diff --git a/mods/PLAYER/mcl_music/init.lua b/mods/PLAYER/mcl_music/init.lua index 07e851f26..cd454593c 100644 --- a/mods/PLAYER/mcl_music/init.lua +++ b/mods/PLAYER/mcl_music/init.lua @@ -102,7 +102,7 @@ local function play() end if music_enabled then - minetest.log("action", "[mcl_music] In game music is activated") + minetest.log("action", "[mcl_music] In-game music is activated") minetest.after(15, play) minetest.register_on_joinplayer(function(player, last_login) @@ -115,5 +115,5 @@ if music_enabled then stop_music_for_listener_name(player_name) end) else - minetest.log("action", "[mcl_music] In game music is deactivated") -end \ No newline at end of file + minetest.log("action", "[mcl_music] In-game music is deactivated") +end diff --git a/settingtypes.txt b/settingtypes.txt index 58fad1dc3..d68b5793d 100644 --- a/settingtypes.txt +++ b/settingtypes.txt @@ -139,8 +139,8 @@ mcl_mob_active_range (Active mob range) int 48 0 256 # Enable flame sound. flame_sound (Flame sound) bool true -# Enable the in game music. -mcl_game_music (Enable in game music) bool true +# Enable the in-game music. +mcl_game_music (In-game music) bool true [Graphics] # How many vertical animation frames the fire texture (fire_basic_flame_animated.png) has.