations " .. minetest.pos_to_string(minp) .. " ... " .. minetest.pos_to_string(maxp)) + + -- TODO: Generate everything based on Perlin noise instead of PseudoRandom + + local bpos + local rack = minetest.find_nodes_in_area_under_air(minp, maxp, {"mcl_nether:netherrack"}) + local magma = minetest.find_nodes_in_area_under_air(minp, maxp, {"mcl_nether:magma"}) + local ssand = minetest.find_nodes_in_area_under_air(minp, maxp, {"mcl_nether:soul_sand"}) + + -- Helper function to spawn “fake” decoration + local function special_deco(nodes, spawn_func) + for n = 1, #nodes do + bpos = {x = nodes[n].x, y = nodes[n].y + 1, z = nodes[n].z } + + spawn_func(bpos) + end + end + -- Eternal fire on netherrack + special_deco(rack, function(bpos) + -- Eternal fire on netherrack + if pr_nether:next(1,100) <= 3 then + minetest.set_node(bpos, {name = "mcl_fire:eternal_fire"}) + end + end) + + -- Eternal fire on magma cubes + special_deco(magma, function(bpos) + if pr_nether:next(1,150) == 1 then + minetest.set_node(bpos, {name = "mcl_fire:eternal_fire"}) + end + end) + + -- Mushrooms on netherrack + -- Note: Spawned *after* the fire because of light level checks + special_deco(rack, function(bpos) + local l = minetest.get_node_light(bpos, 0.5) + if bpos.y > mcl_vars.mg_lava_nether_max + 6 and l and l <= 12 and pr_nether:next(1,1000) <= 4 then + -- TODO: Make mushrooms appear in groups, use Perlin noise + if pr_nether:next(1,2) == 1 then + minetest.set_node(bpos, {name = "mcl_mushrooms:mushroom_brown"}) + else + minetest.set_node(bpos, {name = "mcl_mushrooms:mushroom_red"}) + end + end + end) + + -- Nether wart on soul sand + -- TODO: Spawn in Nether fortresses + special_deco(ssand, function(bpos) + if pr_nether:next(1, nether_wart_chance) == 1 then + minetest.set_node(bpos, {name = "mcl_nether:nether_wart"}) + end + end) end minetest.register_on_generated(function(minp, maxp, blockseed) @@ -2200,10 +2198,24 @@ end local function basic_node(minp, maxp, blockseed) if mg_name ~= "singlenode" then -- Generate special decorations - generate_underground_mushrooms(minp, maxp, blockseed) - generate_nether_decorations(minp, maxp, blockseed) + if mg_name == "v6" then + generate_underground_mushrooms(minp, maxp, blockseed) + generate_nether_decorations(minp, maxp, blockseed) + end generate_structures(minp, maxp, blockseed, minetest.get_mapgen_object("biomemap")) end end mcl_mapgen_core.register_generator("main", basic, basic_node, 1, true) + +mcl_mapgen_core.register_generator("structures",nil, function(minp, maxp, blockseed) + local gennotify = minetest.get_mapgen_object("gennotify") + local pr = PseudoRandom(blockseed + 42) + for _,struct in pairs(mcl_structures.registered_structures) do + for _, pos in pairs(gennotify["decoration#"..struct.deco_id] or {}) do + local realpos = vector.offset(pos,0,-1,0) + minetest.remove_node(realpos) + mcl_structures.place_structure(realpos,struct,pr) + end + end +end, 100, true) diff --git a/mods/MAPGEN/mcl_structures/api.lua b/mods/MAPGEN/mcl_structures/api.lua index 3a3a84b92..ed589e75c 100644 --- a/mods/MAPGEN/mcl_structures/api.lua +++ b/mods/MAPGEN/mcl_structures/api.lua @@ -53,17 +53,8 @@ function mcl_structures.register_structure(name,def,nospawn) --nospawn means it y_max = def.y_max, y_min = def.y_min }) - local deco_id = minetest.get_decoration_id("mcl_structures:deco_"..name) - minetest.set_gen_notify({decoration=true}, { deco_id }) - minetest.register_on_generated(function(minp, maxp, blockseed) - local gennotify = minetest.get_mapgen_object("gennotify") - local pr = PseudoRandom(blockseed + 42) - for _, pos in pairs(gennotify["decoration#"..deco_id] or {}) do - local realpos = vector.offset(pos,0,-1,0) - minetest.remove_node(realpos) - mcl_structures.place_structure(realpos,def,pr) - end - end) + def.deco_id = minetest.get_decoration_id("mcl_structures:deco_"..name) + minetest.set_gen_notify({decoration=true}, { def.deco_id }) end minetest.register_node(":"..structblock, {drawtype="airlike", walkable = false, pointable = false,groups = sbgroups}) def.structblock = structblock